4149c85ab6
audio mixer revamped to cope with threads. 'cache' memory functions no longer used for audio. added windows acm code to decode mp3 files. audio playback rates scale with game speed. snd_playbackrate added to control the rate of new samples. sv_gamespeed no longer needs a map change. fixed '=' on german keymaps and in_builtinkeymap 0 (and similar issues). bug: keybind names still use US keymap. added support for rmqe's 24bit network precision. fixed byterate reporting to no longer be protocol-dependant (nq rates are no longer wildly inaccurate). removed waterjumping when already dead. fixed model matrix for viewmodels (modelview unchanged), thus fixing rtlighting on viewmodels. Added bspx support for rgblighting, lightingdir, and (preliminary)brushlists. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4001 fc73d0e0-1445-4013-8a0c-d673dee63da5
420 lines
9.4 KiB
C
420 lines
9.4 KiB
C
#include <jni.h>
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#include <errno.h>
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#include <android/log.h>
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#include "quakedef.h"
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#include <unistd.h>
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#include <fcntl.h>
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#include <dlfcn.h>
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#include <sys/stat.h>
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#include <dirent.h>
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#ifndef isDedicated
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#ifdef SERVERONLY
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qboolean isDedicated = true;
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#else
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qboolean isDedicated = false;
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#endif
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#endif
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void *sys_window; /*public so the renderer can attach to the correct place*/
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static qboolean sys_running = false;
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#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, DISTRIBUTION"Droid", __VA_ARGS__))
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#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, DISTRIBUTION"Droid", __VA_ARGS__))
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static void *sys_memheap;
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static unsigned int sys_lastframe;
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JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_frame(JNIEnv *env, jobject obj,
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jfloat ax, jfloat ay, jfloat az)
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{
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static vec3_t oac;
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#ifdef SERVERONLY
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SV_Frame();
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#else
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unsigned int now = Sys_Milliseconds();
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double tdelta = (now - sys_lastframe) * 0.001;
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if (oac[0] != ax || oac[1] != ay || oac[2] != az)
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{
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CSQC_Accelerometer(ax, ay, az);
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oac[0] = ax;
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oac[1] = ay;
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oac[2] = az;
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}
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Host_Frame(tdelta);
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sys_lastframe = now;
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#endif
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}
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JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_init(JNIEnv *env, jobject obj,
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jint width, jint height, jstring path)
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{
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vid.pixelwidth = width;
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vid.pixelheight = height;
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if (sys_running)
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Cmd_ExecuteString("vid_restart\n", RESTRICT_LOCAL);
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else
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{
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const char *args [] =
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{
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"ftedroid",
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"-basepack",
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(*env)->GetStringUTFChars(env, path, NULL),
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"",
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""
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//we should do this somewhere... (*env)->ReleaseStringUTFChars(env, path, parms.basedir);
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};
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quakeparms_t parms;
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parms.basedir = "/sdcard/fte";
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parms.argc = 3;
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parms.argv = args;
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parms.memsize = 8*1024*1024;
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parms.membase = sys_memheap = malloc(parms.memsize);
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if (!parms.membase)
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{
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Sys_Printf("Unable to alloc heap\n");
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return;
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}
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Sys_Printf("Starting up (%s)\n", args[2]);
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COM_InitArgv(parms.argc, parms.argv);
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TL_InitLanguages();
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#ifdef SERVERONLY
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SV_Init(&parms);
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#else
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Host_Init(&parms);
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#endif
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sys_running = true;
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sys_lastframe = Sys_Milliseconds();
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}
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}
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static int secbase;
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double Sys_DoubleTime(void)
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{
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struct timeval tp;
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struct timezone tzp;
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gettimeofday(&tp, &tzp);
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if (!secbase)
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{
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secbase = tp.tv_sec;
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return tp.tv_usec/1000000.0;
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}
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return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
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}
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unsigned int Sys_Milliseconds(void)
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{
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struct timeval tp;
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struct timezone tzp;
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gettimeofday(&tp, &tzp);
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if (!secbase)
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{
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secbase = tp.tv_sec;
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return tp.tv_usec/1000;
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}
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return (tp.tv_sec - secbase)*1000 + tp.tv_usec/1000;
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}
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void Sys_Shutdown(void)
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{
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free(sys_memheap);
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}
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void Sys_Quit(void)
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{
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#ifndef SERVERONLY
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Host_Shutdown ();
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#else
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SV_Shutdown();
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#endif
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exit (0);
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}
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void Sys_Error (const char *error, ...)
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{
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va_list argptr;
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char string[1024];
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va_start (argptr, error);
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vsnprintf (string,sizeof(string)-1, error,argptr);
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va_end (argptr);
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LOGW("%s", string);
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exit(1);
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}
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void Sys_Printf (char *fmt, ...)
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{
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va_list argptr;
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char string[1024];
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va_start (argptr, fmt);
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vsnprintf (string,sizeof(string)-1, fmt,argptr);
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va_end (argptr);
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LOGI("%s", string);
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}
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void Sys_Warn (char *fmt, ...)
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{
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va_list argptr;
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char string[1024];
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va_start (argptr, fmt);
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vsnprintf (string,sizeof(string)-1, fmt,argptr);
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va_end (argptr);
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LOGW("%s", string);
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}
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void Sys_CloseLibrary(dllhandle_t *lib)
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{
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dlclose(lib);
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}
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dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
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{
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dllhandle_t *h;
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h = dlopen(name, RTLD_LAZY);
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return h;
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}
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void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname)
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{
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return dlsym(module, exportname);
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}
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void *Sys_GetGameAPI (void *parms)
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{
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//don't implement - fix q2 code instead
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return NULL;
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}
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void Sys_UnloadGame(void)
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{
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}
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char *Sys_ConsoleInput (void)
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{
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return NULL;
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}
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void Sys_mkdir (char *path) //not all pre-unix systems have directories (including dos 1)
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{
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mkdir(path, 0777);
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}
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qboolean Sys_remove (char *path)
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{
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return !unlink(path);
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}
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void Sys_SendKeyEvents(void)
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{
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}
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void Sys_Init(void)
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{
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}
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qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
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{
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*width = 320;
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*height = 240;
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*bpp = 16;
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*refreshrate = 60;
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return false;
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}
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qboolean Sys_RandomBytes(qbyte *string, int len)
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{
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qboolean res = false;
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int fd = open("/dev/urandom", 0);
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if (fd >= 0)
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{
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res = (read(fd, string, len) == len);
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close(fd);
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}
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return res;
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}
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void Sys_ServerActivity(void)
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{
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/*FIXME: flash window*/
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}
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qboolean Sys_InitTerminal(void)
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{
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/*switching to dedicated mode, show text window*/
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return false;
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}
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void Sys_CloseTerminal(void)
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{
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}
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char *Sys_GetClipboard(void)
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{
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return NULL;
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}
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void Sys_CloseClipboard(char *buf)
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{
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}
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void Sys_SaveClipboard(char *text)
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{
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}
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int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, int, void *), void *parm)
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{
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DIR *dir;
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char apath[MAX_OSPATH];
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char file[MAX_OSPATH];
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char truepath[MAX_OSPATH];
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char *s;
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struct dirent *ent;
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struct stat st;
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//printf("path = %s\n", gpath);
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//printf("match = %s\n", match);
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if (!gpath)
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gpath = "";
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*apath = '\0';
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Q_strncpyz(apath, match, sizeof(apath));
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for (s = apath+strlen(apath)-1; s >= apath; s--)
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{
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if (*s == '/')
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{
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s[1] = '\0';
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match += s - apath+1;
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break;
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}
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}
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if (s < apath) //didn't find a '/'
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*apath = '\0';
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Q_snprintfz(truepath, sizeof(truepath), "%s/%s", gpath, apath);
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//printf("truepath = %s\n", truepath);
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//printf("gamepath = %s\n", gpath);
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//printf("apppath = %s\n", apath);
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//printf("match = %s\n", match);
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dir = opendir(truepath);
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if (!dir)
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{
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Con_DPrintf("Failed to open dir %s\n", truepath);
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return true;
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}
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do
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{
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ent = readdir(dir);
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if (!ent)
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break;
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if (*ent->d_name != '.')
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{
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if (wildcmp(match, ent->d_name))
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{
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Q_snprintfz(file, sizeof(file), "%s/%s", truepath, ent->d_name);
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if (stat(file, &st) == 0)
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{
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Q_snprintfz(file, sizeof(file), "%s%s%s", apath, ent->d_name, S_ISDIR(st.st_mode)?"/":"");
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if (!func(file, st.st_size, parm))
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{
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closedir(dir);
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return false;
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}
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}
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else
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printf("Stat failed for \"%s\"\n", file);
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}
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}
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} while(1);
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closedir(dir);
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return true;
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}
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#if 0
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#include <android/asset_manager.h>
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int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, int, void *), void *parm)
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{
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qboolean go = true;
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const char *f;
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struct AAssetDir *ad;
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ad = AAssetManager_openDir(assetmgr, gpath);
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while(go && (f = AAssetDir_getNextFileName(ad)))
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{
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if (wildcmp(match, f))
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{
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Sys_Printf("Found %s\n", f);
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go = func(f, 0, parm);
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}
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}
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AAssetDir_close(ad);
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return 0;
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}
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typedef struct
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{
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vfsfile_t funcs;
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AAsset *handle;
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} assetfile_t;
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static int AF_ReadBytes(vfsfile_t *h, void *buf, int len)
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{
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assetfile_t *f = (assetfile_t*)h;
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return AAsset_read(f->handle, buf, len);
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}
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static qboolean AF_Seek(vfsfile_t *h, unsigned long offs)
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{
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assetfile_t *f = (assetfile_t*)h;
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AAsset_seek(f->handle, offs, SEEK_SET);
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return true;
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}
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static unsigned long AF_Tell(vfsfile_t *h)
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{
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assetfile_t *f = (assetfile_t*)h;
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return AAsset_seek(f->handle, 0, SEEK_CUR);
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}
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static unsigned long AF_GetSize(vfsfile_t *h)
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{
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assetfile_t *f = (assetfile_t*)h;
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return AAsset_getLength(f->handle);
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}
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static void AF_Close(vfsfile_t *h)
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{
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assetfile_t *f = (assetfile_t*)h;
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AAsset_close(f->handle);
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Z_Free(f);
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}
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static void AF_Flush(vfsfile_t *h)
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{
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}
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vfsfile_t *Sys_OpenAsset(char *fname)
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{
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assetfile_t *file;
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AAsset *a;
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a = AAssetManager_open(assetmgr, fname, AASSET_MODE_UNKNOWN);
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if (!a)
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{
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Sys_Printf("Unable to open asset %s\n", fname);
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return NULL;
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}
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Sys_Printf("opened asset %s\n", fname);
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file = Z_Malloc(sizeof(assetfile_t));
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file->funcs.ReadBytes = AF_ReadBytes;
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file->funcs.WriteBytes = NULL;
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file->funcs.Seek = AF_Seek;
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file->funcs.Tell = AF_Tell;
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file->funcs.GetLen = AF_GetSize;
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file->funcs.Close = AF_Close;
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file->funcs.Flush = AF_Flush;
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file->handle = a;
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return (vfsfile_t*)file;
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}
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#endif
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