fteqw/engine/common
Spoike 4c2066601a Support connecting subnodes to servers over tcp (instead of depending on fork).
Fixed up the -netquake / -spasm / -fitz args slightly, should actually be usable now.
sv_mintic 0 is now treated as 0.013 when using nqplayerphysics, to try to make it smoother for nq clients.
Preparing for astc's volume formats. Mostly for completeness, I was bored. Disabled for now because nothing supports them anyway.
Fix broken mousewheel in SDL2 builds.
Fix configs not getting loaded following initial downloads in the web port/etc.
Make the near-cloud layer of q1 scrolling sky fully opaque by default (like vanilla).
Sky fog now ignores depth, treating it as an infinite distance.
Fix turbs not responding to fog.
r_fullbright no longer needs vid_reload to take effect (and more efficient now).
Tweaked the audio code to use an format enum instead of byte width, just with the same values still, primarily to clean up loaders that deal with S32 vs F32, or U8 vs S8.
Added a cvar to control whether to use threads for the qcgc. Still disabled by default but no longer requires engine recompiles to enable!



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5683 fc73d0e0-1445-4013-8a0c-d673dee63da5
2020-04-29 10:43:22 +00:00
..
bothdefs.h prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00
bspfile.h prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00
cmd.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
cmd.h fixed eztv md4 incompatibility. 2020-02-11 18:06:10 +00:00
com_mesh.c Fixed frameduration() for HL MDL 2020-03-29 09:49:12 +00:00
com_mesh.h Integrate gltf2 support without external plugin. 2020-01-20 18:36:45 +00:00
com_phys_bullet.cpp Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
com_phys_ode.c disabled some quake-only teamplay stuff in non-quake builds. 2020-04-19 01:23:32 +00:00
common.c Fix underflow bug in Base64_EncodeBlock 2020-04-19 05:13:51 +00:00
common.h Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
config_freecs.h Integrate gltf2 support without external plugin. 2020-01-20 18:36:45 +00:00
config_fteqw.h disabled some quake-only teamplay stuff in non-quake builds. 2020-04-19 01:23:32 +00:00
config_fteqw_noweb.h Fixes for winX_sdl builds. 2019-07-02 04:37:11 +00:00
config_minimal.h Integrate gltf2 support without external plugin. 2020-01-20 18:36:45 +00:00
config_nocompat.h Integrate gltf2 support without external plugin. 2020-01-20 18:36:45 +00:00
config_wastes.h Fix RBSP fixed-patch loading. 2020-03-20 11:37:18 +00:00
console.h smoother console scrolling (at least with the mouse) 2019-09-04 08:32:22 +00:00
crc.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
crc.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cvar.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
cvar.h Too many changes, sorry. 2019-11-20 03:09:50 +00:00
fs.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
fs.h Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
fs_dzip.c added cmake file. 2018-03-04 14:41:16 +00:00
fs_pak.c Attempt to fix some nondeterministic build variations. 2020-01-09 15:35:40 +00:00
fs_stdio.c disabled some quake-only teamplay stuff in non-quake builds. 2020-04-19 01:23:32 +00:00
fs_vpk.c Switch to using epoll on linux, because we can. 2020-02-26 00:37:52 +00:00
fs_win32.c disabled some quake-only teamplay stuff in non-quake builds. 2020-04-19 01:23:32 +00:00
fs_xz.c Add BPTC (aka: bc6+bc7) fallback decompression. 2019-08-01 02:13:44 +00:00
fs_zip.c Add explicit skyroom fog. 2019-10-18 08:37:38 +00:00
gl_q2bsp.c Try to fix load times with certain q3bsps, by deferring phs calcs. 2020-04-24 12:11:29 +00:00
huff.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
log.c disabled some quake-only teamplay stuff in non-quake builds. 2020-04-19 01:23:32 +00:00
mathlib.c Track areas properly, so we don't bug out when a client has multiple cameras in different areas. 2019-07-02 04:12:20 +00:00
mathlib.h Track areas properly, so we don't bug out when a client has multiple cameras in different areas. 2019-07-02 04:12:20 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00
net_chan.c fixed eztv md4 incompatibility. 2020-02-11 18:06:10 +00:00
net_ice.c prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00
net_ssl_gnutls.c prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00
net_ssl_winsspi.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
net_wins.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
netinc.h Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
particles.h cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
plugin.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
pmove.c Better compat with quakespasm's demos. 2019-10-14 02:36:57 +00:00
pmove.h Better compat with quakespasm's demos. 2019-10-14 02:36:57 +00:00
pmovetst.c Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
pr_bgcmd.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
pr_common.h Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
protocol.h disabled some quake-only teamplay stuff in non-quake builds. 2020-04-19 01:23:32 +00:00
q1bsp.c Fix the web port's decals. 2020-04-26 01:31:00 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c disabled some quake-only teamplay stuff in non-quake builds. 2020-04-19 01:23:32 +00:00
qvm.c Fix some more stuff. 2019-07-29 06:32:37 +00:00
sha1.c prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00
sha2.c prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00
sys.h prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00
sys_linux_threads.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
sys_win_threads.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
translate.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
translate.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
ui_public.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
vm.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
world.h Too many changes, sorry. 2019-11-20 03:09:50 +00:00
zone.c Switch to using epoll on linux, because we can. 2020-02-26 00:37:52 +00:00
zone.h prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00