fteqw/engine/gl
2006-05-18 01:39:19 +00:00
..
gltod3d
gl_alias.c optimization to dlights, slight FPS increase 2006-05-11 03:14:41 +00:00
gl_backend.c
gl_bloom.c warning cleanup 2006-04-16 03:55:55 +00:00
gl_draw.c gl_conback loads from gfx/ instead of conbacks/ 2006-05-18 01:39:19 +00:00
gl_draw.h
gl_heightmap.c
gl_hlmdl.c
gl_model.c r_floorcolour/r_wallcolour uses 0-255 range 2006-05-12 21:02:56 +00:00
gl_model.h add cvar gl_overbright_all, 0 (default) = use overbrights only on Q1/H2/Q2 models, 1 = use on all models, set an engineflag marking non-map stuff but Spike needs to implement a gl_overbright_models 2006-04-16 06:03:58 +00:00
gl_ngraph.c
gl_ppl.c r_floorcolour/r_wallcolour uses 0-255 range 2006-05-12 21:02:56 +00:00
gl_rlight.c optimization to dlights, slight FPS increase 2006-05-11 03:14:41 +00:00
gl_rmain.c add cl_gunx/cl_guny/cl_gunz, remove r_viewmodelsize until I implement it correctly, misc cleanup 2006-05-17 23:01:06 +00:00
gl_rmisc.c optimization to dlights, slight FPS increase 2006-05-11 03:14:41 +00:00
gl_rsurf.c optimization to dlights, slight FPS increase 2006-05-11 03:14:41 +00:00
gl_screen.c only attempt to load npr textures with r_drawflat 2, gamma/contrast use callbacks, vid_hardwaregamma switched to renderer latch (pretty much had to use vid_restart anyway) 2006-05-06 05:50:33 +00:00
gl_shader.c warning cleanup 2006-04-16 03:55:55 +00:00
gl_vidcommon.c
gl_vidlinuxglx.c attempted fix for linux, added stupid hack for gl_fb_models 1;r_fullbrightskins 1, changed allow fbskins logic, r_fullbrightskins defaults to 0 2006-05-11 02:30:13 +00:00
gl_vidmorphos.c
gl_vidnt.c only attempt to load npr textures with r_drawflat 2, gamma/contrast use callbacks, vid_hardwaregamma switched to renderer latch (pretty much had to use vid_restart anyway) 2006-05-06 05:50:33 +00:00
gl_vidsdl.c
gl_vidtinyglstubs.c
gl_warp.c
gl_warp_sin.h
glmod_doom.c r_floorcolour/r_wallcolour uses 0-255 range 2006-05-12 21:02:56 +00:00
glquake.h add cl_gunx/cl_guny/cl_gunz, remove r_viewmodelsize until I implement it correctly, misc cleanup 2006-05-17 23:01:06 +00:00
glsupp.h
ltface.c
model_hl.h
shader.h