fteqw/engine/client/quakedef.h
Spoike 2adb420a6d Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv.
Added vid_wndalpha to make the window transparent (only supported in GL-win32).
Multiple issues with SW rendering, which I'll fix eventually. It does at least run, even if it looks ugly.
Plugins are now able to read the console input. Bigfoot, feel free to tweek.
Fixed up a few mismatched prototypes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3153 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 00:34:32 +00:00

285 lines
8.2 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// quakedef.h -- primary header for client
#ifndef __QUAKEDEF_H__
#define __QUAKEDEF_H__
#include "bothdefs.h" //first thing included by ALL files.
#if _MSC_VER
#define MSVCDISABLEWARNINGS
#endif
#ifdef MSVCDISABLEWARNINGS
//#pragma warning( disable : 4244 4127 4201 4214 4514 4305 4115 4018)
/*#pragma warning( disable : 4244) //conversion from const double to float
#pragma warning( disable : 4305) //truncation from const double to float
#pragma warning( disable : 4018) //signed/unsigned mismatch... fix these?
#pragma warning( disable : 4706) //assignment within conditional expression - watch for these in GCC where they can be fixed but still functional.
#pragma warning( disable : 4100) //unreferenced formal parameter
#pragma warning( disable : 4201) //nonstandard extension used : nameless struct/union
#pragma warning( disable : 4213) //nonstandard extension used : cast on l-value
#pragma warning( disable : 4127) //conditional expression is constant - fixme?
*/
#pragma warning( 4 : 4244) //conversion from const double to float
#pragma warning( 4 : 4305) //truncation from const double to float
#pragma warning( 4 : 4018) //truncation from const double to float
#pragma warning( 2 : 4701)
#pragma warning(2:4132 4268)// const object not initialized
#pragma warning(2:4032) // function arg has different type from declaration
#pragma warning(2:4092) // 'sizeof' value too big
#pragma warning(2:4132 4268)// const object not initialized
//#pragma warning(2:4152) // pointer conversion between function and data
#pragma warning(2:4239) // standard doesn't allow this conversion
#pragma warning(2:4701) // local variable used without being initialized
//#pragma warning(2:4706) // if (a=b) instead of (if a==b)
#pragma warning(2:4709) // comma in array subscript
#pragma warning(3:4061) // not all enum values tested in switch statement
#pragma warning(3:4710) // inline function was not inlined
#pragma warning(3:4121) // space added for structure alignment
#pragma warning(3:4505) // unreferenced local function removed
#pragma warning(3:4019) // empty statement at global scope
//#pragma warning(3:4057) // pointers refer to different base types
#pragma warning(3:4125) // decimal digit terminates octal escape
#pragma warning(2:4131) // old-style function declarator
#pragma warning(3:4211) // extern redefined as static
//#pragma warning(3:4213) // cast on left side of = is non-standard
#pragma warning(3:4222) // member function at file scope shouldn't be static
#pragma warning(3:4234 4235)// keyword not supported or reserved for future
#pragma warning(3:4504) // type ambiguous; simplify code
#pragma warning(3:4507) // explicit linkage specified after default linkage
#pragma warning(3:4515) // namespace uses itself
#pragma warning(3:4516 4517)// access declarations are deprecated
#pragma warning(3:4670) // base class of thrown object is inaccessible
#pragma warning(3:4671) // copy ctor of thrown object is inaccessible
#pragma warning(3:4673) // thrown object cannot be handled in catch block
#pragma warning(3:4674) // dtor of thrown object is inaccessible
#pragma warning(3:4705) // statement has no effect (example: a+1;)
#pragma warning(3:4013) // function undefined, assuming extern returning int
#pragma warning( 4 : 4267) //truncation from const double to float
//#pragma warning(error:4013)
#endif
#define QUAKEDEF_H__
#define WATERLAYERS
#ifdef GLQUAKE
#define RGLQUAKE
#undef GLQUAKE //compiler option
#endif
#ifdef SERVERONLY
#define isDedicated true
#endif
#ifdef CLIENTONLY
#define isDedicated false
#endif
#ifdef __linux__
#define PNG_SUCKS_WITH_SETJMP //cos it does.
#endif
#define QUAKE_GAME // as opposed to utilities
//define PARANOID // speed sapping error checking
#include <float.h>
#include <math.h>
#include <string.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#if defined(AVAIL_PNGLIB) && defined(PNG_SUCKS_WITH_SETJMP) && !defined(SERVERONLY)
#include <png.h>
#else
#include <setjmp.h>
#endif
#include <time.h>
#ifdef __cplusplus
extern "C" {
#endif
#include "translate.h"
#include "common.h"
#include "bspfile.h"
#include "vid.h"
#include "sys.h"
#include "zone.h"
#include "mathlib.h"
#include "cvar.h"
#include "net.h"
#include "protocol.h"
#include "cmd.h"
#if 1//ndef SERVERONLY
#include "wad.h"
#include "screen.h"
#include "sbar.h"
#include "sound.h"
#include "merged.h"
#include "render.h"
#include "client.h"
#endif
#include "vm.h"
//#if defined(RGLQUAKE)
#include "gl_model.h"
//#else
//#include "model.h"
//#endif
#if defined(SWQUAKE)
#include "d_iface.h"
#endif
#ifdef PEXT_BULLETENS
#include "r_bulleten.h"
#endif
#include "input.h"
#include "keys.h"
#include "console.h"
#include "view.h"
#include "menu.h"
#include "crc.h"
#include "cdaudio.h"
#include "pmove.h"
#ifndef CLIENTONLY
#include "progs.h"
#endif
#include "world.h"
#include "q2game.h"
#ifndef CLIENTONLY
#include "server.h"
#endif
#ifndef max
#define max(a,b) ((a) > (b) ? (a) : (b))
#define min(a,b) ((a) < (b) ? (a) : (b))
#endif
#ifdef _WIN32
#if (_MSC_VER >= 1400)
//with MSVC 8, use MS extensions
#define snprintf linuxlike_snprintf_vc8
int VARGS linuxlike_snprintf_vc8(char *buffer, int size, const char *format, ...);
#define vsnprintf(a, b, c, d) vsnprintf_s(a, b, _TRUNCATE, c, d)
#else
//msvc crap
#define snprintf linuxlike_snprintf
int VARGS linuxlike_snprintf(char *buffer, int size, const char *format, ...);
#define vsnprintf linuxlike_vsnprintf
int VARGS linuxlike_vsnprintf(char *buffer, int size, const char *format, va_list argptr);
#endif
#ifdef _MSC_VER
//these are provided so we don't use them
//but mingw has some defines elsewhere and makes gcc moan
#define _vsnprintf unsafe_vsnprintf
#define _snprintf unsafe_snprintf
#endif
#endif
//=============================================================================
// the host system specifies the base of the directory tree, the
// command line parms passed to the program, and the amount of memory
// available for the program to use
typedef struct quakeparms_s
{
char *basedir;
int argc;
const char **argv;
void *membase;
unsigned int memsize;
} quakeparms_t;
//=============================================================================
#define MAX_NUM_ARGVS 128
extern qboolean noclip_anglehack;
//
// host
//
extern quakeparms_t host_parms;
extern cvar_t com_gamename;
extern cvar_t com_modname;
extern cvar_t sys_ticrate;
extern cvar_t sys_nostdout;
extern cvar_t developer;
extern cvar_t password;
extern qboolean host_initialized; // true if into command execution
extern double host_frametime;
extern qbyte *host_basepal;
extern qbyte *host_colormap;
extern int host_framecount; // incremented every frame, never reset
extern double realtime; // not bounded in any way, changed at
// start of every frame, never reset
void Host_ServerFrame (void);
void Host_InitCommands (void);
void Host_Init (quakeparms_t *parms);
void Host_Shutdown(void);
void VARGS Host_Error (char *error, ...);
void VARGS Host_EndGame (char *message, ...);
qboolean Host_SimulationTime(float time);
void Host_Frame (double time);
void Host_Quit_f (void);
void VARGS Host_ClientCommands (char *fmt, ...);
void Host_ShutdownServer (qboolean crash);
extern qboolean msg_suppress_1; // suppresses resolution and cache size console output
// an fullscreen DIB focus gain/loss
#if !defined(SERVERONLY) && !defined(CLIENTONLY)
extern qboolean isDedicated;
#endif
#ifdef __cplusplus
}
#endif
#endif //__QUAKEDEF_H__