d8fdaabfe4
Support 'color 0x00ff00' for green skins. Cos we might as well. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4163 fc73d0e0-1445-4013-8a0c-d673dee63da5
4126 lines
98 KiB
C
4126 lines
98 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cl_main.c -- client main loop
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#include "quakedef.h"
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#include "winquake.h"
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#include <sys/types.h>
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#include "netinc.h"
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#include "cl_master.h"
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#include "cl_ignore.h"
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#include "shader.h"
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// callbacks
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void CL_Sbar_Callback(struct cvar_s *var, char *oldvalue);
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void Name_Callback(struct cvar_s *var, char *oldvalue);
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// we need to declare some mouse variables here, because the menu system
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// references them even when on a unix system.
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qboolean noclip_anglehack; // remnant from old quake
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cvar_t rcon_password = SCVARF("rcon_password", "", CVAR_NOUNSAFEEXPAND);
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cvar_t rcon_address = SCVARF("rcon_address", "", CVAR_NOUNSAFEEXPAND);
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cvar_t cl_timeout = SCVAR("cl_timeout", "60");
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cvar_t cl_shownet = CVARD("cl_shownet","0", "Debugging var. 0 shows nothing. 1 shows incoming packet sizes. 2 shows individual messages. 3 shows entities too."); // can be 0, 1, or 2
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cvar_t cl_pure = CVARD("cl_pure", "0", "If enabled, the filesystem will be restricted to allow only the content of the current server.");
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cvar_t cl_sbar = CVARFC("cl_sbar", "0", CVAR_ARCHIVE, CL_Sbar_Callback);
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cvar_t cl_hudswap = CVARF("cl_hudswap", "0", CVAR_ARCHIVE);
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cvar_t cl_maxfps = CVARF("cl_maxfps", "500", CVAR_ARCHIVE);
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cvar_t cl_idlefps = CVARFD("cl_idlefps", "0", CVAR_ARCHIVE, "This is the maximum framerate to attain while idle/paused.");
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cvar_t cl_yieldcpu = CVARFD("cl_yieldcpu", "0", CVAR_ARCHIVE, "Attempt to yield between frames. This can resolve issues with certain drivers and background software, but can mean less consistant frame times. Will reduce power consumption/heat generation so should be set on laptops or similar (over-hot/battery powered) devices.");
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cvar_t cl_nopext = CVARF("cl_nopext", "0", CVAR_ARCHIVE);
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cvar_t cl_pext_mask = CVAR("cl_pext_mask", "0xffffffff");
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cvar_t cl_nolerp = CVARD("cl_nolerp", "0", "Disables interpolation. If set, missiles/monsters will be smoother, but they may be more laggy. Does not affect players. A value of 2 means 'interpolate only in single-player/coop'.");
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cvar_t cl_nolerp_netquake = CVARD("cl_nolerp_netquake", "0", "Disables interpolation when connected to an NQ server. Does affect players, even the local player. You probably don't want to set this.");
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cvar_t hud_tracking_show = CVAR("hud_tracking_show", "1");
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cvar_t cl_defaultport = CVARAFD("cl_defaultport", STRINGIFY(PORT_QWSERVER), "port", 0, "The default port to connect to servers.\nQW: "STRINGIFY(PORT_QWSERVER)", NQ: "STRINGIFY(PORT_NQSERVER)", Q2: "STRINGIFY(PORT_Q2SERVER)".");
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cvar_t cfg_save_name = CVARF("cfg_save_name", "fte", CVAR_ARCHIVE);
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cvar_t cl_splitscreen = CVARD("cl_splitscreen", "0", "Enables splitscreen support. See also: allow_splitscreen, in_rawinput*, the \"p\" command.");
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cvar_t lookspring = CVARF("lookspring","0", CVAR_ARCHIVE);
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cvar_t lookstrafe = CVARF("lookstrafe","0", CVAR_ARCHIVE);
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cvar_t sensitivity = CVARF("sensitivity","10", CVAR_ARCHIVE);
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cvar_t cl_staticsounds = CVAR("cl_staticsounds", "1");
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cvar_t m_pitch = CVARF("m_pitch","0.022", CVAR_ARCHIVE);
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cvar_t m_yaw = CVARF("m_yaw","0.022", CVAR_ARCHIVE);
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cvar_t m_forward = CVARF("m_forward","1", CVAR_ARCHIVE);
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cvar_t m_side = CVARF("m_side","0.8", CVAR_ARCHIVE);
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cvar_t cl_lerp_players = CVARD("cl_lerp_players", "0", "Set this to make other players smoother, though it may increase effective latency. Affects only QuakeWorld.");
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cvar_t cl_predict_players = CVARD("cl_predict_players", "1", "Clear this cvar to see ents exactly how they are on the server.");
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cvar_t cl_predict_players_frac = CVARD("cl_predict_players_frac", "0.9", "How much of other players to predict. Values less than 1 will help minimize overruns.");
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cvar_t cl_solid_players = CVAR("cl_solid_players", "1");
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cvar_t cl_noblink = CVARD("cl_noblink", "0", "Disable the ^^b text blinking feature.");
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cvar_t cl_servername = CVAR("cl_servername", "none");
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cvar_t cl_serveraddress = CVAR("cl_serveraddress", "none");
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cvar_t qtvcl_forceversion1 = CVAR("qtvcl_forceversion1", "0");
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cvar_t qtvcl_eztvextensions = CVAR("qtvcl_eztvextensions", "0");
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cvar_t cl_demospeed = CVARAF("cl_demospeed", "1", "demo_setspeed", 0);
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cvar_t cl_loopbackprotocol = CVAR("cl_loopbackprotocol", "qw");
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cvar_t cl_threadedphysics = CVAR("cl_threadedphysics", "0");
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cvar_t localid = SCVAR("localid", "");
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cvar_t r_drawflame = CVAR("r_drawflame", "1");
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static qboolean allowremotecmd = true;
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extern int total_loading_size, current_loading_size, loading_stage;
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//
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// info mirrors
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//
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cvar_t password = CVARAF("password", "", "pq_password", CVAR_USERINFO | CVAR_NOUNSAFEEXPAND); //this is parhaps slightly dodgy... added pq_password alias because baker seems to be using this for user accounts.
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cvar_t spectator = CVARF("spectator", "", CVAR_USERINFO);
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cvar_t name = CVARFC("name", "unnamed", CVAR_ARCHIVE | CVAR_USERINFO, Name_Callback);
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cvar_t team = CVARF("team", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t skin = CVARF("skin", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t model = CVARF("model", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t topcolor = CVARF("topcolor", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t bottomcolor = CVARF("bottomcolor", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t rate = CVARF("rate", "10000"/*"6480"*/, CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t drate = CVARF("drate", "100000", CVAR_ARCHIVE | CVAR_USERINFO); // :)
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cvar_t noaim = CVARF("noaim", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t msg = CVARF("msg", "1", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t b_switch = CVARF("b_switch", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t w_switch = CVARF("w_switch", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t cl_nofake = CVARD("cl_nofake", "2", "value 0: permits \\r chars in chat messages\nvalue 1: blocks all \\r chars\nvalue 2: allows \\r chars, but only from teammates");
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cvar_t cl_chatsound = CVAR("cl_chatsound","1");
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cvar_t cl_enemychatsound = CVAR("cl_enemychatsound", "misc/talk.wav");
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cvar_t cl_teamchatsound = CVAR("cl_teamchatsound", "misc/talk.wav");
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cvar_t r_torch = CVARF("r_torch", "0", CVAR_CHEAT);
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cvar_t r_rocketlight = CVARFC("r_rocketlight", "1", CVAR_ARCHIVE, Cvar_Limiter_ZeroToOne_Callback);
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cvar_t r_lightflicker = CVAR("r_lightflicker", "1");
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cvar_t cl_r2g = CVARF("cl_r2g", "0", CVAR_ARCHIVE);
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cvar_t r_powerupglow = CVAR("r_powerupglow", "1");
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cvar_t v_powerupshell = CVARF("v_powerupshell", "0", CVAR_ARCHIVE);
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cvar_t cl_gibfilter = CVARF("cl_gibfilter", "0", CVAR_ARCHIVE);
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cvar_t cl_deadbodyfilter = CVAR("cl_deadbodyfilter", "0");
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cvar_t cl_gunx = SCVAR("cl_gunx", "0");
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cvar_t cl_guny = SCVAR("cl_guny", "0");
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cvar_t cl_gunz = SCVAR("cl_gunz", "0");
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cvar_t cl_gunanglex = SCVAR("cl_gunanglex", "0");
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cvar_t cl_gunangley = SCVAR("cl_gunangley", "0");
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cvar_t cl_gunanglez = SCVAR("cl_gunanglez", "0");
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cvar_t cl_download_csprogs = CVARFD("cl_download_csprogs", "1", CVAR_NOTFROMSERVER, "Download updated client gamecode if available.");
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cvar_t cl_download_redirection = CVARFD("cl_download_redirection", "0", CVAR_NOTFROMSERVER, "Follow download redirection to download packages instead of individual files.");
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cvar_t cl_download_mapsrc = CVARD("cl_download_mapsrc", "", "Specifies an http location prefix for map downloads. EG: \"http://bigfoot.morphos-team.net/misc/quakemaps/\"");
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cvar_t cl_download_packages = CVARFD("cl_download_packages", "1", CVAR_NOTFROMSERVER, "0=Do not download packages simply because the server is using them. 1=Download and load packages as needed (does not affect games which do not use this package). 2=Do download and install permanently (use with caution!)");
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cvar_t requiredownloads = CVARFD("requiredownloads","1", CVAR_ARCHIVE, "0=join the game before downloads have even finished (might be laggy). 1=wait for all downloads to complete before joining.");
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cvar_t cl_muzzleflash = SCVAR("cl_muzzleflash", "1");
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cvar_t cl_item_bobbing = CVARF("cl_model_bobbing", "0", CVAR_ARCHIVE);
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cvar_t cl_countpendingpl = SCVAR("cl_countpendingpl", "0");
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cvar_t cl_standardchat = SCVARF("cl_standardchat", "0", CVAR_ARCHIVE);
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cvar_t msg_filter = SCVAR("msg_filter", "0"); //0 for neither, 1 for mm1, 2 for mm2, 3 for both
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cvar_t cl_standardmsg = SCVARF("cl_standardmsg", "0", CVAR_ARCHIVE);
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cvar_t cl_parsewhitetext = CVARD("cl_parsewhitetext", "1", "When parsing chat messages, enable support for messages like: red{white}red");
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cvar_t cl_dlemptyterminate = SCVAR("cl_dlemptyterminate", "1");
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cvar_t host_mapname = CVARAF("mapname", "",
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"host_mapname", 0);
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cvar_t ruleset_allow_playercount = SCVAR("ruleset_allow_playercount", "1");
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cvar_t ruleset_allow_frj = SCVAR("ruleset_allow_frj", "1");
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cvar_t ruleset_allow_semicheats = SCVAR("ruleset_allow_semicheats", "1");
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cvar_t ruleset_allow_packet = SCVAR("ruleset_allow_packet", "1");
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cvar_t ruleset_allow_particle_lightning = SCVAR("ruleset_allow_particle_lightning", "1");
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cvar_t ruleset_allow_overlongsounds = SCVAR("ruleset_allow_overlong_sounds", "1");
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cvar_t ruleset_allow_larger_models = SCVAR("ruleset_allow_larger_models", "1");
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cvar_t ruleset_allow_modified_eyes = SCVAR("ruleset_allow_modified_eyes", "0");
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cvar_t ruleset_allow_sensative_texture_replacements = SCVAR("ruleset_allow_sensative_texture_replacements", "1");
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cvar_t ruleset_allow_localvolume = SCVAR("ruleset_allow_localvolume", "1");
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cvar_t ruleset_allow_shaders = SCVARF("ruleset_allow_shaders", "1", CVAR_SHADERSYSTEM);
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cvar_t ruleset_allow_fbmodels = SCVARF("ruleset_allow_fbmodels", "1", CVAR_SHADERSYSTEM);
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extern cvar_t cl_hightrack;
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extern cvar_t vid_renderer;
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char cl_screengroup[] = "Screen options";
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char cl_controlgroup[] = "client operation options";
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char cl_inputgroup[] = "client input controls";
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char cl_predictiongroup[] = "Client side prediction";
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client_static_t cls;
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client_state_t cl;
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// alot of this should probably be dynamically allocated
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entity_state_t *cl_baselines;
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static_entity_t *cl_static_entities;
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unsigned int cl_max_static_entities;
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lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
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//lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
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dlight_t *cl_dlights;
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unsigned int cl_maxdlights; /*size of cl_dlights array*/
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int cl_baselines_count;
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int rtlights_first, rtlights_max;
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// refresh list
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// this is double buffered so the last frame
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// can be scanned for oldorigins of trailing objects
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int cl_numvisedicts;
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entity_t cl_visedicts[MAX_VISEDICTS];
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scenetris_t *cl_stris;
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vecV_t *cl_strisvertv;
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vec4_t *cl_strisvertc;
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vec2_t *cl_strisvertt;
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index_t *cl_strisidx;
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unsigned int cl_numstrisidx;
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unsigned int cl_maxstrisidx;
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unsigned int cl_numstrisvert;
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unsigned int cl_maxstrisvert;
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unsigned int cl_numstris;
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unsigned int cl_maxstris;
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double connect_time = -1; // for connection retransmits
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int connect_defaultport = 0;
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int connect_tries = 0; //increased each try, every fourth trys nq connect packets.
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quakeparms_t host_parms;
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qboolean host_initialized; // true if into command execution
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qboolean nomaster;
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double host_frametime;
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double realtime; // without any filtering or bounding
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double oldrealtime; // last frame run
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int host_framecount;
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int host_hunklevel;
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qbyte *host_basepal;
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qbyte *h2playertranslations;
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cvar_t host_speeds = SCVAR("host_speeds","0"); // set for running times
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#ifdef CRAZYDEBUGGING
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cvar_t developer = SCVAR("developer","1");
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#else
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cvar_t developer = SCVAR("developer","0");
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#endif
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int fps_count;
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jmp_buf host_abort;
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void Master_Connect_f (void);
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float server_version = 0; // version of server we connected to
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char emodel_name[] =
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{ 'e' ^ 0xff, 'm' ^ 0xff, 'o' ^ 0xff, 'd' ^ 0xff, 'e' ^ 0xff, 'l' ^ 0xff, 0 };
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char pmodel_name[] =
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{ 'p' ^ 0xff, 'm' ^ 0xff, 'o' ^ 0xff, 'd' ^ 0xff, 'e' ^ 0xff, 'l' ^ 0xff, 0 };
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char prespawn_name[] =
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{ 'p'^0xff, 'r'^0xff, 'e'^0xff, 's'^0xff, 'p'^0xff, 'a'^0xff, 'w'^0xff, 'n'^0xff,
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' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '0'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
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char modellist_name[] =
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{ 'm'^0xff, 'o'^0xff, 'd'^0xff, 'e'^0xff, 'l'^0xff, 'l'^0xff, 'i'^0xff, 's'^0xff, 't'^0xff,
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' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
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char soundlist_name[] =
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{ 's'^0xff, 'o'^0xff, 'u'^0xff, 'n'^0xff, 'd'^0xff, 'l'^0xff, 'i'^0xff, 's'^0xff, 't'^0xff,
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' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
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void CL_UpdateWindowTitle(void)
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{
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if (VID_SetWindowCaption)
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{
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switch (cls.state)
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{
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default:
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#ifndef CLIENTONLY
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if (sv.state)
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VID_SetWindowCaption(va("%s %s: %s", DISTRIBUTION, fs_gamename.string, sv.name));
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else
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#endif
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VID_SetWindowCaption(va("%s %s: %s", DISTRIBUTION, fs_gamename.string, cls.servername));
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break;
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case ca_disconnected:
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VID_SetWindowCaption(va("%s %s: disconnected", DISTRIBUTION, fs_gamename.string));
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break;
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}
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}
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}
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void CL_MakeActive(char *gamename)
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{
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extern int fs_finds;
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if (fs_finds)
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{
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Con_DPrintf("%i additional FS searches\n", fs_finds);
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fs_finds = 0;
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}
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cls.state = ca_active;
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S_Purge(true);
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CL_UpdateWindowTitle();
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SCR_EndLoadingPlaque();
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TP_ExecTrigger("f_spawn");
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}
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/*
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==================
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CL_Quit_f
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==================
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*/
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void CL_Quit_f (void)
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{
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TP_ExecTrigger("f_quit");
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Cbuf_Execute();
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/*
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#ifndef CLIENTONLY
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if (!isDedicated)
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#endif
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{
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M_Menu_Quit_f ();
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return;
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}*/
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CL_Disconnect ();
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Sys_Quit ();
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}
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void CL_ConnectToDarkPlaces(char *challenge, netadr_t adr)
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{
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char data[2048];
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cls.fteprotocolextensions = 0;
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cls.fteprotocolextensions2 = 0;
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cls.resendinfo = false;
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connect_time = realtime; // for retransmit requests
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Q_snprintfz(data, sizeof(data), "%c%c%c%cconnect\\protocol\\darkplaces 3\\challenge\\%s", 255, 255, 255, 255, challenge);
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NET_SendPacket (NS_CLIENT, strlen(data), data, adr);
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cl.splitclients = 0;
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}
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#ifdef PROTOCOL_VERSION_FTE
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void CL_SupportedFTEExtensions(int *pext1, int *pext2)
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{
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unsigned int fteprotextsupported = 0;
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unsigned int fteprotextsupported2 = 0;
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fteprotextsupported = Net_PextMask(1);
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fteprotextsupported2 = Net_PextMask(2);
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fteprotextsupported &= strtoul(cl_pext_mask.string, NULL, 16);
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// fteprotextsupported2 &= strtoul(cl_pext2_mask.string, NULL, 16);
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if (cl_nopext.ival)
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{
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fteprotextsupported = 0;
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fteprotextsupported2 = 0;
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}
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*pext1 = fteprotextsupported;
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*pext2 = fteprotextsupported2;
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}
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#endif
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char *CL_GUIDString(netadr_t adr)
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{
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static qbyte buf[2048];
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static int buflen;
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unsigned int digest[4];
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char serveraddr[256];
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void *blocks[2];
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int lens[2];
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if (!buflen)
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{
|
|
vfsfile_t *f;
|
|
f = FS_OpenVFS("qkey", "rb", FS_ROOT);
|
|
if (f)
|
|
{
|
|
buflen = VFS_GETLEN(f);
|
|
if (buflen > 2048)
|
|
buflen = 2048;
|
|
buflen = VFS_READ(f, buf, buflen);
|
|
VFS_CLOSE(f);
|
|
}
|
|
if (buflen < 16)
|
|
{
|
|
buflen = sizeof(buf);
|
|
if (!Sys_RandomBytes(buf, buflen))
|
|
{
|
|
int i;
|
|
srand(time(NULL));
|
|
for (i = 0; i < buflen; i++)
|
|
buf[i] = rand() & 0xff;
|
|
}
|
|
f = FS_OpenVFS("qkey", "wb", FS_ROOT);
|
|
if (f)
|
|
{
|
|
VFS_WRITE(f, buf, buflen);
|
|
VFS_CLOSE(f);
|
|
}
|
|
}
|
|
}
|
|
|
|
NET_AdrToString(serveraddr, sizeof(serveraddr), adr);
|
|
|
|
blocks[0] = buf;lens[0] = buflen;
|
|
blocks[1] = serveraddr;lens[1] = strlen(serveraddr);
|
|
Com_BlocksChecksum(2, blocks, lens, (void*)digest);
|
|
|
|
return va("%08x%08x%08x%08x", digest[0], digest[1], digest[2], digest[3]);
|
|
}
|
|
|
|
/*
|
|
=======================
|
|
CL_SendConnectPacket
|
|
|
|
called by CL_Connect_f and CL_CheckResend
|
|
======================
|
|
*/
|
|
void CL_SendConnectPacket (int mtu,
|
|
#ifdef PROTOCOL_VERSION_FTE
|
|
int ftepext, int ftepext2,
|
|
#endif
|
|
int compressioncrc
|
|
/*, ...*/) //dmw new parms
|
|
{
|
|
extern cvar_t qport;
|
|
netadr_t adr;
|
|
char data[2048];
|
|
char *info;
|
|
double t1, t2;
|
|
#ifdef PROTOCOL_VERSION_FTE
|
|
int fteprotextsupported=0;
|
|
int fteprotextsupported2=0;
|
|
#endif
|
|
int clients;
|
|
int c;
|
|
|
|
// JACK: Fixed bug where DNS lookups would cause two connects real fast
|
|
// Now, adds lookup time to the connect time.
|
|
// Should I add it to realtime instead?!?!
|
|
|
|
if (cls.state != ca_disconnected)
|
|
return;
|
|
|
|
if (cl_nopext.ival) //imagine it's an unenhanced server
|
|
{
|
|
compressioncrc = 0;
|
|
}
|
|
|
|
#ifdef PROTOCOL_VERSION_FTE
|
|
CL_SupportedFTEExtensions(&fteprotextsupported, &fteprotextsupported2);
|
|
|
|
fteprotextsupported &= ftepext;
|
|
fteprotextsupported2 &= ftepext2;
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol != CP_QUAKEWORLD)
|
|
fteprotextsupported = 0;
|
|
#endif
|
|
|
|
cls.fteprotocolextensions = fteprotextsupported;
|
|
cls.fteprotocolextensions2 = fteprotextsupported2;
|
|
#endif
|
|
|
|
t1 = Sys_DoubleTime ();
|
|
|
|
if (!NET_StringToAdr (cls.servername, &adr))
|
|
{
|
|
Con_TPrintf (TLC_BADSERVERADDRESS);
|
|
connect_time = -1;
|
|
return;
|
|
}
|
|
|
|
NET_AdrToString(data, sizeof(data), adr);
|
|
Cvar_ForceSet(&cl_serveraddress, data);
|
|
|
|
if (!NET_IsClientLegal(&adr))
|
|
{
|
|
Con_TPrintf (TLC_ILLEGALSERVERADDRESS);
|
|
connect_time = -1;
|
|
return;
|
|
}
|
|
|
|
if (adr.port == 0)
|
|
adr.port = BigShort (PORT_QWSERVER);
|
|
t2 = Sys_DoubleTime ();
|
|
|
|
cls.resendinfo = false;
|
|
|
|
connect_time = realtime+t2-t1; // for retransmit requests
|
|
|
|
cls.qport = qport.value;
|
|
Cvar_SetValue(&qport, (cls.qport+1)&0xffff);
|
|
|
|
// Info_SetValueForStarKey (cls.userinfo, "*ip", NET_AdrToString(adr), MAX_INFO_STRING);
|
|
|
|
clients = 1;
|
|
if (cl_splitscreen.value && (fteprotextsupported & PEXT_SPLITSCREEN))
|
|
{
|
|
// if (adr.type == NA_LOOPBACK)
|
|
clients = cl_splitscreen.value+1;
|
|
// else
|
|
// Con_Printf("Split screens are still under development\n");
|
|
}
|
|
|
|
if (clients < 1)
|
|
clients = 1;
|
|
if (clients > MAX_SPLITS)
|
|
clients = MAX_SPLITS;
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2) //sorry - too lazy.
|
|
clients = 1;
|
|
#endif
|
|
|
|
#ifdef Q3CLIENT
|
|
if (cls.protocol == CP_QUAKE3)
|
|
{ //q3 requires some very strange things.
|
|
CLQ3_SendConnectPacket(adr);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
Q_snprintfz(data, sizeof(data), "%c%c%c%cconnect", 255, 255, 255, 255);
|
|
|
|
if (clients>1) //splitscreen 'connect' command specifies the number of userinfos sent.
|
|
Q_strncatz(data, va("%i", clients), sizeof(data));
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2)
|
|
Q_strncatz(data, va(" %i", PROTOCOL_VERSION_Q2), sizeof(data));
|
|
else
|
|
#endif
|
|
Q_strncatz(data, va(" %i", PROTOCOL_VERSION_QW), sizeof(data));
|
|
|
|
|
|
Q_strncatz(data, va(" %i %i", cls.qport, cls.challenge), sizeof(data));
|
|
|
|
//userinfo 0 + zquake extension info.
|
|
if (cls.protocol == CP_QUAKEWORLD)
|
|
Q_strncatz(data, va(" \"%s\\*z_ext\\%i\"", cls.userinfo[0], SUPPORTED_Z_EXTENSIONS), sizeof(data));
|
|
else
|
|
Q_strncatz(data, va(" \"%s\"", cls.userinfo[0]), sizeof(data));
|
|
for (c = 1; c < clients; c++)
|
|
{
|
|
Q_strncatz(data, va(" \"%s\"", cls.userinfo[c]), sizeof(data));
|
|
}
|
|
|
|
Q_strncatz(data, "\n", sizeof(data));
|
|
|
|
#ifdef PROTOCOL_VERSION_FTE
|
|
if (ftepext)
|
|
Q_strncatz(data, va("0x%x 0x%x\n", PROTOCOL_VERSION_FTE, fteprotextsupported), sizeof(data));
|
|
#endif
|
|
#ifdef PROTOCOL_VERSION_FTE2
|
|
if (ftepext2)
|
|
Q_strncatz(data, va("0x%x 0x%x\n", PROTOCOL_VERSION_FTE2, fteprotextsupported2), sizeof(data));
|
|
#endif
|
|
|
|
if (mtu > 0)
|
|
{
|
|
if (adr.type == NA_LOOPBACK)
|
|
mtu = MAX_UDP_PACKET;
|
|
else if (net_mtu.ival > 64 && mtu > net_mtu.ival)
|
|
mtu = net_mtu.ival;
|
|
mtu &= ~7;
|
|
Q_strncatz(data, va("0x%x %i\n", PROTOCOL_VERSION_FRAGMENT, mtu), sizeof(data));
|
|
cls.netchan.fragmentsize = mtu;
|
|
}
|
|
else
|
|
cls.netchan.fragmentsize = 0;
|
|
|
|
#ifdef HUFFNETWORK
|
|
if (compressioncrc && Huff_CompressionCRC(compressioncrc))
|
|
{
|
|
Q_strncatz(data, va("0x%x 0x%x\n", PROTOCOL_VERSION_HUFFMAN, LittleLong(compressioncrc)), sizeof(data));
|
|
cls.netchan.compress = true;
|
|
}
|
|
else
|
|
#endif
|
|
cls.netchan.compress = false;
|
|
|
|
info = CL_GUIDString(adr);
|
|
if (info)
|
|
Q_strncatz(data, va("0x%x \"%s\"\n", PROTOCOL_INFO_GUID, info), sizeof(data));
|
|
|
|
NET_SendPacket (NS_CLIENT, strlen(data), data, adr);
|
|
|
|
cl.splitclients = 0;
|
|
}
|
|
|
|
char *CL_TryingToConnect(void)
|
|
{
|
|
if (connect_time == -1)
|
|
return NULL;
|
|
if (cls.state != ca_disconnected)
|
|
return NULL;
|
|
|
|
return cls.servername;
|
|
}
|
|
|
|
#ifndef CLIENTONLY
|
|
int SV_NewChallenge (void);
|
|
client_t *SVC_DirectConnect(void);
|
|
#endif
|
|
|
|
/*
|
|
=================
|
|
CL_CheckForResend
|
|
|
|
Resend a connect message if the last one has timed out
|
|
|
|
=================
|
|
*/
|
|
void CL_CheckForResend (void)
|
|
{
|
|
netadr_t adr;
|
|
char data[2048];
|
|
double t1, t2;
|
|
int contype = 0;
|
|
|
|
#ifndef CLIENTONLY
|
|
if (!cls.state && sv.state)
|
|
{
|
|
Q_strncpyz (cls.servername, "internalserver", sizeof(cls.servername));
|
|
Cvar_ForceSet(&cl_servername, cls.servername);
|
|
|
|
cls.state = ca_disconnected;
|
|
switch (svs.gametype)
|
|
{
|
|
#ifdef Q3CLIENT
|
|
case GT_QUAKE3:
|
|
cls.protocol = CP_QUAKE3;
|
|
break;
|
|
#endif
|
|
#ifdef Q2CLIENT
|
|
case GT_QUAKE2:
|
|
cls.protocol = CP_QUAKE2;
|
|
break;
|
|
#endif
|
|
default:
|
|
cl.movemessages = 0;
|
|
if (!strcmp(cl_loopbackprotocol.string, "qw"))
|
|
cls.protocol = CP_QUAKEWORLD;
|
|
else if (!strcmp(cl_loopbackprotocol.string, "nq")) //actually proquake, because we might as well use the extra angles
|
|
{
|
|
cls.protocol = CP_NETQUAKE;
|
|
cls.protocol_nq = CPNQ_PROQUAKE3_4;
|
|
}
|
|
else if (!strcmp(cl_loopbackprotocol.string, "nqid"))
|
|
{
|
|
cls.protocol = CP_NETQUAKE;
|
|
cls.protocol_nq = CPNQ_ID;
|
|
}
|
|
else if (!strcmp(cl_loopbackprotocol.string, "q3"))
|
|
cls.protocol = CP_QUAKE3;
|
|
else if (!strcmp(cl_loopbackprotocol.string, "dp6"))
|
|
{
|
|
cls.protocol = CP_NETQUAKE;
|
|
cls.protocol_nq = CPNQ_DP7;
|
|
}
|
|
else if (!strcmp(cl_loopbackprotocol.string, "dp7"))
|
|
{
|
|
cls.protocol = CP_NETQUAKE;
|
|
cls.protocol_nq = CPNQ_DP7;
|
|
}
|
|
else if (progstype == PROG_QW)
|
|
cls.protocol = CP_QUAKEWORLD;
|
|
else
|
|
cls.protocol = CP_NETQUAKE;
|
|
break;
|
|
}
|
|
|
|
CL_FlushClientCommands(); //clear away all client->server clientcommands.
|
|
|
|
if (cls.protocol == CP_NETQUAKE)
|
|
{
|
|
if (!NET_StringToAdr (cls.servername, &adr))
|
|
{
|
|
Con_TPrintf (TLC_BADSERVERADDRESS);
|
|
connect_time = -1;
|
|
return;
|
|
}
|
|
NET_AdrToString(data, sizeof(data), adr);
|
|
|
|
/*eat up the server's packets, to clear any lingering loopback packets*/
|
|
while(NET_GetPacket (NS_SERVER, 0) >= 0)
|
|
{
|
|
}
|
|
|
|
if (cls.protocol_nq == CPNQ_ID)
|
|
{
|
|
net_from = adr;
|
|
Cmd_TokenizeString (va("connect %i %i %i \"\\name\\unconnected\"", NET_PROTOCOL_VERSION, 0, SV_NewChallenge()), false, false);
|
|
|
|
SVC_DirectConnect();
|
|
}
|
|
else if (cls.protocol_nq == CPNQ_PROQUAKE3_4)
|
|
{
|
|
net_from = adr;
|
|
Cmd_TokenizeString (va("connect %i %i %i \"\\name\\unconnected\\mod\\1\"", NET_PROTOCOL_VERSION, 0, SV_NewChallenge()), false, false);
|
|
|
|
SVC_DirectConnect();
|
|
}
|
|
else
|
|
CL_ConnectToDarkPlaces("", adr);
|
|
}
|
|
else
|
|
CL_SendConnectPacket (8192-16, Net_PextMask(1), Net_PextMask(2), false);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (connect_time == -1)
|
|
return;
|
|
if (cls.state != ca_disconnected)
|
|
return;
|
|
/*
|
|
#ifdef NQPROT
|
|
if (connect_type)
|
|
{
|
|
if (!connect_time || !(realtime - connect_time < 5.0))
|
|
{
|
|
connect_time = realtime;
|
|
NQ_BeginConnect(cls.servername);
|
|
NQ_ContinueConnect(cls.servername);
|
|
}
|
|
else
|
|
NQ_ContinueConnect(cls.servername);
|
|
return;
|
|
}
|
|
#endif
|
|
*/
|
|
if (connect_time && realtime - connect_time < 5.0)
|
|
return;
|
|
|
|
t1 = Sys_DoubleTime ();
|
|
if (!NET_StringToAdr (cls.servername, &adr))
|
|
{
|
|
Con_TPrintf (TLC_BADSERVERADDRESS);
|
|
connect_time = -1;
|
|
return;
|
|
}
|
|
if (!NET_IsClientLegal(&adr))
|
|
{
|
|
Con_TPrintf (TLC_ILLEGALSERVERADDRESS);
|
|
connect_time = -1;
|
|
return;
|
|
}
|
|
|
|
if (adr.port == 0)
|
|
{
|
|
adr.port = BigShort (connect_defaultport); //assume a different port for nq
|
|
|
|
if (!strchr(cls.servername, ':'))
|
|
{
|
|
Q_strncatz(cls.servername, va(":%u", connect_defaultport), sizeof(cls.servername));
|
|
}
|
|
}
|
|
t2 = Sys_DoubleTime ();
|
|
|
|
connect_time = realtime+t2-t1; // for retransmit requests
|
|
|
|
Cvar_ForceSet(&cl_servername, cls.servername);
|
|
|
|
#ifdef Q3CLIENT
|
|
//Q3 clients send their cdkey to the q3 authorize server.
|
|
//they send this packet with the challenge.
|
|
//and the server will refuse the client if it hasn't sent it.
|
|
CLQ3_SendAuthPacket(adr);
|
|
#endif
|
|
|
|
Con_TPrintf (TLC_CONNECTINGTO, cls.servername);
|
|
|
|
if (connect_tries == 0)
|
|
if (!NET_EnsureRoute(cls.sockets, "conn", cls.servername, false))
|
|
{
|
|
Con_Printf ("Unable to establish connection to %s\n", cls.servername);
|
|
return;
|
|
}
|
|
|
|
contype |= 1; /*always try qw type connections*/
|
|
// if ((connect_tries&3)==3) || (connect_defaultport==26000))
|
|
contype |= 2; /*try nq connections periodically (or if its the default nq port)*/
|
|
|
|
/*DP, QW, Q2, Q3*/
|
|
if (contype & 1)
|
|
{
|
|
Q_snprintfz (data, sizeof(data), "%c%c%c%cgetchallenge\n", 255, 255, 255, 255);
|
|
NET_SendPacket (NS_CLIENT, strlen(data), data, adr);
|
|
}
|
|
/*NQ*/
|
|
#ifdef NQPROT
|
|
if (contype & 2)
|
|
{
|
|
sizebuf_t sb;
|
|
memset(&sb, 0, sizeof(sb));
|
|
sb.data = data;
|
|
sb.maxsize = sizeof(data);
|
|
|
|
MSG_WriteLong(&sb, LongSwap(NETFLAG_CTL | (strlen(NET_GAMENAME_NQ)+7)));
|
|
MSG_WriteByte(&sb, CCREQ_CONNECT);
|
|
MSG_WriteString(&sb, NET_GAMENAME_NQ);
|
|
MSG_WriteByte(&sb, NET_PROTOCOL_VERSION);
|
|
|
|
/*NQ engines have a few extra bits on the end*/
|
|
/*proquake servers wait for us to send them a packet before anything happens,
|
|
which means it corrects for our public port if our nat uses different public ports for different remote ports
|
|
thus all nq engines claim to be proquake
|
|
*/
|
|
|
|
MSG_WriteByte(&sb, 1); /*'mod'*/
|
|
MSG_WriteByte(&sb, 34); /*'mod' version*/
|
|
MSG_WriteByte(&sb, 0); /*flags*/
|
|
MSG_WriteLong(&sb, strtoul(password.string, NULL, 0)); /*password*/
|
|
|
|
/*FTE servers will detect this string and treat it as a qw challenge instead (if it allows qw clients), so protocol choice is deterministic*/
|
|
MSG_WriteString(&sb, "getchallenge");
|
|
|
|
*(int*)sb.data = LongSwap(NETFLAG_CTL | sb.cursize);
|
|
NET_SendPacket (NS_CLIENT, sb.cursize, sb.data, adr);
|
|
}
|
|
#endif
|
|
|
|
connect_tries++;
|
|
}
|
|
|
|
void CL_BeginServerConnect(int port)
|
|
{
|
|
if (!port)
|
|
port = cl_defaultport.value;
|
|
SCR_SetLoadingStage(LS_CONNECTION);
|
|
connect_time = 0;
|
|
connect_defaultport = port;
|
|
connect_tries = 0;
|
|
CL_CheckForResend();
|
|
}
|
|
|
|
void CL_BeginServerReconnect(void)
|
|
{
|
|
#ifndef CLIENTONLY
|
|
if (isDedicated)
|
|
{
|
|
Con_TPrintf (TLC_DEDICATEDCANNOTCONNECT);
|
|
return;
|
|
}
|
|
#endif
|
|
connect_time = 0;
|
|
CL_CheckForResend();
|
|
}
|
|
/*
|
|
================
|
|
CL_Connect_f
|
|
|
|
================
|
|
*/
|
|
void CL_Connect_f (void)
|
|
{
|
|
char *server;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_CONNECT);
|
|
return;
|
|
}
|
|
|
|
server = Cmd_Argv (1);
|
|
|
|
CL_Disconnect_f ();
|
|
|
|
Q_strncpyz (cls.servername, server, sizeof(cls.servername));
|
|
CL_BeginServerConnect(0);
|
|
}
|
|
|
|
void CL_Join_f (void)
|
|
{
|
|
char *server;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
if (cls.state)
|
|
{ //Hmm. This server sucks.
|
|
if (cls.z_ext & Z_EXT_JOIN_OBSERVE)
|
|
Cmd_ForwardToServer();
|
|
else
|
|
Cbuf_AddText("\nspectator 0;reconnect\n", RESTRICT_LOCAL);
|
|
return;
|
|
}
|
|
Con_Printf ("join requires a connection or servername/ip\n");
|
|
return;
|
|
}
|
|
|
|
server = Cmd_Argv (1);
|
|
|
|
CL_Disconnect_f ();
|
|
|
|
Cvar_Set(&spectator, "0");
|
|
|
|
Q_strncpyz (cls.servername, server, sizeof(cls.servername));
|
|
CL_BeginServerConnect(0);
|
|
}
|
|
|
|
void CL_Observe_f (void)
|
|
{
|
|
char *server;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
if (cls.state)
|
|
{ //Hmm. This server sucks.
|
|
if (cls.z_ext & Z_EXT_JOIN_OBSERVE)
|
|
Cmd_ForwardToServer();
|
|
else
|
|
Cbuf_AddText("\nspectator 1;reconnect\n", RESTRICT_LOCAL);
|
|
return;
|
|
}
|
|
Con_Printf ("observe requires a connection or servername/ip\n");
|
|
return;
|
|
}
|
|
|
|
server = Cmd_Argv (1);
|
|
|
|
CL_Disconnect_f ();
|
|
|
|
Cvar_Set(&spectator, "1");
|
|
|
|
Q_strncpyz (cls.servername, server, sizeof(cls.servername));
|
|
CL_BeginServerConnect(0);
|
|
}
|
|
|
|
#ifdef NQPROT
|
|
void CLNQ_Connect_f (void)
|
|
{
|
|
char *server;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_CONNECT);
|
|
return;
|
|
}
|
|
|
|
server = Cmd_Argv (1);
|
|
|
|
CL_Disconnect_f ();
|
|
|
|
Q_strncpyz (cls.servername, server, sizeof(cls.servername));
|
|
CL_BeginServerConnect(26000);
|
|
}
|
|
#endif
|
|
|
|
#ifdef IRCCONNECT
|
|
void CL_IRCConnect_f (void)
|
|
{
|
|
CL_Disconnect_f ();
|
|
|
|
if (FTENET_AddToCollection(cls.sockets, "TCP", Cmd_Argv(2), FTENET_IRCConnect_EstablishConnection, false))
|
|
{
|
|
char *server;
|
|
server = Cmd_Argv (1);
|
|
|
|
strcpy(cls.servername, "irc://");
|
|
Q_strncpyz (cls.servername+6, server, sizeof(cls.servername)-6);
|
|
CL_BeginServerConnect(0);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef TCPCONNECT
|
|
void CL_TCPConnect_f (void)
|
|
{
|
|
Cbuf_InsertText(va("connect tcp://%s", Cmd_Argv(1)), Cmd_ExecLevel, true);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
=====================
|
|
CL_Rcon_f
|
|
|
|
Send the rest of the command line over as
|
|
an unconnected command.
|
|
=====================
|
|
*/
|
|
void CL_Rcon_f (void)
|
|
{
|
|
char message[1024];
|
|
char *password;
|
|
int i;
|
|
netadr_t to;
|
|
|
|
i = 1;
|
|
password = rcon_password.string;
|
|
if (!*password) //FIXME: this is strange...
|
|
{
|
|
if (Cmd_Argc() < 3)
|
|
{
|
|
Con_TPrintf (TLC_NORCONPASSWORD);
|
|
Con_Printf("usage: rcon (password) <command>\n");
|
|
return;
|
|
}
|
|
password = Cmd_Argv(1);
|
|
i = 2;
|
|
}
|
|
else
|
|
{
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Con_Printf("usage: rcon <command>\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
message[0] = 255;
|
|
message[1] = 255;
|
|
message[2] = 255;
|
|
message[3] = 255;
|
|
message[4] = 0;
|
|
|
|
Q_strncatz (message, "rcon ", sizeof(message));
|
|
Q_strncatz (message, password, sizeof(message));
|
|
Q_strncatz (message, " ", sizeof(message));
|
|
|
|
for ( ; i<Cmd_Argc() ; i++)
|
|
{
|
|
Q_strncatz (message, Cmd_Argv(i), sizeof(message));
|
|
Q_strncatz (message, " ", sizeof(message));
|
|
}
|
|
|
|
if (cls.state >= ca_connected)
|
|
to = cls.netchan.remote_address;
|
|
else
|
|
{
|
|
if (!strlen(rcon_address.string))
|
|
{
|
|
Con_TPrintf (TLC_NORCONDEST);
|
|
|
|
return;
|
|
}
|
|
NET_StringToAdr (rcon_address.string, &to);
|
|
if (!to.port)
|
|
to.port = PORT_QWSERVER;
|
|
}
|
|
|
|
NET_SendPacket (NS_CLIENT, strlen(message)+1, message
|
|
, to);
|
|
}
|
|
|
|
|
|
/*
|
|
=====================
|
|
CL_ClearState
|
|
|
|
=====================
|
|
*/
|
|
void CL_ClearState (void)
|
|
{
|
|
int i;
|
|
#ifndef CLIENTONLY
|
|
#define serverrunning (sv.state != ss_dead)
|
|
#define tolocalserver NET_IsLoopBackAddress(cls.netchan.remote_address)
|
|
#else
|
|
#define serverrunning false
|
|
#define tolocalserver false
|
|
#define SV_UnspawnServer()
|
|
#endif
|
|
|
|
CL_UpdateWindowTitle();
|
|
|
|
CL_AllowIndependantSendCmd(false); //model stuff could be a problem.
|
|
|
|
S_StopAllSounds (true);
|
|
S_UntouchAll();
|
|
S_ResetFailedLoad();
|
|
|
|
Cvar_ApplyLatches(CVAR_SERVEROVERRIDE);
|
|
|
|
Con_DPrintf ("Clearing memory\n");
|
|
if (!serverrunning || !tolocalserver)
|
|
{
|
|
if (serverrunning)
|
|
SV_UnspawnServer();
|
|
Mod_ClearAll ();
|
|
|
|
if (host_hunklevel) // FIXME: check this...
|
|
Hunk_FreeToLowMark (host_hunklevel);
|
|
|
|
Cvar_ApplyLatches(CVAR_LATCH);
|
|
}
|
|
|
|
CL_ClearParseState();
|
|
CL_ClearTEnts();
|
|
CL_ClearCustomTEnts();
|
|
Surf_ClearLightmaps();
|
|
T_FreeInfoStrings();
|
|
SCR_ShowPic_Clear();
|
|
|
|
if (cl.playernum[0] == -1)
|
|
{ //left over from q2 connect.
|
|
Media_PlayFilm("");
|
|
}
|
|
|
|
for (i = 0; i < UPDATE_BACKUP; i++)
|
|
{
|
|
if (cl.frames[i].packet_entities.entities)
|
|
{
|
|
Z_Free(cl.frames[i].packet_entities.entities);
|
|
cl.frames[i].packet_entities.entities = NULL;
|
|
}
|
|
}
|
|
|
|
if (cl.lerpents)
|
|
BZ_Free(cl.lerpents);
|
|
|
|
{
|
|
downloadlist_t *next;
|
|
while(cl.downloadlist)
|
|
{
|
|
next = cl.downloadlist->next;
|
|
Z_Free(cl.downloadlist);
|
|
cl.downloadlist = next;
|
|
}
|
|
while(cl.faileddownloads)
|
|
{
|
|
next = cl.faileddownloads->next;
|
|
Z_Free(cl.faileddownloads);
|
|
cl.faileddownloads = next;
|
|
}
|
|
}
|
|
|
|
// wipe the entire cl structure
|
|
memset (&cl, 0, sizeof(cl));
|
|
|
|
cl.fog_density = 0;
|
|
cl.fog_colour[0] = 0.3;
|
|
cl.fog_colour[1] = 0.3;
|
|
cl.fog_colour[2] = 0.3;
|
|
|
|
cl.allocated_client_slots = QWMAX_CLIENTS;
|
|
#ifndef CLIENTONLY
|
|
//FIXME: we should just set it to 0 to make sure its set up properly elsewhere.
|
|
if (sv.state)
|
|
cl.allocated_client_slots = sv.allocated_client_slots;
|
|
#endif
|
|
|
|
SZ_Clear (&cls.netchan.message);
|
|
|
|
r_worldentity.model = NULL;
|
|
|
|
// clear other arrays
|
|
// memset (cl_dlights, 0, sizeof(cl_dlights));
|
|
memset (cl_lightstyle, 0, sizeof(cl_lightstyle));
|
|
for (i = 0; i < MAX_LIGHTSTYLES; i++)
|
|
cl_lightstyle[i].colour = 7;
|
|
|
|
rtlights_first = rtlights_max = RTL_FIRST;
|
|
|
|
for (i = 0; i < MAX_SPLITS; i++)
|
|
{
|
|
VectorSet(cl.playerview[i].gravitydir, 0, 0, -1);
|
|
cl.viewheight[i] = DEFAULT_VIEWHEIGHT;
|
|
}
|
|
cl.minpitch = -70;
|
|
cl.maxpitch = 80;
|
|
|
|
cl.oldgametime = 0;
|
|
cl.gametime = 0;
|
|
cl.gametimemark = 0;
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CL_Disconnect
|
|
|
|
Sends a disconnect message to the server
|
|
This is also called on Host_Error, so it shouldn't cause any errors
|
|
=====================
|
|
*/
|
|
void CL_Disconnect (void)
|
|
{
|
|
qbyte final[12];
|
|
|
|
connect_time = -1;
|
|
connect_tries = 0;
|
|
|
|
SCR_SetLoadingStage(0);
|
|
|
|
Cvar_ApplyLatches(CVAR_SERVEROVERRIDE);
|
|
|
|
// stop sounds (especially looping!)
|
|
S_StopAllSounds (true);
|
|
#ifdef VM_CG
|
|
CG_Stop();
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
CSQC_Shutdown();
|
|
#endif
|
|
// if running a local server, shut it down
|
|
if (cls.demoplayback != DPB_NONE)
|
|
CL_StopPlayback ();
|
|
else if (cls.state != ca_disconnected)
|
|
{
|
|
if (cls.demorecording)
|
|
CL_Stop_f ();
|
|
|
|
switch(cls.protocol)
|
|
{
|
|
case CP_NETQUAKE:
|
|
#ifdef NQPROT
|
|
final[0] = clc_disconnect;
|
|
final[1] = clc_stringcmd;
|
|
strcpy (final+2, "drop");
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 250000);
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 250000);
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 250000);
|
|
#endif
|
|
break;
|
|
case CP_PLUGIN:
|
|
break;
|
|
case CP_QUAKE2:
|
|
#ifdef Q2CLIENT
|
|
final[0] = clcq2_stringcmd;
|
|
strcpy (final+1, "disconnect");
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 2500);
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 2500);
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 2500);
|
|
#endif
|
|
break;
|
|
case CP_QUAKE3:
|
|
break;
|
|
case CP_QUAKEWORLD:
|
|
final[0] = clc_stringcmd;
|
|
strcpy (final+1, "drop");
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 2500);
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 2500);
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 2500);
|
|
break;
|
|
case CP_UNKNOWN:
|
|
break;
|
|
}
|
|
|
|
cls.state = ca_disconnected;
|
|
cls.protocol = CP_UNKNOWN;
|
|
|
|
cls.demoplayback = DPB_NONE;
|
|
cls.demorecording = cls.timedemo = false;
|
|
|
|
#ifndef CLIENTONLY
|
|
//running a server, and it's our own
|
|
if (serverrunning && !tolocalserver)
|
|
SV_UnspawnServer();
|
|
#endif
|
|
}
|
|
Cam_Reset();
|
|
|
|
if (cl.worldmodel)
|
|
{
|
|
Mod_ClearAll();
|
|
cl.worldmodel = NULL;
|
|
}
|
|
|
|
CL_Parse_Disconnected();
|
|
|
|
COM_FlushTempoaryPacks();
|
|
|
|
r_worldentity.model = NULL;
|
|
cl.spectator = 0;
|
|
cl.sendprespawn = false;
|
|
cl.intermission = 0;
|
|
cl.oldgametime = 0;
|
|
|
|
#ifdef NQPROT
|
|
cls.signon=0;
|
|
#endif
|
|
CL_StopUpload();
|
|
|
|
CL_FlushClientCommands();
|
|
|
|
#ifndef CLIENTONLY
|
|
if (!isDedicated)
|
|
#endif
|
|
{
|
|
SCR_EndLoadingPlaque();
|
|
V_ClearCShifts();
|
|
}
|
|
|
|
cl.servercount = 0;
|
|
cls.findtrack = false;
|
|
cls.realserverip.type = NA_INVALID;
|
|
|
|
Validation_DelatchRulesets();
|
|
|
|
#ifdef TCPCONNECT
|
|
//disconnects it, without disconnecting the others.
|
|
FTENET_AddToCollection(cls.sockets, "TCP", NULL, NULL, false);
|
|
#endif
|
|
|
|
Cvar_ForceSet(&cl_servername, "none");
|
|
|
|
CL_ClearState();
|
|
}
|
|
|
|
#undef serverrunning
|
|
#undef tolocalserver
|
|
|
|
void CL_Disconnect_f (void)
|
|
{
|
|
#ifndef CLIENTONLY
|
|
if (sv.state)
|
|
SV_UnspawnServer();
|
|
#endif
|
|
|
|
CL_Disconnect ();
|
|
|
|
Alias_WipeStuffedAliaes();
|
|
}
|
|
|
|
/*
|
|
====================
|
|
CL_User_f
|
|
|
|
user <name or userid>
|
|
|
|
Dump userdata / masterdata for a user
|
|
====================
|
|
*/
|
|
void CL_User_f (void)
|
|
{
|
|
int uid;
|
|
int i;
|
|
qboolean found = false;
|
|
|
|
#ifndef CLIENTONLY
|
|
if (sv.state)
|
|
{
|
|
SV_User_f();
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_USER);
|
|
return;
|
|
}
|
|
|
|
uid = atoi(Cmd_Argv(1));
|
|
|
|
for (i=0 ; i<MAX_CLIENTS ; i++)
|
|
{
|
|
if (!cl.players[i].name[0])
|
|
continue;
|
|
if (cl.players[i].userid == uid
|
|
|| !strcmp(cl.players[i].name, Cmd_Argv(1)) )
|
|
{
|
|
if (cls.protocol == CP_NETQUAKE)
|
|
Con_Printf("name: %s\ncolour %i %i\nping: %i\n", cl.players[i].name, cl.players[i].rbottomcolor, cl.players[i].rtopcolor, cl.players[i].ping);
|
|
else
|
|
Info_Print (cl.players[i].userinfo);
|
|
found = true;
|
|
}
|
|
}
|
|
if (!found)
|
|
Con_TPrintf (TLC_USER_NOUSER);
|
|
}
|
|
|
|
/*
|
|
====================
|
|
CL_Users_f
|
|
|
|
Dump userids for all current players
|
|
====================
|
|
*/
|
|
void CL_Users_f (void)
|
|
{
|
|
int i;
|
|
int c;
|
|
|
|
c = 0;
|
|
Con_TPrintf (TLC_USERBANNER);
|
|
Con_TPrintf (TLC_USERBANNER2);
|
|
for (i=0 ; i<MAX_CLIENTS ; i++)
|
|
{
|
|
if (cl.players[i].name[0])
|
|
{
|
|
Con_TPrintf (TLC_USERLINE, cl.players[i].userid, cl.players[i].frags, cl.players[i].name);
|
|
c++;
|
|
}
|
|
}
|
|
|
|
Con_TPrintf (TLC_USERTOTAL, c);
|
|
}
|
|
|
|
int CL_ParseColour(char *colt)
|
|
{
|
|
int col;
|
|
if (!strncmp(colt, "0x", 2))
|
|
col = 0xff000000|strtoul(colt+2, NULL, 16);
|
|
else
|
|
{
|
|
col = atoi(colt);
|
|
col &= 15;
|
|
if (col > 13)
|
|
col = 13;
|
|
}
|
|
return col;
|
|
}
|
|
|
|
void CL_Color_f (void)
|
|
{
|
|
// just for quake compatability...
|
|
int top, bottom;
|
|
char num[16];
|
|
int pnum = CL_TargettedSplit(true);
|
|
|
|
qboolean server_owns_colour;
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Con_TPrintf (TLC_COLOURCURRENT,
|
|
Info_ValueForKey (cls.userinfo[pnum], "topcolor"),
|
|
Info_ValueForKey (cls.userinfo[pnum], "bottomcolor") );
|
|
Con_TPrintf (TLC_SYNTAX_COLOUR);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_FromGamecode())
|
|
server_owns_colour = true;
|
|
else
|
|
server_owns_colour = false;
|
|
|
|
|
|
if (Cmd_Argc() == 2)
|
|
top = bottom = CL_ParseColour(Cmd_Argv(1));
|
|
else
|
|
{
|
|
top = CL_ParseColour(Cmd_Argv(1));
|
|
bottom = CL_ParseColour(Cmd_Argv(2));
|
|
}
|
|
|
|
Q_snprintfz (num, sizeof(num), (top&0xff000000)?"%#08x":"%i", top & 0xffffff);
|
|
if (top == 0)
|
|
*num = '\0';
|
|
if (Cmd_ExecLevel>RESTRICT_SERVER) //colour command came from server for a split client
|
|
Cbuf_AddText(va("cmd %i setinfo topcolor \"%s\"\n", Cmd_ExecLevel-RESTRICT_SERVER-1, num), Cmd_ExecLevel);
|
|
// else if (server_owns_colour)
|
|
// Cvar_LockFromServer(&topcolor, num);
|
|
else
|
|
Cvar_Set (&topcolor, num);
|
|
Q_snprintfz (num, sizeof(num), (bottom&0xff000000)?"%#08x":"%i", bottom & 0xffffff);
|
|
if (bottom == 0)
|
|
*num = '\0';
|
|
if (Cmd_ExecLevel>RESTRICT_SERVER) //colour command came from server for a split client
|
|
Cbuf_AddText(va("cmd %i setinfo bottomcolor \"%s\"\n", Cmd_ExecLevel-RESTRICT_SERVER-1, num), Cmd_ExecLevel);
|
|
else if (server_owns_colour)
|
|
Cvar_LockFromServer(&bottomcolor, num);
|
|
else
|
|
Cvar_Set (&bottomcolor, num);
|
|
#ifdef NQPROT
|
|
if (cls.protocol == CP_NETQUAKE)
|
|
Cmd_ForwardToServer();
|
|
#endif
|
|
}
|
|
|
|
void FS_GenCachedPakName(char *pname, char *crc, char *local, int llen);
|
|
qboolean CL_CheckDLFile(char *filename);
|
|
void CL_PakDownloads(int mode)
|
|
{
|
|
/*
|
|
mode=0 no downloads (forced to 1 for pure)
|
|
mode=1 archived names so local stuff is not poluted
|
|
mode=2 downloaded packages will always be present. Use With Caution.
|
|
*/
|
|
char local[256];
|
|
char *pname;
|
|
char *s = cl.serverpakcrcs;
|
|
int i;
|
|
|
|
if (!cl.serverpakschanged || !mode)
|
|
return;
|
|
|
|
Cmd_TokenizeString(cl.serverpaknames, false, false);
|
|
for (i = 0; i < Cmd_Argc(); i++)
|
|
{
|
|
s = COM_Parse(s);
|
|
pname = Cmd_Argv(i);
|
|
|
|
//'*' prefix means 'referenced'. so if the server isn't using any files from it, don't bother downloading it.
|
|
if (*pname == '*')
|
|
pname++;
|
|
else
|
|
continue;
|
|
|
|
if (mode != 2)
|
|
{
|
|
/*if we already have such a file, this is a no-op*/
|
|
if (CL_CheckDLFile(va("package/%s", pname)))
|
|
continue;
|
|
FS_GenCachedPakName(pname, com_token, local, sizeof(local));
|
|
}
|
|
else
|
|
Q_strncpyz(local, pname, sizeof(local));
|
|
CL_CheckOrEnqueDownloadFile(pname, local, DLLF_NONGAME);
|
|
}
|
|
}
|
|
|
|
void CL_CheckServerPacks(void)
|
|
{
|
|
static qboolean oldpure;
|
|
qboolean pure = cl_pure.ival || atoi(Info_ValueForKey(cl.serverinfo, "sv_pure"));
|
|
|
|
if (pure != oldpure || cl.serverpakschanged)
|
|
{
|
|
if (pure)
|
|
{
|
|
CL_PakDownloads((!cl_download_packages.ival)?1:cl_download_packages.ival);
|
|
FS_ForceToPure(cl.serverpaknames, cl.serverpakcrcs, cls.challenge);
|
|
|
|
/*when enabling pure, kill cached models/sounds/etc*/
|
|
Cache_Flush();
|
|
/*make sure cheating lamas can't use old shaders from a different srver*/
|
|
Shader_NeedReload(true);
|
|
}
|
|
else
|
|
{
|
|
CL_PakDownloads(cl_download_packages.ival);
|
|
FS_ImpurePacks(cl.serverpaknames, cl.serverpakcrcs);
|
|
}
|
|
}
|
|
oldpure = pure;
|
|
cl.serverpakschanged = false;
|
|
}
|
|
|
|
void CL_CheckServerInfo(void)
|
|
{
|
|
char *s;
|
|
unsigned int allowed;
|
|
int oldstate;
|
|
int oldteamplay;
|
|
|
|
oldteamplay = cl.teamplay;
|
|
cl.teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay"));
|
|
cl.deathmatch = atoi(Info_ValueForKey(cl.serverinfo, "deathmatch"));
|
|
|
|
cls.allow_cheats = false;
|
|
cls.allow_semicheats=true;
|
|
cls.allow_rearview=false;
|
|
cls.allow_watervis=false;
|
|
cls.allow_skyboxes=false;
|
|
cls.allow_mirrors=false;
|
|
cls.allow_luma=false;
|
|
cls.allow_postproc=false;
|
|
cls.allow_fbskins = 1;
|
|
// cls.allow_fbskins = 0;
|
|
// cls.allow_overbrightlight;
|
|
if (cl.spectator || cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "rearview")))
|
|
cls.allow_rearview=true;
|
|
|
|
if (cl.spectator || cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "watervis")))
|
|
cls.allow_watervis=true;
|
|
|
|
if (cl.spectator || cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "allow_skybox")) || atoi(Info_ValueForKey(cl.serverinfo, "allow_skyboxes")))
|
|
cls.allow_skyboxes=true;
|
|
|
|
if (cl.spectator || cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "mirrors")))
|
|
cls.allow_mirrors=true;
|
|
|
|
s = Info_ValueForKey(cl.serverinfo, "allow_luma");
|
|
if (cl.spectator || cls.demoplayback || !*s || atoi(s))
|
|
cls.allow_luma=true;
|
|
|
|
if (cl.spectator || cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "allow_lmgamma")))
|
|
cls.allow_lightmapgamma=true;
|
|
|
|
s = Info_ValueForKey(cl.serverinfo, "allow_fish");
|
|
if (cl.spectator || cls.demoplayback || !*s || atoi(s))
|
|
cls.allow_postproc=true;
|
|
s = Info_ValueForKey(cl.serverinfo, "allow_postproc");
|
|
if (cl.spectator || cls.demoplayback || !*s || atoi(s))
|
|
cls.allow_postproc=true;
|
|
|
|
s = Info_ValueForKey(cl.serverinfo, "fbskins");
|
|
if (*s)
|
|
cls.allow_fbskins = atof(s);
|
|
else if (cl.teamfortress)
|
|
cls.allow_fbskins = 0;
|
|
|
|
s = Info_ValueForKey(cl.serverinfo, "*cheats");
|
|
if (cl.spectator || cls.demoplayback || !stricmp(s, "on"))
|
|
cls.allow_cheats = true;
|
|
|
|
s = Info_ValueForKey(cl.serverinfo, "strict");
|
|
if ((!cl.spectator && !cls.demoplayback && *s && strcmp(s, "0")) || !ruleset_allow_semicheats.ival)
|
|
{
|
|
cls.allow_semicheats = false;
|
|
cls.allow_cheats = false;
|
|
}
|
|
|
|
cls.maxfps = atof(Info_ValueForKey(cl.serverinfo, "maxfps"));
|
|
if (cls.maxfps < 20)
|
|
cls.maxfps = 72;
|
|
|
|
if (!atoi(Info_ValueForKey(cl.serverinfo, "deathmatch")))
|
|
cls.gamemode = GAME_COOP;
|
|
else
|
|
cls.gamemode = GAME_DEATHMATCH;
|
|
|
|
cls.z_ext = atoi(Info_ValueForKey(cl.serverinfo, "*z_ext"));
|
|
|
|
// movement vars for prediction
|
|
cl.bunnyspeedcap = Q_atof(Info_ValueForKey(cl.serverinfo, "pm_bunnyspeedcap"));
|
|
movevars.slidefix = (Q_atof(Info_ValueForKey(cl.serverinfo, "pm_slidefix")) != 0);
|
|
movevars.airstep = (Q_atof(Info_ValueForKey(cl.serverinfo, "pm_airstep")) != 0);
|
|
movevars.walljump = (Q_atof(Info_ValueForKey(cl.serverinfo, "pm_walljump")));
|
|
movevars.ktjump = Q_atof(Info_ValueForKey(cl.serverinfo, "pm_ktjump"));
|
|
s = Info_ValueForKey(cl.serverinfo, "pm_stepheight");
|
|
if (*s)
|
|
movevars.stepheight = Q_atof(s);
|
|
else
|
|
movevars.stepheight = PM_DEFAULTSTEPHEIGHT;
|
|
|
|
// Initialize cl.maxpitch & cl.minpitch
|
|
if (cls.protocol == CP_QUAKEWORLD || cls.protocol == CP_NETQUAKE)
|
|
{
|
|
s = (cls.z_ext & Z_EXT_PITCHLIMITS) ? Info_ValueForKey (cl.serverinfo, "maxpitch") : "";
|
|
cl.maxpitch = *s ? Q_atof(s) : 80.0f;
|
|
s = (cls.z_ext & Z_EXT_PITCHLIMITS) ? Info_ValueForKey (cl.serverinfo, "minpitch") : "";
|
|
cl.minpitch = *s ? Q_atof(s) : -70.0f;
|
|
}
|
|
else
|
|
{
|
|
cl.maxpitch = 89.9;
|
|
cl.minpitch = -89.9;
|
|
}
|
|
|
|
cl.hexen2pickups = atoi(Info_ValueForKey(cl.serverinfo, "sv_pupglow"));
|
|
|
|
allowed = atoi(Info_ValueForKey(cl.serverinfo, "allow"));
|
|
if (allowed & 1)
|
|
cls.allow_watervis = true;
|
|
if (allowed & 2)
|
|
cls.allow_rearview = true;
|
|
if (allowed & 4)
|
|
cls.allow_skyboxes = true;
|
|
if (allowed & 8)
|
|
cls.allow_mirrors = true;
|
|
//16
|
|
if (allowed & 32)
|
|
cls.allow_luma = true;
|
|
if (allowed & 128)
|
|
cls.allow_postproc = true;
|
|
if (allowed & 256)
|
|
cls.allow_lightmapgamma = true;
|
|
if (allowed & 512)
|
|
cls.allow_cheats = true;
|
|
|
|
if (cls.allow_semicheats)
|
|
cls.allow_anyparticles = true;
|
|
else
|
|
cls.allow_anyparticles = false;
|
|
|
|
|
|
if (cl.spectator || cls.demoplayback)
|
|
cl.fpd = 0;
|
|
else
|
|
cl.fpd = atoi(Info_ValueForKey(cl.serverinfo, "fpd"));
|
|
|
|
cl.gamespeed = atof(Info_ValueForKey(cl.serverinfo, "*gamespeed"))/100.f;
|
|
if (cl.gamespeed < 0.1)
|
|
cl.gamespeed = 1;
|
|
|
|
s = Info_ValueForKey(cl.serverinfo, "status");
|
|
oldstate = cl.matchstate;
|
|
if (!stricmp(s, "standby"))
|
|
cl.matchstate = MATCH_STANDBY;
|
|
else if (!stricmp(s, "countdown"))
|
|
cl.matchstate = MATCH_COUNTDOWN;
|
|
else
|
|
cl.matchstate = MATCH_DONTKNOW;
|
|
if (oldstate != cl.matchstate)
|
|
cl.matchgametime = 0;
|
|
|
|
CL_CheckServerPacks();
|
|
|
|
Cvar_ForceCheatVars(cls.allow_semicheats, cls.allow_cheats);
|
|
Validation_Apply_Ruleset();
|
|
|
|
if (oldteamplay != cl.teamplay)
|
|
Skin_FlushPlayers();
|
|
}
|
|
/*
|
|
==================
|
|
CL_FullServerinfo_f
|
|
|
|
Sent by server just after the svc_serverdata
|
|
==================
|
|
*/
|
|
void CL_FullServerinfo_f (void)
|
|
{
|
|
char *p;
|
|
float v;
|
|
|
|
if (!Cmd_FromGamecode())
|
|
{
|
|
Con_Printf("Hey! fullserverinfo is meant to come from the server!\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_FULLSERVERINFO);
|
|
return;
|
|
}
|
|
|
|
Q_strncpyz (cl.serverinfo, Cmd_Argv(1), sizeof(cl.serverinfo));
|
|
|
|
if ((p = Info_ValueForKey(cl.serverinfo, "*version")) && *p) {
|
|
v = Q_atof(p);
|
|
if (v) {
|
|
if (!server_version)
|
|
Con_TPrintf (TLC_SERVER_VERSION, v);
|
|
server_version = v;
|
|
}
|
|
}
|
|
CL_CheckServerInfo();
|
|
|
|
cl.csqcdebug = atoi(Info_ValueForKey(cl.serverinfo, "*csqcdebug"));
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_FullInfo_f
|
|
|
|
Allow clients to change userinfo
|
|
==================
|
|
*/
|
|
void CL_FullInfo_f (void)
|
|
{
|
|
char key[512];
|
|
char value[512];
|
|
char *o;
|
|
char *s;
|
|
int pnum = CL_TargettedSplit(true);
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_FULLINFO);
|
|
return;
|
|
}
|
|
|
|
s = Cmd_Argv(1);
|
|
if (*s == '\\')
|
|
s++;
|
|
while (*s)
|
|
{
|
|
o = key;
|
|
while (*s && *s != '\\')
|
|
*o++ = *s++;
|
|
*o = 0;
|
|
|
|
if (!*s)
|
|
{
|
|
Con_TPrintf (TL_KEYHASNOVALUE);
|
|
return;
|
|
}
|
|
|
|
o = value;
|
|
s++;
|
|
while (*s && *s != '\\')
|
|
*o++ = *s++;
|
|
*o = 0;
|
|
|
|
if (*s)
|
|
s++;
|
|
|
|
if (!stricmp(key, pmodel_name) || !stricmp(key, emodel_name))
|
|
continue;
|
|
|
|
Info_SetValueForKey (cls.userinfo[pnum], key, value, sizeof(cls.userinfo[pnum]));
|
|
}
|
|
}
|
|
|
|
void CL_SetInfo (int pnum, char *key, char *value)
|
|
{
|
|
cvar_t *var;
|
|
if (!pnum)
|
|
{
|
|
var = Cvar_FindVar(key);
|
|
if (var && (var->flags & CVAR_USERINFO))
|
|
{ //get the cvar code to set it. the server might have locked it.
|
|
Cvar_Set(var, value);
|
|
return;
|
|
}
|
|
}
|
|
|
|
Info_SetValueForStarKey (cls.userinfo[pnum], key, value, sizeof(cls.userinfo[pnum]));
|
|
if (cls.state >= ca_connected && !cls.demoplayback)
|
|
{
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2 || cls.protocol == CP_QUAKE3)
|
|
cls.resendinfo = true;
|
|
else
|
|
#endif
|
|
{
|
|
if (pnum)
|
|
CL_SendClientCommand(true, "%i setinfo %s \"%s\"", pnum+1, key, value);
|
|
else
|
|
CL_SendClientCommand(true, "setinfo %s \"%s\"", key, value);
|
|
}
|
|
}
|
|
}
|
|
/*
|
|
==================
|
|
CL_SetInfo_f
|
|
|
|
Allow clients to change userinfo
|
|
==================
|
|
*/
|
|
void CL_SetInfo_f (void)
|
|
{
|
|
cvar_t *var;
|
|
int pnum = CL_TargettedSplit(true);
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Info_Print (cls.userinfo[pnum]);
|
|
return;
|
|
}
|
|
if (Cmd_Argc() != 3)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_SETINFO);
|
|
return;
|
|
}
|
|
if (!stricmp(Cmd_Argv(1), pmodel_name) || !strcmp(Cmd_Argv(1), emodel_name))
|
|
return;
|
|
|
|
if (Cmd_Argv(1)[0] == '*')
|
|
{
|
|
int i;
|
|
if (!strcmp(Cmd_Argv(1), "*"))
|
|
if (!strcmp(Cmd_Argv(2), ""))
|
|
{ //clear it out
|
|
char *k;
|
|
for(i=0;;)
|
|
{
|
|
k = Info_KeyForNumber(cls.userinfo[pnum], i);
|
|
if (!*k)
|
|
break; //no more.
|
|
else if (*k == '*')
|
|
i++; //can't remove * keys
|
|
else if ((var = Cvar_FindVar(k)) && var->flags&CVAR_USERINFO)
|
|
i++; //this one is a cvar.
|
|
else
|
|
Info_RemoveKey(cls.userinfo[pnum], k); //we can remove this one though, so yay.
|
|
}
|
|
|
|
return;
|
|
}
|
|
Con_TPrintf (TL_STARKEYPROTECTED);
|
|
return;
|
|
}
|
|
|
|
|
|
CL_SetInfo(pnum, Cmd_Argv(1), Cmd_Argv(2));
|
|
}
|
|
|
|
void CL_SaveInfo(vfsfile_t *f)
|
|
{
|
|
int i;
|
|
VFS_WRITE(f, "\n", 1);
|
|
for (i = 0; i < MAX_SPLITS; i++)
|
|
{
|
|
if (i)
|
|
VFS_WRITE(f, va("p%i setinfo * \"\"\n", i+1), 16);
|
|
else
|
|
VFS_WRITE(f, "setinfo * \"\"\n", 13);
|
|
Info_WriteToFile(f, cls.userinfo[i], "setinfo", CVAR_USERINFO);
|
|
}
|
|
}
|
|
|
|
/*
|
|
====================
|
|
CL_Packet_f
|
|
|
|
packet <destination> <contents>
|
|
|
|
Contents allows \n escape character
|
|
====================
|
|
*/
|
|
void CL_Packet_f (void)
|
|
{
|
|
char send[2048];
|
|
int i, l;
|
|
char *in, *out;
|
|
netadr_t adr;
|
|
|
|
if (Cmd_Argc() != 3)
|
|
{
|
|
Con_TPrintf (TLC_PACKET_SYNTAX);
|
|
return;
|
|
}
|
|
|
|
if (!NET_StringToAdr (Cmd_Argv(1), &adr))
|
|
{
|
|
Con_Printf ("Bad address: %s\n", Cmd_Argv(1));
|
|
return;
|
|
}
|
|
|
|
|
|
if (Cmd_FromGamecode()) //some mvd servers stuffcmd a packet command which lets them know which ip the client is from.
|
|
{ //unfortunatly, 50% of servers are badly configured.
|
|
if (adr.type == NA_IP)
|
|
if (adr.address.ip[0] == 127)
|
|
if (adr.address.ip[1] == 0)
|
|
if (adr.address.ip[2] == 0)
|
|
if (adr.address.ip[3] == 1)
|
|
{
|
|
adr.address.ip[0] = cls.netchan.remote_address.address.ip[0];
|
|
adr.address.ip[1] = cls.netchan.remote_address.address.ip[1];
|
|
adr.address.ip[2] = cls.netchan.remote_address.address.ip[2];
|
|
adr.address.ip[3] = cls.netchan.remote_address.address.ip[3];
|
|
adr.port = cls.netchan.remote_address.port;
|
|
Con_Printf (CON_WARNING "Server is broken. Trying to send to server instead.\n");
|
|
}
|
|
|
|
cls.realserverip = adr;
|
|
Con_DPrintf ("Sending realip packet\n");
|
|
}
|
|
else if (!ruleset_allow_packet.ival)
|
|
{
|
|
Con_Printf("Sorry, the %s command is disallowed\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
cls.lastarbiatarypackettime = Sys_DoubleTime(); //prevent the packet command from causing a reconnect on badly configured mvdsv servers.
|
|
|
|
in = Cmd_Argv(2);
|
|
out = send+4;
|
|
send[0] = send[1] = send[2] = send[3] = 0xff;
|
|
|
|
l = strlen (in);
|
|
for (i=0 ; i<l ; i++)
|
|
{
|
|
if (in[i] == '\\' && in[i+1] == 'n')
|
|
{
|
|
*out++ = '\n';
|
|
i++;
|
|
}
|
|
else if (in[i] == '\\' && in[i+1] == '\\')
|
|
{
|
|
*out++ = '\\';
|
|
i++;
|
|
}
|
|
else if (in[i] == '\\' && in[i+1] == 'r')
|
|
{
|
|
*out++ = '\r';
|
|
i++;
|
|
}
|
|
else if (in[i] == '\\' && in[i+1] == '\"')
|
|
{
|
|
*out++ = '\"';
|
|
i++;
|
|
}
|
|
else if (in[i] == '\\' && in[i+1] == '0')
|
|
{
|
|
*out++ = '\0';
|
|
i++;
|
|
}
|
|
else
|
|
*out++ = in[i];
|
|
}
|
|
*out = 0;
|
|
|
|
NET_SendPacket (NS_CLIENT, out-send, send, adr);
|
|
|
|
if (Cmd_FromGamecode())
|
|
{
|
|
//realip
|
|
char *temp = Z_Malloc(strlen(in)+1);
|
|
strcpy(temp, in);
|
|
Cmd_TokenizeString(temp, false, false);
|
|
cls.realip_ident = atoi(Cmd_Argv(2));
|
|
Z_Free(temp);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
=====================
|
|
CL_NextDemo
|
|
|
|
Called to play the next demo in the demo loop
|
|
=====================
|
|
*/
|
|
void CL_NextDemo (void)
|
|
{
|
|
char str[1024];
|
|
|
|
if (cls.demonum == -1)
|
|
return; // don't play demos
|
|
|
|
if (!cls.demos[cls.demonum][0] || cls.demonum == MAX_DEMOS)
|
|
{
|
|
cls.demonum = 0;
|
|
if (!cls.demos[cls.demonum][0])
|
|
{
|
|
// Con_Printf ("No demos listed with startdemos\n");
|
|
cls.demonum = -1;
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!strcmp(cls.demos[cls.demonum], "quit"))
|
|
Q_snprintfz (str, sizeof(str), "quit\n");
|
|
else
|
|
Q_snprintfz (str, sizeof(str), "playdemo %s\n", cls.demos[cls.demonum]);
|
|
Cbuf_InsertText (str, RESTRICT_LOCAL, false);
|
|
cls.demonum++;
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
DEMO LOOP CONTROL
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
|
|
/*
|
|
==================
|
|
CL_Startdemos_f
|
|
==================
|
|
*/
|
|
void CL_Startdemos_f (void)
|
|
{
|
|
int i, c;
|
|
|
|
c = Cmd_Argc() - 1;
|
|
if (c > MAX_DEMOS)
|
|
{
|
|
Con_Printf ("Max %i demos in demoloop\n", MAX_DEMOS);
|
|
c = MAX_DEMOS;
|
|
}
|
|
Con_DPrintf ("%i demo(s) in loop\n", c);
|
|
|
|
for (i=1 ; i<c+1 ; i++)
|
|
Q_strncpyz (cls.demos[i-1], Cmd_Argv(i), sizeof(cls.demos[0]));
|
|
|
|
if (
|
|
#ifndef CLIENTONLY
|
|
!sv.state &&
|
|
#endif
|
|
cls.demonum != -1 && cls.demoplayback==DPB_NONE && !Media_PlayingFullScreen() && COM_CheckParm("-demos"))
|
|
{
|
|
cls.demonum = 0;
|
|
CL_NextDemo ();
|
|
}
|
|
else
|
|
cls.demonum = -1;
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
CL_Demos_f
|
|
|
|
Return to looping demos
|
|
==================
|
|
*/
|
|
void CL_Demos_f (void)
|
|
{
|
|
if (cls.demonum == -1)
|
|
cls.demonum = 1;
|
|
CL_Disconnect_f ();
|
|
CL_NextDemo ();
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_Stopdemo_f
|
|
|
|
stop demo
|
|
==================
|
|
*/
|
|
void CL_Stopdemo_f (void)
|
|
{
|
|
if (cls.demoplayback == DPB_NONE)
|
|
return;
|
|
CL_StopPlayback ();
|
|
CL_Disconnect ();
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
=================
|
|
CL_Changing_f
|
|
|
|
Just sent as a hint to the client that they should
|
|
drop to full console
|
|
=================
|
|
*/
|
|
void CL_Changing_f (void)
|
|
{
|
|
char *mapname = Cmd_Argv(1);
|
|
if (cls.downloadqw) // don't change when downloading
|
|
return;
|
|
|
|
if (*mapname)
|
|
SCR_ImageName(mapname);
|
|
else
|
|
SCR_BeginLoadingPlaque();
|
|
|
|
S_StopAllSounds (true);
|
|
cl.intermission = 0;
|
|
if (cls.state)
|
|
{
|
|
cls.state = ca_connected; // not active anymore, but not disconnected
|
|
Con_TPrintf (TLC_CHANGINGMAP);
|
|
}
|
|
else
|
|
Con_Printf("Changing while not connected\n");
|
|
|
|
#ifdef NQPROT
|
|
cls.signon=0;
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
CL_Reconnect_f
|
|
|
|
The server is changing levels
|
|
=================
|
|
*/
|
|
void CL_Reconnect_f (void)
|
|
{
|
|
if (cls.downloadqw) // don't change when downloading
|
|
return;
|
|
#ifdef NQPROT
|
|
if (cls.protocol == CP_NETQUAKE && Cmd_FromGamecode())
|
|
{
|
|
CL_Changing_f();
|
|
return;
|
|
}
|
|
#endif
|
|
S_StopAllSounds (true);
|
|
|
|
if (cls.state == ca_connected)
|
|
{
|
|
Con_TPrintf (TLC_RECONNECTING);
|
|
CL_SendClientCommand(true, "new");
|
|
return;
|
|
}
|
|
|
|
if (!*cls.servername)
|
|
{
|
|
Con_TPrintf (TLC_RECONNECT_NOSERVER);
|
|
return;
|
|
}
|
|
|
|
CL_Disconnect();
|
|
CL_BeginServerReconnect();
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CL_ConnectionlessPacket
|
|
|
|
Responses to broadcasts, etc
|
|
=================
|
|
*/
|
|
void CL_ConnectionlessPacket (void)
|
|
{
|
|
char *s;
|
|
int c;
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
MSG_BeginReading (msg_nullnetprim);
|
|
MSG_ReadLong (); // skip the -1
|
|
|
|
Cmd_TokenizeString(net_message.data+4, false, false);
|
|
|
|
if (net_message.cursize == sizeof(net_message_buffer))
|
|
net_message.data[sizeof(net_message_buffer)-1] = '\0';
|
|
else
|
|
net_message.data[net_message.cursize] = '\0';
|
|
|
|
#ifdef PLUGINS
|
|
if (Plug_ConnectionlessClientPacket(net_message.data+4, net_message.cursize-4))
|
|
return;
|
|
#endif
|
|
|
|
c = MSG_ReadByte ();
|
|
|
|
// ping from somewhere
|
|
if (c == A2A_PING)
|
|
{
|
|
char data[256];
|
|
int len;
|
|
|
|
if (cls.realserverip.type == NA_INVALID)
|
|
return; //not done a realip yet
|
|
|
|
if (NET_CompareBaseAdr(cls.realserverip, net_from) == false)
|
|
return; //only reply if it came from the real server's ip.
|
|
|
|
data[0] = 0xff;
|
|
data[1] = 0xff;
|
|
data[2] = 0xff;
|
|
data[3] = 0xff;
|
|
data[4] = A2A_ACK;
|
|
data[5] = 0;
|
|
|
|
//ack needs two parameters to work with realip properly.
|
|
//firstly it needs an auth message, so it can't be spoofed.
|
|
//secondly, it needs a copy of the realip ident, so you can't report a different player's client (you would need access to their ip).
|
|
data[5] = ' ';
|
|
Q_snprintfz(data+6, sizeof(data)-6, "%i %i", atoi(MSG_ReadString()), cls.realip_ident);
|
|
len = strlen(data);
|
|
|
|
NET_SendPacket (NS_CLIENT, len, &data, net_from);
|
|
return;
|
|
}
|
|
|
|
if (c == A2C_PRINT)
|
|
{
|
|
if (!strncmp(net_message.data+msg_readcount, "\\chunk", 6))
|
|
{
|
|
if (NET_CompareBaseAdr(cls.netchan.remote_address, net_from) == false)
|
|
if (cls.realserverip.type == NA_INVALID || NET_CompareBaseAdr(cls.realserverip, net_from) == false)
|
|
return; //only use it if it came from the real server's ip (this breaks on proxies).
|
|
|
|
MSG_ReadLong();
|
|
MSG_ReadChar();
|
|
MSG_ReadChar();
|
|
|
|
if (CL_ParseOOBDownload())
|
|
{
|
|
if (msg_readcount != net_message.cursize)
|
|
{
|
|
Con_Printf ("junk on the end of the packet\n");
|
|
CL_Disconnect_f();
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (cls.demoplayback == DPB_NONE && net_from.type != NA_LOOPBACK)
|
|
Con_TPrintf (TL_ST_COLON, NET_AdrToString (adr, sizeof(adr), net_from));
|
|
// Con_DPrintf ("%s", net_message.data + 4);
|
|
|
|
if (c == S2C_CHALLENGE)
|
|
{
|
|
static unsigned int lasttime = 0xdeadbeef;
|
|
unsigned int curtime = Sys_Milliseconds();
|
|
unsigned long pext = 0, pext2 = 0, huffcrc=0, mtu=0;
|
|
Con_TPrintf (TLC_S2C_CHALLENGE);
|
|
|
|
s = MSG_ReadString ();
|
|
COM_Parse(s);
|
|
if (!strcmp(com_token, "hallengeResponse"))
|
|
{
|
|
/*Quake3*/
|
|
#ifdef Q3CLIENT
|
|
if (cls.protocol == CP_QUAKE3 || cls.protocol == CP_UNKNOWN)
|
|
{
|
|
/*throttle*/
|
|
if (curtime - lasttime < 500)
|
|
return;
|
|
lasttime = curtime;
|
|
|
|
cls.protocol = CP_QUAKE3;
|
|
cls.challenge = atoi(s+17);
|
|
CL_SendConnectPacket (0, 0, 0, 0/*, ...*/);
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("\nChallenge from another protocol, ignoring Q3 challenge\n");
|
|
return;
|
|
}
|
|
return;
|
|
#else
|
|
Con_Printf("\nUnable to connect to Quake3\n");
|
|
return;
|
|
#endif
|
|
}
|
|
else if (!strcmp(com_token, "hallenge"))
|
|
{
|
|
/*Quake2 or Darkplaces*/
|
|
char *s2;
|
|
|
|
for (s2 = s+9; *s2; s2++)
|
|
{
|
|
if ((*s2 < '0' || *s2 > '9') && *s2 != '-')
|
|
break;
|
|
}
|
|
if (*s2 && *s2 != ' ')
|
|
{//and if it's not, we're unlikly to be compatible with whatever it is that's talking at us.
|
|
#ifdef NQPROT
|
|
if (cls.protocol == CP_NETQUAKE || cls.protocol == CP_UNKNOWN)
|
|
{
|
|
/*throttle*/
|
|
if (curtime - lasttime < 500)
|
|
return;
|
|
lasttime = curtime;
|
|
|
|
cls.protocol = CP_NETQUAKE;
|
|
CL_ConnectToDarkPlaces(s+9, net_from);
|
|
}
|
|
else
|
|
Con_Printf("\nChallenge from another protocol, ignoring DP challenge\n");
|
|
#else
|
|
Con_Printf("\nUnable connect to DarkPlaces\n");
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2 || cls.protocol == CP_UNKNOWN)
|
|
cls.protocol = CP_QUAKE2;
|
|
else
|
|
{
|
|
Con_Printf("\nChallenge from another protocol, ignoring Q2 challenge\n");
|
|
return;
|
|
}
|
|
#else
|
|
Con_Printf("\nUnable to connect to Quake2\n");
|
|
#endif
|
|
s+=9;
|
|
}
|
|
#ifdef Q3CLIENT
|
|
else if (!strcmp(com_token, "onnectResponse"))
|
|
{
|
|
goto client_connect;
|
|
}
|
|
#endif
|
|
#ifdef Q2CLIENT
|
|
else if (!strcmp(com_token, "lient_connect"))
|
|
{
|
|
goto client_connect;
|
|
}
|
|
#endif
|
|
|
|
/*no idea, assume a QuakeWorld challenge response ('c' packet)*/
|
|
|
|
else if (cls.protocol == CP_QUAKEWORLD || cls.protocol == CP_UNKNOWN)
|
|
cls.protocol = CP_QUAKEWORLD;
|
|
else
|
|
{
|
|
Con_Printf("\nChallenge from another protocol, ignoring QW challenge\n");
|
|
return;
|
|
}
|
|
|
|
/*throttle*/
|
|
if (curtime - lasttime < 500)
|
|
return;
|
|
lasttime = curtime;
|
|
|
|
cls.challenge = atoi(s);
|
|
|
|
for(;;)
|
|
{
|
|
c = MSG_ReadLong ();
|
|
if (msg_badread)
|
|
break;
|
|
if (c == PROTOCOL_VERSION_FTE)
|
|
pext = MSG_ReadLong ();
|
|
else if (c == PROTOCOL_VERSION_FTE2)
|
|
pext2 = MSG_ReadLong ();
|
|
else if (c == PROTOCOL_VERSION_FRAGMENT)
|
|
mtu = MSG_ReadLong ();
|
|
else if (c == PROTOCOL_VERSION_VARLENGTH)
|
|
{
|
|
int len = MSG_ReadLong();
|
|
if (len < 0 || len > 8192)
|
|
break;
|
|
c = MSG_ReadLong();/*ident*/
|
|
MSG_ReadSkip(len); /*payload*/
|
|
}
|
|
#ifdef HUFFNETWORK
|
|
else if (c == PROTOCOL_VERSION_HUFFMAN)
|
|
huffcrc = MSG_ReadLong ();
|
|
#endif
|
|
//else if (c == PROTOCOL_VERSION_...)
|
|
else
|
|
MSG_ReadLong ();
|
|
}
|
|
CL_SendConnectPacket (mtu, pext, pext2, huffcrc/*, ...*/);
|
|
return;
|
|
}
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2)
|
|
{
|
|
char *nl;
|
|
msg_readcount--;
|
|
c = msg_readcount;
|
|
s = MSG_ReadString ();
|
|
nl = strchr(s, '\n');
|
|
if (nl)
|
|
{
|
|
msg_readcount = c + nl-s + 1;
|
|
msg_badread = false;
|
|
*nl = '\0';
|
|
}
|
|
|
|
if (!strcmp(s, "print"))
|
|
{
|
|
Con_TPrintf (TLC_A2C_PRINT);
|
|
|
|
s = MSG_ReadString ();
|
|
Con_Printf ("%s", s);
|
|
return;
|
|
}
|
|
else if (!strcmp(s, "client_connect"))
|
|
{
|
|
goto client_connect;
|
|
}
|
|
else if (!strcmp(s, "disconnect"))
|
|
{
|
|
if (NET_CompareAdr(net_from, cls.netchan.remote_address))
|
|
{
|
|
Con_Printf ("disconnect\n");
|
|
CL_Disconnect_f();
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("Ignoring random disconnect command\n");
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Con_TPrintf (TLC_Q2CONLESSPACKET_UNKNOWN, s);
|
|
msg_readcount = c;
|
|
c = MSG_ReadByte();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef NQPROT
|
|
if (c == 'a')
|
|
{
|
|
s = MSG_ReadString ();
|
|
COM_Parse(s);
|
|
if (!strcmp(com_token, "ccept"))
|
|
{
|
|
Con_Printf ("accept\n");
|
|
Validation_Apply_Ruleset();
|
|
Netchan_Setup(NS_CLIENT, &cls.netchan, net_from, cls.qport);
|
|
CL_ParseEstablished();
|
|
Con_DPrintf ("CL_EstablishConnection: connected to %s\n", cls.servername);
|
|
|
|
/*this is a DP server... but we don't know which version*/
|
|
cls.netchan.isnqprotocol = true;
|
|
cls.protocol = CP_NETQUAKE;
|
|
cls.protocol_nq = CPNQ_ID;
|
|
|
|
cls.demonum = -1; // not in the demo loop now
|
|
cls.state = ca_connected;
|
|
|
|
|
|
SCR_BeginLoadingPlaque();
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (c == 'd') //note - this conflicts with qw masters, our browser uses a different socket.
|
|
{
|
|
Con_Printf ("d\n");
|
|
if (cls.demoplayback != DPB_NONE)
|
|
{
|
|
Con_Printf("Disconnect\n");
|
|
CL_Disconnect_f();
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (c == S2C_CONNECTION)
|
|
{
|
|
int compress;
|
|
int mtu;
|
|
#ifdef Q2CLIENT
|
|
client_connect: //fixme: make function
|
|
#endif
|
|
if (net_from.type != NA_LOOPBACK)
|
|
Con_TPrintf (TLC_GOTCONNECTION);
|
|
if (cls.state >= ca_connected)
|
|
{
|
|
if (cls.demoplayback == DPB_NONE)
|
|
Con_TPrintf (TLC_DUPCONNECTION);
|
|
return;
|
|
}
|
|
compress = cls.netchan.compress;
|
|
mtu = cls.netchan.fragmentsize;
|
|
Netchan_Setup (NS_CLIENT, &cls.netchan, net_from, cls.qport);
|
|
cls.netchan.fragmentsize = mtu;
|
|
cls.netchan.compress = compress;
|
|
CL_ParseEstablished();
|
|
#ifdef Q3CLIENT
|
|
if (cls.protocol != CP_QUAKE3)
|
|
#endif
|
|
CL_SendClientCommand(true, "new");
|
|
cls.state = ca_connected;
|
|
if (cls.netchan.remote_address.type != NA_LOOPBACK)
|
|
Con_TPrintf (TLC_CONNECTED);
|
|
allowremotecmd = false; // localid required now for remote cmds
|
|
|
|
total_loading_size = 100;
|
|
current_loading_size = 0;
|
|
SCR_SetLoadingStage(LS_CLIENT);
|
|
|
|
Validation_Apply_Ruleset();
|
|
|
|
return;
|
|
}
|
|
// remote command from gui front end
|
|
if (c == A2C_CLIENT_COMMAND) //man I hate this.
|
|
{
|
|
char cmdtext[2048];
|
|
|
|
Con_TPrintf (TLC_CONLESS_CONCMD);
|
|
if (net_from.type != net_local_cl_ipadr.type
|
|
|| ((*(unsigned *)net_from.address.ip != *(unsigned *)net_local_cl_ipadr.address.ip) && (*(unsigned *)net_from.address.ip != htonl(INADDR_LOOPBACK))))
|
|
{
|
|
Con_TPrintf (TLC_CMDFROMREMOTE);
|
|
return;
|
|
}
|
|
#ifdef _WIN32
|
|
ShowWindow (mainwindow, SW_RESTORE);
|
|
SetForegroundWindow (mainwindow);
|
|
#endif
|
|
s = MSG_ReadString ();
|
|
|
|
Q_strncpyz(cmdtext, s, sizeof(cmdtext));
|
|
|
|
s = MSG_ReadString ();
|
|
|
|
while (*s && isspace(*s))
|
|
s++;
|
|
while (*s && isspace(s[strlen(s) - 1]))
|
|
s[strlen(s) - 1] = 0;
|
|
|
|
if (!allowremotecmd && (!*localid.string || strcmp(localid.string, s))) {
|
|
if (!*localid.string) {
|
|
Con_TPrintf (TLC_LOCALID_NOTSET);
|
|
return;
|
|
}
|
|
Con_TPrintf (TLC_LOCALID_BAD,
|
|
s, localid.string);
|
|
Cvar_Set(&localid, "");
|
|
return;
|
|
}
|
|
|
|
Cbuf_AddText (cmdtext, RESTRICT_SERVER);
|
|
allowremotecmd = false;
|
|
return;
|
|
}
|
|
// print command from somewhere
|
|
if (c == 'p')
|
|
{
|
|
if (!strncmp(net_message.data+4, "print\n", 6))
|
|
{
|
|
Con_TPrintf (TLC_A2C_PRINT);
|
|
Con_Printf ("%s", net_message.data+10);
|
|
return;
|
|
}
|
|
}
|
|
if (c == A2C_PRINT)
|
|
{
|
|
Con_TPrintf (TLC_A2C_PRINT);
|
|
|
|
s = MSG_ReadString ();
|
|
Con_Printf ("%s", s);
|
|
return;
|
|
}
|
|
if (c == 'r')//dp's reject
|
|
{
|
|
s = MSG_ReadString ();
|
|
Con_Printf("r%s\n", s);
|
|
return;
|
|
}
|
|
|
|
//happens in demos
|
|
if (c == svc_disconnect && cls.demoplayback != DPB_NONE)
|
|
{
|
|
Host_EndGame ("End of Demo");
|
|
return;
|
|
}
|
|
|
|
Con_TPrintf (TLC_CONLESSPACKET_UNKNOWN, c);
|
|
}
|
|
|
|
#ifdef NQPROT
|
|
void CLNQ_ConnectionlessPacket(void)
|
|
{
|
|
char *s;
|
|
int length;
|
|
unsigned short port;
|
|
|
|
MSG_BeginReading (msg_nullnetprim);
|
|
length = LongSwap(MSG_ReadLong ());
|
|
if (!(length & NETFLAG_CTL))
|
|
return; //not an nq control packet.
|
|
length &= NETFLAG_LENGTH_MASK;
|
|
if (length != net_message.cursize)
|
|
return; //not an nq packet.
|
|
|
|
switch(MSG_ReadByte())
|
|
{
|
|
case CCREP_ACCEPT:
|
|
if (cls.state >= ca_connected)
|
|
{
|
|
if (cls.demoplayback == DPB_NONE)
|
|
Con_TPrintf (TLC_DUPCONNECTION);
|
|
return;
|
|
}
|
|
port = htons((unsigned short)MSG_ReadLong());
|
|
//this is the port that we're meant to respond to.
|
|
|
|
if (port)
|
|
net_from.port = port;
|
|
|
|
cls.protocol_nq = CPNQ_ID;
|
|
if (MSG_ReadByte() == 1) //a proquake server adds a little extra info
|
|
{
|
|
int ver = MSG_ReadByte();
|
|
Con_DPrintf("ProQuake server %i.%i\n", ver/10, ver%10);
|
|
|
|
// if (ver >= 34)
|
|
cls.protocol_nq = CPNQ_PROQUAKE3_4;
|
|
if (MSG_ReadByte() == 1)
|
|
{
|
|
//its a 'pure' server.
|
|
Con_Printf("pure ProQuake server\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
Validation_Apply_Ruleset();
|
|
|
|
Netchan_Setup (NS_CLIENT, &cls.netchan, net_from, cls.qport);
|
|
CL_ParseEstablished();
|
|
cls.netchan.isnqprotocol = true;
|
|
cls.netchan.compress = 0;
|
|
cls.protocol = CP_NETQUAKE;
|
|
cls.state = ca_connected;
|
|
Con_TPrintf (TLC_CONNECTED);
|
|
|
|
total_loading_size = 100;
|
|
current_loading_size = 0;
|
|
SCR_SetLoadingStage(LS_CLIENT);
|
|
|
|
allowremotecmd = false; // localid required now for remote cmds
|
|
|
|
//send a dummy packet.
|
|
//this makes our local nat think we initialised the conversation.
|
|
Netchan_Transmit(&cls.netchan, 1, "\x01", 2500);
|
|
return;
|
|
|
|
case CCREP_REJECT:
|
|
s = MSG_ReadString();
|
|
Con_Printf("Connect failed\n%s\n", s);
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void CL_MVDUpdateSpectator (void);
|
|
|
|
/*
|
|
=================
|
|
CL_ReadPackets
|
|
=================
|
|
*/
|
|
void CL_ReadPackets (void)
|
|
{
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
if (!qrenderer)
|
|
return;
|
|
|
|
// while (NET_GetPacket ())
|
|
for(;;)
|
|
{
|
|
if (!CL_GetMessage())
|
|
break;
|
|
|
|
#ifdef NQPROT
|
|
if (cls.demoplayback == DPB_NETQUAKE)
|
|
{
|
|
MSG_BeginReading (cls.netchan.netprim);
|
|
cls.netchan.last_received = realtime;
|
|
CLNQ_ParseServerMessage ();
|
|
|
|
if (!cls.demoplayback)
|
|
CL_NextDemo();
|
|
continue;
|
|
}
|
|
#endif
|
|
#ifdef Q2CLIENT
|
|
if (cls.demoplayback == DPB_QUAKE2)
|
|
{
|
|
MSG_BeginReading (cls.netchan.netprim);
|
|
cls.netchan.last_received = realtime;
|
|
CLQ2_ParseServerMessage ();
|
|
continue;
|
|
}
|
|
#endif
|
|
//
|
|
// remote command packet
|
|
//
|
|
if (*(int *)net_message.data == -1)
|
|
{
|
|
CL_ConnectionlessPacket ();
|
|
continue;
|
|
}
|
|
|
|
if (net_message.cursize < 6 && (cls.demoplayback != DPB_MVD && cls.demoplayback != DPB_EZTV)) //MVDs don't have the whole sequence header thing going on
|
|
{
|
|
Con_TPrintf (TL_RUNTPACKET,NET_AdrToString(adr, sizeof(adr), net_from));
|
|
continue;
|
|
}
|
|
|
|
if (cls.state == ca_disconnected)
|
|
{ //connect to nq servers, but don't get confused with sequenced packets.
|
|
#ifdef NQPROT
|
|
CLNQ_ConnectionlessPacket ();
|
|
#endif
|
|
continue; //ignore it. We arn't connected.
|
|
}
|
|
|
|
//
|
|
// packet from server
|
|
//
|
|
if (!cls.demoplayback &&
|
|
!NET_CompareAdr (net_from, cls.netchan.remote_address))
|
|
{
|
|
Con_DPrintf ("%s:sequenced packet from wrong server\n"
|
|
,NET_AdrToString(adr, sizeof(adr), net_from));
|
|
continue;
|
|
}
|
|
|
|
switch(cls.protocol)
|
|
{
|
|
case CP_NETQUAKE:
|
|
#ifdef NQPROT
|
|
switch(NQNetChan_Process(&cls.netchan))
|
|
{
|
|
case NQP_ERROR:
|
|
break;
|
|
case NQP_DATAGRAM://datagram
|
|
cls.netchan.incoming_sequence = cls.netchan.outgoing_sequence - 3;
|
|
case NQP_RELIABLE://reliable
|
|
MSG_ChangePrimitives(cls.netchan.netprim);
|
|
CLNQ_ParseServerMessage ();
|
|
break;
|
|
}
|
|
#endif
|
|
break;
|
|
case CP_PLUGIN:
|
|
break;
|
|
case CP_QUAKE2:
|
|
#ifdef Q2CLIENT
|
|
if (!Netchan_Process(&cls.netchan))
|
|
continue; // wasn't accepted for some reason
|
|
CLQ2_ParseServerMessage ();
|
|
break;
|
|
#endif
|
|
case CP_QUAKE3:
|
|
#ifdef Q3CLIENT
|
|
CLQ3_ParseServerMessage();
|
|
#endif
|
|
break;
|
|
case CP_QUAKEWORLD:
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
MSG_BeginReading(cls.netchan.netprim);
|
|
cls.netchan.last_received = realtime;
|
|
cls.netchan.outgoing_sequence = cls.netchan.incoming_sequence;
|
|
}
|
|
else if (!Netchan_Process(&cls.netchan))
|
|
continue; // wasn't accepted for some reason
|
|
|
|
if (cls.netchan.incoming_sequence > cls.netchan.outgoing_sequence)
|
|
{ //server should not be responding to packets we have not sent yet
|
|
Con_DPrintf("Server is from the future! (%i packets)\n", cls.netchan.incoming_sequence - cls.netchan.outgoing_sequence);
|
|
cls.netchan.outgoing_sequence = cls.netchan.incoming_sequence;
|
|
}
|
|
MSG_ChangePrimitives(cls.netchan.netprim);
|
|
CLQW_ParseServerMessage ();
|
|
break;
|
|
case CP_UNKNOWN:
|
|
break;
|
|
}
|
|
|
|
// if (cls.demoplayback && cls.state >= ca_active && !CL_DemoBehind())
|
|
// return;
|
|
}
|
|
|
|
//
|
|
// check timeout
|
|
//
|
|
if (cls.state >= ca_connected
|
|
&& realtime - cls.netchan.last_received > cl_timeout.value && !cls.demoplayback)
|
|
{
|
|
#ifndef CLIENTONLY
|
|
/*don't timeout when we're the actual server*/
|
|
if (!sv.state)
|
|
#endif
|
|
{
|
|
Con_TPrintf (TLC_SERVERTIMEOUT);
|
|
CL_Disconnect ();
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
CL_MVDUpdateSpectator();
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
=====================
|
|
CL_Download_f
|
|
=====================
|
|
*/
|
|
void CL_Download_f (void)
|
|
{
|
|
// char *p, *q;
|
|
char *url;
|
|
|
|
url = Cmd_Argv(1);
|
|
|
|
#ifdef WEBCLIENT
|
|
if (!strnicmp(url, "http://", 7) || !strnicmp(url, "ftp://", 6))
|
|
{
|
|
if (Cmd_IsInsecure())
|
|
return;
|
|
HTTP_CL_Get(url, Cmd_Argv(2), NULL);//"test.txt");
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (!strnicmp(url, "qw://", 5) || !strnicmp(url, "q2://", 5))
|
|
{
|
|
url += 5;
|
|
}
|
|
|
|
if ((cls.state == ca_disconnected || cls.demoplayback) && cls.demoplayback != DPB_EZTV)
|
|
{
|
|
Con_TPrintf (TLC_CONNECTFIRST);
|
|
return;
|
|
}
|
|
|
|
if (cls.netchan.remote_address.type == NA_LOOPBACK)
|
|
{
|
|
Con_TPrintf (TLC_CONNECTFIRST);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_DOWNLOAD);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_IsInsecure()) //mark server specified downloads.
|
|
{
|
|
if (!strnicmp(url, "game", 4) || !stricmp(url, "progs.dat") || !stricmp(url, "menu.dat") || !stricmp(url, "csprogs.dat") || !stricmp(url, "qwprogs.dat") || strstr(url, "..") || strstr(url, ".dll") || strstr(url, ".so"))
|
|
{ //yes, I know the user can use a different progs from the one that is specified. If you leave it blank there will be no problem. (server isn't allowed to stuff progs cvar)
|
|
Con_Printf("Ignoring stuffed download of \"%s\" due to possible security risk\n", url);
|
|
return;
|
|
}
|
|
|
|
CL_CheckOrEnqueDownloadFile(url, url, DLLF_REQUIRED|DLLF_VERBOSE);
|
|
return;
|
|
}
|
|
|
|
CL_EnqueDownload(url, url, DLLF_IGNOREFAILED|DLLF_REQUIRED|DLLF_OVERWRITE|DLLF_VERBOSE);
|
|
}
|
|
|
|
void CL_DownloadSize_f(void)
|
|
{
|
|
downloadlist_t *dl;
|
|
char *rname;
|
|
char *size;
|
|
char *redirection;
|
|
|
|
//if this is a demo.. urm?
|
|
//ignore it. This saves any spam.
|
|
if (cls.demoplayback)
|
|
return;
|
|
|
|
rname = Cmd_Argv(1);
|
|
size = Cmd_Argv(2);
|
|
if (!strcmp(size, "e"))
|
|
{
|
|
Con_Printf("Download of \"%s\" failed. Not found.\n", rname);
|
|
CL_DownloadFailed(rname, false);
|
|
}
|
|
else if (!strcmp(size, "p"))
|
|
{
|
|
if (stricmp(cls.downloadremotename, rname))
|
|
{
|
|
Con_Printf("Download of \"%s\" failed. Not allowed.\n", rname);
|
|
CL_DownloadFailed(rname, false);
|
|
}
|
|
}
|
|
else if (!strcmp(size, "r"))
|
|
{
|
|
redirection = Cmd_Argv(3);
|
|
|
|
dl = CL_DownloadFailed(rname, false);
|
|
|
|
if (cl_download_redirection.ival)
|
|
{
|
|
Con_DPrintf("Download of \"%s\" redirected to \"%s\".\n", rname, redirection);
|
|
CL_CheckOrEnqueDownloadFile(redirection, NULL, dl->flags);
|
|
}
|
|
else
|
|
Con_Printf("Download of \"%s\" redirected to \"%s\". Prevented by allow_download_redirection.\n", rname, redirection);
|
|
}
|
|
else
|
|
{
|
|
for (dl = cl.downloadlist; dl; dl = dl->next)
|
|
{
|
|
if (!strcmp(dl->rname, rname))
|
|
{
|
|
dl->size = strtoul(size, NULL, 0);
|
|
dl->flags &= ~DLLF_SIZEUNKNOWN;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CL_FinishDownload(char *filename, char *tempname);
|
|
void CL_ForceStopDownload (qboolean finish)
|
|
{
|
|
if (Cmd_IsInsecure())
|
|
{
|
|
Con_Printf(CON_WARNING "Execution from server rejected for %s\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if (!cls.downloadqw)
|
|
{
|
|
Con_Printf("No files downloading by QW protocol\n");
|
|
return;
|
|
}
|
|
|
|
VFS_CLOSE (cls.downloadqw);
|
|
cls.downloadqw = NULL;
|
|
|
|
if (finish)
|
|
CL_DownloadFinished();
|
|
else
|
|
{
|
|
char *tempname;
|
|
|
|
if (*cls.downloadtempname)
|
|
tempname = cls.downloadtempname;
|
|
else
|
|
tempname = cls.downloadlocalname;
|
|
|
|
if (strncmp(tempname,"skins/",6))
|
|
FS_Remove(tempname, FS_GAME);
|
|
else
|
|
FS_Remove(tempname+6, FS_SKINS);
|
|
}
|
|
*cls.downloadlocalname = '\0';
|
|
*cls.downloadremotename = '\0';
|
|
cls.downloadpercent = 0;
|
|
|
|
// get another file if needed
|
|
CL_RequestNextDownload ();
|
|
}
|
|
|
|
void CL_SkipDownload_f (void)
|
|
{
|
|
CL_ForceStopDownload(false);
|
|
}
|
|
|
|
void CL_FinishDownload_f (void)
|
|
{
|
|
CL_ForceStopDownload(true);
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
|
|
#ifndef WIN32_LEAN_AND_MEAN
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#endif
|
|
|
|
#include <windows.h>
|
|
/*
|
|
=================
|
|
CL_Minimize_f
|
|
=================
|
|
*/
|
|
void CL_Windows_f (void)
|
|
{
|
|
if (!mainwindow)
|
|
{
|
|
Con_Printf("Cannot comply\n");
|
|
return;
|
|
}
|
|
// if (modestate == MS_WINDOWED)
|
|
// ShowWindow(mainwindow, SW_MINIMIZE);
|
|
// else
|
|
SendMessage(mainwindow, WM_SYSKEYUP, VK_TAB, 1 | (0x0F << 16) | (1<<29));
|
|
}
|
|
#endif
|
|
|
|
#ifndef CLIENTONLY
|
|
void CL_ServerInfo_f(void)
|
|
{
|
|
if (!sv.state && cls.state && Cmd_Argc() < 2)
|
|
{
|
|
if (cls.demoplayback || cls.protocol != CP_QUAKEWORLD)
|
|
{
|
|
Info_Print (cl.serverinfo);
|
|
}
|
|
else
|
|
Cmd_ForwardToServer ();
|
|
}
|
|
else
|
|
{
|
|
SV_Serverinfo_f(); //allow it to be set... (whoops)
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
#ifdef WEBCLIENT
|
|
void CL_FTP_f(void)
|
|
{
|
|
FTP_Client_Command(Cmd_Args(), NULL);
|
|
}
|
|
#endif
|
|
*/
|
|
|
|
void CL_Fog_f(void)
|
|
{
|
|
if (cl.fog_locked && !Cmd_FromGamecode())
|
|
Con_Printf("Current fog %f (r:%f g:%f b:%f)\n", cl.fog_density, cl.fog_colour[0], cl.fog_colour[1], cl.fog_colour[2]);
|
|
else if (Cmd_Argc() <= 1)
|
|
{
|
|
Con_Printf("Current fog %f (r:%f g:%f b:%f)\n", cl.fog_density, cl.fog_colour[0], cl.fog_colour[1], cl.fog_colour[2]);
|
|
}
|
|
else
|
|
{
|
|
cl.fog_density = atof(Cmd_Argv(1));
|
|
if (Cmd_Argc() >= 5)
|
|
{
|
|
cl.fog_colour[0] = atof(Cmd_Argv(2));
|
|
cl.fog_colour[1] = atof(Cmd_Argv(3));
|
|
cl.fog_colour[2] = atof(Cmd_Argv(4));
|
|
}
|
|
|
|
if (Cmd_FromGamecode())
|
|
cl.fog_locked = !!cl.fog_density;
|
|
}
|
|
}
|
|
|
|
void CL_Skygroup_f(void);
|
|
void SCR_ShowPic_Script_f(void);
|
|
/*
|
|
=================
|
|
CL_Init
|
|
=================
|
|
*/
|
|
void CL_Init (void)
|
|
{
|
|
extern void CL_Say_f (void);
|
|
extern void CL_SayMe_f (void);
|
|
extern void CL_SayTeam_f (void);
|
|
extern cvar_t baseskin;
|
|
extern cvar_t noskins;
|
|
|
|
cls.state = ca_disconnected;
|
|
|
|
Info_SetValueForStarKey (cls.userinfo[0], "*ver", version_string(), sizeof(cls.userinfo[0]));
|
|
Info_SetValueForStarKey (cls.userinfo[1], "*ss", "1", sizeof(cls.userinfo[1]));
|
|
Info_SetValueForStarKey (cls.userinfo[2], "*ss", "1", sizeof(cls.userinfo[2]));
|
|
Info_SetValueForStarKey (cls.userinfo[3], "*ss", "1", sizeof(cls.userinfo[3]));
|
|
|
|
InitValidation();
|
|
|
|
CL_InitInput ();
|
|
CL_InitTEnts ();
|
|
CL_InitPrediction ();
|
|
CL_InitCam ();
|
|
CL_InitDlights();
|
|
PM_Init ();
|
|
TP_Init();
|
|
|
|
//
|
|
// register our commands
|
|
//
|
|
CLSCR_Init();
|
|
#ifdef MENU_DAT
|
|
MP_RegisterCvarsAndCmds();
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
CSQC_RegisterCvarsAndThings();
|
|
#endif
|
|
Cvar_Register (&host_speeds, cl_controlgroup);
|
|
Cvar_Register (&developer, cl_controlgroup);
|
|
|
|
Cvar_Register (&cfg_save_name, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_defaultport, cl_controlgroup);
|
|
Cvar_Register (&cl_servername, cl_controlgroup);
|
|
Cvar_Register (&cl_serveraddress, cl_controlgroup);
|
|
Cvar_Register (&cl_demospeed, "Demo playback");
|
|
Cvar_Register (&cl_warncmd, "Warnings");
|
|
Cvar_Register (&cl_upspeed, cl_inputgroup);
|
|
Cvar_Register (&cl_forwardspeed, cl_inputgroup);
|
|
Cvar_Register (&cl_backspeed, cl_inputgroup);
|
|
Cvar_Register (&cl_sidespeed, cl_inputgroup);
|
|
Cvar_Register (&cl_movespeedkey, cl_inputgroup);
|
|
Cvar_Register (&cl_yawspeed, cl_inputgroup);
|
|
Cvar_Register (&cl_pitchspeed, cl_inputgroup);
|
|
Cvar_Register (&cl_anglespeedkey, cl_inputgroup);
|
|
Cvar_Register (&cl_shownet, cl_screengroup);
|
|
Cvar_Register (&cl_sbar, cl_screengroup);
|
|
Cvar_Register (&cl_hudswap, cl_screengroup);
|
|
Cvar_Register (&cl_maxfps, cl_screengroup);
|
|
Cvar_Register (&cl_idlefps, cl_screengroup);
|
|
Cvar_Register (&cl_yieldcpu, cl_screengroup);
|
|
Cvar_Register (&cl_timeout, cl_controlgroup);
|
|
Cvar_Register (&lookspring, cl_inputgroup);
|
|
Cvar_Register (&lookstrafe, cl_inputgroup);
|
|
Cvar_Register (&sensitivity, cl_inputgroup);
|
|
|
|
Cvar_Register (&m_pitch, cl_inputgroup);
|
|
Cvar_Register (&m_yaw, cl_inputgroup);
|
|
Cvar_Register (&m_forward, cl_inputgroup);
|
|
Cvar_Register (&m_side, cl_inputgroup);
|
|
|
|
Cvar_Register (&rcon_password, cl_controlgroup);
|
|
Cvar_Register (&rcon_address, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_lerp_players, cl_controlgroup);
|
|
Cvar_Register (&cl_predict_players, cl_predictiongroup);
|
|
Cvar_Register (&cl_predict_players_frac, cl_predictiongroup);
|
|
Cvar_Register (&cl_solid_players, cl_predictiongroup);
|
|
|
|
Cvar_Register (&localid, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_muzzleflash, cl_controlgroup);
|
|
|
|
Cvar_Register (&baseskin, "Teamplay");
|
|
Cvar_Register (&noskins, "Teamplay");
|
|
Cvar_Register (&cl_noblink, "Console controls"); //for lack of a better group
|
|
|
|
Cvar_Register (&cl_item_bobbing, "Item effects");
|
|
|
|
Cvar_Register (&cl_staticsounds, "Item effects");
|
|
|
|
Cvar_Register (&r_torch, "Item effects");
|
|
Cvar_Register (&r_rocketlight, "Item effects");
|
|
Cvar_Register (&r_lightflicker, "Item effects");
|
|
Cvar_Register (&cl_r2g, "Item effects");
|
|
Cvar_Register (&r_powerupglow, "Item effects");
|
|
Cvar_Register (&v_powerupshell, "Item effects");
|
|
|
|
Cvar_Register (&cl_gibfilter, "Item effects");
|
|
Cvar_Register (&cl_deadbodyfilter, "Item effects");
|
|
|
|
Cvar_Register (&cl_nolerp, "Item effects");
|
|
Cvar_Register (&cl_nolerp_netquake, "Item effects");
|
|
|
|
Cvar_Register (&r_drawflame, "Item effects");
|
|
|
|
Cvar_Register (&cl_download_csprogs, cl_controlgroup);
|
|
Cvar_Register (&cl_download_redirection, cl_controlgroup);
|
|
Cvar_Register (&cl_download_packages, cl_controlgroup);
|
|
|
|
//
|
|
// info mirrors
|
|
//
|
|
Cvar_Register (&name, cl_controlgroup);
|
|
Cvar_Register (&password, cl_controlgroup);
|
|
Cvar_Register (&spectator, cl_controlgroup);
|
|
Cvar_Register (&skin, cl_controlgroup);
|
|
Cvar_Register (&model, cl_controlgroup);
|
|
Cvar_Register (&team, cl_controlgroup);
|
|
Cvar_Register (&topcolor, cl_controlgroup);
|
|
Cvar_Register (&bottomcolor, cl_controlgroup);
|
|
Cvar_Register (&rate, cl_controlgroup);
|
|
Cvar_Register (&drate, cl_controlgroup);
|
|
Cvar_Register (&msg, cl_controlgroup);
|
|
Cvar_Register (&noaim, cl_controlgroup);
|
|
Cvar_Register (&b_switch, cl_controlgroup);
|
|
Cvar_Register (&w_switch, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_nofake, cl_controlgroup);
|
|
Cvar_Register (&cl_chatsound, cl_controlgroup);
|
|
Cvar_Register (&cl_enemychatsound, cl_controlgroup);
|
|
Cvar_Register (&cl_teamchatsound, cl_controlgroup);
|
|
|
|
Cvar_Register (&requiredownloads, cl_controlgroup);
|
|
Cvar_Register (&cl_standardchat, cl_controlgroup);
|
|
Cvar_Register (&msg_filter, cl_controlgroup);
|
|
Cvar_Register (&cl_standardmsg, cl_controlgroup);
|
|
Cvar_Register (&cl_parsewhitetext, cl_controlgroup);
|
|
Cvar_Register (&cl_nopext, cl_controlgroup);
|
|
Cvar_Register (&cl_pext_mask, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_splitscreen, cl_controlgroup);
|
|
|
|
Cvar_Register (&host_mapname, "Scripting");
|
|
|
|
#ifndef SERVERONLY
|
|
Cvar_Register (&cl_loopbackprotocol, cl_controlgroup);
|
|
#endif
|
|
Cvar_Register (&cl_countpendingpl, cl_controlgroup);
|
|
Cvar_Register (&cl_threadedphysics, cl_controlgroup);
|
|
Cvar_Register (&hud_tracking_show, "statusbar");
|
|
Cvar_Register (&cl_download_mapsrc, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_dlemptyterminate, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_gunx, cl_controlgroup);
|
|
Cvar_Register (&cl_guny, cl_controlgroup);
|
|
Cvar_Register (&cl_gunz, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_gunanglex, cl_controlgroup);
|
|
Cvar_Register (&cl_gunangley, cl_controlgroup);
|
|
Cvar_Register (&cl_gunanglez, cl_controlgroup);
|
|
|
|
Cvar_Register (&ruleset_allow_playercount, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_frj, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_semicheats, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_packet, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_particle_lightning, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_overlongsounds, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_larger_models, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_modified_eyes, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_sensative_texture_replacements, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_localvolume, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_shaders, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_fbmodels, cl_controlgroup);
|
|
|
|
Cvar_Register (&qtvcl_forceversion1, cl_controlgroup);
|
|
Cvar_Register (&qtvcl_eztvextensions, cl_controlgroup);
|
|
//#ifdef WEBCLIENT
|
|
// Cmd_AddCommand ("ftp", CL_FTP_f);
|
|
//#endif
|
|
|
|
Cmd_AddCommand ("changing", CL_Changing_f);
|
|
Cmd_AddCommand ("disconnect", CL_Disconnect_f);
|
|
Cmd_AddCommand ("record", CL_Record_f);
|
|
Cmd_AddCommand ("rerecord", CL_ReRecord_f);
|
|
Cmd_AddCommand ("stop", CL_Stop_f);
|
|
Cmd_AddCommand ("playdemo", CL_PlayDemo_f);
|
|
Cmd_AddCommand ("qtvplay", CL_QTVPlay_f);
|
|
Cmd_AddCommand ("qtvlist", CL_QTVList_f);
|
|
Cmd_AddCommand ("qtvdemos", CL_QTVDemos_f);
|
|
Cmd_AddCommand ("demo_jump", CL_DemoJump_f);
|
|
Cmd_AddCommand ("timedemo", CL_TimeDemo_f);
|
|
|
|
Cmd_AddCommand ("showpic", SCR_ShowPic_Script_f);
|
|
|
|
Cmd_AddCommand ("startdemos", CL_Startdemos_f);
|
|
Cmd_AddCommand ("demos", CL_Demos_f);
|
|
Cmd_AddCommand ("stopdemo", CL_Stopdemo_f);
|
|
|
|
Cmd_AddCommand ("skins", Skin_Skins_f);
|
|
Cmd_AddCommand ("allskins", Skin_AllSkins_f);
|
|
|
|
Cmd_AddCommand ("quit", CL_Quit_f);
|
|
|
|
Cmd_AddCommand ("connect", CL_Connect_f);
|
|
#ifdef TCPCONNECT
|
|
Cmd_AddCommand ("tcpconnect", CL_TCPConnect_f);
|
|
#endif
|
|
#ifdef IRCCONNECT
|
|
Cmd_AddCommand ("ircconnect", CL_IRCConnect_f);
|
|
#endif
|
|
#ifdef NQPROT
|
|
Cmd_AddCommand ("nqconnect", CLNQ_Connect_f);
|
|
#endif
|
|
Cmd_AddCommand ("reconnect", CL_Reconnect_f);
|
|
Cmd_AddCommand ("join", CL_Join_f);
|
|
Cmd_AddCommand ("observe", CL_Observe_f);
|
|
|
|
Cmd_AddCommand ("rcon", CL_Rcon_f);
|
|
Cmd_AddCommand ("packet", CL_Packet_f);
|
|
Cmd_AddCommand ("user", CL_User_f);
|
|
Cmd_AddCommand ("users", CL_Users_f);
|
|
|
|
Cmd_AddCommand ("setinfo", CL_SetInfo_f);
|
|
Cmd_AddCommand ("fullinfo", CL_FullInfo_f);
|
|
Cmd_AddCommand ("fullserverinfo", CL_FullServerinfo_f);
|
|
|
|
Cmd_AddCommand ("color", CL_Color_f);
|
|
Cmd_AddCommand ("download", CL_Download_f);
|
|
Cmd_AddCommand ("dlsize", CL_DownloadSize_f);
|
|
|
|
Cmd_AddCommand ("nextul", CL_NextUpload);
|
|
Cmd_AddCommand ("stopul", CL_StopUpload);
|
|
|
|
Cmd_AddCommand ("skipdl", CL_SkipDownload_f);
|
|
Cmd_AddCommand ("finishdl", CL_FinishDownload_f);
|
|
|
|
//
|
|
// forward to server commands
|
|
//
|
|
Cmd_AddCommand ("god", NULL); //cheats
|
|
Cmd_AddCommand ("give", NULL);
|
|
Cmd_AddCommand ("noclip", NULL);
|
|
Cmd_AddCommand ("notarget", NULL);
|
|
Cmd_AddCommand ("fly", NULL);
|
|
Cmd_AddCommand ("setpos", NULL);
|
|
|
|
Cmd_AddCommand ("topten", NULL);
|
|
|
|
Cmd_AddCommand ("fog", CL_Fog_f);
|
|
Cmd_AddCommand ("kill", NULL);
|
|
Cmd_AddCommand ("pause", NULL);
|
|
Cmd_AddCommand ("say", CL_Say_f);
|
|
Cmd_AddCommand ("me", CL_SayMe_f);
|
|
Cmd_AddCommand ("sayone", CL_Say_f);
|
|
Cmd_AddCommand ("say_team", CL_SayTeam_f);
|
|
#ifdef CLIENTONLY
|
|
Cmd_AddCommand ("serverinfo", NULL);
|
|
#else
|
|
Cmd_AddCommand ("serverinfo", CL_ServerInfo_f);
|
|
#endif
|
|
|
|
Cmd_AddCommand ("skygroup", CL_Skygroup_f);
|
|
//
|
|
// Windows commands
|
|
//
|
|
#ifdef _WINDOWS
|
|
Cmd_AddCommand ("windows", CL_Windows_f);
|
|
#endif
|
|
|
|
Ignore_Init();
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
Host_EndGame
|
|
|
|
Call this to drop to a console without exiting the qwcl
|
|
================
|
|
*/
|
|
void VARGS Host_EndGame (char *message, ...)
|
|
{
|
|
va_list argptr;
|
|
char string[1024];
|
|
|
|
SCR_EndLoadingPlaque();
|
|
|
|
va_start (argptr,message);
|
|
vsnprintf (string,sizeof(string)-1, message,argptr);
|
|
va_end (argptr);
|
|
Con_TPrintf (TLC_CLIENTCON_ERROR_ENDGAME, string);
|
|
Con_TPrintf (TL_NL);
|
|
|
|
SCR_EndLoadingPlaque();
|
|
|
|
CL_Disconnect ();
|
|
|
|
SV_UnspawnServer();
|
|
|
|
Cvar_Set(&cl_shownet, "0");
|
|
|
|
longjmp (host_abort, 1);
|
|
}
|
|
|
|
/*
|
|
================
|
|
Host_Error
|
|
|
|
This shuts down the client and exits qwcl
|
|
================
|
|
*/
|
|
void VARGS Host_Error (char *error, ...)
|
|
{
|
|
va_list argptr;
|
|
char string[1024];
|
|
static qboolean inerror = false;
|
|
|
|
if (inerror)
|
|
Sys_Error ("Host_Error: recursively entered");
|
|
inerror = true;
|
|
|
|
va_start (argptr,error);
|
|
vsnprintf (string,sizeof(string)-1, error,argptr);
|
|
va_end (argptr);
|
|
Con_TPrintf (TLC_HOSTFATALERROR, string);
|
|
|
|
CL_Disconnect ();
|
|
cls.demonum = -1;
|
|
|
|
inerror = false;
|
|
|
|
// FIXME
|
|
Sys_Error ("Host_Error: %s\n",string);
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
Host_WriteConfiguration
|
|
|
|
Writes key bindings and archived cvars to config.cfg
|
|
===============
|
|
*/
|
|
void Host_WriteConfiguration (void)
|
|
{
|
|
vfsfile_t *f;
|
|
char savename[MAX_OSPATH];
|
|
char sysname[MAX_OSPATH];
|
|
|
|
if (host_initialized && cfg_save_name.string && *cfg_save_name.string)
|
|
{
|
|
if (strchr(cfg_save_name.string, '.'))
|
|
{
|
|
Con_TPrintf (TLC_CONFIGCFG_WRITEFAILED);
|
|
return;
|
|
}
|
|
|
|
Q_snprintfz(savename, sizeof(savename), "%s.cfg", cfg_save_name.string);
|
|
|
|
f = FS_OpenVFS(savename, "wb", FS_GAMEONLY);
|
|
if (!f)
|
|
{
|
|
Con_TPrintf (TLC_CONFIGCFG_WRITEFAILED);
|
|
return;
|
|
}
|
|
|
|
Key_WriteBindings (f);
|
|
Cvar_WriteVariables (f, false);
|
|
|
|
VFS_CLOSE (f);
|
|
|
|
FS_NativePath(savename, FS_GAMEONLY, sysname, sizeof(sysname));
|
|
Con_Printf("Wrote %s\n", savename);
|
|
}
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
|
|
#if 0
|
|
/*
|
|
==================
|
|
Host_SimulationTime
|
|
|
|
This determines if enough time has passed to run a simulation frame
|
|
==================
|
|
*/
|
|
qboolean Host_SimulationTime(float time)
|
|
{
|
|
float fps;
|
|
|
|
if (oldrealtime > realtime)
|
|
oldrealtime = 0;
|
|
|
|
if (cl_maxfps.value)
|
|
fps = max(30.0, min(cl_maxfps.value, 72.0));
|
|
else
|
|
fps = max(30.0, min(rate.value/80.0, 72.0));
|
|
|
|
if (!cls.timedemo && (realtime + time) - oldrealtime < 1.0/fps)
|
|
return false; // framerate is too high
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
==================
|
|
Host_Frame
|
|
|
|
Runs all active servers
|
|
==================
|
|
*/
|
|
extern cvar_t cl_netfps;
|
|
extern cvar_t cl_sparemsec;
|
|
|
|
int nopacketcount;
|
|
void SNDDMA_SetUnderWater(qboolean underwater);
|
|
double Host_Frame (double time)
|
|
{
|
|
static double time1 = 0;
|
|
static double time2 = 0;
|
|
static double time3 = 0;
|
|
int pass1, pass2, pass3;
|
|
// float fps;
|
|
double realframetime, newrealtime;
|
|
static double spare;
|
|
float maxfps;
|
|
qboolean maxfpsignoreserver;
|
|
qboolean idle;
|
|
|
|
RSpeedLocals();
|
|
|
|
if (setjmp (host_abort) )
|
|
{
|
|
return 0; // something bad happened, or the server disconnected
|
|
}
|
|
|
|
newrealtime = Media_TweekCaptureFrameTime(realtime, time);
|
|
|
|
realframetime = time = newrealtime - realtime;
|
|
realtime = newrealtime;
|
|
|
|
if (oldrealtime > realtime)
|
|
oldrealtime = 0;
|
|
|
|
// if (cls.demoplayback && cl_demospeed.value>0)
|
|
// realframetime *= cl_demospeed.value; // this probably screws up other timings
|
|
|
|
if (cl.gamespeed<0.1)
|
|
cl.gamespeed = 1;
|
|
time *= cl.gamespeed;
|
|
|
|
#ifdef WEBCLIENT
|
|
// FTP_ClientThink();
|
|
HTTP_CL_Think();
|
|
#endif
|
|
|
|
#ifdef PLUGINS
|
|
Plug_Tick();
|
|
#endif
|
|
|
|
if (cl.paused)
|
|
cl.gametimemark += time;
|
|
|
|
idle = (cls.state == ca_disconnected) ||
|
|
#ifdef VM_UI
|
|
UI_MenuState() != 0 ||
|
|
#endif
|
|
key_dest == key_menu ||
|
|
key_dest == key_editor ||
|
|
cl.paused;
|
|
// TODO: check if minimized or unfocused
|
|
|
|
if (idle && cl_idlefps.value > 0)
|
|
{
|
|
double idlesec = 1.0 / cl_idlefps.value;
|
|
if (idlesec > 0.1)
|
|
idlesec = 0.1; // limit to at least 10 fps
|
|
if ((realtime - oldrealtime) < idlesec)
|
|
{
|
|
#ifndef CLIENTONLY
|
|
if (sv.state)
|
|
{
|
|
RSpeedRemark();
|
|
SV_Frame();
|
|
RSpeedEnd(RSPEED_SERVER);
|
|
}
|
|
#endif
|
|
return idlesec - (realtime - oldrealtime);
|
|
}
|
|
}
|
|
|
|
/*
|
|
if (cl_maxfps.value)
|
|
fps = cl_maxfps.value;//max(30.0, min(cl_maxfps.value, 72.0));
|
|
else
|
|
fps = max(30.0, min(rate.value/80.0, 72.0));
|
|
|
|
if (!cls.timedemo && realtime - oldrealtime < 1.0/fps)
|
|
return; // framerate is too high
|
|
|
|
*/
|
|
Mod_Think(); //think even on idle (which means small walls and a fast cpu can get more surfaces done.
|
|
|
|
if ((cl_netfps.value>0 || cls.demoplayback || cl_threadedphysics.ival))
|
|
{ //limit the fps freely, and expect the netfps to cope.
|
|
maxfpsignoreserver = true;
|
|
maxfps = cl_maxfps.ival;
|
|
}
|
|
else
|
|
{
|
|
maxfpsignoreserver = false;
|
|
maxfps = (cl_maxfps.ival>0||cls.protocol!=CP_QUAKEWORLD)?cl_maxfps.value:((cl_netfps.value>0)?cl_netfps.value:cls.maxfps);
|
|
/*gets buggy at times longer than 250ms (and 0/negative, obviously)*/
|
|
if (maxfps < 4)
|
|
maxfps = 4;
|
|
}
|
|
|
|
if (maxfps > 0
|
|
#if !defined(NOMEDIA)
|
|
&& Media_Capturing() != 2
|
|
#endif
|
|
)
|
|
{
|
|
realtime += spare/1000; //don't use it all!
|
|
spare = CL_FilterTime((realtime - oldrealtime)*1000, maxfps, maxfpsignoreserver);
|
|
if (!spare)
|
|
return cl_yieldcpu.ival ? (1.0 / maxfps - (realtime - oldrealtime)) : 0;
|
|
if (spare < 0 || cls.state < ca_onserver)
|
|
spare = 0; //uncapped.
|
|
if (spare > cl_sparemsec.ival)
|
|
spare = cl_sparemsec.ival;
|
|
|
|
realtime -= spare/1000; //don't use it all!
|
|
}
|
|
else
|
|
spare = 0;
|
|
|
|
host_frametime = (realtime - oldrealtime)*cl.gamespeed;
|
|
if (!cl.paused)
|
|
{
|
|
cl.matchgametime += host_frametime;
|
|
}
|
|
oldrealtime = realtime;
|
|
|
|
CL_ProgressDemoTime();
|
|
|
|
|
|
#if defined(Q2CLIENT)
|
|
if (cls.protocol == CP_QUAKE2)
|
|
cl.time += host_frametime;
|
|
#endif
|
|
|
|
|
|
// if (host_frametime > 0.2)
|
|
// host_frametime = 0.2;
|
|
|
|
// get new key events
|
|
Sys_SendKeyEvents ();
|
|
|
|
// allow mice or other external controllers to add commands
|
|
IN_Commands ();
|
|
|
|
// process console commands
|
|
Cbuf_Execute ();
|
|
|
|
#ifndef CLIENTONLY
|
|
if (isDedicated) //someone changed it.
|
|
return 0;
|
|
#endif
|
|
|
|
cls.framecount++;
|
|
|
|
RSpeedRemark();
|
|
|
|
CL_UseIndepPhysics(!!cl_threadedphysics.ival);
|
|
|
|
CL_AllowIndependantSendCmd(false);
|
|
|
|
// fetch results from server
|
|
CL_ReadPackets ();
|
|
|
|
// send intentions now
|
|
// resend a connection request if necessary
|
|
if (cls.state == ca_disconnected)
|
|
{
|
|
IN_Move(NULL, 0);
|
|
CL_CheckForResend ();
|
|
}
|
|
else
|
|
{
|
|
CL_SendCmd (cl.gamespeed?host_frametime/cl.gamespeed:host_frametime, true);
|
|
|
|
if (cls.state == ca_onserver && cl.validsequence && cl.worldmodel)
|
|
{ // first update is the final signon stage
|
|
CL_MakeActive("QuakeWorld");
|
|
}
|
|
}
|
|
CL_AllowIndependantSendCmd(true);
|
|
|
|
RSpeedEnd(RSPEED_PROTOCOL);
|
|
|
|
#ifndef CLIENTONLY
|
|
if (sv.state)
|
|
{
|
|
float ohft = host_frametime;
|
|
RSpeedRemark();
|
|
SV_Frame();
|
|
RSpeedEnd(RSPEED_SERVER);
|
|
host_frametime = ohft;
|
|
if (cls.protocol != CP_QUAKE3 && cls.protocol != CP_QUAKE2)
|
|
CL_ReadPackets (); //q3's cgame cannot cope with input commands with the same time as the most recent snapshot value
|
|
}
|
|
#endif
|
|
CL_CalcClientTime();
|
|
|
|
// update video
|
|
if (host_speeds.ival)
|
|
time1 = Sys_DoubleTime ();
|
|
|
|
if (SCR_UpdateScreen)
|
|
{
|
|
extern mleaf_t *r_viewleaf;
|
|
extern cvar_t scr_chatmodecvar;
|
|
|
|
if (scr_chatmodecvar.ival && !cl.intermission)
|
|
scr_chatmode = (cl.spectator&&cl.splitclients<2&&cls.state == ca_active)?2:1;
|
|
else
|
|
scr_chatmode = 0;
|
|
|
|
SCR_UpdateScreen ();
|
|
if (cls.state >= ca_active && r_viewleaf)
|
|
S_SetUnderWater(r_viewleaf->contents <= Q1CONTENTS_WATER);
|
|
else
|
|
S_SetUnderWater(false);
|
|
}
|
|
|
|
if (host_speeds.ival)
|
|
time2 = Sys_DoubleTime ();
|
|
|
|
// update audio
|
|
#ifdef CSQC_DAT
|
|
if (!CSQC_SettingListener())
|
|
#endif
|
|
{
|
|
if (cls.state == ca_active)
|
|
{
|
|
if (cls.protocol != CP_QUAKE3)
|
|
S_UpdateListener (r_origin, vpn, vright, vup);
|
|
}
|
|
else
|
|
S_UpdateListener (vec3_origin, vec3_origin, vec3_origin, vec3_origin);
|
|
|
|
S_Update ();
|
|
}
|
|
|
|
CDAudio_Update();
|
|
|
|
if (host_speeds.ival)
|
|
{
|
|
pass1 = (time1 - time3)*1000;
|
|
time3 = Sys_DoubleTime ();
|
|
pass2 = (time2 - time1)*1000;
|
|
pass3 = (time3 - time2)*1000;
|
|
Con_TPrintf (TLC_HOSTSPEEDSOUTPUT,
|
|
pass1+pass2+pass3, pass1, pass2, pass3);
|
|
}
|
|
|
|
|
|
IN_Commands ();
|
|
|
|
// process console commands
|
|
Cbuf_Execute ();
|
|
|
|
CL_RequestNextDownload();
|
|
|
|
|
|
CL_QTVPoll();
|
|
|
|
TP_UpdateAutoStatus();
|
|
|
|
fps_count++;
|
|
host_framecount++;
|
|
return 0;
|
|
}
|
|
|
|
static void simple_crypt(char *buf, int len)
|
|
{
|
|
if (!(*buf & 128))
|
|
return;
|
|
while (len--)
|
|
*buf++ ^= 0xff;
|
|
}
|
|
|
|
void Host_FixupModelNames(void)
|
|
{
|
|
simple_crypt(emodel_name, sizeof(emodel_name) - 1);
|
|
simple_crypt(pmodel_name, sizeof(pmodel_name) - 1);
|
|
simple_crypt(prespawn_name, sizeof(prespawn_name) - 1);
|
|
simple_crypt(modellist_name, sizeof(modellist_name) - 1);
|
|
simple_crypt(soundlist_name, sizeof(soundlist_name) - 1);
|
|
}
|
|
|
|
|
|
|
|
#ifdef Q3CLIENT
|
|
void CL_ReadCDKey(void)
|
|
{ //q3 cdkey
|
|
//you don't need one, just use a server without sv_strictauth set to 0.
|
|
char *buffer;
|
|
buffer = COM_LoadTempFile("q3key");
|
|
if (buffer) //a cdkey is meant to be 16 chars
|
|
{
|
|
cvar_t *var;
|
|
char *chr;
|
|
for (chr = buffer; *chr; chr++)
|
|
{
|
|
if (*(unsigned char*)chr < ' ')
|
|
{
|
|
*chr = '\0'; //don't get more than one line.
|
|
break;
|
|
}
|
|
}
|
|
var = Cvar_Get("cl_cdkey", buffer, CVAR_LATCH|CVAR_NOUNSAFEEXPAND, "Q3 compatability");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
//============================================================================
|
|
|
|
|
|
void CL_StartCinematicOrMenu(void)
|
|
{
|
|
//start up the ui now we have a renderer
|
|
#ifdef VM_UI
|
|
UI_Start();
|
|
#endif
|
|
|
|
Con_TPrintf (TLC_QUAKEWORLD_INITED, fs_gamename.string);
|
|
|
|
//there might be some console command or somesuch waiting for the renderer to begin (demos or map command or whatever all need model support).
|
|
realtime+=1;
|
|
Cbuf_Execute (); //server may have been waiting for the renderer
|
|
|
|
//and any startup cinematics
|
|
#ifndef NOMEDIA
|
|
if (!cls.demoinfile && !cls.state && !Media_PlayingFullScreen())
|
|
{
|
|
int ol_depth;
|
|
int idcin_depth;
|
|
int idroq_depth;
|
|
|
|
idcin_depth = COM_FDepthFile("video/idlog.cin", true); //q2
|
|
idroq_depth = COM_FDepthFile("video/idlogo.roq", true); //q2
|
|
ol_depth = COM_FDepthFile("video/openinglogos.roq", true); //jk2
|
|
|
|
if (ol_depth != 0x7fffffff && (ol_depth <= idroq_depth || ol_depth <= idcin_depth))
|
|
Media_PlayFilm("video/openinglogos.roq");
|
|
else if (idroq_depth != 0x7fffffff && idroq_depth <= idcin_depth)
|
|
Media_PlayFilm("video/idlogo.roq");
|
|
else if (idcin_depth != 0x7fffffff)
|
|
Media_PlayFilm("video/idlog.cin");
|
|
}
|
|
#endif
|
|
|
|
if (!cls.demoinfile && !*cls.servername && !Media_Playing())
|
|
{
|
|
#ifndef CLIENTONLY
|
|
if (!sv.state)
|
|
#endif
|
|
{
|
|
if (qrenderer > QR_NONE)
|
|
M_ToggleMenu_f();
|
|
//Con_ForceActiveNow();
|
|
}
|
|
}
|
|
}
|
|
|
|
//note that this does NOT include commandline.
|
|
void CL_ExecInitialConfigs(void)
|
|
{
|
|
int qrc, hrc, def, i;
|
|
|
|
Cbuf_AddText ("cl_warncmd 0\n", RESTRICT_LOCAL);
|
|
|
|
//who should we imitate?
|
|
qrc = COM_FDepthFile("quake.rc", true); //q1
|
|
hrc = COM_FDepthFile("hexen.rc", true); //h2
|
|
def = COM_FDepthFile("default.cfg", true); //q2/q3
|
|
|
|
if (qrc <= def && qrc <= hrc && qrc!=0x7fffffff)
|
|
Cbuf_AddText ("exec quake.rc\n", RESTRICT_LOCAL);
|
|
else if (hrc <= def && hrc!=0x7fffffff)
|
|
Cbuf_AddText ("exec hexen.rc\n", RESTRICT_LOCAL);
|
|
else
|
|
{ //they didn't give us an rc file!
|
|
Cbuf_AddText ("bind ~ toggleconsole\n", RESTRICT_LOCAL); //we expect default.cfg to not exist. :(
|
|
Cbuf_AddText ("exec default.cfg\n", RESTRICT_LOCAL);
|
|
if (COM_FCheckExists ("config.cfg"))
|
|
Cbuf_AddText ("exec config.cfg\n", RESTRICT_LOCAL);
|
|
if (COM_FCheckExists ("q3config.cfg"))
|
|
Cbuf_AddText ("exec q3config.cfg\n", RESTRICT_LOCAL);
|
|
Cbuf_AddText ("exec autoexec.cfg\n", RESTRICT_LOCAL);
|
|
}
|
|
Cbuf_AddText ("exec fte.cfg\n", RESTRICT_LOCAL);
|
|
|
|
if (COM_FCheckExists ("frontend.cfg"))
|
|
Cbuf_AddText ("exec frontend.cfg\n", RESTRICT_LOCAL);
|
|
Cbuf_AddText ("cl_warncmd 1\n", RESTRICT_LOCAL); //and then it's allowed to start moaning.
|
|
|
|
{
|
|
extern cvar_t com_parseutf8;
|
|
com_parseutf8.ival = com_parseutf8.value;
|
|
}
|
|
|
|
Cbuf_Execute (); //if the server initialisation causes a problem, give it a place to abort to
|
|
|
|
|
|
//assuming they didn't use any waits in their config (fools)
|
|
//the configs should be fully loaded.
|
|
//so convert the backwards compable commandline parameters in cvar sets.
|
|
|
|
if (COM_CheckParm ("-window") || COM_CheckParm ("-startwindowed"))
|
|
Cvar_Set(Cvar_FindVar("vid_fullscreen"), "0");
|
|
if (COM_CheckParm ("-fullscreen"))
|
|
Cvar_Set(Cvar_FindVar("vid_fullscreen"), "1");
|
|
|
|
if ((i = COM_CheckParm ("-width"))) //width on it's own also sets height
|
|
{
|
|
Cvar_Set(Cvar_FindVar("vid_width"), com_argv[i+1]);
|
|
Cvar_SetValue(Cvar_FindVar("vid_height"), (atoi(com_argv[i+1])/4)*3);
|
|
}
|
|
if ((i = COM_CheckParm ("-height")))
|
|
Cvar_Set(Cvar_FindVar("vid_height"), com_argv[i+1]);
|
|
|
|
if ((i = COM_CheckParm ("-conwidth"))) //width on it's own also sets height
|
|
{
|
|
Cvar_Set(Cvar_FindVar("vid_conwidth"), com_argv[i+1]);
|
|
Cvar_SetValue(Cvar_FindVar("vid_conheight"), (atoi(com_argv[i+1])/4)*3);
|
|
}
|
|
if ((i = COM_CheckParm ("-conheight")))
|
|
Cvar_Set(Cvar_FindVar("vid_conheight"), com_argv[i+1]);
|
|
|
|
if ((i = COM_CheckParm ("-bpp")))
|
|
Cvar_Set(Cvar_FindVar("vid_bpp"), com_argv[i+1]);
|
|
|
|
if (COM_CheckParm ("-current"))
|
|
Cvar_Set(Cvar_FindVar("vid_desktopsettings"), "1");
|
|
// Cbuf_Execute (); //if the server initialisation causes a problem, give it a place to abort to
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
====================
|
|
Host_Init
|
|
====================
|
|
*/
|
|
void Host_Init (quakeparms_t *parms)
|
|
{
|
|
extern cvar_t com_parseutf8;
|
|
com_parseutf8.ival = 1; //enable utf8 parsing even before cvars are registered.
|
|
|
|
COM_InitArgv (parms->argc, parms->argv);
|
|
|
|
if (setjmp (host_abort) )
|
|
Sys_Error("Host_Init: An error occured. Try the -condebug commandline parameter\n");
|
|
|
|
if (COM_CheckParm ("-minmemory"))
|
|
parms->memsize = MINIMUM_MEMORY;
|
|
|
|
host_parms = *parms;
|
|
|
|
if (parms->memsize < MINIMUM_MEMORY)
|
|
Sys_Error ("Only %4.1f megs of memory reported, can't execute game", parms->memsize / (float)0x100000);
|
|
|
|
Cvar_Init();
|
|
Memory_Init (parms->membase, parms->memsize);
|
|
|
|
/*memory is working, its safe to printf*/
|
|
Con_Init ();
|
|
|
|
Sys_Init();
|
|
|
|
COM_ParsePlusSets();
|
|
Cbuf_Init ();
|
|
Cmd_Init ();
|
|
V_Init ();
|
|
COM_Init ();
|
|
#ifdef Q2BSPS
|
|
CM_Init();
|
|
#endif
|
|
Host_FixupModelNames();
|
|
|
|
NET_Init ();
|
|
NET_InitClient ();
|
|
Netchan_Init ();
|
|
Renderer_Init();
|
|
|
|
// W_LoadWadFile ("gfx.wad");
|
|
Key_Init ();
|
|
M_Init ();
|
|
IN_Init ();
|
|
S_Init ();
|
|
cls.state = ca_disconnected;
|
|
CDAudio_Init ();
|
|
Sbar_Init ();
|
|
CL_Init ();
|
|
#if defined(CSQC_DAT) || defined(MENU_DAT)
|
|
PF_Common_RegisterCvars();
|
|
#endif
|
|
|
|
TranslateInit();
|
|
#ifndef CLIENTONLY
|
|
SV_Init(parms);
|
|
#endif
|
|
#ifdef TEXTEDITOR
|
|
Editor_Init();
|
|
#endif
|
|
|
|
#ifdef PLUGINS
|
|
Plug_Init();
|
|
#endif
|
|
#ifdef VM_UI
|
|
UI_Init();
|
|
#endif
|
|
|
|
#ifdef CL_MASTER
|
|
Master_SetupSockets();
|
|
#endif
|
|
|
|
#ifdef Q3CLIENT
|
|
CL_ReadCDKey();
|
|
#endif
|
|
|
|
// Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
|
|
//Con_TPrintf (TL_HEAPSIZE, parms->memsize/ (1024*1024.0));
|
|
|
|
Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
|
|
host_hunklevel = Hunk_LowMark ();
|
|
|
|
R_SetRenderer(NULL);//set the renderer stuff to unset...
|
|
|
|
host_initialized = true;
|
|
|
|
Sys_SendKeyEvents();
|
|
|
|
|
|
//the engine is technically initialised at this point, except for the renderer. now we exec configs and bring up the renderer
|
|
//anything that needs models cannot be run yet, but it should be safe to allow console commands etc.
|
|
//if we get a map command, we'll just stick it on the end of the console command buffer.
|
|
|
|
Con_History_Load();
|
|
|
|
CL_ExecInitialConfigs();
|
|
|
|
if (CL_CheckBootDownloads())
|
|
{
|
|
Cmd_StuffCmds();
|
|
Cbuf_Execute ();
|
|
}
|
|
|
|
Con_TPrintf (TL_NL);
|
|
Con_Printf ("%s", version_string());
|
|
Con_TPrintf (TL_NL);
|
|
|
|
Con_DPrintf("This program is free software; you can redistribute it and/or "
|
|
"modify it under the terms of the GNU General Public License "
|
|
"as published by the Free Software Foundation; either version 2 "
|
|
"of the License, or (at your option) any later version."
|
|
"\n"
|
|
"This program is distributed in the hope that it will be useful, "
|
|
"but WITHOUT ANY WARRANTY; without even the implied warranty of "
|
|
"MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. "
|
|
"\n"
|
|
"See the GNU General Public License for more details.\n");
|
|
|
|
Renderer_Start();
|
|
|
|
CL_StartCinematicOrMenu();
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Host_Shutdown
|
|
|
|
FIXME: this is a callback from Sys_Quit and Sys_Error. It would be better
|
|
to run quit through here before the final handoff to the sys code.
|
|
===============
|
|
*/
|
|
void Host_Shutdown(void)
|
|
{
|
|
if (!host_initialized)
|
|
{
|
|
Sys_Printf ("recursive shutdown\n");
|
|
return;
|
|
}
|
|
host_initialized = false;
|
|
|
|
Plug_Shutdown();
|
|
|
|
//disconnect server/client/etc
|
|
CL_Disconnect_f();
|
|
|
|
#ifdef VM_UI
|
|
UI_Stop();
|
|
#endif
|
|
|
|
// Host_WriteConfiguration ();
|
|
|
|
CDAudio_Shutdown ();
|
|
S_Shutdown();
|
|
IN_Shutdown ();
|
|
R_ShutdownRenderer();
|
|
#ifdef CL_MASTER
|
|
MasterInfo_Shutdown();
|
|
#endif
|
|
CL_FreeDlights();
|
|
M_Shutdown();
|
|
#ifndef CLIENTONLY
|
|
SV_Shutdown();
|
|
#else
|
|
NET_Shutdown ();
|
|
#endif
|
|
|
|
Cvar_Shutdown();
|
|
Validation_FlushFileList();
|
|
|
|
Cmd_Shutdown();
|
|
Key_Unbindall_f();
|
|
Con_Shutdown();
|
|
Memory_DeInit();
|
|
|
|
#ifndef CLIENTONLY
|
|
memset(&sv, 0, sizeof(sv));
|
|
memset(&svs, 0, sizeof(svs));
|
|
#endif
|
|
Sys_Shutdown();
|
|
|
|
FS_Shutdown();
|
|
}
|
|
|
|
#ifdef CLIENTONLY
|
|
void SV_EndRedirect (void)
|
|
{
|
|
}
|
|
#endif
|