fteqw/engine/client/resource.h
Spoike 7f6c2054d9 threaded loading code and associated/extensive tweaks.
unified image loading code a little between renderers.
support switching worldmodel in csqc. also associated bugfixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4758 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-10-05 20:04:11 +00:00

19 lines
548 B
C

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by winquake.rc
//
#define IDC_STATIC -1
#define IDI_ICON1 1
#define IDI_ICON2 2
#define IDI_ICON3 3
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 123
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1005
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif