4c2066601a
Fixed up the -netquake / -spasm / -fitz args slightly, should actually be usable now. sv_mintic 0 is now treated as 0.013 when using nqplayerphysics, to try to make it smoother for nq clients. Preparing for astc's volume formats. Mostly for completeness, I was bored. Disabled for now because nothing supports them anyway. Fix broken mousewheel in SDL2 builds. Fix configs not getting loaded following initial downloads in the web port/etc. Make the near-cloud layer of q1 scrolling sky fully opaque by default (like vanilla). Sky fog now ignores depth, treating it as an infinite distance. Fix turbs not responding to fog. r_fullbright no longer needs vid_reload to take effect (and more efficient now). Tweaked the audio code to use an format enum instead of byte width, just with the same values still, primarily to clean up loaders that deal with S32 vs F32, or U8 vs S8. Added a cvar to control whether to use threads for the qcgc. Still disabled by default but no longer requires engine recompiles to enable! git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5683 fc73d0e0-1445-4013-8a0c-d673dee63da5
1070 lines
28 KiB
C
1070 lines
28 KiB
C
#include "quakedef.h"
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#include <SDL.h>
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#if SDL_VERSION_ATLEAST(2,0,6) && defined(VKQUAKE)
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#include <SDL_vulkan.h>
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#include "../vk/vkrenderer.h"
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#endif
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#if SDL_MAJOR_VERSION >=2
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SDL_Window *sdlwindow;
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#else
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extern SDL_Surface *sdlsurf;
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#endif
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qboolean mouseactive;
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extern qboolean mouseusedforgui;
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extern qboolean vid_isfullscreen;
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#if SDL_MAJOR_VERSION > 1 || (SDL_MAJOR_VERSION == 1 && SDL_MINOR_VERSION >= 3)
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#define HAVE_SDL_TEXTINPUT
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cvar_t sys_osk = CVARD("sys_osk", "1", "Enables support for text input. This will be ignored when the console has focus, but gamecode may end up with composition boxes appearing.");
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#endif
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void IN_ActivateMouse(void)
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{
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if (mouseactive)
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return;
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mouseactive = true;
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SDL_ShowCursor(0);
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#if SDL_MAJOR_VERSION >= 2
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SDL_SetRelativeMouseMode(true);
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SDL_SetWindowGrab(sdlwindow, true);
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#else
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SDL_WM_GrabInput(SDL_GRAB_ON);
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#endif
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}
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void IN_DeactivateMouse(void)
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{
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if (!mouseactive)
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return;
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mouseactive = false;
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SDL_ShowCursor(1);
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#if SDL_MAJOR_VERSION >= 2
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SDL_SetRelativeMouseMode(false);
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SDL_SetWindowGrab(sdlwindow, false);
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#else
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SDL_WM_GrabInput(SDL_GRAB_OFF);
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#endif
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}
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#if SDL_MAJOR_VERSION >= 2
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#define MAX_FINGERS 16 //zomg! mutant!
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static struct sdlfinger_s
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{
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qboolean active;
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SDL_TouchID tid;
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SDL_FingerID fid;
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} sdlfinger[MAX_FINGERS];
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//sanitizes sdl fingers into touch events that our engine can eat.
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//we don't really deal with different devices, we just munge the lot into a single thing (allowing fingers to be tracked, at least if splitscreen isn't active).
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static uint32_t SDL_GiveFinger(SDL_TouchID tid, SDL_FingerID fid, qboolean fingerraised)
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{
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uint32_t f;
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for (f = 0; f < countof(sdlfinger); f++)
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{
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if (sdlfinger[f].active)
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{
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if (sdlfinger[f].tid == tid && sdlfinger[f].fid == fid)
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{
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sdlfinger[f].active = !fingerraised;
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return f;
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}
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}
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}
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for (f = 0; f < countof(sdlfinger); f++)
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{
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if (!sdlfinger[f].active)
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{
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sdlfinger[f].active = !fingerraised;
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sdlfinger[f].tid = tid;
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sdlfinger[f].fid = fid;
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return f;
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}
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}
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return f;
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}
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#endif
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#if SDL_MAJOR_VERSION >= 2
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#define MAX_JOYSTICKS 4
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static struct sdljoy_s
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{
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//fte doesn't distinguish between joysticks and controllers.
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//in sdl, controllers are some glorified version of joysticks apparently.
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char *devname;
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SDL_Joystick *joystick;
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SDL_GameController *controller;
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SDL_JoystickID id;
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unsigned int qdevid;
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} sdljoy[MAX_JOYSTICKS];
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//the enumid is the value for the open function rather than the working id.
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static unsigned int J_AllocateDevID(void)
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{
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unsigned int id = 0, j;
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for (j = 0; j < MAX_JOYSTICKS;)
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{
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if (sdljoy[j++].qdevid == id)
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{
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j = 0;
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id++;
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}
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}
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return id;
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}
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static void J_ControllerAdded(int enumid)
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{
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const char *cname;
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int i;
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for (i = 0; i < MAX_JOYSTICKS; i++)
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if (sdljoy[i].controller == NULL && sdljoy[i].joystick == NULL)
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break;
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if (i == MAX_JOYSTICKS)
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return;
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sdljoy[i].controller = SDL_GameControllerOpen(enumid);
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if (!sdljoy[i].controller)
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return;
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sdljoy[i].joystick = SDL_GameControllerGetJoystick(sdljoy[i].controller);
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sdljoy[i].id = SDL_JoystickInstanceID(sdljoy[i].joystick);
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cname = SDL_GameControllerName(sdljoy[i].controller);
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if (!cname)
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cname = "Unknown Controller";
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Con_Printf("Found new controller (%i): %s\n", i, cname);
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sdljoy[i].devname = Z_StrDup(cname);
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sdljoy[i].qdevid = DEVID_UNSET;
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}
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static void J_JoystickAdded(int enumid)
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{
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const char *cname;
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int i;
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for (i = 0; i < MAX_JOYSTICKS; i++)
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if (sdljoy[i].joystick == NULL && sdljoy[i].controller == NULL)
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break;
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if (i == MAX_JOYSTICKS)
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return;
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sdljoy[i].joystick = SDL_JoystickOpen(enumid);
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if (!sdljoy[i].joystick)
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return;
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sdljoy[i].id = SDL_JoystickInstanceID(sdljoy[i].joystick);
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cname = SDL_JoystickName(sdljoy[i].joystick);
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if (!cname)
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cname = "Unknown Joystick";
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Con_Printf("Found new joystick (%i): %s\n", i, cname);
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sdljoy[i].qdevid = DEVID_UNSET;
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}
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static struct sdljoy_s *J_DevId(SDL_JoystickID jid)
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{
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int i;
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for (i = 0; i < MAX_JOYSTICKS; i++)
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if (sdljoy[i].joystick && sdljoy[i].id == jid)
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return &sdljoy[i];
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return NULL;
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}
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static void J_ControllerAxis(SDL_JoystickID jid, int axis, int value)
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{ //FIXME: sdlaxis 4 and 5 should trigger K_GP_LEFT_TRIGGER and K_GP_RIGHT_TRIGGER
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int axismap[] = {
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// SDL_CONTROLLER_AXIS_LEFTX, SDL_CONTROLLER_AXIS_LEFTY, SDL_CONTROLLER_AXIS_RIGHTX,
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GPAXIS_LT_RIGHT, GPAXIS_LT_DOWN, GPAXIS_RT_RIGHT,
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// SDL_CONTROLLER_AXIS_RIGHTY, SDL_CONTROLLER_AXIS_TRIGGERLEFT,SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
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GPAXIS_RT_DOWN, GPAXIS_LT_TRIGGER, GPAXIS_RT_TRIGGER};
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struct sdljoy_s *joy = J_DevId(jid);
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if (joy && axis < sizeof(axismap)/sizeof(axismap[0]) && joy->qdevid != DEVID_UNSET)
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IN_JoystickAxisEvent(joy->qdevid, axismap[axis], value / 32767.0);
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}
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static void J_JoystickAxis(SDL_JoystickID jid, int axis, int value)
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{
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int axismap[] = {0,1,3,4,2,5};
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struct sdljoy_s *joy = J_DevId(jid);
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if (joy && axis < sizeof(axismap)/sizeof(axismap[0]) && joy->qdevid != DEVID_UNSET)
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IN_JoystickAxisEvent(joy->qdevid, axismap[axis], value / 32767.0);
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}
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//we don't do hats and balls and stuff.
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static void J_ControllerButton(SDL_JoystickID jid, int button, qboolean pressed)
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{
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//controllers have reliable button maps.
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//but that doesn't meant that fte has specific k_ names for those buttons, but the mapping should be reliable, at least until they get mapped to proper k_ values.
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int buttonmap[] =
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{
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K_GP_A, /*SDL_CONTROLLER_BUTTON_A*/
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K_GP_B, /*SDL_CONTROLLER_BUTTON_B*/
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K_GP_X, /*SDL_CONTROLLER_BUTTON_X*/
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K_GP_Y, /*SDL_CONTROLLER_BUTTON_Y*/
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K_GP_BACK, /*SDL_CONTROLLER_BUTTON_BACK*/
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K_GP_GUIDE, /*SDL_CONTROLLER_BUTTON_GUIDE*/
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K_GP_START, /*SDL_CONTROLLER_BUTTON_START*/
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K_GP_LEFT_THUMB, /*SDL_CONTROLLER_BUTTON_LEFTSTICK*/
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K_GP_RIGHT_THUMB, /*SDL_CONTROLLER_BUTTON_RIGHTSTICK*/
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K_GP_LEFT_SHOULDER, /*SDL_CONTROLLER_BUTTON_LEFTSHOULDER*/
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K_GP_RIGHT_SHOULDER, /*SDL_CONTROLLER_BUTTON_RIGHTSHOULDER*/
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K_GP_DPAD_UP, /*SDL_CONTROLLER_BUTTON_DPAD_UP*/
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K_GP_DPAD_DOWN, /*SDL_CONTROLLER_BUTTON_DPAD_DOWN*/
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K_GP_DPAD_LEFT, /*SDL_CONTROLLER_BUTTON_DPAD_LEFT*/
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K_GP_DPAD_RIGHT /*SDL_CONTROLLER_BUTTON_DPAD_RIGHT*/
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};
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struct sdljoy_s *joy = J_DevId(jid);
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if (joy && button < sizeof(buttonmap)/sizeof(buttonmap[0]))
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{
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if (joy->qdevid == DEVID_UNSET)
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{
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if (!pressed)
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return;
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joy->qdevid = J_AllocateDevID();
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}
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IN_KeyEvent(joy->qdevid, pressed, buttonmap[button], 0);
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}
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}
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static void J_JoystickButton(SDL_JoystickID jid, int button, qboolean pressed)
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{
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//generic joysticks have no specific mappings. they're really random like that.
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int buttonmap[] = {
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K_JOY1,
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K_JOY2,
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K_JOY3,
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K_JOY4,
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K_AUX1,
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K_AUX2,
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K_AUX3,
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K_AUX4,
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K_AUX5,
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K_AUX6,
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K_AUX7,
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K_AUX8,
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K_AUX9,
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K_AUX10,
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K_AUX11,
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K_AUX12,
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K_AUX13,
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K_AUX14,
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K_AUX15,
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K_AUX16,
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K_AUX17,
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K_AUX18,
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K_AUX19,
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K_AUX20,
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K_AUX21,
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K_AUX22,
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K_AUX23,
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K_AUX24,
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K_AUX25,
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K_AUX26,
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K_AUX27,
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K_AUX28,
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K_AUX29,
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K_AUX30,
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K_AUX31,
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K_AUX32
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};
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struct sdljoy_s *joy = J_DevId(jid);
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if (joy && button < sizeof(buttonmap)/sizeof(buttonmap[0]))
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{
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if (joy->qdevid == DEVID_UNSET)
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{
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if (!pressed)
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return;
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joy->qdevid = J_AllocateDevID();
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}
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IN_KeyEvent(joy->qdevid, pressed, buttonmap[button], 0);
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}
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}
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static void J_Kill(SDL_JoystickID jid, qboolean verbose)
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{
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int i;
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struct sdljoy_s *joy = J_DevId(jid);
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if (!joy)
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return;
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//make sure all the axis are nulled out, to avoid surprises.
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if (joy->qdevid != DEVID_UNSET)
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{
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for (i = 0; i < 6; i++)
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IN_JoystickAxisEvent(joy->qdevid, i, 0);
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if (joy->controller)
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{
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for (i = 0; i < 32; i++)
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J_ControllerButton(jid, i, false);
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}
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else
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{
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for (i = 0; i < 32; i++)
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J_JoystickButton(jid, i, false);
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}
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}
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if (joy->controller)
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{
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Con_Printf("Controller unplugged(%i): %s\n", (int)(joy - sdljoy), joy->devname);
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SDL_GameControllerClose(joy->controller);
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}
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else
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{
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Con_Printf("Joystick unplugged(%i): %s\n", (int)(joy - sdljoy), joy->devname);
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SDL_JoystickClose(joy->joystick);
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}
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joy->controller = NULL;
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joy->joystick = NULL;
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Z_Free(joy->devname);
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joy->devname = NULL;
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joy->qdevid = DEVID_UNSET;
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}
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static void J_KillAll(void)
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{
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int i;
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for (i = 0; i < MAX_JOYSTICKS; i++)
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J_Kill(sdljoy[i].id, false);
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}
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#endif
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#if SDL_MAJOR_VERSION >= 2
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//FIXME: switch to scancodes rather than keysyms
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//use SDL_GetKeyName(SDL_GetKeyFromScancode(quaketosdl[qkey])) for keybinds menu
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unsigned int MySDL_MapKey(SDL_Keycode sdlkey)
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{
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switch(sdlkey)
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{
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default: return 0;
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//any ascii chars can be mapped directly to keys, even if they're only ever accessed with shift etc... oh well.
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case SDLK_RETURN: return K_ENTER;
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case SDLK_ESCAPE: return K_ESCAPE;
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case SDLK_BACKSPACE: return K_BACKSPACE;
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case SDLK_TAB: return K_TAB;
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case SDLK_SPACE: return K_SPACE;
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case SDLK_EXCLAIM:
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case SDLK_QUOTEDBL:
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case SDLK_HASH:
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case SDLK_PERCENT:
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case SDLK_DOLLAR:
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case SDLK_AMPERSAND:
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case SDLK_QUOTE:
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case SDLK_LEFTPAREN:
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case SDLK_RIGHTPAREN:
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case SDLK_ASTERISK:
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case SDLK_PLUS:
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case SDLK_COMMA:
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case SDLK_MINUS:
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case SDLK_PERIOD:
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case SDLK_SLASH:
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case SDLK_0:
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case SDLK_1:
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case SDLK_2:
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case SDLK_3:
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case SDLK_4:
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case SDLK_5:
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case SDLK_6:
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case SDLK_7:
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case SDLK_8:
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case SDLK_9:
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case SDLK_COLON:
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case SDLK_SEMICOLON:
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case SDLK_LESS:
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case SDLK_EQUALS:
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case SDLK_GREATER:
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case SDLK_QUESTION:
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case SDLK_AT:
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case SDLK_LEFTBRACKET:
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case SDLK_BACKSLASH:
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case SDLK_RIGHTBRACKET:
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case SDLK_CARET:
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case SDLK_UNDERSCORE:
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case SDLK_BACKQUOTE:
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case SDLK_a:
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case SDLK_b:
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case SDLK_c:
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case SDLK_d:
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case SDLK_e:
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case SDLK_f:
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case SDLK_g:
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case SDLK_h:
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case SDLK_i:
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case SDLK_j:
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case SDLK_k:
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case SDLK_l:
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case SDLK_m:
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case SDLK_n:
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case SDLK_o:
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case SDLK_p:
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case SDLK_q:
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case SDLK_r:
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case SDLK_s:
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case SDLK_t:
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case SDLK_u:
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case SDLK_v:
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case SDLK_w:
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case SDLK_x:
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case SDLK_y:
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case SDLK_z:
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return sdlkey;
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case SDLK_CAPSLOCK: return K_CAPSLOCK;
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case SDLK_F1: return K_F1;
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case SDLK_F2: return K_F2;
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case SDLK_F3: return K_F3;
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case SDLK_F4: return K_F4;
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case SDLK_F5: return K_F5;
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case SDLK_F6: return K_F6;
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case SDLK_F7: return K_F7;
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case SDLK_F8: return K_F8;
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case SDLK_F9: return K_F9;
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case SDLK_F10: return K_F10;
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case SDLK_F11: return K_F11;
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case SDLK_F12: return K_F12;
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case SDLK_PRINTSCREEN: return K_PRINTSCREEN;
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case SDLK_SCROLLLOCK: return K_SCRLCK;
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case SDLK_PAUSE: return K_PAUSE;
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case SDLK_INSERT: return K_INS;
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case SDLK_HOME: return K_HOME;
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case SDLK_PAGEUP: return K_PGUP;
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case SDLK_DELETE: return K_DEL;
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case SDLK_END: return K_END;
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case SDLK_PAGEDOWN: return K_PGDN;
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case SDLK_RIGHT: return K_RIGHTARROW;
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case SDLK_LEFT: return K_LEFTARROW;
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case SDLK_DOWN: return K_DOWNARROW;
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case SDLK_UP: return K_UPARROW;
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case SDLK_NUMLOCKCLEAR: return K_KP_NUMLOCK;
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case SDLK_KP_DIVIDE: return K_KP_SLASH;
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case SDLK_KP_MULTIPLY: return K_KP_STAR;
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case SDLK_KP_MINUS: return K_KP_MINUS;
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case SDLK_KP_PLUS: return K_KP_PLUS;
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case SDLK_KP_ENTER: return K_KP_ENTER;
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case SDLK_KP_1: return K_KP_END;
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case SDLK_KP_2: return K_KP_DOWNARROW;
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case SDLK_KP_3: return K_KP_PGDN;
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case SDLK_KP_4: return K_KP_LEFTARROW;
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case SDLK_KP_5: return K_KP_5;
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case SDLK_KP_6: return K_KP_RIGHTARROW;
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case SDLK_KP_7: return K_KP_HOME;
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case SDLK_KP_8: return K_KP_UPARROW;
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case SDLK_KP_9: return K_KP_PGDN;
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case SDLK_KP_0: return K_KP_INS;
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case SDLK_KP_PERIOD: return K_KP_DEL;
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case SDLK_APPLICATION: return K_APP;
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case SDLK_POWER: return K_POWER;
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case SDLK_KP_EQUALS: return K_KP_EQUALS;
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case SDLK_F13: return K_F13;
|
|
case SDLK_F14: return K_F14;
|
|
case SDLK_F15: return K_F15;
|
|
/*
|
|
case SDLK_F16: return K_;
|
|
case SDLK_F17: return K_;
|
|
case SDLK_F18: return K_;
|
|
case SDLK_F19: return K_;
|
|
case SDLK_F20: return K_;
|
|
case SDLK_F21: return K_;
|
|
case SDLK_F22: return K_;
|
|
case SDLK_F23: return K_;
|
|
case SDLK_F24: return K_;
|
|
case SDLK_EXECUTE: return K_;
|
|
case SDLK_HELP: return K_;
|
|
case SDLK_MENU: return K_;
|
|
case SDLK_SELECT: return K_;
|
|
case SDLK_STOP: return K_;
|
|
case SDLK_AGAIN: return K_;
|
|
case SDLK_UNDO: return K_;
|
|
case SDLK_CUT: return K_;
|
|
case SDLK_COPY: return K_;
|
|
case SDLK_PASTE: return K_;
|
|
case SDLK_FIND: return K_;
|
|
case SDLK_MUTE: return K_;
|
|
*/
|
|
case SDLK_VOLUMEUP: return K_VOLUP;
|
|
case SDLK_VOLUMEDOWN: return K_VOLDOWN;
|
|
/*
|
|
case SDLK_KP_COMMA: return K_;
|
|
case SDLK_KP_EQUALSAS400: return K_;
|
|
case SDLK_ALTERASE: return K_;
|
|
case SDLK_SYSREQ: return K_;
|
|
case SDLK_CANCEL: return K_;
|
|
case SDLK_CLEAR: return K_;
|
|
case SDLK_PRIOR: return K_;
|
|
case SDLK_RETURN2: return K_;
|
|
case SDLK_SEPARATOR: return K_;
|
|
case SDLK_OUT: return K_;
|
|
case SDLK_OPER: return K_;
|
|
case SDLK_CLEARAGAIN: return K_;
|
|
case SDLK_CRSEL: return K_;
|
|
case SDLK_EXSEL: return K_;
|
|
case SDLK_KP_00: return K_;
|
|
case SDLK_KP_000: return K_;
|
|
case SDLK_THOUSANDSSEPARATOR: return K_;
|
|
case SDLK_DECIMALSEPARATOR: return K_;
|
|
case SDLK_CURRENCYUNIT: return K_;
|
|
case SDLK_CURRENCYSUBUNIT: return K_;
|
|
case SDLK_KP_LEFTPAREN: return K_;
|
|
case SDLK_KP_RIGHTPAREN: return K_;
|
|
case SDLK_KP_LEFTBRACE: return K_;
|
|
case SDLK_KP_RIGHTBRACE: return K_;
|
|
case SDLK_KP_TAB: return K_;
|
|
case SDLK_KP_BACKSPACE: return K_;
|
|
case SDLK_KP_A: return K_;
|
|
case SDLK_KP_B: return K_;
|
|
case SDLK_KP_C: return K_;
|
|
case SDLK_KP_D: return K_;
|
|
case SDLK_KP_E: return K_;
|
|
case SDLK_KP_F: return K_;
|
|
case SDLK_KP_XOR: return K_;
|
|
case SDLK_KP_POWER: return K_;
|
|
case SDLK_KP_PERCENT: return K_;
|
|
case SDLK_KP_LESS: return K_;
|
|
case SDLK_KP_GREATER: return K_;
|
|
case SDLK_KP_AMPERSAND: return K_;
|
|
case SDLK_KP_DBLAMPERSAND: return K_;
|
|
case SDLK_KP_VERTICALBAR: return K_;
|
|
case SDLK_KP_DBLVERTICALBAR: return K_;
|
|
case SDLK_KP_COLON: return K_;
|
|
case SDLK_KP_HASH: return K_;
|
|
case SDLK_KP_SPACE: return K_;
|
|
case SDLK_KP_AT: return K_;
|
|
case SDLK_KP_EXCLAM: return K_;
|
|
case SDLK_KP_MEMSTORE: return K_;
|
|
case SDLK_KP_MEMRECALL: return K_;
|
|
case SDLK_KP_MEMCLEAR: return K_;
|
|
case SDLK_KP_MEMADD: return K_;
|
|
case SDLK_KP_MEMSUBTRACT: return K_;
|
|
case SDLK_KP_MEMMULTIPLY: return K_;
|
|
case SDLK_KP_MEMDIVIDE: return K_;
|
|
case SDLK_KP_PLUSMINUS: return K_;
|
|
case SDLK_KP_CLEAR: return K_;
|
|
case SDLK_KP_CLEARENTRY: return K_;
|
|
case SDLK_KP_BINARY: return K_;
|
|
case SDLK_KP_OCTAL: return K_;
|
|
case SDLK_KP_DECIMAL: return K_;
|
|
case SDLK_KP_HEXADECIMAL: return K_;
|
|
*/
|
|
case SDLK_LCTRL: return K_LCTRL;
|
|
case SDLK_LSHIFT: return K_LSHIFT;
|
|
case SDLK_LALT: return K_LALT;
|
|
case SDLK_LGUI: return K_APP;
|
|
case SDLK_RCTRL: return K_RCTRL;
|
|
case SDLK_RSHIFT: return K_RSHIFT;
|
|
case SDLK_RALT: return K_RALT;
|
|
/*
|
|
case SDLK_RGUI: return K_;
|
|
case SDLK_MODE: return K_;
|
|
case SDLK_AUDIONEXT: return K_;
|
|
case SDLK_AUDIOPREV: return K_;
|
|
case SDLK_AUDIOSTOP: return K_;
|
|
case SDLK_AUDIOPLAY: return K_;
|
|
case SDLK_AUDIOMUTE: return K_;
|
|
case SDLK_MEDIASELECT: return K_;
|
|
case SDLK_WWW: return K_;
|
|
case SDLK_MAIL: return K_;
|
|
case SDLK_CALCULATOR: return K_;
|
|
case SDLK_COMPUTER: return K_;
|
|
case SDLK_AC_SEARCH: return K_;
|
|
case SDLK_AC_HOME: return K_;
|
|
case SDLK_AC_BACK: return K_;
|
|
case SDLK_AC_FORWARD: return K_;
|
|
case SDLK_AC_STOP: return K_;
|
|
case SDLK_AC_REFRESH: return K_;
|
|
case SDLK_AC_BOOKMARKS: return K_;
|
|
case SDLK_BRIGHTNESSDOWN: return K_;
|
|
case SDLK_BRIGHTNESSUP: return K_;
|
|
case SDLK_DISPLAYSWITCH: return K_;
|
|
case SDLK_KBDILLUMTOGGLE: return K_;
|
|
case SDLK_KBDILLUMDOWN: return K_;
|
|
case SDLK_KBDILLUMUP: return K_;
|
|
case SDLK_EJECT: return K_;
|
|
case SDLK_SLEEP: return K_;
|
|
*/
|
|
}
|
|
}
|
|
#else
|
|
#define tenoh 0,0,0,0,0, 0,0,0,0,0
|
|
#define fiftyoh tenoh, tenoh, tenoh, tenoh, tenoh
|
|
#define hundredoh fiftyoh, fiftyoh
|
|
static unsigned int tbl_sdltoquake[] =
|
|
{
|
|
0,0,0,0, //SDLK_UNKNOWN = 0,
|
|
0,0,0,0, //SDLK_FIRST = 0,
|
|
K_BACKSPACE, //SDLK_BACKSPACE = 8,
|
|
K_TAB, //SDLK_TAB = 9,
|
|
0,0,
|
|
0, //SDLK_CLEAR = 12,
|
|
K_ENTER, //SDLK_RETURN = 13,
|
|
0,0,0,0,0,
|
|
K_PAUSE, //SDLK_PAUSE = 19,
|
|
0,0,0,0,0,0,0,
|
|
K_ESCAPE, //SDLK_ESCAPE = 27,
|
|
0,0,0,0,
|
|
K_SPACE, //SDLK_SPACE = 32,
|
|
'!', //SDLK_EXCLAIM = 33,
|
|
'"', //SDLK_QUOTEDBL = 34,
|
|
'#', //SDLK_HASH = 35,
|
|
'$', //SDLK_DOLLAR = 36,
|
|
0,
|
|
'&', //SDLK_AMPERSAND = 38,
|
|
'\'', //SDLK_QUOTE = 39,
|
|
'(', //SDLK_LEFTPAREN = 40,
|
|
')', //SDLK_RIGHTPAREN = 41,
|
|
'*', //SDLK_ASTERISK = 42,
|
|
'+', //SDLK_PLUS = 43,
|
|
',', //SDLK_COMMA = 44,
|
|
'-', //SDLK_MINUS = 45,
|
|
'.', //SDLK_PERIOD = 46,
|
|
'/', //SDLK_SLASH = 47,
|
|
'0', //SDLK_0 = 48,
|
|
'1', //SDLK_1 = 49,
|
|
'2', //SDLK_2 = 50,
|
|
'3', //SDLK_3 = 51,
|
|
'4', //SDLK_4 = 52,
|
|
'5', //SDLK_5 = 53,
|
|
'6', //SDLK_6 = 54,
|
|
'7', //SDLK_7 = 55,
|
|
'8', //SDLK_8 = 56,
|
|
'9', //SDLK_9 = 57,
|
|
':', //SDLK_COLON = 58,
|
|
';', //SDLK_SEMICOLON = 59,
|
|
'<', //SDLK_LESS = 60,
|
|
'=', //SDLK_EQUALS = 61,
|
|
'>', //SDLK_GREATER = 62,
|
|
'?', //SDLK_QUESTION = 63,
|
|
'@', //SDLK_AT = 64,
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
'[', //SDLK_LEFTBRACKET = 91,
|
|
'\\', //SDLK_BACKSLASH = 92,
|
|
']', //SDLK_RIGHTBRACKET = 93,
|
|
'^', //SDLK_CARET = 94,
|
|
'_', //SDLK_UNDERSCORE = 95,
|
|
'`', //SDLK_BACKQUOTE = 96,
|
|
'a', //SDLK_a = 97,
|
|
'b', //SDLK_b = 98,
|
|
'c', //SDLK_c = 99,
|
|
'd', //SDLK_d = 100,
|
|
'e', //SDLK_e = 101,
|
|
'f', //SDLK_f = 102,
|
|
'g', //SDLK_g = 103,
|
|
'h', //SDLK_h = 104,
|
|
'i', //SDLK_i = 105,
|
|
'j', //SDLK_j = 106,
|
|
'k', //SDLK_k = 107,
|
|
'l', //SDLK_l = 108,
|
|
'm', //SDLK_m = 109,
|
|
'n', //SDLK_n = 110,
|
|
'o', //SDLK_o = 111,
|
|
'p', //SDLK_p = 112,
|
|
'q', //SDLK_q = 113,
|
|
'r', //SDLK_r = 114,
|
|
's', //SDLK_s = 115,
|
|
't', //SDLK_t = 116,
|
|
'u', //SDLK_u = 117,
|
|
'v', //SDLK_v = 118,
|
|
'w', //SDLK_w = 119,
|
|
'x', //SDLK_x = 120,
|
|
'y', //SDLK_y = 121,
|
|
'z', //SDLK_z = 122,
|
|
0,0,0,0,
|
|
K_DEL, //SDLK_DELETE = 127,
|
|
hundredoh /*227*/, tenoh, tenoh, 0,0,0,0,0,0,0,0,
|
|
K_KP_INS, //SDLK_KP0 = 256,
|
|
K_KP_END, //SDLK_KP1 = 257,
|
|
K_KP_DOWNARROW, //SDLK_KP2 = 258,
|
|
K_KP_PGDN, //SDLK_KP3 = 259,
|
|
K_KP_LEFTARROW, //SDLK_KP4 = 260,
|
|
K_KP_5, //SDLK_KP5 = 261,
|
|
K_KP_RIGHTARROW, //SDLK_KP6 = 262,
|
|
K_KP_HOME, //SDLK_KP7 = 263,
|
|
K_KP_UPARROW, //SDLK_KP8 = 264,
|
|
K_KP_PGUP, //SDLK_KP9 = 265,
|
|
K_KP_DEL,//SDLK_KP_PERIOD = 266,
|
|
K_KP_SLASH,//SDLK_KP_DIVIDE = 267,
|
|
K_KP_STAR,//SDLK_KP_MULTIPLY= 268,
|
|
K_KP_MINUS, //SDLK_KP_MINUS = 269,
|
|
K_KP_PLUS, //SDLK_KP_PLUS = 270,
|
|
K_KP_ENTER, //SDLK_KP_ENTER = 271,
|
|
K_KP_EQUALS,//SDLK_KP_EQUALS = 272,
|
|
K_UPARROW, //SDLK_UP = 273,
|
|
K_DOWNARROW,//SDLK_DOWN = 274,
|
|
K_RIGHTARROW,//SDLK_RIGHT = 275,
|
|
K_LEFTARROW,//SDLK_LEFT = 276,
|
|
K_INS, //SDLK_INSERT = 277,
|
|
K_HOME, //SDLK_HOME = 278,
|
|
K_END, //SDLK_END = 279,
|
|
K_PGUP, //SDLK_PAGEUP = 280,
|
|
K_PGDN, //SDLK_PAGEDOWN = 281,
|
|
K_F1, //SDLK_F1 = 282,
|
|
K_F2, //SDLK_F2 = 283,
|
|
K_F3, //SDLK_F3 = 284,
|
|
K_F4, //SDLK_F4 = 285,
|
|
K_F5, //SDLK_F5 = 286,
|
|
K_F6, //SDLK_F6 = 287,
|
|
K_F7, //SDLK_F7 = 288,
|
|
K_F8, //SDLK_F8 = 289,
|
|
K_F9, //SDLK_F9 = 290,
|
|
K_F10, //SDLK_F10 = 291,
|
|
K_F11, //SDLK_F11 = 292,
|
|
K_F12, //SDLK_F12 = 293,
|
|
0, //SDLK_F13 = 294,
|
|
0, //SDLK_F14 = 295,
|
|
0, //SDLK_F15 = 296,
|
|
0,0,0,
|
|
0,//K_NUMLOCK, //SDLK_NUMLOCK = 300,
|
|
K_CAPSLOCK, //SDLK_CAPSLOCK = 301,
|
|
0,//K_SCROLLOCK,//SDLK_SCROLLOCK= 302,
|
|
K_RSHIFT, //SDLK_RSHIFT = 303,
|
|
K_LSHIFT, //SDLK_LSHIFT = 304,
|
|
K_RCTRL, //SDLK_RCTRL = 305,
|
|
K_LCTRL, //SDLK_LCTRL = 306,
|
|
K_RALT, //SDLK_RALT = 307,
|
|
K_LALT, //SDLK_LALT = 308,
|
|
0, //SDLK_RMETA = 309,
|
|
0, //SDLK_LMETA = 310,
|
|
0, //SDLK_LSUPER = 311, /* Left "Windows" key */
|
|
0, //SDLK_RSUPER = 312, /* Right "Windows" key */
|
|
0, //SDLK_MODE = 313, /* "Alt Gr" key */
|
|
0, //SDLK_COMPOSE = 314, /* Multi-key compose key */
|
|
0, //SDLK_HELP = 315,
|
|
0, //SDLK_PRINT = 316,
|
|
0, //SDLK_SYSREQ = 317,
|
|
K_PAUSE, //SDLK_BREAK = 318,
|
|
0, //SDLK_MENU = 319,
|
|
0, //SDLK_POWER = 320, /* Power Macintosh power key */
|
|
'e', //SDLK_EURO = 321, /* Some european keyboards */
|
|
0 //SDLK_UNDO = 322, /* Atari keyboard has Undo */
|
|
};
|
|
#endif
|
|
|
|
static unsigned int tbl_sdltoquakemouse[] =
|
|
{
|
|
K_MOUSE1,
|
|
K_MOUSE3,
|
|
K_MOUSE2,
|
|
#if SDL_MAJOR_VERSION < 2
|
|
K_MWHEELUP,
|
|
K_MWHEELDOWN,
|
|
#endif
|
|
K_MOUSE4,
|
|
K_MOUSE5,
|
|
K_MOUSE6,
|
|
K_MOUSE7,
|
|
K_MOUSE8,
|
|
K_MOUSE9,
|
|
K_MOUSE10
|
|
};
|
|
|
|
void Sys_SendKeyEvents(void)
|
|
{
|
|
SDL_Event event;
|
|
|
|
#ifdef HAVE_SDL_TEXTINPUT
|
|
SDL_bool active = SDL_IsTextInputActive();
|
|
if (Key_Dest_Has(kdm_console|kdm_message) || (!Key_Dest_Has(~kdm_game) && cls.state == ca_disconnected) || sys_osk.ival)
|
|
{
|
|
if (!active)
|
|
SDL_StartTextInput();
|
|
}
|
|
else
|
|
{
|
|
if (active)
|
|
SDL_StopTextInput();
|
|
}
|
|
#endif
|
|
|
|
|
|
while(SDL_PollEvent(&event))
|
|
{
|
|
switch(event.type)
|
|
{
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
case SDL_WINDOWEVENT:
|
|
switch(event.window.event)
|
|
{
|
|
default:
|
|
break;
|
|
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
|
#if SDL_VERSION_ATLEAST(2,0,6) && defined(VKQUAKE)
|
|
if (qrenderer == QR_VULKAN)
|
|
{
|
|
unsigned window_width, window_height;
|
|
SDL_Vulkan_GetDrawableSize(sdlwindow, &window_width, &window_height); //get the proper physical size.
|
|
if (vid.pixelwidth != window_width || vid.pixelheight != window_height)
|
|
vk.neednewswapchain = true;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
#if SDL_PATCHLEVEL >= 1
|
|
SDL_GL_GetDrawableSize(sdlwindow, &vid.pixelwidth, &vid.pixelheight); //get the proper physical size.
|
|
#else
|
|
SDL_GetWindowSize(sdlwindow, &vid.pixelwidth, &vid.pixelheight);
|
|
#endif
|
|
{
|
|
extern cvar_t vid_conautoscale, vid_conwidth; //make sure the screen is updated properly.
|
|
Cvar_ForceCallback(&vid_conautoscale);
|
|
Cvar_ForceCallback(&vid_conwidth);
|
|
}
|
|
}
|
|
break;
|
|
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
|
vid.activeapp = true;
|
|
break;
|
|
case SDL_WINDOWEVENT_FOCUS_LOST:
|
|
vid.activeapp = false;
|
|
break;
|
|
case SDL_WINDOWEVENT_CLOSE:
|
|
Cbuf_AddText("quit prompt\n", RESTRICT_LOCAL);
|
|
break;
|
|
}
|
|
break;
|
|
#else
|
|
|
|
case SDL_ACTIVEEVENT:
|
|
if (event.active.state & SDL_APPINPUTFOCUS)
|
|
{ //follow keyboard status
|
|
vid.activeapp = !!event.active.gain;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case SDL_VIDEORESIZE:
|
|
#ifndef SERVERONLY
|
|
vid.pixelwidth = event.resize.w;
|
|
vid.pixelheight = event.resize.h;
|
|
{
|
|
extern cvar_t vid_conautoscale, vid_conwidth; //make sure the screen is updated properly.
|
|
Cvar_ForceCallback(&vid_conautoscale);
|
|
Cvar_ForceCallback(&vid_conwidth);
|
|
}
|
|
#endif
|
|
break;
|
|
#endif
|
|
|
|
case SDL_KEYUP:
|
|
case SDL_KEYDOWN:
|
|
{
|
|
int s = event.key.keysym.sym;
|
|
int qs;
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
qs = MySDL_MapKey(s);
|
|
#else
|
|
if (s < sizeof(tbl_sdltoquake) / sizeof(tbl_sdltoquake[0]))
|
|
qs = tbl_sdltoquake[s];
|
|
else
|
|
qs = 0;
|
|
#endif
|
|
|
|
#ifdef FTE_TARGET_WEB
|
|
if (s == 1249)
|
|
qs = K_SHIFT;
|
|
#endif
|
|
#ifdef HAVE_SDL_TEXTINPUT
|
|
IN_KeyEvent(0, event.key.state, qs, 0);
|
|
#else
|
|
IN_KeyEvent(0, event.key.state, qs, event.key.keysym.unicode);
|
|
#endif
|
|
}
|
|
break;
|
|
#ifdef HAVE_SDL_TEXTINPUT
|
|
case SDL_TEXTINPUT:
|
|
{
|
|
unsigned int uc;
|
|
int err;
|
|
const char *text = event.text.text;
|
|
while(*text)
|
|
{
|
|
uc = utf8_decode(&err, text, &text);
|
|
if (uc && !err)
|
|
{
|
|
IN_KeyEvent(0, true, 0, uc);
|
|
IN_KeyEvent(0, false, 0, uc);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
#endif
|
|
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
case SDL_FINGERDOWN:
|
|
case SDL_FINGERUP:
|
|
{
|
|
uint32_t thefinger = SDL_GiveFinger(event.tfinger.touchId, event.tfinger.fingerId, event.type==SDL_FINGERUP);
|
|
IN_MouseMove(thefinger, true, event.tfinger.x * vid.pixelwidth, event.tfinger.y * vid.pixelheight, 0, event.tfinger.pressure);
|
|
IN_KeyEvent(thefinger, event.type==SDL_FINGERDOWN, K_MOUSE1, 0);
|
|
}
|
|
break;
|
|
case SDL_FINGERMOTION:
|
|
{
|
|
uint32_t thefinger = SDL_GiveFinger(event.tfinger.touchId, event.tfinger.fingerId, false);
|
|
IN_MouseMove(thefinger, true, event.tfinger.x * vid.pixelwidth, event.tfinger.y * vid.pixelheight, 0, event.tfinger.pressure);
|
|
}
|
|
break;
|
|
|
|
case SDL_DROPFILE:
|
|
Host_RunFile(event.drop.file, strlen(event.drop.file), NULL);
|
|
SDL_free(event.drop.file);
|
|
break;
|
|
#endif
|
|
|
|
case SDL_MOUSEMOTION:
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
if (event.motion.which == SDL_TOUCH_MOUSEID)
|
|
break; //ignore legacy touch events.
|
|
#endif
|
|
if (!mouseactive)
|
|
IN_MouseMove(event.motion.which, true, event.motion.x, event.motion.y, 0, 0);
|
|
else
|
|
IN_MouseMove(event.motion.which, false, event.motion.xrel, event.motion.yrel, 0, 0);
|
|
break;
|
|
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
case SDL_MOUSEWHEEL:
|
|
if (event.wheel.direction == SDL_MOUSEWHEEL_FLIPPED)
|
|
event.wheel.y *= -1;
|
|
for (; event.wheel.y > 0; event.wheel.y--)
|
|
{
|
|
IN_KeyEvent(event.button.which, true, K_MWHEELUP, 0);
|
|
IN_KeyEvent(event.button.which, false, K_MWHEELUP, 0);
|
|
}
|
|
for (; event.wheel.y < 0; event.wheel.y++)
|
|
{
|
|
IN_KeyEvent(event.button.which, true, K_MWHEELDOWN, 0);
|
|
IN_KeyEvent(event.button.which, false, K_MWHEELDOWN, 0);
|
|
}
|
|
/* for (; event.wheel.x > 0; event.wheel.x--)
|
|
{
|
|
IN_KeyEvent(event.button.which, true, K_MWHEELRIGHT, 0);
|
|
IN_KeyEvent(event.button.which, false, K_MWHEELRIGHT, 0);
|
|
}
|
|
for (; event.wheel.x < 0; event.wheel.x++)
|
|
{
|
|
IN_KeyEvent(event.button.which, true, K_MWHEELLEFT, 0);
|
|
IN_KeyEvent(event.button.which, false, K_MWHEELLEFT, 0);
|
|
}*/
|
|
break;
|
|
#endif
|
|
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
case SDL_MOUSEBUTTONUP:
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
if (event.button.which == SDL_TOUCH_MOUSEID)
|
|
break; //ignore legacy touch events. SDL_FINGER* events above will handle it (for multitouch)
|
|
#endif
|
|
//Hmm. SDL allows for 255 buttons, but only defines 5...
|
|
if (event.button.button > sizeof(tbl_sdltoquakemouse)/sizeof(tbl_sdltoquakemouse[0]))
|
|
event.button.button = sizeof(tbl_sdltoquakemouse)/sizeof(tbl_sdltoquakemouse[0]);
|
|
IN_KeyEvent(event.button.which, event.button.state, tbl_sdltoquakemouse[event.button.button-1], 0);
|
|
break;
|
|
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
case SDL_APP_TERMINATING:
|
|
Cbuf_AddText("quit force\n", RESTRICT_LOCAL);
|
|
break;
|
|
#endif
|
|
case SDL_QUIT:
|
|
Cbuf_AddText("quit\n", RESTRICT_LOCAL);
|
|
break;
|
|
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
//actually, joysticks *should* work with sdl1 as well, but there are some differences (like no hot plugging, I think).
|
|
case SDL_JOYAXISMOTION:
|
|
J_JoystickAxis(event.jaxis.which, event.jaxis.axis, event.jaxis.value);
|
|
break;
|
|
// case SDL_JOYBALLMOTION:
|
|
// case SDL_JOYHATMOTION:
|
|
// break;
|
|
case SDL_JOYBUTTONDOWN:
|
|
case SDL_JOYBUTTONUP:
|
|
J_JoystickButton(event.jbutton.which, event.jbutton.button, event.type==SDL_CONTROLLERBUTTONDOWN);
|
|
break;
|
|
case SDL_JOYDEVICEADDED:
|
|
J_JoystickAdded(event.jdevice.which);
|
|
break;
|
|
case SDL_JOYDEVICEREMOVED:
|
|
J_Kill(event.jdevice.which, true);
|
|
break;
|
|
|
|
case SDL_CONTROLLERAXISMOTION:
|
|
J_ControllerAxis(event.caxis.which, event.caxis.axis, event.caxis.value);
|
|
break;
|
|
case SDL_CONTROLLERBUTTONDOWN:
|
|
case SDL_CONTROLLERBUTTONUP:
|
|
J_ControllerButton(event.cbutton.which, event.cbutton.button, event.type==SDL_CONTROLLERBUTTONDOWN);
|
|
break;
|
|
case SDL_CONTROLLERDEVICEADDED:
|
|
J_ControllerAdded(event.cdevice.which);
|
|
break;
|
|
case SDL_CONTROLLERDEVICEREMOVED:
|
|
J_Kill(event.cdevice.which, true);
|
|
break;
|
|
// case SDL_CONTROLLERDEVICEREMAPPED:
|
|
// break;
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void INS_Shutdown (void)
|
|
{
|
|
IN_DeactivateMouse();
|
|
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
J_KillAll();
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK|SDL_INIT_GAMECONTROLLER);
|
|
#endif
|
|
}
|
|
|
|
void INS_ReInit (void)
|
|
{
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
unsigned int i;
|
|
memset(sdljoy, 0, sizeof(sdljoy));
|
|
for (i = 0; i < MAX_JOYSTICKS; i++)
|
|
sdljoy[i].qdevid = DEVID_UNSET;
|
|
SDL_InitSubSystem(SDL_INIT_JOYSTICK|SDL_INIT_GAMECONTROLLER);
|
|
#endif
|
|
|
|
IN_ActivateMouse();
|
|
|
|
#ifndef HAVE_SDL_TEXTINPUT
|
|
SDL_EnableUNICODE(SDL_ENABLE);
|
|
#endif
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
|
|
#endif
|
|
}
|
|
|
|
//stubs, all the work is done in Sys_SendKeyEvents
|
|
void INS_Move(void)
|
|
{
|
|
}
|
|
void INS_Init (void)
|
|
{
|
|
#ifdef HAVE_SDL_TEXTINPUT
|
|
Cvar_Register(&sys_osk, "input controls");
|
|
#endif
|
|
}
|
|
void INS_Accumulate(void) //input polling
|
|
{
|
|
}
|
|
void INS_Commands (void) //used to Cbuf_AddText joystick button events in windows.
|
|
{
|
|
}
|
|
void INS_EnumerateDevices(void *ctx, void(*callback)(void *ctx, const char *type, const char *devicename, unsigned int *qdevid))
|
|
{
|
|
#if SDL_MAJOR_VERSION >= 2
|
|
unsigned int i;
|
|
for (i = 0; i < MAX_JOYSTICKS; i++)
|
|
if (sdljoy[i].controller || sdljoy[i].joystick)
|
|
callback(ctx, "joy", sdljoy[i].devname, &sdljoy[i].qdevid);
|
|
#endif
|
|
}
|
|
|
|
|