67950ee8ac
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@904 fc73d0e0-1445-4013-8a0c-d673dee63da5
988 lines
23 KiB
C
988 lines
23 KiB
C
#include "quakedef.h"
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#ifdef CL_MASTER
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#include "cl_master.h"
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#define NET_GAMENAME_NQ "QUAKE"
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//rename to cl_master.c sometime
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//the networking operates seperatly from the main code. This is so we can have full control over all parts of the server sending prints.
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//when we send status to the server, it replys with a print command. The text to print contains the serverinfo.
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//Q2's print command is a compleate 'print', while qw is just a 'p', thus we can distinguish the two easily.
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//save favorites and allow addition of new ones from game?
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//add filters some time
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//remove dead servers.
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//master was polled a minute ago and server was not on list - server on multiple masters would be awkward.
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#ifdef _WIN32
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#include "winquake.h"
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#define USEIPX
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#define EWOULDBLOCK WSAEWOULDBLOCK
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#define ECONNREFUSED WSAECONNREFUSED
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#define EADDRNOTAVAIL WSAEADDRNOTAVAIL
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#define EMSGSIZE WSAEMSGSIZE
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#define ECONNABORTED WSAECONNABORTED
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#define ECONNRESET WSAECONNRESET
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#define qerrno WSAGetLastError()
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#else
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#define qerrno errno
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <netinet/in.h>
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#include <errno.h>
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typedef int SOCKET;
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#endif
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#ifdef AF_IPX
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#define USEIPX
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#endif
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//the number of servers should be limited only by memory.
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cvar_t slist_cacheinfo = {"slist_cacheinfo", "0"}; //this proves dangerous, memory wise.
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cvar_t slist_writeserverstxt = {"slist_writeservers", "0"};
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void CL_MasterListParse(qboolean isq2);
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void CL_QueryServers(void);
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int CL_ReadServerInfo(char *msg, int servertype, qboolean favorite);
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master_t *master;
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player_t *mplayers;
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serverinfo_t *firstserver;
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#define POLLUDPSOCKETS 64 //it's big so we can have lots of messages when behind a firewall. Basically if a firewall only allows replys, and only remembers 3 servers per socket, we need this big cos it can take a while for a packet to find a fast optimised route and we might be waiting for a few secs for a reply the first time around.
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SOCKET pollsocketsUDP[POLLUDPSOCKETS];
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int lastpollsockUDP;
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#ifdef USEIPX
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#define POLLIPXSOCKETS 2 //ipx isn't used as much. In fact, we only expect local servers to be using it. I'm not sure why I implemented it anyway.
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SOCKET pollsocketsIPX[POLLIPXSOCKETS];
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int lastpollsockIPX;
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#else
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#define POLLIPXSOCKETS 0
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#endif
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void NetadrToSockadr (netadr_t *a, struct sockaddr_qstorage *s);
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void Master_AddMaster (char *address, int type, char *description)
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{
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netadr_t adr;
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master_t *mast;
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if (!NET_StringToAdr(address, &adr))
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{
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Con_Printf("Failed to resolve address \"%s\"\n", address);
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return;
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}
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/*
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if (type == MT_SINGLEQW || type == MT_SINGLENQ || type == MT_SINGLEQ2) //single servers are added to the serverlist as well as the masters list
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{
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net_from = adr;
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CL_ReadServerInfo(va("\\hostname\\%s", description), MT_SINGLEQ2, true);
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// return;
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}
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*/
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if (type < MT_SINGLEQW) //broadcasts
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{
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if (adr.type == NA_IP)
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adr.type = NA_BROADCAST_IP;
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if (adr.type == NA_IPX)
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adr.type = NA_BROADCAST_IPX;
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}
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for (mast = master; mast; mast = mast->next)
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{
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if (NET_CompareAdr(mast->adr, adr)) //already exists.
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return;
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}
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mast = Z_Malloc(sizeof(master_t)+strlen(description));
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mast->adr = adr;
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mast->type = type;
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strcpy(mast->name, description);
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mast->next = master;
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master = mast;
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}
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//build a linked list of masters. Doesn't duplicate addresses.
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qboolean Master_LoadMasterList (char *filename, int defaulttype, int depth)
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{
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extern char com_basedir[MAX_OSPATH];
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FILE *f;
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char line[1024];
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char file[1024];
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char *name, *next;
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int servertype;
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if (depth <= 0)
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return false;
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depth--;
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f = fopen(va("%s/%s", com_basedir, filename), "rb");
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if (!f)
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return false;
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while(fgets(line, sizeof(line)-1, f))
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{
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if (*line == '#') //comment
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continue;
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next = COM_Parse(line);
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if (!*com_token)
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continue;
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if (!strcmp(com_token, "file")) //special case. Add a port if you have a server named 'file'... (unlikly)
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{
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next = COM_Parse(next);
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if (!next)
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continue;
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Q_strncpyz(file, com_token, sizeof(file));
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}
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else
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*file = '\0';
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*next = '\0';
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next++;
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name = COM_Parse(next);
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servertype = -1;
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if (!strcmp(com_token, "single:qw"))
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servertype = MT_SINGLEQW;
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else if (!strcmp(com_token, "single:q2"))
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servertype = MT_SINGLEQ2;
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else if (!strcmp(com_token, "single:nq") || !strcmp(com_token, "single:q1"))
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servertype = MT_SINGLENQ;
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else if (!strcmp(com_token, "single"))
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servertype = MT_SINGLEQW;
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else if (!strcmp(com_token, "master:qw"))
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servertype = MT_MASTERQW;
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else if (!strcmp(com_token, "master:q2"))
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servertype = MT_MASTERQ2;
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else if (!strcmp(com_token, "master")) //any other sort of master, assume it's a qw master.
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servertype = MT_MASTERQW;
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else if (!strcmp(com_token, "bcast:qw"))
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servertype = MT_BCASTQW;
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else if (!strcmp(com_token, "bcast:q2"))
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servertype = MT_BCASTQ2;
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else if (!strcmp(com_token, "bcast:nq"))
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servertype = MT_BCASTNQ;
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else if (!strcmp(com_token, "bcast"))
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servertype = MT_BCASTQW;
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else if (!strcmp(com_token, "favorite:qw"))
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servertype = -MT_SINGLEQW;
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else if (!strcmp(com_token, "favorite:q2"))
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servertype = -MT_SINGLEQ2;
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else if (!strcmp(com_token, "favorite:nq"))
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servertype = -MT_SINGLENQ;
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else if (!strcmp(com_token, "favorite"))
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servertype = -MT_SINGLEQW;
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else
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{
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name = next; //go back one token.
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servertype = defaulttype;
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}
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while(*name <= ' ' && *name != 0) //skip whitespace
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name++;
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next = name + strlen(name)-1;
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while(*next <= ' ' && next > name)
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{
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*next = '\0';
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next--;
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}
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if (*file)
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Master_LoadMasterList(file, servertype, depth);
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else if (servertype < 0)
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{
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if (NET_StringToAdr(line, &net_from))
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CL_ReadServerInfo(va("\\hostname\\%s", name), -servertype, true);
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else
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Con_Printf("Failed to resolve address - \"%s\"\n", line);
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}
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else
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Master_AddMaster(line, servertype, name);
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}
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fclose(f);
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return true;
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}
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void NET_SendPollPacket(int len, void *data, netadr_t to)
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{
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int ret;
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struct sockaddr_qstorage addr;
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NetadrToSockadr (&to, &addr);
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#ifdef USEIPX
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if (((struct sockaddr*)&addr)->sa_family == AF_IPX)
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{
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lastpollsockIPX++;
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if (lastpollsockIPX>=POLLIPXSOCKETS)
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lastpollsockIPX=0;
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if (!pollsocketsIPX[lastpollsockIPX])
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pollsocketsIPX[lastpollsockIPX] = IPX_OpenSocket(PORT_ANY, true);
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if (!pollsocketsIPX[lastpollsockIPX])
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return; //bother
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ret = sendto (pollsocketsIPX[lastpollsockIPX], data, len, 0, (struct sockaddr *)&addr, sizeof(addr) );
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}
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else
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#endif
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{
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lastpollsockUDP++;
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if (lastpollsockUDP>=POLLUDPSOCKETS)
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lastpollsockUDP=0;
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if (!pollsocketsUDP[lastpollsockUDP])
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pollsocketsUDP[lastpollsockUDP] = UDP_OpenSocket(PORT_ANY, true);
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if (!pollsocketsUDP[lastpollsockUDP])
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return; //bother
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ret = sendto (pollsocketsUDP[lastpollsockUDP], data, len, 0, (struct sockaddr *)&addr, sizeof(addr) );
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}
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if (ret == -1)
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{
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// wouldblock is silent
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if (qerrno == EWOULDBLOCK)
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return;
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if (qerrno == ECONNREFUSED)
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return;
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if (qerrno == EADDRNOTAVAIL)
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Con_DPrintf("NET_SendPollPacket Warning: %i\n", qerrno);
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else
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Con_Printf ("NET_SendPollPacket ERROR: %i\n", qerrno);
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}
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}
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int NET_CheckPollSockets(void)
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{
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#define MAX_UDP_PACKET 8192 // one more than msg + header
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extern qbyte net_message_buffer[MAX_UDP_PACKET];
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int sock;
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SOCKET usesocket;
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for (sock = 0; sock < POLLUDPSOCKETS+POLLIPXSOCKETS; sock++)
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{
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int ret;
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struct sockaddr_qstorage from;
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int fromlen;
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#ifdef USEIPX
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if (sock >= POLLUDPSOCKETS)
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usesocket = pollsocketsIPX[sock-POLLUDPSOCKETS];
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else
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#endif
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usesocket = pollsocketsUDP[sock];
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if (!usesocket)
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continue;
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fromlen = sizeof(from);
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ret = recvfrom (usesocket, (char *)net_message_buffer, sizeof(net_message_buffer), 0, (struct sockaddr *)&from, &fromlen);
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if (ret == -1)
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{
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if (qerrno == EWOULDBLOCK)
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continue;
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if (qerrno == EMSGSIZE)
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{
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SockadrToNetadr (&from, &net_from);
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Con_Printf ("Warning: Oversize packet from %s\n",
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NET_AdrToString (net_from));
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continue;
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}
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if (qerrno == ECONNABORTED || qerrno == ECONNRESET)
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{
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// Con_Printf ("Connection lost or aborted\n");
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continue;
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}
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Con_Printf ("NET_CheckPollSockets: %s", strerror(qerrno));
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continue;
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}
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SockadrToNetadr (&from, &net_from);
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net_message.cursize = ret;
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if (ret == sizeof(net_message_buffer) )
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{
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Con_Printf ("Oversize packet from %s\n", NET_AdrToString (net_from));
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continue;
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}
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if (*(int *)net_message.data == -1)
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{
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int c;
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#ifdef Q2CLIENT
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char *s;
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#endif
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MSG_BeginReading ();
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MSG_ReadLong (); // skip the -1
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#ifdef Q2CLIENT
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c = msg_readcount;
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s = MSG_ReadStringLine(); //peek for q2 messages.
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if (!strcmp(s, "print"))
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{
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CL_ReadServerInfo(MSG_ReadString(), MT_SINGLEQ2, false);
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continue;
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}
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else if (!strcmp(s, "info")) //parse a bit more...
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{
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CL_ReadServerInfo(MSG_ReadString(), MT_SINGLEQ2, false);
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continue;
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}
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else if (!strncmp(s, "servers", 6)) //parse a bit more...
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{
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msg_readcount = c+7;
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CL_MasterListParse(true);
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continue;
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}
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msg_readcount = c;
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#endif
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c = MSG_ReadByte ();
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if (c == A2C_PRINT) //qw server reply.
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{
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CL_ReadServerInfo(MSG_ReadString(), MT_SINGLEQW, false);
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continue;
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}
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if (c == M2C_MASTER_REPLY) //qw master reply.
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{
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CL_MasterListParse(false);
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continue;
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}
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}
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#ifdef NQPROT
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else
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{ //connected packet? Must be a NQ packet.
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char name[32];
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char map[16];
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int users, maxusers;
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int control;
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MSG_BeginReading ();
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control = BigLong(*((int *)net_message.data));
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MSG_ReadLong();
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if (control == -1)
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continue;
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if ((control & (~NETFLAG_LENGTH_MASK)) != NETFLAG_CTL)
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continue;
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if ((control & NETFLAG_LENGTH_MASK) != ret)
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continue;
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if (MSG_ReadByte() != CCREP_SERVER_INFO)
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continue;
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NET_StringToAdr(MSG_ReadString(), &net_from);
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Q_strncpyz(name, MSG_ReadString(), sizeof(name));
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Q_strncpyz(map, MSG_ReadString(), sizeof(map));
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users = MSG_ReadByte();
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maxusers = MSG_ReadByte();
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if (MSG_ReadByte() != NET_PROTOCOL_VERSION)
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{
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// Q_strcpy(name, "*");
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// Q_strcat(name, name);
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}
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CL_ReadServerInfo(va("\\hostname\\%s\\map\\%s\\maxclients\\%i", name, map, maxusers), MT_SINGLENQ, false);
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}
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#endif
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continue;
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}
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return 0;
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}
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void Master_RemoveKeepInfo(serverinfo_t *sv)
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{
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sv->special &= ~SS_KEEPINFO;
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if (sv->moreinfo)
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{
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Z_Free(sv->moreinfo);
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sv->moreinfo = NULL;
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}
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}
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void SListOptionChanged(serverinfo_t *newserver)
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{
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if (selectedserver.inuse)
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{
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char data[16];
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serverinfo_t *oldserver;
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selectedserver.detail = NULL;
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if (!slist_cacheinfo.value) //we have to flush it. That's the rules.
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{
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for (oldserver = firstserver; oldserver; oldserver=oldserver->next)
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{
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if (NET_CompareAdr(selectedserver.adr, oldserver->adr))//*(int*)selectedserver.ipaddress == *(int*)server->ipaddress && selectedserver.port == server->port)
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{
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if (oldserver->moreinfo)
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{
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Z_Free(oldserver->moreinfo);
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oldserver->moreinfo = NULL;
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}
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break;
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}
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}
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}
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if (!newserver)
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return;
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selectedserver.adr = newserver->adr;
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if (newserver->moreinfo) //we cached it.
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{
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selectedserver.detail = newserver->moreinfo;
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return;
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}
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//we don't know all the info, so send a request for it.
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selectedserver.detail = newserver->moreinfo = Z_Malloc(sizeof(serverdetailedinfo_t));
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newserver->moreinfo->numplayers = newserver->players;
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strcpy(newserver->moreinfo->info, "");
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Info_SetValueForKey(newserver->moreinfo->info, "hostname", newserver->name, sizeof(newserver->moreinfo->info));
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newserver->refreshtime = Sys_DoubleTime();
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sprintf(data, "%c%c%c%cstatus", 255, 255, 255, 255);
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NET_SendPollPacket (strlen(data), data, newserver->adr);
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}
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}
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//don't try sending to servers we don't support
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void MasterInfo_Request(master_t *mast, qboolean evenifwedonthavethefiles)
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{
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if (!mast)
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return;
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switch(mast->type)
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{
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#ifdef Q2CLIENT
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case MT_BCASTQ2:
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case MT_SINGLEQ2:
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#endif
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case MT_SINGLEQW:
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case MT_BCASTQW:
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NET_SendPollPacket (11, va("%c%c%c%cstatus\n", 255, 255, 255, 255), mast->adr);
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break;
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#ifdef NQPROT
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case MT_BCASTNQ:
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case MT_SINGLENQ:
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SZ_Clear(&net_message);
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net_message.packing = SZ_RAWBYTES;
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net_message.currentbit = 0;
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MSG_WriteLong(&net_message, 0);// save space for the header, filled in later
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MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
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MSG_WriteString(&net_message, NET_GAMENAME_NQ); //look for either sort of server
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MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
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*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
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NET_SendPollPacket(net_message.cursize, net_message.data, mast->adr);
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SZ_Clear(&net_message);
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break;
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#endif
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case MT_MASTERQW:
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NET_SendPollPacket (3, "c\n", mast->adr);
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break;
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#ifdef Q2CLIENT
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case MT_MASTERQ2:
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if (evenifwedonthavethefiles || COM_FDepthFile("pics/colormap.pcx", true)!=0x7fffffff) //only query this master if we expect to be able to load it's maps.
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NET_SendPollPacket (6, "query", mast->adr);
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break;
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#endif
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}
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}
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void MasterInfo_WriteServers(void)
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{
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char *typename;
|
|
master_t *mast;
|
|
serverinfo_t *server;
|
|
FILE *mf, *qws;
|
|
|
|
mf = fopen("masters.txt", "wt");
|
|
if (!mf)
|
|
{
|
|
Con_Printf("Couldn't write masters.txt");
|
|
return;
|
|
}
|
|
|
|
for (mast = master; mast; mast=mast->next)
|
|
{
|
|
switch(mast->type)
|
|
{
|
|
case MT_MASTERQW:
|
|
typename = "master:qw";
|
|
break;
|
|
case MT_MASTERQ2:
|
|
typename = "master:q2";
|
|
break;
|
|
case MT_BCASTQW:
|
|
typename = "bcast:qw";
|
|
break;
|
|
case MT_BCASTQ2:
|
|
typename = "bcast:q2";
|
|
break;
|
|
case MT_BCASTNQ:
|
|
typename = "bcast:nq";
|
|
break;
|
|
case MT_SINGLEQW:
|
|
typename = "single:qw";
|
|
break;
|
|
case MT_SINGLEQ2:
|
|
typename = "single:q2";
|
|
break;
|
|
case MT_SINGLENQ:
|
|
typename = "single:nq";
|
|
break;
|
|
default:
|
|
typename = "writeerror";
|
|
}
|
|
fprintf(mf, "%s\t%s\t%s\n", NET_AdrToString(mast->adr), typename, mast->name);
|
|
}
|
|
|
|
if (slist_writeserverstxt.value)
|
|
qws = fopen("servers.txt", "wt");
|
|
else
|
|
qws = NULL;
|
|
if (qws)
|
|
fprintf(mf, "\n%s\t%s\t%s\n\n", "file servers.txt", "favorite:qw", "personal server list");
|
|
|
|
for (server = firstserver; server; server = server->next)
|
|
{
|
|
if (server->special & SS_FAVORITE)
|
|
{
|
|
if (server->special & SS_QUAKE2)
|
|
fprintf(mf, "%s\t%s\t%s\n", NET_AdrToString(server->adr), "favorite:q2", server->name);
|
|
else if (server->special & SS_NETQUAKE)
|
|
fprintf(mf, "%s\t%s\t%s\n", NET_AdrToString(server->adr), "favorite:nq", server->name);
|
|
else if (qws) //servers.txt doesn't support the extra info.
|
|
fprintf(qws, "%s\t%s\n", NET_AdrToString(server->adr), server->name);
|
|
else //read only? damn them!
|
|
fprintf(mf, "%s\t%s\t%s\n", NET_AdrToString(server->adr), "favorite:qw", server->name);
|
|
}
|
|
}
|
|
|
|
if (qws)
|
|
fclose(qws);
|
|
|
|
|
|
fclose(mf);
|
|
}
|
|
|
|
//poll master servers for server lists.
|
|
void MasterInfo_Begin(void)
|
|
{
|
|
master_t *mast;
|
|
if (!Master_LoadMasterList("masters.txt", MT_MASTERQW, 5))
|
|
{
|
|
Master_LoadMasterList("servers.txt", MT_SINGLEQW, 1);
|
|
// if (q1servers)
|
|
{
|
|
Master_AddMaster("255.255.255.255:26000", MT_BCASTNQ, "Nearby Quake1 servers");
|
|
Master_AddMaster("255.255.255.255:27500", MT_BCASTQW, "Nearby QuakeWorld UDP servers.");
|
|
}
|
|
|
|
// if (q2servers)
|
|
{
|
|
Master_AddMaster("255.255.255.255:27910", MT_BCASTQ2, "Nearby Quake2 UDP servers.");
|
|
Master_AddMaster("00000000:ffffffffffff:27910", MT_BCASTQ2, "Nearby Quake2 IPX servers.");
|
|
}
|
|
|
|
|
|
// if (q1servers)
|
|
{
|
|
Master_AddMaster("192.246.40.37:27000", MT_MASTERQW, "id Limbo");
|
|
Master_AddMaster("192.246.40.37:27002", MT_MASTERQW, "id CTF");
|
|
Master_AddMaster("192.246.40.37:27003", MT_MASTERQW, "id TeamFortress");
|
|
Master_AddMaster("192.246.40.37:27004", MT_MASTERQW, "id Miscilaneous");
|
|
Master_AddMaster("192.246.40.37:27006", MT_MASTERQW, "id Deathmatch Only");
|
|
Master_AddMaster("150.254.66.120:27000", MT_MASTERQW, "Poland's master server.");
|
|
Master_AddMaster("62.112.145.129:27000", MT_MASTERQW, "Ocrana master server.");
|
|
}
|
|
|
|
// if (q2servers)
|
|
{
|
|
Master_AddMaster("192.246.40.37:27900", MT_MASTERQ2, "id q2 Master.");
|
|
}
|
|
|
|
}
|
|
|
|
for (mast = master; mast; mast=mast->next)
|
|
{
|
|
MasterInfo_Request(mast, false);
|
|
}
|
|
}
|
|
|
|
void Master_QueryServer(serverinfo_t *server)
|
|
{
|
|
char data[2048];
|
|
server->sends++;
|
|
server->refreshtime = Sys_DoubleTime();
|
|
sprintf(data, "%c%c%c%cstatus", 255, 255, 255, 255);
|
|
NET_SendPollPacket (strlen(data), data, server->adr);
|
|
}
|
|
//send a packet to each server in sequence.
|
|
void CL_QueryServers(void)
|
|
{
|
|
static int poll;
|
|
int op;
|
|
serverinfo_t *server;
|
|
op = poll;
|
|
|
|
|
|
for (server = firstserver; op>0 && server; server=server->next, op--);
|
|
|
|
if (!server)
|
|
{
|
|
poll = 0;
|
|
return;
|
|
}
|
|
|
|
if (op == 0)
|
|
{
|
|
if (server->sends < 1)
|
|
{
|
|
Master_QueryServer(server);
|
|
}
|
|
poll++;
|
|
return;
|
|
}
|
|
|
|
|
|
poll = 0;
|
|
}
|
|
|
|
int Master_TotalCount(void)
|
|
{
|
|
int count=0;
|
|
serverinfo_t *info;
|
|
|
|
for (info = firstserver; info; info = info->next)
|
|
{
|
|
count++;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
//true if server is on a different master's list.
|
|
serverinfo_t *Master_InfoForServer (netadr_t addr)
|
|
{
|
|
serverinfo_t *info;
|
|
|
|
for (info = firstserver; info; info = info->next)
|
|
{
|
|
if (NET_CompareAdr(info->adr, addr))
|
|
return info;
|
|
}
|
|
return NULL;
|
|
}
|
|
serverinfo_t *Master_InfoForNum (int num)
|
|
{
|
|
serverinfo_t *info;
|
|
|
|
for (info = firstserver; info; info = info->next)
|
|
{
|
|
if (num-- <=0)
|
|
return info;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void MasterInfo_RemovePlayers(netadr_t adr)
|
|
{
|
|
player_t *p, *prev;
|
|
prev = NULL;
|
|
for (p = mplayers; p; )
|
|
{
|
|
if (NET_CompareAdr(p->adr, adr))
|
|
{
|
|
if (prev)
|
|
prev->next = p->next;
|
|
else
|
|
mplayers = p->next;
|
|
Z_Free(p);
|
|
p=prev;
|
|
|
|
continue;
|
|
}
|
|
else
|
|
prev = p;
|
|
|
|
p = p->next;
|
|
}
|
|
}
|
|
|
|
void MasterInfo_AddPlayer(netadr_t serveradr, char *name, int ping, int frags, int colours, char *skin)
|
|
{
|
|
player_t *p;
|
|
p = Z_Malloc(sizeof(player_t));
|
|
p->next = mplayers;
|
|
p->adr = serveradr;
|
|
p->colour = colours;
|
|
p->frags = frags;
|
|
Q_strncpyz(p->name, name, sizeof(p->name));
|
|
Q_strncpyz(p->skin, skin, sizeof(p->skin));
|
|
mplayers = p;
|
|
}
|
|
|
|
//we got told about a server, parse it's info
|
|
int CL_ReadServerInfo(char *msg, int servertype, qboolean favorite)
|
|
{
|
|
serverdetailedinfo_t details;
|
|
|
|
char *token;
|
|
char *nl;
|
|
char *name;
|
|
int ping;
|
|
int len;
|
|
serverinfo_t *info;
|
|
|
|
info = Master_InfoForServer(net_from);
|
|
|
|
if (!info) //not found...
|
|
{
|
|
info = Z_Malloc(sizeof(serverinfo_t));
|
|
|
|
info->adr = net_from;
|
|
|
|
sprintf(info->name, "%s", NET_AdrToString(info->adr));
|
|
|
|
info->next = firstserver;
|
|
firstserver = info;
|
|
|
|
}
|
|
else
|
|
{
|
|
MasterInfo_RemovePlayers(info->adr);
|
|
}
|
|
|
|
nl = strchr(msg, '\n');
|
|
if (nl)
|
|
{
|
|
*nl = '\0';
|
|
nl++;
|
|
}
|
|
name = Info_ValueForKey(msg, "hostname");
|
|
Q_strncpyz(info->name, name, sizeof(info->name));
|
|
info->special = info->special & (SS_FAVORITE | SS_KEEPINFO); //favorite is never cleared
|
|
if (!strcmp("FTE", Info_ValueForKey(msg, "*distrib")))
|
|
info->special |= SS_FTESERVER;
|
|
else if (!strncmp("FTE", Info_ValueForKey(msg, "*version"), 3))
|
|
info->special |= SS_FTESERVER;
|
|
|
|
|
|
if (servertype == MT_SINGLEQ2)
|
|
info->special |= SS_QUAKE2;
|
|
else if (servertype == MT_SINGLENQ)
|
|
info->special |= SS_NETQUAKE;
|
|
if (favorite) //was specifically named, not retrieved from a master.
|
|
info->special |= SS_FAVORITE;
|
|
|
|
ping = (Sys_DoubleTime() - info->refreshtime)*1000;
|
|
if (ping > 0xffff)
|
|
info->ping = 0xffff;
|
|
else
|
|
info->ping = ping;
|
|
|
|
info->players = 0;
|
|
info->maxplayers = atoi(Info_ValueForKey(msg, "maxclients"));
|
|
|
|
info->tl = atoi(Info_ValueForKey(msg, "timelimit"));
|
|
info->fl = atoi(Info_ValueForKey(msg, "fraglimit"));
|
|
|
|
if (servertype == MT_SINGLEQ2)
|
|
{
|
|
Q_strncpyz(info->gamedir, Info_ValueForKey(msg, "gamename"), sizeof(info->gamedir));
|
|
Q_strncpyz(info->map, Info_ValueForKey(msg, "mapname"), sizeof(info->map));
|
|
}
|
|
else
|
|
{
|
|
Q_strncpyz(info->gamedir, Info_ValueForKey(msg, "*gamedir"), sizeof(info->gamedir));
|
|
Q_strncpyz(info->map, Info_ValueForKey(msg, "map"), sizeof(info->map));
|
|
}
|
|
|
|
{
|
|
int clnum;
|
|
strcpy(details.info, msg);
|
|
msg = msg+strlen(msg)+1;
|
|
|
|
info->players=details.numplayers = 0;
|
|
for (clnum=0; clnum < MAX_CLIENTS; clnum++)
|
|
{
|
|
nl = strchr(msg, '\n');
|
|
if (!nl)
|
|
break;
|
|
*nl = '\0';
|
|
|
|
token = msg;
|
|
if (!token)
|
|
break;
|
|
details.players[clnum].userid = atoi(token);
|
|
token = strchr(token+1, ' ');
|
|
if (!token)
|
|
break;
|
|
details.players[clnum].frags = atoi(token);
|
|
token = strchr(token+1, ' ');
|
|
if (!token)
|
|
break;
|
|
details.players[clnum].time = atoi(token);
|
|
msg = token;
|
|
token = strchr(msg+1, ' ');
|
|
if (!token) //probably q2 response
|
|
{
|
|
//see if this is actually a Quake2 server.
|
|
token = strchr(msg+1, '\"');
|
|
if (!token) //it wasn't.
|
|
break;
|
|
|
|
details.players[clnum].ping = details.players[clnum].frags;
|
|
details.players[clnum].frags = details.players[clnum].userid;
|
|
|
|
msg = strchr(token+1, '\"');
|
|
if (!msg)
|
|
break;
|
|
len = msg - token;
|
|
if (len >= sizeof(details.players[clnum].name))
|
|
len = sizeof(details.players[clnum].name);
|
|
Q_strncpyz(details.players[clnum].name, token+1, len);
|
|
|
|
details.players[clnum].skin[0] = '\0';
|
|
|
|
details.players[clnum].topc = 0;
|
|
details.players[clnum].botc = 0;
|
|
details.players[clnum].time = 0;
|
|
}
|
|
else //qw responce
|
|
{
|
|
details.players[clnum].time = atoi(token);
|
|
msg = token;
|
|
token = strchr(msg+1, ' ');
|
|
if (!token)
|
|
break;
|
|
|
|
details.players[clnum].ping = atoi(token);
|
|
|
|
token = strchr(token+1, '\"');
|
|
if (!token)
|
|
break;
|
|
msg = strchr(token+1, '\"');
|
|
if (!msg)
|
|
break;
|
|
len = msg - token;
|
|
if (len >= sizeof(details.players[clnum].name))
|
|
len = sizeof(details.players[clnum].name);
|
|
Q_strncpyz(details.players[clnum].name, token+1, len);
|
|
details.players[clnum].name[len] = '\0';
|
|
|
|
token = strchr(msg+1, '\"');
|
|
if (!token)
|
|
break;
|
|
msg = strchr(token+1, '\"');
|
|
if (!msg)
|
|
break;
|
|
len = msg - token;
|
|
if (len >= sizeof(details.players[clnum].skin))
|
|
len = sizeof(details.players[clnum].skin);
|
|
Q_strncpyz(details.players[clnum].skin, token+1, len);
|
|
details.players[clnum].skin[len] = '\0';
|
|
|
|
token = strchr(msg+1, ' ');
|
|
if (!token)
|
|
break;
|
|
details.players[clnum].topc = atoi(token);
|
|
token = strchr(token+1, ' ');
|
|
if (!token)
|
|
break;
|
|
details.players[clnum].botc = atoi(token);
|
|
}
|
|
|
|
MasterInfo_AddPlayer(info->adr, details.players[clnum].name, details.players[clnum].ping, details.players[clnum].frags, details.players[clnum].topc*4 | details.players[clnum].botc, details.players[clnum].skin);
|
|
|
|
info->players = ++details.numplayers;
|
|
|
|
msg = nl;
|
|
if (!msg)
|
|
break; //erm...
|
|
msg++;
|
|
}
|
|
}
|
|
if (!info->moreinfo && ((slist_cacheinfo.value == 2 || NET_CompareAdr(info->adr, selectedserver.adr)) || (info->special & SS_KEEPINFO)))
|
|
info->moreinfo = Z_Malloc(sizeof(serverdetailedinfo_t));
|
|
if (NET_CompareAdr(info->adr, selectedserver.adr))
|
|
selectedserver.detail = info->moreinfo;
|
|
|
|
if (info->moreinfo)
|
|
memcpy(info->moreinfo, &details, sizeof(serverdetailedinfo_t));
|
|
|
|
return true;
|
|
}
|
|
|
|
//rewrite to scan for existing server instead of wiping all.
|
|
void CL_MasterListParse(qboolean isq2)
|
|
{
|
|
serverinfo_t *info;
|
|
serverinfo_t *last, *old;
|
|
|
|
int p1, p2;
|
|
MSG_ReadByte ();
|
|
|
|
last = firstserver;
|
|
|
|
while(msg_readcount+1 < net_message.cursize)
|
|
{
|
|
info = Z_Malloc(sizeof(serverinfo_t));
|
|
info->adr.type = NA_IP;
|
|
info->adr.ip[0] = MSG_ReadByte();
|
|
info->adr.ip[1] = MSG_ReadByte();
|
|
info->adr.ip[2] = MSG_ReadByte();
|
|
info->adr.ip[3] = MSG_ReadByte();
|
|
|
|
p1 = MSG_ReadByte();
|
|
p2 = MSG_ReadByte();
|
|
info->adr.port = (int)((short)(p1 + (p2<<8)));
|
|
if ((old = Master_InfoForServer(info->adr))) //remove if the server already exists.
|
|
{
|
|
old->sends = 0; //reset.
|
|
Z_Free(info);
|
|
}
|
|
else
|
|
{
|
|
info->special = isq2?SS_QUAKE2:0;
|
|
info->refreshtime = 0;
|
|
|
|
sprintf(info->name, "%s", NET_AdrToString(info->adr));
|
|
|
|
info->next = last;
|
|
last = info;
|
|
}
|
|
}
|
|
|
|
firstserver = last;
|
|
}
|
|
|
|
#endif
|