fteqw/quakec/basemod/sprites.qc
TimeServ 759ee1a2b7 first commit for basemod
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1053 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 07:43:21 +00:00

26 lines
486 B
C++

// these are the only sprites still in the game...
$spritename s_explod
$type vp_parallel
$load /raid/quake/id1/gfx/sprites/explod03.lbm
$frame 24 24 56 56
$frame 120 24 56 56
$frame 216 24 56 56
$frame 24 88 56 56
$frame 120 88 56 56
$frame 216 88 56 56
$spritename s_bubble
$type vp_parallel
$load /raid/quake/id1/gfx/sprites/bubble.lbm
$frame 16 16 16 16
$frame 40 16 16 16
$spritename s_light
$type vp_parallel
$load /raid/quake/id1/gfx/sprites/light.lbm
$frame 104 32 32 32