fteqw/engine/client
2024-12-28 16:29:58 +00:00
..
anorms.h
api_menu.h Fix screenshot_cubemap command. 2022-03-28 10:31:07 +00:00
bymorphed.h
bymorphed.ico
cd_linux.c Enhancement: Build Improvements (Unix + CoD Plugin) (#272) 2024-09-13 11:15:15 -07:00
cd_null.c
cd_sdl.c
cd_win.c
cdaudio.h
cl_cam.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
cl_demo.c Add a couple of extra options for jumping around demos. 2024-12-28 16:29:14 +00:00
cl_ents.c Fix vwep injection for demos. (#269) 2024-08-30 12:04:56 -07:00
cl_ignore.c Messing around with flatpak. 2023-04-17 03:58:21 +01:00
cl_ignore.h
cl_input.c temp 2024-07-14 19:58:25 +01:00
cl_main.c Add a couple of extra options for jumping around demos. 2024-12-28 16:29:14 +00:00
cl_master.h megacommit. 2024-07-14 19:58:26 +01:00
cl_parse.c Add a couple of extra options for jumping around demos. 2024-12-28 16:29:14 +00:00
cl_plugin.inc Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
cl_pred.c Fix mvd ents spawning with the wrong entity in certain cases. 2024-07-21 01:18:21 +01:00
cl_screen.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
cl_tent.c particle scripting: allow model lines to set r= g= b= color tint (#291) 2024-10-24 23:02:08 -07:00
clhl_game.c
client.h Add a couple of extra options for jumping around demos. 2024-12-28 16:29:14 +00:00
clq2_cin.c Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff. 2021-10-22 22:27:58 +00:00
clq2_ents.c Add all the junk for network compat with Q2E. 2024-07-14 19:58:24 +01:00
console.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
fragstats.c megacommit. 2024-07-14 19:58:26 +01:00
freecs.ico
fte_eukara.ico
fte_eukara64.h
fte_eukaranopng.ico
image.c temp 2024-07-14 19:58:25 +01:00
image_astc.h
in_generic.c Account for setsensitivityscaler in IN_MoveJoystick (#264) 2024-08-26 15:44:14 -07:00
in_morphos.c
in_morphos.h
in_raw.h
in_sdl.c Misc small fixups/cleanups. 2024-12-12 13:42:05 +00:00
in_win.c Stub some wrath builtins mostly for docs. 2024-07-14 19:58:25 +01:00
input.h Stub some wrath builtins mostly for docs. 2024-07-14 19:58:25 +01:00
keys.c megacommit. 2024-07-14 19:58:26 +01:00
keys.h Fix up the web build's text+touch input a little. Make its webrtc cvars more consistent with desktop builds. 2023-04-17 03:58:20 +01:00
lhfont.h
m_download.c megacommit. 2024-07-14 19:58:26 +01:00
m_items.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
m_master.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
m_mp3.c Misc small fixups/cleanups. 2024-12-12 13:42:05 +00:00
m_multi.c Multiplayer menu should not poke skins when QWSKINS isn't set 2024-08-26 16:18:34 -07:00
m_native.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
m_options.c Add json-formatted framegroups files. Allow for ragdolls to be used with hlmdl. Try to be smarter/higher with gpu bone limits. 2024-12-28 16:23:59 +00:00
m_script.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
m_single.c megacommit. 2024-07-14 19:58:26 +01:00
menu.c Fix up some misc issues. 2024-12-28 16:29:58 +00:00
menu.h Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
merged.h Parse gltf2's KHR_materials_transmission and KHR_materials_volume extensions, so eukara can figure out the glsl for it. 2024-12-28 16:29:14 +00:00
modelgen.h Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
net_master.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
p_classic.c pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch 2021-08-23 22:14:34 +00:00
p_null.c pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch 2021-08-23 22:14:34 +00:00
p_script.c particle scripting: allow model lines to set r= g= b= color tint (#291) 2024-10-24 23:02:08 -07:00
pr_clcmd.c Stub some wrath builtins mostly for docs. 2024-07-14 19:58:25 +01:00
pr_csqc.c Add the fork+sleep builtins to the menuqc and csqc VMs too. 2024-12-28 16:24:00 +00:00
pr_menu.c Add the fork+sleep builtins to the menuqc and csqc VMs too. 2024-12-28 16:24:00 +00:00
pr_skelobj.c Add json-formatted framegroups files. Allow for ragdolls to be used with hlmdl. Try to be smarter/higher with gpu bone limits. 2024-12-28 16:23:59 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quake.manifest
quakedef.h Undo the damage from 2e51fb74be 2024-12-28 16:24:00 +00:00
r_2d.c Fix up some issues with drawpic(HTTPURL) 2023-08-12 14:04:01 +01:00
r_d3.c Update the doom3 map support. Still not enabled on account of severe material issues. 2024-12-12 13:42:05 +00:00
r_part.c Move Quake3 support to a plugin. There's still a number of stubs+bugs. 2022-03-08 05:31:34 +00:00
r_partset.c temp 2024-07-14 19:58:25 +01:00
r_partset.h
r_surf.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
render.h Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
renderer.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
renderque.c
renderque.h
resource.h
roq.h RoQ decoder: Work on RGBA-data interenally instead of YUV420-data (#250) 2024-04-06 12:16:24 -07:00
roq_read.c megacommit. 2024-07-14 19:58:26 +01:00
sbar.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
sbar.h
screen.h Eukara expressed an interest in loading fonts without any antialiasing. 2023-04-17 03:58:20 +01:00
skin.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
snd_al.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
snd_alsa.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
snd_directx.c
snd_dma.c Enhancement: Build Improvements (Unix + CoD Plugin) (#272) 2024-09-13 11:15:15 -07:00
snd_droid.c
snd_linux.c
snd_macos.c
snd_mem.c Support a couple of other wav file variants. 2024-08-25 06:12:05 +01:00
snd_mix.c Add support for AL_SOFT_loop_points. Implement quake-mixer-over-openal as a workaround for weird performance issues in Chromium. 2021-10-22 22:27:21 +00:00
snd_morphos.c
snd_mp3.c
snd_opensl.c
snd_ov.c Workaround for the OGG decoding issue. 5159a80 was bad for ogg vorbis… (#206) 2023-07-26 12:12:55 -07:00
snd_pulse.c Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues. 2020-07-14 00:48:56 +00:00
snd_sblaster.c
snd_sdl.c try to fix vulkan validation warnings (and maybe some crashes on amd gpus) 2020-11-04 10:19:30 +00:00
snd_sndio.c
snd_wasapi.c
snd_win.c basementApe reported segfaults in the audio init logic. 2022-06-19 15:17:29 +00:00
snd_xaudio.c
sound.h Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
spritegn.h Move model loaders over to variable-length file-magics. 2021-11-03 20:31:32 +00:00
sys_axfte.cpp
sys_dos.c
sys_droid.c Stub some wrath builtins mostly for docs. 2024-07-14 19:58:25 +01:00
sys_linux.c Undo the damage from 2e51fb74be 2024-12-28 16:24:00 +00:00
sys_morphos.c Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has. 2021-08-19 06:01:42 +00:00
sys_plugfte.c
sys_plugfte.h
sys_sdl.c megacommit. 2024-07-14 19:58:26 +01:00
sys_win.c temp 2024-07-14 19:58:25 +01:00
sys_xdk.c
teamplay.c
textedit.c The text editor was kinda annoying in trying to show qc variables when editing configs etc. 2023-08-12 14:04:01 +01:00
valid.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
vid.h openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
vid_headless.c megacommit. 2024-07-14 19:58:26 +01:00
view.c Misc small fixups/cleanups. 2024-12-12 13:42:05 +00:00
view.h More toys for map-loading plugins. 2021-11-03 20:31:52 +00:00
vr.h Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
wad.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
wad.h
wastes.ico
winamp.h
winquake.h Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
winquake.rc
zqtp.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00