fteqw/plugins/berkelium/plugapi.cpp
Spoike 1e423d106f berkelium plugin no longer has annoying rescaling.
jabber plugin greatly extended. now uses links, automatically connects the next time its started, supports adding contacts, can cope with < a little better. started work towards support for NAT hole punching - can currently connect if the server has a correctly guessed public ip (first detected ipv4 address needs to work), needs more work for other scenarios.
other plugins required a little maintenance.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4398 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 02:33:52 +00:00

449 lines
10 KiB
C++

#include "../plugin.h"
#include "../engine.h"
#include "berkelium/Berkelium.hpp"
#include "berkelium/Window.hpp"
#include "berkelium/WindowDelegate.hpp"
#include "berkelium/Context.hpp"
#include <string>
qboolean inited;
class decctx
{
public:
Berkelium::Window *wnd;
int width;
int height;
unsigned int *buffer;
bool repainted;
int paintedwidth;
int paintedheight;
};
class MyDelegate : public Berkelium::WindowDelegate
{
private:
decctx *ctx;
virtual void onCrashedWorker(Berkelium::Window *win)
{
int i;
Con_Printf("Berkelium worker crashed\n");
/*black it out*/
for (i = 0; i < ctx->width*ctx->height; i++)
{
ctx->buffer[i] = 0xff000000;
}
ctx->repainted = true;
}
virtual void onCrashed(Berkelium::Window *win)
{
int i;
Con_Printf("Berkelium window crashed\n");
/*black it out*/
for (i = 0; i < ctx->width*ctx->height; i++)
{
ctx->buffer[i] = 0xff000000;
}
ctx->repainted = true;
}
virtual void onUnresponsive(Berkelium::Window *win)
{
Con_Printf("Berkelium window unresponsive\n");
}
virtual void onResponsive(Berkelium::Window *win)
{
Con_Printf("Berkelium window responsive again, yay\n");
}
virtual void onPaint(Berkelium::Window *wini, const unsigned char *bitmap_in, const Berkelium::Rect &bitmap_rect, size_t num_copy_rects, const Berkelium::Rect *copy_rects, int dx, int dy, const Berkelium::Rect& scroll_rect)
{
int i;
// handle paint events...
if (dx || dy)
{
int y, m;
int dt = scroll_rect.top();
int dl = scroll_rect.left();
int w = scroll_rect.width();
int h = scroll_rect.height();
int st = dt - dy;
int sl = dl - dx;
/*bound the output rect*/
if (dt < 0)
{
st -= dt;
h += dt;
dt = 0;
}
if (dl < 0)
{
sl -= dl;
w += dl;
dl = 0;
}
/*bound the source rect*/
if (st < 0)
{
dt -= st;
h += st;
st = 0;
}
if (sl < 0)
{
dl -= sl;
w += sl;
sl = 0;
}
/*bound the width*/
m = (dl>sl)?dl:sl;
if (m + w > ctx->width)
w = ctx->width - m;
m = (dt>st)?dt:st;
if (m + h > ctx->height)
h = ctx->height - m;
if (w > 0 && h > 0)
{
if (dy > 0)
{
//if we're moving downwards, we need to write the bottom before the top (so we don't overwrite the data before its copied)
for (y = h-1; y >= 0; y--)
{
memmove(ctx->buffer + (dl + (dt+y)*ctx->width), ctx->buffer + (sl + (st+y)*ctx->width), w*4);
}
}
else
{
//moving upwards requires we write the top row first
for (y = 0; y < h; y++)
{
memmove(ctx->buffer + (dl + (dt+y)*ctx->width), ctx->buffer + (sl + (st+y)*ctx->width), w*4);
}
}
}
}
for (i = 0; i < num_copy_rects; i++)
{
unsigned int *out = ctx->buffer;
const unsigned int *in = (const unsigned int*)bitmap_in;
int x, y;
int t = copy_rects[i].top();
int l = copy_rects[i].left();
int r = copy_rects[i].width() + l;
int b = copy_rects[i].height() + t;
int w, h;
//Clip the rect to the display. This should generally happen anyway, but resizes can be lagged a bit with the whole multi-process/thread thing.
//don't need to clip to the bitmap rect, that should be correct.
if (l < 0)
l = 0;
if (t < 0)
t = 0;
if (r > ctx->width)
r = ctx->width;
if (b > ctx->height)
b = ctx->height;
w = r - l;
h = b - t;
unsigned int instride = bitmap_rect.width() - (w);
unsigned int outstride = ctx->width - (w);
out += l;
out += t * ctx->width;
in += (l-bitmap_rect.left());
in += (t-bitmap_rect.top()) * bitmap_rect.width();
for (y = 0; y < h; y++)
{
for (x = 0; x < w; x++)
{
*out++ = *in++;
}
in += instride;
out += outstride;
}
}
ctx->repainted = true;
}
public:
MyDelegate(decctx *_ctx) : ctx(_ctx) {};
};
static void *Dec_Create(char *medianame)
{
/*only respond to berkelium: media prefixes*/
if (!strncmp(medianame, "berkelium:", 10))
medianame = medianame + 10;
else if (!strcmp(medianame, "berkelium"))
medianame = (char*)"about:blank";
else if (!strncmp(medianame, "http:", 5))
medianame = medianame; //and direct http requests.
else
return NULL;
if (!inited)
{
//linux lags behind and apparently returns void, so don't bother checking return values on windows, cos I'm lazy.
Berkelium::init(Berkelium::FileString::empty());
inited = qtrue;
}
decctx *ctx = new decctx();
Berkelium::Context* context = Berkelium::Context::create();
ctx->paintedwidth = ctx->width = 1024;
ctx->paintedheight = ctx->height = 1024;
ctx->repainted = false;
ctx->buffer = (unsigned int*)malloc(ctx->width * ctx->height * 4);
ctx->wnd = Berkelium::Window::create(context);
delete context;
ctx->wnd->setDelegate(new MyDelegate(ctx));
ctx->wnd->resize(ctx->width, ctx->height);
std::string url = medianame;
ctx->wnd->navigateTo(Berkelium::URLString::point_to(url.data(), url.length()));
return ctx;
}
static void *Dec_DisplayFrame(void *vctx, qboolean nosound, enum uploadfmt_e *fmt, int *width, int *height)
{
decctx *ctx = (decctx*)vctx;
*fmt = TF_BGRA32;
*width = ctx->width;
*height = ctx->height;
if (!ctx->repainted)
return NULL;
ctx->paintedwidth = ctx->width;
ctx->paintedheight = ctx->height;
ctx->repainted = false;
return ctx->buffer;
}
static void Dec_Destroy(void *vctx)
{
decctx *ctx = (decctx*)vctx;
ctx->wnd->destroy();
delete ctx;
}
static void Dec_GetSize (void *vctx, int *width, int *height)
{
decctx *ctx = (decctx*)vctx;
if (ctx->repainted)
{
*width = ctx->width;
*height = ctx->height;
}
else
{
*width = ctx->paintedwidth;
*height = ctx->paintedheight;
}
}
static qboolean Dec_SetSize (void *vctx, int width, int height)
{
decctx *ctx = (decctx*)vctx;
if (width < 4)
width = 4;
if (height < 4)
height = 4;
if (ctx->width == width && ctx->height == height)
return qtrue; //no point
//there's no resize notification. apparently javascript cannot resize windows. yay.
unsigned int *newbuf = (unsigned int*)realloc(ctx->buffer, width * height * sizeof(*newbuf));
if (!newbuf)
return qfalse; //failed?!?
ctx->width = width;
ctx->height = height;
ctx->buffer = newbuf;
ctx->repainted = false;
ctx->wnd->resize(ctx->width, ctx->height);
return qtrue;
}
static void Dec_CursorMove (void *vctx, float posx, float posy)
{
decctx *ctx = (decctx*)vctx;
ctx->wnd->mouseMoved((int)(posx * ctx->width), (int)(posy * ctx->height));
}
static void Dec_Key (void *vctx, int code, int unicode, int isup)
{
decctx *ctx = (decctx*)vctx;
wchar_t wchr = unicode;
if (code >= 178 && code < 178+6)
{
code = code - 178;
//swap mouse2+3
if (code == 1)
code = 2;
else if (code == 2)
code = 1;
ctx->wnd->mouseButton(code, !isup);
}
else if (code == 188 || code == 189)
{
if (!isup)
ctx->wnd->mouseWheel(0, (code==189)?-30:30);
}
else
{
if (code)
{
int mods = 0;
if (code == 127)
code = 0x08;
else if (code == 140) //del
code = 0x2e;
else if (code == 143) //home
code = 0x24;
else if (code == 144) //end
code = 0x23;
else if (code == 141) //pgdn
code = 0x22;
else if (code == 142) //pgup
code = 0x21;
else if (code == 139) //ins
code = 0x2d;
else if (code == 132) //up
code = 0x26;
else if (code == 133) //down
code = 0x28;
else if (code == 134) //left
code = 0x25;
else if (code == 135) //right
code = 0x27;
ctx->wnd->keyEvent(!isup, mods, code, 0);
}
if (unicode && !isup)
{
wchar_t chars[2] = {unicode};
if (unicode == 127 || unicode == 8 || unicode == 9 || unicode == 27)
return;
ctx->wnd->textEvent(chars, 1);
}
}
}
static void Dec_ChangeStream(void *vctx, char *newstream)
{
decctx *ctx = (decctx*)vctx;
if (!strncmp(newstream, "cmd:", 4))
{
if (!strcmp(newstream+4, "refresh"))
ctx->wnd->refresh();
else if (!strcmp(newstream+4, "transparent"))
ctx->wnd->setTransparent(true);
else if (!strcmp(newstream+4, "focus"))
ctx->wnd->focus();
else if (!strcmp(newstream+4, "unfocus"))
ctx->wnd->unfocus();
else if (!strcmp(newstream+4, "opaque"))
ctx->wnd->setTransparent(false);
else if (!strcmp(newstream+4, "stop"))
ctx->wnd->stop();
else if (!strcmp(newstream+4, "back"))
ctx->wnd->goBack();
else if (!strcmp(newstream+4, "forward"))
ctx->wnd->goForward();
else if (!strcmp(newstream+4, "cut"))
ctx->wnd->cut();
else if (!strcmp(newstream+4, "copy"))
ctx->wnd->copy();
else if (!strcmp(newstream+4, "paste"))
ctx->wnd->paste();
else if (!strcmp(newstream+4, "del"))
ctx->wnd->del();
else if (!strcmp(newstream+4, "selectall"))
ctx->wnd->selectAll();
}
else if (!strncmp(newstream, "javascript:", 11))
{
newstream+=11;
int len = mblen(newstream, MB_CUR_MAX);
wchar_t *wchrs = (wchar_t *)malloc((len+1)*2);
len = mbstowcs(wchrs, newstream, len);
ctx->wnd->executeJavascript(Berkelium::WideString::point_to(wchrs, len));
free(wchrs);
}
else
{
std::string url = newstream;
ctx->wnd->navigateTo(Berkelium::URLString::point_to(url.data(), url.length()));
}
}
static bool Dec_Init(void)
{
return true;
}
static qintptr_t Dec_Tick(qintptr_t *args)
{
//need to keep it ticking over, if any work is to be done.
if (inited)
Berkelium::update();
return 0;
}
static qintptr_t Dec_Shutdown(qintptr_t *args)
{
//force-kill all.
if (inited)
Berkelium::destroy();
inited = qfalse;
return 0;
}
static media_decoder_funcs_t decoderfuncs =
{
Dec_Create,
Dec_DisplayFrame,
NULL,//doneframe
Dec_Destroy,
NULL,//rewind
Dec_CursorMove,
Dec_Key,
Dec_SetSize,
Dec_GetSize,
Dec_ChangeStream
};
extern "C" qintptr_t Plug_Init(qintptr_t *args)
{
if (!Plug_Export("Tick", Dec_Tick))
{
Con_Printf("Berkelium plugin failed: Engine doesn't support Tick feature\n");
return false;
}
if (!Plug_Export("Shutdown", Dec_Shutdown))
{
Con_Printf("Berkelium plugin warning: Engine doesn't support Shutdown feature\n");
// return false;
}
if (!Plug_ExportNative("Media_VideoDecoder", &decoderfuncs))
{
Con_Printf("Berkelium plugin failed: Engine doesn't support media decoder plugins\n");
return false;
}
return Dec_Init();
}