685404250f
reduced input latency. reworked how internal texture formats work,. added support for LIGHTING_E5BGR9 bspx lump for HDR lighting. updated support for srgb, no longer looks quite so weird. works on glx vid_srgb 3 attempts to use half-float swapchains, where possible. gl: use glTextureStorage where available. d3d11: gave up on using dxgi for fullscreen, was just too buggy. glx: updated gl context creation on linux. server: fix svc_updatefrags not being passed though (fixes frikbot scores) fs: spanned pk3s now work (fragmented files/directory will fail to open, so this needs a custom tool to be fully useful). fixed restart_ents command (restarts the map, but preserving the players as they are) tw: removed 'QWSKINS' featureset from tw config git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5217 fc73d0e0-1445-4013-8a0c-d673dee63da5
450 lines
16 KiB
C
450 lines
16 KiB
C
#ifndef __PLUGIN_H__
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#define __PLUGIN_H__
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#ifdef FTEPLUGIN
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#include "quakedef.h"
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#define QPREFIX
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#endif
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#if !defined(NOQPREFIX) && !defined(QPREFIX)
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#define QPREFIX
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#endif
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#ifdef Q3_VM
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typedef int qintptr_t;
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typedef unsigned int quintptr_t;
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typedef unsigned int size_t;
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typedef signed int ssize_t;
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#define TESTBI 1
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#ifdef TESTBI
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# define EBUILTIN(t, n, args) extern t (*n) args
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# define BUILTINR(t, n, args) t (*n) args
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# define BUILTIN(t, n, args) t (*n) args
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# define BUILTINISVALID(n) (n!=NULL && (funcptr_t)n != (funcptr_t)&BadBuiltin)
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# define CHECKBUILTIN(n) n = (funcptr_t)Plug_GetEngineFunction(#n);if (n==NULL) {n = (funcptr_t)&BadBuiltin;Con_Print("Warning: builtin "#n" is not supported by the engine\n");}
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#else
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//qvms just call the return value, and the engine works out which one it called.
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# define EBUILTIN(t, n, args) extern t (*n) args
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# define BUILTINR(t, n, args) t (*n) args
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# define BUILTIN(t, n, args) t (*n) args
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# define CHECKBUILTIN(n) n = (funcptr_t)Plug_GetEngineFunction(#n);
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# define BUILTINISVALID(n) (n!=NULL)
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#endif
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#define double float //all floats are 32bit, qvm stuff
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typedef char *va_list;
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#define va_start(va,f) (va = (char *)&f + sizeof(int))
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#define va_arg(va, type) (*(type *)((va += sizeof(int)) - sizeof(int)))
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#define va_end(va) (va = NULL)
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#define NULL (void*)0
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void *malloc(int size);
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void free(void *mem);
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char *strstr(char *str, const char *sub);
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void strlcpy(char *d, const char *s, int n);
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char *strchr(char *str, char sub);
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float atof(char *str);
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int atoi(char *str);
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#define strcasecmp stricmp
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#define strncasecmp stricmp
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void BadBuiltin(void);
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#else
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#ifdef _WIN32
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#define strcasecmp stricmp
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#define strncasecmp strnicmp
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#else
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#define stricmp strcasecmp
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#define strnicmp strncasecmp
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#endif
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#include <string.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <math.h>
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#ifndef _VM_H
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#if __STDC_VERSION__ >= 199901L || defined(__GNUC__)
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//C99 has a stdint header which hopefully contains an intptr_t
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//its optional... but if its not in there then its unlikely you'll actually be able to get the engine to a stage where it *can* load anything
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#include <stdint.h>
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#define qintptr_t intptr_t
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#define quintptr_t uintptr_t
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#else
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#ifdef _WIN64
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typedef long long qintptr_t;
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typedef unsigned long long quintptr_t;
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#else
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#if !defined(_MSC_VER) || _MSC_VER < 1300
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#define __w64
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#endif
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typedef long __w64 qintptr_t;
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typedef unsigned long __w64 quintptr_t;
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#endif
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#endif
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#endif
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#ifdef _WIN32
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#define NATIVEEXPORT __declspec(dllexport) QDECL
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#else
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#define NATIVEEXPORT __attribute__((visibility("default")))
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#endif
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#ifndef QPREFIX
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#define pPlug_GetEngineFunction Plug_GetEngineFunction
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#define pCon_Print Con_Print
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#define pCvar_GetFloat Cvar_GetFloat
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#define pSys_Error Sys_Error
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#define pPlug_ExportToEngine Plug_ExportToEngine
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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//DLLs need a wrapper to add the extra parameter and call a boring function.
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#define TEST
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#ifdef QPREFIX
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#define EBUILTIN(t, n, args) extern qintptr_t BUILTIN_##n; t p##n args
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#define BUILTINR(t, n, args) qintptr_t BUILTIN_##n; t p##n args {qintptr_t res; if (!BUILTINISVALID(n))pSys_Error("Builtin "#n" is not valid\n");res = plugin_syscall(BUILTIN_##n ARGNAMES); return *(t*)&res;}
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#define BUILTIN(t, n, args) qintptr_t BUILTIN_##n; t p##n args {if (!BUILTINISVALID(n))pSys_Error("Builtin "#n" is not valid\n");plugin_syscall(BUILTIN_##n ARGNAMES);}
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#elif defined(TEST)
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#define EBUILTIN(t, n, args) extern qintptr_t BUILTIN_##n; t n args
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#define BUILTINR(t, n, args) qintptr_t BUILTIN_##n; t n args {qintptr_t res; if (!BUILTINISVALID(n))Sys_Error("Builtin "#n" is not valid\n");res = plugin_syscall(BUILTIN_##n ARGNAMES); return *(t*)&res;}
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#define BUILTIN(t, n, args) qintptr_t BUILTIN_##n; t n args {if (!BUILTINISVALID(n))Sys_Error("Builtin "#n" is not valid\n");plugin_syscall(BUILTIN_##n ARGNAMES);}
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#else
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#define EBUILTIN(t, n, args) extern qintptr_t BUILTIN_##n; t n args
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#define BUILTINR(t, n, args) qintptr_t BUILTIN_##n; t n args {qintptr_t res = plugin_syscall(BUILTIN_##n ARGNAMES); return *(t*)&res;}
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#define BUILTIN(t, n, args) qintptr_t BUILTIN_##n; t n args {plugin_syscall(BUILTIN_##n ARGNAMES);}
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#endif
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#define CHECKBUILTIN(n) ((BUILTIN_##n = (qintptr_t)pPlug_GetEngineFunction(#n)))
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#define BUILTINISVALID(n) (BUILTIN_##n != 0)
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#ifndef QDECL
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#ifdef _WIN32
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#define QDECL __cdecl
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#else
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#define QDECL
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#endif
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#endif
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extern qintptr_t (QDECL *plugin_syscall)( qintptr_t arg, ... );
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void Q_strlncpy(char *d, const char *s, int sizeofd, int lenofs);
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void Q_strlcpy(char *d, const char *s, int n);
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void Q_strlcat(char *d, const char *s, int n);
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int Q_snprintf(char *buffer, size_t maxlen, const char *format, ...);
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int Q_vsnprintf(char *buffer, size_t maxlen, const char *format, va_list vargs);
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#endif
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#ifndef NATIVEEXPORT
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#define NATIVEEXPORT QDECL
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#endif
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#ifdef FTEPLUGIN
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#define qfalse false
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#define qtrue true
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#else
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#ifdef __cplusplus
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typedef enum {qfalse, qtrue} qboolean;
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#else
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typedef enum {qfalse, qtrue} qboolean;
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#define false qfalse
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#define true qtrue
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#endif
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typedef float vec3_t[3];
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typedef unsigned char qbyte;
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#endif
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typedef int qhandle_t;
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typedef void* funcptr_t;
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#define PLUGMAX_SCOREBOARDNAME 64
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typedef struct {
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int topcolour;
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int bottomcolour;
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int frags;
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char name[PLUGMAX_SCOREBOARDNAME];
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int ping;
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int pl;
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int starttime;
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int userid;
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int spectator;
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char userinfo[2048];
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char team[64];
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} plugclientinfo_t;
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//Basic builtins:
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EBUILTIN(funcptr_t, Plug_GetEngineFunction, (const char *funcname)); //set up in vmMain, use this to get all other builtins
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#ifdef FTEENGINE
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#else
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#ifndef Q3_VM
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EBUILTIN(qboolean, Plug_ExportNative, (const char *funcname, void *func)); //set up in vmMain, use this to get all other builtins
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EBUILTIN(void *, Plug_GetNativePointer, (const char *funcname));
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#endif
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EBUILTIN(void, Con_Print, (const char *text)); //on to main console.
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EBUILTIN(qhandle_t, Con_POpen, (const char *conname, quintptr_t flags));
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EBUILTIN(void, Con_SubPrint, (const char *subname, const char *text)); //on to sub console.
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EBUILTIN(void, Con_RenameSub, (const char *oldname, const char *newname)); //rename a console.
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EBUILTIN(int, Con_IsActive, (const char *conname));
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EBUILTIN(void, Con_SetActive, (const char *conname));
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EBUILTIN(void, Con_Destroy, (const char *conname));
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EBUILTIN(void, Con_NameForNum, (qintptr_t connum, char *conname, quintptr_t connamelen));
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EBUILTIN(float, Con_GetConsoleFloat, (const char *conname, const char *attribname));
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EBUILTIN(void, Con_SetConsoleFloat, (const char *conname, const char *attribname, float newvalue));
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EBUILTIN(int, Con_GetConsoleString, (const char *conname, const char *attribname, const char *value, quintptr_t valuesize));
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EBUILTIN(void, Con_SetConsoleString, (const char *conname, const char *attribname, const char *newvalue));
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EBUILTIN(void, Sys_Error, (const char *message)); //abort the entire engine.
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EBUILTIN(quintptr_t, Sys_Milliseconds, ());
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EBUILTIN(int, Cmd_AddCommand, (const char *buffer)); //abort the entire engine.
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EBUILTIN(void, Cmd_Args, (char *buffer, int bufsize)); //abort the entire engine.
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EBUILTIN(void, Cmd_Argv, (int argnum, char *buffer, int bufsize)); //abort the entire engine.
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EBUILTIN(int, Cmd_Argc, (void)); //abort the entire engine.
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EBUILTIN(void, Cmd_AddText, (const char *text, qboolean insert));
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EBUILTIN(void, Cmd_Tokenize, (const char *msg)); //abort the entire engine.
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EBUILTIN(void, Cvar_SetString, (const char *name, const char *value));
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EBUILTIN(void, Cvar_SetFloat, (const char *name, float value));
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EBUILTIN(qboolean, Cvar_GetString, (const char *name, char *retstring, quintptr_t sizeofretstring));
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EBUILTIN(float, Cvar_GetFloat, (const char *name));
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EBUILTIN(qhandle_t, Cvar_Register, (const char *name, const char *defaultval, int flags, const char *grouphint));
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EBUILTIN(int, Cvar_Update, (qhandle_t handle, int *modificationcount, char *stringv, float *floatv)); //stringv is 256 chars long, don't expect this function to do anything if modification count is unchanged.
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#ifdef FTEPLUGIN
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EBUILTIN(cvar_t*, Cvar_GetNVFDG, (const char *name, const char *defaultval, unsigned int flags, const char *description, const char *groupname));
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#endif
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EBUILTIN(void, Plug_GetPluginName, (int plugnum, char *buffer, int bufsize));
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EBUILTIN(void, LocalSound, (const char *soundname));
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EBUILTIN(int, CL_GetStats, (int pnum, unsigned int *stats, int maxstats));
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EBUILTIN(int, GetPlayerInfo, (int pnum, plugclientinfo_t *info));
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EBUILTIN(int, LocalPlayerNumber, (void)); //deprecated
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EBUILTIN(int, GetLocalPlayerNumbers, (int firstseat, int numseats, int *playernums, int *spectracks));
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EBUILTIN(void, GetServerInfo, (char *info, int infolen));
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EBUILTIN(void, SetUserInfo, (const char *key, const char *value));
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EBUILTIN(void, GetLocationName, (const float *pos, char *buffer, int bufferlen));
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#ifdef FTEPLUGIN
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EBUILTIN(int, GetLastInputFrame, (int seat, usercmd_t *playercmd));
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#endif
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EBUILTIN(float, GetTrackerOwnFrags, (int seat, char *text, size_t textsize));
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#ifndef Q3_VM
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struct pubprogfuncs_s;
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EBUILTIN(struct pubprogfuncs_s*, PR_GetVMInstance, (int vmid/*0=ss,1=cs,2=m*/));
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struct modplugfuncs_s;
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EBUILTIN(struct modplugfuncs_s*, Mod_GetPluginModelFuncs, (int version));
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#ifdef MULTITHREAD
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struct threading_s;
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EBUILTIN(struct threading_s*, Sys_GetThreadingFuncs, (int threadingsize));
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#endif
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#endif
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typedef struct
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{
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unsigned int client;
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unsigned int items;
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float armor;
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float health;
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vec3_t org;
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char nick[16];
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} teamplayerinfo_t;
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EBUILTIN(int, GetTeamInfo, (teamplayerinfo_t *clients, unsigned int maxclients, int showenemies, int showself));
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struct wstats_s;
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EBUILTIN(int, GetWeaponStats, (int player, struct wstats_s *result, unsigned int maxresults));
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typedef struct {
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int seats;
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struct
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{
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float s_avg;
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float s_mn;
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float s_mx;
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float ms_stddev; //calculated in milliseconds for more sane numbers
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float fr_avg;
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int fr_mn;
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int fr_mx;
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} ping;
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struct
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{ //decimals
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float dropped;
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float choked;
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float invalid;
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} loss;
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float mlatency;
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float mrate;
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float vlatency;
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float vrate;
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vec3_t speed; //player speed
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struct
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{
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float in_pps;
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float in_bps;
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float out_pps;
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float out_bps;
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} clrate;
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struct
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{
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float in_pps;
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float in_bps;
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float out_pps;
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float out_bps;
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} svrate;
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int capturing; //avi capturing
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} vmnetinfo_t;
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EBUILTIN(int, GetNetworkInfo, (vmnetinfo_t *ni, unsigned int sizeofni));
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EBUILTIN(void, Menu_Control, (int mnum));
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#define MENU_CLEAR 0
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#define MENU_GRAB 1
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EBUILTIN(int, Key_GetKeyCode, (const char *keyname));
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EBUILTIN(qhandle_t, Draw_LoadImageData, (const char *name, const char *mime, const void *data, unsigned int datasize)); //load/replace a named texture
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EBUILTIN(qhandle_t, Draw_LoadImageShader, (const char *name, const char *defaultshader)); //loads a shader.
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EBUILTIN(qhandle_t, Draw_LoadImage, (const char *name, qboolean iswadimage)); //wad image is ONLY for loading out of q1 gfx.wad. loads a shader.
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EBUILTIN(int, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image));
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EBUILTIN(int, Draw_ImageSize, (qhandle_t image, float *x, float *y));
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EBUILTIN(void, Draw_Fill, (float x, float y, float w, float h));
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EBUILTIN(void, Draw_Line, (float x1, float y1, float x2, float y2));
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EBUILTIN(void, Draw_Character, (int x, int y, unsigned int character));
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EBUILTIN(void, Draw_String, (float x, float y, const char *string));
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EBUILTIN(void, Draw_CharacterH, (float x, float y, float h, unsigned int flags, unsigned int character));
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EBUILTIN(void, Draw_StringH, (float x, float y, float h, unsigned int flags, const char *string)); //returns the vpixel width of the (coloured) string, in the current (variable-width) font.
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EBUILTIN(float, Draw_StringWidth, (float h, unsigned int flags, const char *string));
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EBUILTIN(void, Draw_Colourpa, (int palcol, float a));
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EBUILTIN(void, Draw_Colourp, (int palcol));
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EBUILTIN(void, Draw_Colour3f, (float r, float g, float b));
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EBUILTIN(void, Draw_Colour4f, (float r, float g, float b, float a));
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EBUILTIN(void, SCR_CenterPrint, (const char *s));
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EBUILTIN(void, S_RawAudio, (int sourceid, void *data, int speed, int samples, int channels, int width, float volume));
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EBUILTIN(int, ReadInputBuffer, (void *inputbuffer, int buffersize));
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EBUILTIN(int, UpdateInputBuffer, (void *inputbuffer, int bytes));
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#if !defined(Q3_VM) && defined(FTEPLUGIN)
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EBUILTIN(qboolean, VFS_Open, (const char *name, vfsfile_t **handle, const char *mode));//opens a direct vfs file. no access checks, and so can be used in threaded plugins
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EBUILTIN(qboolean, FS_NativePath, (const char *name, enum fs_relative relativeto, char *out, int outlen));
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#endif
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EBUILTIN(int, FS_Open, (const char *name, qhandle_t *handle, int mode));
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EBUILTIN(void, FS_Close, (qhandle_t handle));
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EBUILTIN(int, FS_Write, (qhandle_t handle, void *data, int len));
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EBUILTIN(int, FS_Read, (qhandle_t handle, void *data, int len));
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EBUILTIN(int, FS_Seek, (qhandle_t handle, unsigned int offsetlow, unsigned int offsethigh));
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EBUILTIN(qboolean, FS_GetLen, (qhandle_t handle, unsigned int *sizelow, unsigned int *sizehigh));
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EBUILTIN(qhandle_t, Net_TCPConnect, (char *ip, int port));
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EBUILTIN(qhandle_t, Net_TCPListen, (char *ip, int port, int maxcount));
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EBUILTIN(qhandle_t, Net_Accept, (qhandle_t socket, char *address, int addresssize));
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EBUILTIN(int, Net_Recv, (qhandle_t socket, void *buffer, int len));
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EBUILTIN(int, Net_Send, (qhandle_t socket, void *buffer, int len));
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EBUILTIN(void, Net_Close, (qhandle_t socket));
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EBUILTIN(int, Net_SetTLSClient, (qhandle_t sock, const char *certhostname));
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EBUILTIN(int, Net_GetTLSBinding, (qhandle_t sock, char *outdata, int *datalen));
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#define N_WOULDBLOCK 0
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#define NET_CLIENTPORT -1
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#define NET_SERVERPORT -2
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#ifdef Q3_VM
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EBUILTIN(void, memcpy, (void *, void *, int len));
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EBUILTIN(void, memmove, (void *, void *, int len));
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EBUILTIN(void, memset, (void *, int, int len));
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EBUILTIN(float, sqrt, (float f));
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EBUILTIN(float, cos, (float f));
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EBUILTIN(float, sin, (float f));
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#endif
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#endif
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typedef qintptr_t (QDECL *export_t) (qintptr_t *args);
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char *va(const char *format, ...);
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qintptr_t Plug_Init(qintptr_t *args);
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qboolean Plug_Export(const char *name, export_t func);
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void Con_Printf(const char *format, ...);
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void Con_DPrintf(const char *format, ...); //not a particuarly efficient implementation, so beware.
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void Sys_Errorf(const char *format, ...);
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void QDECL Q_strncpyz(char *d, const char *s, int n);
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#define PLUG_SHARED_BEGIN(t,p,b) \
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{ \
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t *p; \
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char inputbuffer[8192]; \
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*(b) = ReadInputBuffer(inputbuffer, sizeof(inputbuffer)); \
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if (*(b)) \
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p = (t*)inputbuffer; \
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else \
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p = NULL;
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#define PLUG_SHARED_END(p,b) UpdateInputBuffer(inputbuffer, b);}
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//
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// qvm_api.c
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//
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//int vsnprintf(char *buffer, size_t maxlen, const char *format, va_list vargs);
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typedef struct {
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|
char *name;
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|
char string[256];
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|
char *group;
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|
int flags;
|
|
float value;
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|
qhandle_t handle;
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|
int modificationcount;
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} vmcvar_t;
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typedef struct {
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|
int width;
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|
int height;
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} vmvideo_t;
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|
extern vmvideo_t pvid;
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|
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#define VMCvar_SetString(c,v) \
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|
do{ \
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|
strcpy(c->string, v); \
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|
c->value = (float)atof(v); \
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|
Cvar_SetString(c->name, c->string); \
|
|
} while (0)
|
|
#define VMCvar_SetFloat(c,v) \
|
|
do { \
|
|
snprintf(c->string, sizeof(c->string), "%f", v);\
|
|
c->value = (float)(v); \
|
|
Cvar_SetFloat(c->name, c->value); \
|
|
} while(0) \
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|
#ifndef MAX_INFO_KEY
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|
#define MAX_INFO_KEY 64
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|
#endif
|
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char *Plug_Info_ValueForKey (const char *s, const char *key, char *out, size_t outsize);
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void Info_RemoveKey (char *s, const char *key);
|
|
void Info_RemovePrefixedKeys (char *start, char prefix);
|
|
void Info_RemoveNonStarKeys (char *start);
|
|
void Info_SetValueForKey (char *s, const char *key, const char *value, int maxsize);
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void Info_SetValueForStarKey (char *s, const char *key, const char *value, int maxsize);
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|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
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|
#endif
|