fteqw/engine/partcfgs/generatebuiltin.c
Spoike c6ed692871 Reworked networking a little, separating out common code for separate server/master processes.
Reworked glsl bones, so they work based upon the shader's version instead of the driver's version (more robust).
Fix te_teleport shader.
Track angles for antilag.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5372 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-28 00:04:36 +00:00

120 lines
2.9 KiB
C

//simple tool to read the particle configs and generate a header file for inclusion in the engine.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
struct
{
char filename[64];
char *ifdef;
} effects[] =
{
{"spikeset.cfg"},
{"faithful.cfg"},
{"highfps.cfg"},
{"high.cfg"},
{"minimal.cfg"},
{"h2part.cfg", "#ifdef HEXEN2\n"},
{"q2part.cfg", "#ifdef Q2CLIENT\n"},
{"tsshaft.cfg"},
{""}
};
int main(void)
{
FILE *c, *h, *s;
char line[1024], *f;
int i, j;
c = fopen("../client/r_partset.c", "wt");
h = fopen("../client/r_partset.h", "wt");
if (!c || !h)
{
printf("unable to open a file\n");
return EXIT_FAILURE;
}
fprintf(h, "/*\nWARNING: THIS FILE IS GENERATED BY '"__FILE__"'.\nYOU SHOULD NOT EDIT THIS FILE BY HAND\n*/\n\n");
fprintf(c, "/*\nWARNING: THIS FILE IS GENERATED BY '"__FILE__"'.\nYOU SHOULD NOT EDIT THIS FILE BY HAND\n*/\n\n");
fprintf(c, "#include \"bothdefs.h\"\n");
fprintf(c, "#ifndef QUAKETC\n");
fprintf(h, "#ifndef QUAKETC\n");
fprintf(c, "#include \"r_partset.h\"\n\n\n");
for (i = 0; *effects[i].filename; i++)
{
s = fopen(effects[i].filename, "rt");
if (!s)
{
printf("unable to open %s\n", effects[i].filename);
return EXIT_FAILURE;
}
*strchr(effects[i].filename, '.') = 0;
if (effects[i].ifdef)
fprintf(h, "%s", effects[i].ifdef);
fprintf(h, "extern char *particle_set_%s;\n", effects[i].filename);
fprintf(h, "#define R_PARTSET_BUILTINS_%s {\"%s\", &particle_set_%s},\n", effects[i].filename, effects[i].filename, effects[i].filename);
if (effects[i].ifdef)
{
fputs("#else\n", h);
fprintf(h, "#define R_PARTSET_BUILTINS_%s\n", effects[i].filename);
fputs("#endif\n", h);
}
if (i)
fprintf(c, "\n\n\n//////////////////////////////////////////////////////\n\n\n");
if (effects[i].ifdef)
fprintf(c, "%s", effects[i].ifdef);
fprintf(c, "char *particle_set_%s =\n", effects[i].filename);
while(fgets(line, sizeof(line), s))
{
j = 0;
while (line[j] == ' ' || line[j] == '\t')
j++;
if ((line[j] == '/' && line[j+1] == '/') || line[j] == '\r' || line[j] == '\n')
{
while (line[j])
fputc(line[j++], c);
}
else
{
fputc('\"', c);
while (line[j] && line[j] != '\r' && line[j] != '\n')
{
if (line[j] == '\t')
fputc(' ', c);
else if (line[j] == '\"')
{
fputc('\\', c);
fputc(line[j], c);
}
else
fputc(line[j], c);
j++;
}
fputs("\\n\"\n", c);
}
}
fputs(";\n", c);
if (effects[i].ifdef)
fputs("#endif\n", c);
fclose(s);
}
fputs("#define R_PARTSET_BUILTINS ", h);
for (i = 0; *effects[i].filename; i++)
{
fprintf(h, "R_PARTSET_BUILTINS_%s ", effects[i].filename);
}
fputs("\n", h);
fprintf(c, "#endif\n");
fprintf(h, "#endif\n");
fclose(h);
fclose(c);
return EXIT_SUCCESS;
}