.. |
asm_i386.h
|
Initial checkin
|
2004-08-21 01:25:48 +00:00 |
bothdefs.h
|
removed internal irc client as it is obsolete compared to the plugin version
|
2006-02-04 04:42:47 +00:00 |
bspfile.h
|
Allows ETF ladders to work properly with QW player physics.
|
2006-02-12 04:47:10 +00:00 |
cmd.c
|
Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
|
2006-03-11 03:12:10 +00:00 |
cmd.h
|
Copyable console, and up2's demand for aliases like fuhquake.
|
2006-02-06 01:06:17 +00:00 |
common.c
|
Should give more accurate results.
|
2006-03-14 01:15:42 +00:00 |
common.h
|
Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
|
2006-03-11 03:12:10 +00:00 |
console.h
|
fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors
|
2006-02-22 01:24:22 +00:00 |
crc.c
|
q3 fixes and misilaneous minor changes.
|
2005-09-08 22:52:46 +00:00 |
crc.h
|
q3 fixes and misilaneous minor changes.
|
2005-09-08 22:52:46 +00:00 |
cvar.c
|
Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
|
2006-03-23 19:22:12 +00:00 |
cvar.h
|
added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
|
2006-02-11 02:09:43 +00:00 |
fs.c
|
If someone tries seeking in a compressed file, don't flush and redecompress, just copy it to a temp file instead and work from there (this is primarily for roq files like the one from q3f).
|
2006-03-15 20:05:25 +00:00 |
gl_q2bsp.c
|
removed Host_Error/Sys_Errors in Q2/Q3BSP/RBSP and MD5 loading, fix possible memory leaks with failed loads
|
2006-03-13 05:54:12 +00:00 |
huff.c
|
Some changes. QC execution has been tweeked a little. It needs further work still.
|
2005-03-28 00:11:59 +00:00 |
log.c
|
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
|
2006-03-06 01:41:09 +00:00 |
math.s
|
CSQC is standard now, and secure via the same md4 as a map currently has.
|
2005-03-10 03:55:18 +00:00 |
mathlib.c
|
Less warnings (none at the gcc-default warning level)
|
2006-03-04 20:43:48 +00:00 |
mathlib.h
|
Less warnings (none at the gcc-default warning level)
|
2006-03-04 20:43:48 +00:00 |
md4.c
|
This fixes the 64bit sv_mapcheck issue
|
2005-11-05 21:24:46 +00:00 |
net.h
|
got rid of some anonymous unions
|
2006-02-17 02:51:59 +00:00 |
net_chan.c
|
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
|
2006-03-06 01:41:09 +00:00 |
net_wins.c
|
Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
|
2006-03-23 19:22:12 +00:00 |
netinc.h
|
sys/param.h is such a boring thing to include. Also, define INADDR_LOOPBACK for systems which don't have that define.
|
2005-12-31 13:33:10 +00:00 |
particles.h
|
got rid of some anonymous unions
|
2006-02-17 02:51:59 +00:00 |
plugin.c
|
fixes to palette remap logic, fix for plugin status bar
|
2006-02-25 07:03:29 +00:00 |
pmove.c
|
Allows ETF ladders to work properly with QW player physics.
|
2006-02-12 04:47:10 +00:00 |
pmove.h
|
Hopefully, the server will now run on 64bit archetectures.
|
2005-05-17 02:36:54 +00:00 |
pmovetst.c
|
Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
|
2006-03-23 19:22:12 +00:00 |
pr_common.h
|
A header file for the common builtins.
|
2005-10-07 16:33:28 +00:00 |
protocol.h
|
Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
|
2006-02-27 00:42:25 +00:00 |
q1bsp.c
|
Less warnings (none at the gcc-default warning level)
|
2006-03-04 20:43:48 +00:00 |
q2pmove.c
|
Some bugs fixed. I wonder what I've broken.
|
2006-01-21 00:06:49 +00:00 |
q3common.c
|
minsw compile fix.
|
2006-01-29 00:57:34 +00:00 |
quakeasm.h
|
scr_conalpha added
|
2006-02-25 21:03:56 +00:00 |
qvm.c
|
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
|
2006-03-06 01:41:09 +00:00 |
sys.h
|
This is fun.
|
2006-02-01 22:36:12 +00:00 |
tlout.h
|
assure that bsp entity lumps are null terminated (fix 2fort5p loading), cosmetic fix
|
2006-03-05 03:50:54 +00:00 |
translate.c
|
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
|
2006-03-06 01:41:09 +00:00 |
translate.h
|
Getting rid of the version number, now using build numbers only.
|
2005-10-04 21:08:06 +00:00 |
ui_public.h
|
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
|
2006-03-06 01:41:09 +00:00 |
unzip.c
|
fixed msvc6 warnings
|
2006-01-27 08:06:48 +00:00 |
unzip.h
|
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
|
2005-12-21 03:07:33 +00:00 |
vm.h
|
Fixed a few warning messages.
|
2006-02-17 19:54:47 +00:00 |
world.h
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
zone.c
|
Looks like this needs a real fix some time.
|
2006-02-23 00:16:18 +00:00 |
zone.h
|
Fixed all warnings in MDebug.
|
2006-02-11 14:51:36 +00:00 |