fteqw/engine/server
Lance a40e271c44 Spike's "sendflags" bugfix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3504 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-21 03:28:52 +00:00
..
botlib.h Attempting to fix what I broke. 2009-10-06 08:12:29 +00:00
net_preparse.c more stuff broken 2008-11-28 20:34:51 +00:00
pr_cmds.c Fixed up some EXT_CSQC expectations. 2009-07-18 20:46:42 +00:00
pr_q1qvm.c Fixes a few gcc warnings. 2009-10-06 00:44:49 +00:00
progdefs.h Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
progs.h Updated QVM apiFixed up some of the slowness in the sky/water warping code. 2009-07-14 23:42:54 +00:00
q2game.h Big fat-off commit. 2009-04-01 22:03:56 +00:00
q3g_public.h Rotating BSP fixes, hexen2 fixes, and a few extra bugs... 2006-03-23 19:22:12 +00:00
qwsvdef.h Removed unused cachedir variable. 2005-08-03 21:48:18 +00:00
savegame.c Fixes a warning. 2009-10-06 00:43:23 +00:00
server.h Updated QVM apiFixed up some of the slowness in the sky/water warping code. 2009-07-14 23:42:54 +00:00
sv_ccmds.c Don't allow duplicate bans. (overlapping bans are however still OK). 2010-01-10 15:15:20 +00:00
sv_chat.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
sv_demo.c mvdplay disabled. See who notices before it's finally removed totally. 2006-03-14 01:12:17 +00:00
sv_ents.c Spike's "sendflags" bugfix 2010-01-21 03:28:52 +00:00
sv_init.c destroy software rendering and break everything (and that won't be all!) 2009-07-16 22:06:59 +00:00
sv_main.c Well that was a stupid bug. Allocate frames for the correct client type, instead of q1. 2009-08-08 12:42:12 +00:00
sv_master.c got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
sv_move.c Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too 2007-09-02 19:55:17 +00:00
sv_mvd.c Fixed the demolist usercmd to output to the user rather than the server console. Fixed all file-related functionality in sv_mvd.c to actually work. 2010-01-11 17:39:56 +00:00
sv_nchan.c Fixed mvd playback as correctly as I can think how. 2006-01-28 19:04:13 +00:00
sv_phys.c My monthly commit. I wonder what I broke. 2009-03-03 01:52:30 +00:00
sv_rankin.c Fixed a warning message. 2009-10-06 00:38:42 +00:00
sv_send.c Don't crash when clients disconnect, kthx. 2009-09-08 14:52:32 +00:00
sv_sys_unix.c Fixed Sys_EnumerateFiles(): Doesn't treat directories as files anymore and actually manages to figure out file sizes now. 2010-01-11 18:15:42 +00:00
sv_sys_win.c don't flash when already the active window 2009-04-18 23:48:35 +00:00
sv_user.c Fixed the demolist usercmd to output to the user rather than the server console. Fixed all file-related functionality in sv_mvd.c to actually work. 2010-01-11 17:39:56 +00:00
svhl_game.c Should be a bit less crashy and actually able to compile. 2009-07-17 18:55:50 +00:00
svhl_gcapi.h Big fat-off commit. 2009-04-01 22:03:56 +00:00
svhl_phys.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
svhl_world.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
svmodel.c Minor update... 2008-11-09 22:29:28 +00:00
svq2_ents.c Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
svq2_game.c Warning message bugfix. 2009-10-06 00:37:47 +00:00
svq3_game.c Fixed calling convention errors. 2010-01-10 13:15:06 +00:00
win_mysql.c mysql includes and libmysql.dll loader code for win32 2008-04-14 07:47:30 +00:00
win_mysql.h mysql includes and libmysql.dll loader code for win32 2008-04-14 07:47:30 +00:00
world.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
worlda.s ASM code for q1 world hull physics 2004-08-22 22:46:32 +00:00