8dadfb4878
Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
3427 lines
116 KiB
C
3427 lines
116 KiB
C
#if !defined(GLQUAKE) && !defined(FTEENGINE)
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#define GLQUAKE //this is shit, but ensures index sizes come out the right size
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#endif
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#ifdef IQMTOOL
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#define FTEPLUGIN
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#endif
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#include "../plugin.h"
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#include "com_mesh.h"
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#ifdef IQMTOOL
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#define Con_Printf printf
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#define Con_DPrintf printf
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#undef CON_WARNING
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#define CON_WARNING
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#endif
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#ifdef SKELETALMODELS
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#define GLTFMODELS
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#endif
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/*Limitations:
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materials:
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material names (when present) are assumed to be either globally unique, or the material attributes must match those of all other materials with the same name.
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texture modes (like clamp) must match on both axis (either both clamp or both wrap, no mixing)
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mirrored-repeat not supported
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mip-mag-mip filters must match (all linear, or all nearest)
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gltf1: techniques are disabled by default.
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gltf1: symbol names are linked via defines. this results in potential conflicts.
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gltf1: static uniforms are not set.
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animations:
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input framerates are not well-defined. this can result in issues when converting to other formats (especially with stepping anims). this does not necessarily affect directly-loaded animations.
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total nodes(+joints) must be < MAX_BONES, and ideally <MAX_GPU_BONES too but it is sufficient for that to be per-mesh.
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meshes:
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multiple texture coord sets are not supported.
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additional colours/weights attributes are not supported.
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multiple meshes with the same material will not be merged.
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scene:
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cameras are parsed, but are not necessarily useful as they are not exposed to the gamecode.
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extensions:
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no KHR_draco_mesh_compression, so many sample models will fail.
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unknown extensions will result in warning spam for each occurence. :(
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*/
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|
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//'The units for all linear distances are meters.'
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//'feh: 1 metre is approx. 26.24671916 qu.'
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//if the player is 1.6m tall, and the player's model is around 48qu, then 1m=30qu, which is a slightly nicer number to work with, and 1qu is a really poorly defined unit.
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#ifdef GLTFMODELS
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static plugmodfuncs_t *modfuncs;
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static plugfsfuncs_t *filefuncs;
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static cvar_t *mod_gltf_loop;
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static cvar_t *mod_gltf_scale;
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static cvar_t *mod_gltf_fixbuggyanims;
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static cvar_t *mod_gltf_privatematerials;
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static cvar_t *mod_gltf_ignoretechniques;
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static cvar_t *mod_gltf_standardorientation;
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#include <stdarg.h>
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void VARGS Q_snprintfcat (char *dest, size_t size, const char *fmt, ...)
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{
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va_list argptr;
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|
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size_t skip = strlen(dest);
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dest += skip;
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size -= skip;
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va_start (argptr, fmt);
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vsnprintf(dest, size, fmt, argptr);
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va_end (argptr);
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}
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|
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static void JSON_GetPath(json_t *t, qboolean ignoreroot, char *buffer, size_t buffersize)
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{
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if (t->parent && (t->parent->parent || !ignoreroot))
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{
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JSON_GetPath(t->parent, ignoreroot, buffer, buffersize);
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Q_strlcat(buffer, ".", buffersize);
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}
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Q_strlcat(buffer, t->name, buffersize);
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}
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static void JSON_WarnUnused(json_t *t, int *warnlimit)
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{
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if (!t)
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return;
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if (t->used)
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{
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for (t = t->child; t; t = t->sibling)
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JSON_WarnUnused(t, warnlimit);
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}
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else
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{
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char path[8192];
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*path = 0;
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JSON_GetPath(t, false, path, sizeof(path));
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if ((*warnlimit) --> 0)
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Con_DPrintf(CON_WARNING"GLTF property %s was not used\n", path);
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}
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}
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static void JSON_FlagAsUsed(json_t *t, const char *child)
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|
{
|
|
if (child)
|
|
{
|
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t = JSON_FindChild(t, child);
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|
if (!t)
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return;
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}
|
|
t->used = true;
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for (t = t->child; t; t = t->sibling)
|
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JSON_FlagAsUsed(t, NULL);
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}
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static void JSON_WarnIfChild(json_t *t, const char *child, int *warnlimit)
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|
{
|
|
t = JSON_FindChild(t, child);
|
|
if (t)
|
|
{
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char path[8192];
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*path = 0;
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JSON_GetPath(t, false, path, sizeof(path));
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if ((*warnlimit) --> 0)
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Con_Printf(CON_WARNING"Standard feature %s is not supported\n", path);
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JSON_FlagAsUsed(t, NULL);
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}
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}
|
|
|
|
static unsigned int FromBase64(char c)
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|
{
|
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if (c >= 'A' && c <= 'Z')
|
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return 0+(c-'A');
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if (c >= 'a' && c <= 'z')
|
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return 26+(c-'a');
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if (c >= '0' && c <= '9')
|
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return 52+(c-'0');
|
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if (c == '+')
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return 62;
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|
if (c == '/')
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return 63;
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return 64; //'=' for no-more/padding.
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}
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//fancy parsing of content. NOTE: doesn't bother to handle escape codes, which shouldn't be present (\u for ascii chars is horribly wasteful).
|
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static void *JSON_MallocDataURI(json_t *t, size_t *outlen)
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|
{
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|
size_t bl = t->bodyend-t->bodystart;
|
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if (bl >= 5 && !strncmp(t->bodystart, "data:", 5))
|
|
{
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|
const char *mimestart = t->bodystart+5;
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const char *mimeend;
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|
const char *encstart;
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|
const char *encend;
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const char *in;
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char *out, *r;
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for (mimeend = mimestart; *mimeend && mimeend < t->bodyend; mimeend++)
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{
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if (*mimeend == ';') //start of encoding
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break;
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if (*mimeend == ',') //start of data
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break;
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}
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if (*mimeend == ';')
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{
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for (encend = encstart = mimeend+1; *encend && encend < t->bodyend; encend++)
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{
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if (*encend == ',') //start of data
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break;
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}
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}
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else
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encstart = encend = mimeend;
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if (*encend == ',' && encend < t->bodyend)
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{
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in = encend+1;
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if (encend-encstart == 6 && !strncmp(encstart, "base64", 6))
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{
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//base64
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r = out = malloc(((t->bodyend-in)*3)/4 + 1);
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while (in+3 < t->bodyend)
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{
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unsigned int c1, c2, c3, c4;
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c1 = FromBase64(*in++);
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c2 = FromBase64(*in++);
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if (c1 >= 64 || c2 >= 64)
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break;
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*out++ = (c1<<2) | (c2>>4);
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c3 = FromBase64(*in++);
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if (c3 >= 64)
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break;
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*out++ = (c2<<4) | (c3>>2);
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c4 = FromBase64(*in++);
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if (c4 >= 64)
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break;
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*out++ = (c3<<6) | (c4>>0);
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}
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*outlen = out-r;
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*out = 0;
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return r;
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}
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else if (encend == encstart)
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{ //url encoding. yuck, sod off.
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}
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}
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}
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return NULL;
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}
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|
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|
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//glTF 1.0 and 2.0 differ in that 1 uses names and 2 uses indexes. There's also some significant differences with materials.
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//we only support 2.0
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//buffers are raw blobs that can come from multiple different sources
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struct gltf_buffer
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{
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|
qboolean loaded;
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qboolean malloced;
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void *data;
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size_t length;
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};
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|
struct galiasbone_gltf_s
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{ //stored in galiasinfo_t->ctx
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double rmatrix[16]; //gah
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double quat[4], scale[3], trans[3]; //annoying smeg
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};
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typedef struct gltf_s
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{
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struct model_s *mod;
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unsigned int numsurfaces;
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json_t *r;
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int ver;
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unsigned int variations;
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int *bonemap;//[MAX_BONES]; //remap skinned bones. I hate that we have to do this.
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struct gltfbone_s
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{
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char name[64];
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char jointname[64]; //gltf1 only
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int parent;
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int camera;
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double amatrix[16];
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double inverse[16];
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struct galiasbone_gltf_s rel;
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struct {
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struct gltf_accessor *input;
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struct gltf_accessor *output;
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} *rot, *scale, *translation;
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} *bones;//[MAX_BONES];
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unsigned int numbones;
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int warnlimit; //don't spam warnings. this is a loader, not a spammer
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struct gltf_buffer buffers[64];
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} gltf_t;
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static void GLTF_FlagExtras(json_t *node)
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{
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JSON_FindChild(node, "extensions"); //warn about child extensions, but not the extensions table itself.
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JSON_FlagAsUsed(node, "extras"); //don't warn about application-specific extras
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}
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static json_t *GLTF_FindJSONIDParent(struct gltf_s *gltf, json_t *parent, json_t *id, quintptr_t *idx)
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{
|
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if (gltf->ver == 1)
|
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{ //gltf1 uses string-based names
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char name[64];
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JSON_ReadBody(id, name, sizeof(name));
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id = parent;
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if (idx)
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*idx = 0;
|
|
if (id)
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for (id = id->child; id; id = id->sibling)
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{
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if (!strcmp(id->name, name))
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{
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id->used = true;
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return id;
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}
|
|
if (idx)
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*idx += 1;
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}
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return NULL;
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}
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else
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{ //gltf2 uses array indexes.
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quintptr_t num;
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num = id?JSON_GetInteger(id, NULL, -1):-1;
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if (idx)
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*idx = num;
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return JSON_FindIndexedChild(parent, NULL, num);
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}
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}
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static json_t *GLTF_FindJSONID(struct gltf_s *gltf, const char *restype, json_t *id, quintptr_t *idx)
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{ //if there's no scene info, treat it as "-1"
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return GLTF_FindJSONIDParent(gltf, JSON_FindChild(gltf->r, restype), id, idx);
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}
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static json_t *GLTF_FindJSONID_First(struct gltf_s *gltf, const char *restype, json_t *id, quintptr_t *idx)
|
|
{ //if there's no scene info, treat it as "0"
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|
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if (!id && gltf->ver > 1)
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return JSON_FindIndexedChild(gltf->r, restype, 0);
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return GLTF_FindJSONIDParent(gltf, JSON_FindChild(gltf->r, restype), id, idx);
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}
|
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|
|
static int dehex(int i)
|
|
{
|
|
if (i >= '0' && i <= '9')
|
|
return (i-'0');
|
|
else if (i >= 'A' && i <= 'F')
|
|
return (i-'A'+10);
|
|
else if (i >= 'a' && i <= 'f')
|
|
return (i-'a'+10);
|
|
else
|
|
return -1;
|
|
}
|
|
|
|
static void GLTF_RelativePath(const char *base, const char *relative, char *out, size_t outsize)
|
|
{
|
|
char *out_start = out;
|
|
size_t t;
|
|
const char *sep;
|
|
const char *end = base;
|
|
if (*relative == '/')
|
|
{
|
|
relative++;
|
|
}
|
|
else
|
|
{
|
|
for (sep = end; *sep; sep++)
|
|
{
|
|
if (*sep == '/' || *sep == '\\')
|
|
end = sep+1;
|
|
}
|
|
}
|
|
while (!strncmp(relative, "../", 3))
|
|
{
|
|
if (end > base)
|
|
{
|
|
end--;
|
|
while (end > base)
|
|
{
|
|
end--;
|
|
if (*end == '/' || *end == '\\')
|
|
{
|
|
relative += 3;
|
|
end++;
|
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break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
outsize--; //for the null
|
|
|
|
t = end-base;
|
|
if (t > outsize)
|
|
t = outsize;
|
|
memcpy(out, base, t);
|
|
out += t;
|
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outsize -= t;
|
|
|
|
for (; *relative && outsize; outsize--)
|
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{
|
|
if (*relative == '%' && ((out-out_start>=7 && !strncmp(out_start, "http://", 7)) || (out-out_start>=8 && !strncmp(out_start, "https://", 8))))
|
|
{
|
|
int high, low;
|
|
char b = *relative++;
|
|
high = dehex(relative[0]);
|
|
if (high >= 0)
|
|
{
|
|
low = dehex(relative[1]);
|
|
if (low >= 0 && (high || low))
|
|
{
|
|
relative += 2;
|
|
b = (high<<4) | low;
|
|
}
|
|
}
|
|
*out++ = b;
|
|
}
|
|
else
|
|
*out++ = *relative++;
|
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}
|
|
|
|
*out = 0;
|
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}
|
|
|
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static struct gltf_buffer *GLTF_GetBufferData(gltf_t *gltf, json_t *bufferid)
|
|
{
|
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quintptr_t bufferidx;
|
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json_t *b = GLTF_FindJSONID(gltf, "buffers", bufferid, &bufferidx);
|
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json_t *uri = JSON_FindChild(b, "uri");
|
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size_t length = JSON_GetUInteger(b, "byteLength", 0);
|
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struct gltf_buffer *out;
|
|
|
|
if (gltf->ver <= 1)
|
|
{
|
|
char body[64];
|
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JSON_ReadBody(bufferid, body, sizeof(body));
|
|
if (!strcmp(body, "binary_glTF") && !gltf->buffers[0].malloced && gltf->buffers[0].data)
|
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return &gltf->buffers[0];
|
|
else
|
|
bufferidx++;
|
|
|
|
JSON_FlagAsUsed(b, "type"); //default: "arraybuffer"... yeah, not relevant to anything.
|
|
}
|
|
JSON_FlagAsUsed(b, "name");
|
|
GLTF_FlagExtras(b);
|
|
|
|
|
|
if (bufferidx >= countof(gltf->buffers))
|
|
return NULL;
|
|
out = &gltf->buffers[bufferidx];
|
|
|
|
//we may have been through here before...
|
|
if (out->loaded)
|
|
return out->data?out:NULL;
|
|
out->loaded = true;
|
|
|
|
if (uri)
|
|
{
|
|
out->malloced = true;
|
|
out->data = JSON_MallocDataURI(uri, &out->length);
|
|
if (!out->data)
|
|
{
|
|
//read a file from disk.
|
|
vfsfile_t *f;
|
|
char uritext[MAX_QPATH];
|
|
char filename[MAX_QPATH];
|
|
JSON_ReadBody(uri, uritext, sizeof(uritext));
|
|
GLTF_RelativePath(gltf->mod->name, uritext, filename, sizeof(filename));
|
|
f = filefuncs->OpenVFS(filename, "rb", FS_GAME);
|
|
if (f)
|
|
{
|
|
out->length = VFS_GETLEN(f);
|
|
out->length = min(out->length, length);
|
|
out->data = malloc(length);
|
|
VFS_READ(f, out->data, length);
|
|
VFS_CLOSE(f);
|
|
}
|
|
else
|
|
Con_Printf(CON_WARNING"%s: Unable to read buffer file %s\n", gltf->mod->name, filename);
|
|
}
|
|
}
|
|
return out->data?out:NULL;
|
|
}
|
|
//buffer views are aka VBOs. each has its own VBO data type (vbo/ebo), and can be uploaded as-is.
|
|
struct gltf_bufferview
|
|
{
|
|
void *data;
|
|
size_t length;
|
|
int bytestride;
|
|
};
|
|
static qboolean GLTF_GetBufferViewData(gltf_t *gltf, json_t *bufferviewid, struct gltf_bufferview *view)
|
|
{
|
|
struct gltf_buffer *buf;
|
|
json_t *bv = GLTF_FindJSONID(gltf, "bufferViews", bufferviewid, NULL);
|
|
size_t offset;
|
|
if (!bv)
|
|
return false;
|
|
|
|
buf = GLTF_GetBufferData(gltf, JSON_FindChild(bv, "buffer"));
|
|
if (!buf)
|
|
return false;
|
|
offset = JSON_GetUInteger(bv, "byteOffset", 0);
|
|
view->data = (char*)buf->data + offset;
|
|
view->length = JSON_GetUInteger(bv, "byteLength", 0); //required
|
|
view->bytestride = (gltf->ver<=1)?0:JSON_GetInteger(bv, "byteStride", 0);
|
|
if (offset + view->length > buf->length)
|
|
return false;
|
|
|
|
JSON_FlagAsUsed(bv, "target"); //required, but not useful for us.
|
|
JSON_FlagAsUsed(bv, "name");
|
|
GLTF_FlagExtras(bv);
|
|
return true;
|
|
}
|
|
//accessors are basically VAs blocks that refer inside a bufferview/VBO.
|
|
struct gltf_accessor
|
|
{
|
|
void *data;
|
|
size_t length;
|
|
size_t bytestride;
|
|
|
|
int componentType; //5120 BYTE, 5121 UNSIGNED_BYTE, 5122 SHORT, 5123 UNSIGNED_SHORT, 5125 UNSIGNED_INT, 5126 FLOAT
|
|
qboolean normalized;
|
|
size_t count;
|
|
int type; //1,2,3,4 says component count, 256|(4,9,16) for square matricies...
|
|
|
|
double mins[16];
|
|
double maxs[16];
|
|
};
|
|
static qboolean GLTF_GetAccessor(gltf_t *gltf, json_t *accessorid, struct gltf_accessor *out)
|
|
{
|
|
struct gltf_bufferview bv;
|
|
json_t *a, *mins, *maxs;
|
|
size_t offset;
|
|
int j;
|
|
memset(out, 0, sizeof(*out));
|
|
|
|
a = GLTF_FindJSONID(gltf, "accessors", accessorid, NULL);
|
|
if (!a)
|
|
return false;
|
|
|
|
JSON_FlagAsUsed(a, "name");
|
|
|
|
if (!GLTF_GetBufferViewData(gltf, JSON_FindChild(a, "bufferView"), &bv))
|
|
return false;
|
|
offset = JSON_GetUInteger(a, "byteOffset", 0);
|
|
if (offset > bv.length)
|
|
return false;
|
|
|
|
if (JSON_FindChild(a, "sparse"))
|
|
{ //0-initialised, with separate index+values tables for ones that need an actual value.
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: sparse accessors are not supported\n", gltf->mod->name);
|
|
return false;
|
|
}
|
|
out->length = bv.length - offset;
|
|
if (gltf->ver <= 1)
|
|
out->bytestride = JSON_GetInteger(a, "byteStride", 0);
|
|
else
|
|
out->bytestride = bv.bytestride;
|
|
out->componentType = JSON_GetInteger(a, "componentType", 0);
|
|
out->normalized = JSON_GetInteger(a, "normalized", false);
|
|
out->count = JSON_GetInteger(a, "count", 0);
|
|
if (JSON_Equals(a, "type", "SCALAR"))
|
|
out->type = (1<<8) | 1;
|
|
else if (JSON_Equals(a, "type", "VEC2"))
|
|
out->type = (1<<8) | 2;
|
|
else if (JSON_Equals(a, "type", "VEC3"))
|
|
out->type = (1<<8) | 3;
|
|
else if (JSON_Equals(a, "type", "VEC4"))
|
|
out->type = (1<<8) | 4;
|
|
else if (JSON_Equals(a, "type", "MAT2"))
|
|
out->type = (2<<8) | 2;
|
|
else if (JSON_Equals(a, "type", "MAT3"))
|
|
out->type = (3<<8) | 3;
|
|
else if (JSON_Equals(a, "type", "MAT4"))
|
|
out->type = (4<<8) | 4;
|
|
else
|
|
{
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: glTF2 unsupported type\n", gltf->mod->name);
|
|
out->type = 1;
|
|
}
|
|
|
|
if (!out->bytestride)
|
|
{
|
|
out->bytestride = (out->type & 0xff) * (out->type>>8);
|
|
switch(out->componentType)
|
|
{
|
|
default:
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_GetAccessor: %s: glTF2 unsupported componentType (%i)\n", gltf->mod->name, out->componentType);
|
|
case 5120: //BYTE
|
|
case 5121: //UNSIGNED_BYTE
|
|
break;
|
|
case 5122: //SHORT
|
|
case 5123: //UNSIGNED_SHORT
|
|
out->bytestride *= 2;
|
|
break;
|
|
case 5125: //UNSIGNED_INT
|
|
case 5126: //FLOAT
|
|
out->bytestride *= 4;
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
mins = JSON_FindChild(a, "min");
|
|
maxs = JSON_FindChild(a, "max");
|
|
for (j = 0; j < (out->type>>8)*(out->type&0xff); j++)
|
|
{ //'must' be set in various situations.
|
|
out->mins[j] = JSON_GetIndexedFloat(mins, j, 0);
|
|
out->maxs[j] = JSON_GetIndexedFloat(maxs, j, 0);
|
|
}
|
|
|
|
// JSON_WarnIfChild(a, "name");
|
|
GLTF_FlagExtras(a);
|
|
|
|
out->data = (char*)bv.data + offset;
|
|
return true;
|
|
}
|
|
|
|
static void GLTF_AccessorToTangents(gltf_t *gltf, const vec3_t *norm, size_t outverts, const struct gltf_accessor *a, vec3_t *sdir, vec3_t *tdir)
|
|
{ //input MUST be a single float4
|
|
//output is two vec3s. wasteful perhaps.
|
|
vec3_t *os = sdir;
|
|
vec3_t *ot = tdir;
|
|
char *in = a->data;
|
|
|
|
size_t v, c;
|
|
float side;
|
|
if ((a->type&0xff) != 4)
|
|
return;
|
|
switch(a->componentType)
|
|
{
|
|
default:
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_AccessorToTangents: %s: glTF2 unsupported componentType (%i)\n", gltf->mod->name, a->componentType);
|
|
case 0:
|
|
memset(os, 0, sizeof(*os) * outverts);
|
|
memset(ot, 0, sizeof(*ot) * outverts);
|
|
break;
|
|
case 5120: //BYTE KHR_mesh_quantization (always normalized)
|
|
for (v = 0; v < outverts; v++)
|
|
{
|
|
for (c = 0; c < 3; c++)
|
|
os[v][c] = max(-1.0, ((signed char*)in)[c] / 127.0); //negative values are larger, but we want to allow 1.0
|
|
side = max(-1.0, ((signed char*)in)[3] / 127.0);
|
|
|
|
//bitangent = cross(normal, tangent.xyz) * tangent.w
|
|
ot[v][0] = (norm[v][1]*os[v][2] - norm[v][2]*os[v][1]) * side;
|
|
ot[v][1] = (norm[v][2]*os[v][0] - norm[v][0]*os[v][2]) * side;
|
|
ot[v][2] = (norm[v][0]*os[v][1] - norm[v][1]*os[v][0]) * side;
|
|
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
// case 5121: //UNSIGNED_BYTE
|
|
case 5122: //SHORT KHR_mesh_quantization (always normalized)
|
|
for (v = 0; v < outverts; v++)
|
|
{
|
|
for (c = 0; c < 3; c++)
|
|
os[v][c] = max(-1.0, ((signed short*)in)[c] / 32767.0);
|
|
side = max(-1.0, ((signed short*)in)[3] / 32767.0);
|
|
|
|
//bitangent = cross(normal, tangent.xyz) * tangent.w
|
|
ot[v][0] = (norm[v][1]*os[v][2] - norm[v][2]*os[v][1]) * side;
|
|
ot[v][1] = (norm[v][2]*os[v][0] - norm[v][0]*os[v][2]) * side;
|
|
ot[v][2] = (norm[v][0]*os[v][1] - norm[v][1]*os[v][0]) * side;
|
|
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
// case 5123: //UNSIGNED_SHORT
|
|
// case 5125: //UNSIGNED_INT
|
|
case 5126: //FLOAT
|
|
for (v = 0; v < outverts; v++)
|
|
{
|
|
for (c = 0; c < 3; c++)
|
|
os[v][c] = ((float*)in)[c];
|
|
side = ((float*)in)[3];
|
|
|
|
//bitangent = cross(normal, tangent.xyz) * tangent.w
|
|
ot[v][0] = (norm[v][1]*os[v][2] - norm[v][2]*os[v][1]) * side;
|
|
ot[v][1] = (norm[v][2]*os[v][0] - norm[v][0]*os[v][2]) * side;
|
|
ot[v][2] = (norm[v][0]*os[v][1] - norm[v][1]*os[v][0]) * side;
|
|
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void *GLTF_AccessorToDataF(gltf_t *gltf, size_t outverts, unsigned int outcomponents, const struct gltf_accessor *a, void *out)
|
|
{
|
|
float *ret = out, *o;
|
|
char *in = a->data;
|
|
|
|
size_t c, ic = a->type&0xff;
|
|
if (ic > outcomponents)
|
|
ic = outcomponents;
|
|
if (!ret)
|
|
ret = plugfuncs->GMalloc(&gltf->mod->memgroup, sizeof(*ret) * outcomponents * outverts);
|
|
o = ret;
|
|
switch(a->componentType)
|
|
{
|
|
default:
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_AccessorToDataF: %s: glTF2 unsupported componentType (%i)\n", gltf->mod->name, a->componentType);
|
|
case 0:
|
|
memset(ret, 0, sizeof(*ret) * outcomponents * outverts);
|
|
break;
|
|
case 5120: //BYTE
|
|
if (!a->normalized)
|
|
{ //KHR_mesh_quantization
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((signed char*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = max(-1.0, ((signed char*)in)[c] / 127.0); //negative values are larger, but we want to allow 1.0
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
break;
|
|
case 5121: //UNSIGNED_BYTE
|
|
if (!a->normalized)
|
|
{ //KHR_mesh_quantization
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned char*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned char*)in)[c] / 255.0;
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
break;
|
|
case 5122: //SHORT
|
|
if (!a->normalized)
|
|
{ //KHR_mesh_quantization
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((signed short*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = max(-1.0, ((signed short*)in)[c] / 32767.0); //negative values are larger, but we want to allow 1.0
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
break;
|
|
case 5123: //UNSIGNED_SHORT
|
|
if (!a->normalized)
|
|
{ //KHR_mesh_quantization
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned short*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned short*)in)[c] / 65535.0;
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
break;
|
|
case 5125: //UNSIGNED_INT
|
|
if (!a->normalized)
|
|
{ //?!?!?!?!
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned int*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned int*)in)[c] / (double)~0u; //stupid format to use. will be lossy.
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
}
|
|
break;
|
|
case 5126: //FLOAT
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((float*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
}
|
|
return ret;
|
|
}
|
|
static void *GLTF_AccessorToDataUB(gltf_t *gltf, size_t outverts, unsigned int outcomponents, struct gltf_accessor *a)
|
|
{ //only used for colour, with fallback to float, so only UNSIGNED_BYTE needs to work.
|
|
unsigned char *ret = plugfuncs->GMalloc(&gltf->mod->memgroup, sizeof(*ret) * outcomponents * outverts), *o;
|
|
char *in = a->data;
|
|
|
|
size_t c, ic = a->type&0xff;
|
|
if (ic > outcomponents)
|
|
ic = outcomponents;
|
|
o = ret;
|
|
switch(a->componentType)
|
|
{
|
|
default:
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_AccessorToDataUB: %s: glTF2 unsupported componentType (%i)\n", gltf->mod->name, a->componentType);
|
|
case 0:
|
|
memset(ret, 0, sizeof(*ret) * outcomponents * outverts);
|
|
break;
|
|
// case 5120: //BYTE
|
|
case 5121: //UNSIGNED_BYTE
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((unsigned char*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
// case 5122: //SHORT
|
|
// case 5123: //UNSIGNED_SHORT
|
|
// case 5125: //UNSIGNED_INT
|
|
/* case 5126: //FLOAT
|
|
while(outverts --> 0)
|
|
{
|
|
for (c = 0; c < ic; c++)
|
|
o[c] = ((float*)in)[c];
|
|
for (; c < outcomponents; c++)
|
|
o[c] = 0;
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;*/
|
|
}
|
|
return ret;
|
|
}
|
|
static void *GLTF_AccessorToDataBone(gltf_t *gltf, size_t outverts, struct gltf_accessor *a)
|
|
{ //input should only be ubytes||ushorts.
|
|
const unsigned int outcomponents = 4;
|
|
boneidx_t *ret = plugfuncs->GMalloc(&gltf->mod->memgroup, sizeof(*ret) * outcomponents * outverts), *o;
|
|
char *in = a->data;
|
|
|
|
|
|
size_t c, ic = a->type&0xff;
|
|
if (ic > outcomponents)
|
|
ic = outcomponents;
|
|
o = ret;
|
|
if (a->normalized)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_AccessorToDataBone: %s: normalised input\n", gltf->mod->name);
|
|
switch(a->componentType)
|
|
{
|
|
default:
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_AccessorToDataBone: %s: glTF2 unsupported componentType (%i)\n", gltf->mod->name, a->componentType);
|
|
case 0:
|
|
memset(ret, 0, sizeof(*ret) * outcomponents * outverts);
|
|
break;
|
|
case 5120: //BYTE - should not be negative, so ignore sign bit
|
|
case 5121: //UNSIGNED_BYTE
|
|
while(outverts --> 0)
|
|
{
|
|
unsigned char v;
|
|
for (c = 0; c < ic; c++)
|
|
{
|
|
v = ((unsigned char*)in)[c];
|
|
if ((unsigned int)v >= MAX_BONES)
|
|
v = 0;
|
|
o[c] = gltf->bonemap[v];
|
|
}
|
|
for (; c < outcomponents; c++)
|
|
o[c] = gltf->bonemap[0];
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
case 5122: //SHORT - should not be negative, so ignore sign bit
|
|
case 5123: //UNSIGNED_SHORT
|
|
while(outverts --> 0)
|
|
{
|
|
unsigned short v;
|
|
for (c = 0; c < ic; c++)
|
|
{
|
|
v = ((unsigned short*)in)[c];
|
|
if (v >= MAX_BONES)
|
|
v = 0;
|
|
o[c] = gltf->bonemap[v];
|
|
}
|
|
for (; c < outcomponents; c++)
|
|
o[c] = gltf->bonemap[0];
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
//the spec doesn't require these.
|
|
case 5125: //UNSIGNED_INT
|
|
while(outverts --> 0)
|
|
{
|
|
unsigned int v;
|
|
for (c = 0; c < ic; c++)
|
|
{
|
|
v = ((unsigned short*)in)[c];
|
|
if (v >= MAX_BONES)
|
|
v = 0;
|
|
o[c] = gltf->bonemap[v];
|
|
}
|
|
for (; c < outcomponents; c++)
|
|
o[c] = gltf->bonemap[0];
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
case 5126: //FLOAT. for bone indexes. wtf?
|
|
while(outverts --> 0)
|
|
{
|
|
unsigned int v;
|
|
for (c = 0; c < ic; c++)
|
|
{
|
|
v = ((float*)in)[c];
|
|
if (v >= MAX_BONES)
|
|
v = 0;
|
|
o[c] = gltf->bonemap[v];
|
|
}
|
|
for (; c < outcomponents; c++)
|
|
o[c] = gltf->bonemap[0];
|
|
o += outcomponents;
|
|
in += a->bytestride;
|
|
}
|
|
break;
|
|
}
|
|
return ret;
|
|
}
|
|
static void TransformPosArray(vecV_t *data, size_t vcount, double matrix[])
|
|
{
|
|
while (vcount --> 0)
|
|
{
|
|
vec3_t t;
|
|
VectorCopy((*data), t);
|
|
|
|
(*data)[0] = matrix[0]*t[0] + matrix[4]*t[1] + matrix[8]*t[2] + matrix[12];
|
|
(*data)[1] = matrix[1]*t[0] + matrix[5]*t[1] + matrix[9]*t[2] + matrix[13];
|
|
(*data)[2] = matrix[2]*t[0] + matrix[6]*t[1] + matrix[10]*t[2] + matrix[14];
|
|
//1 = matrix[3]*t[0] + matrix[7]*t[1] + matrix[11]*t[2] + matrix[14]; //hopefully...
|
|
data++;
|
|
}
|
|
}
|
|
static void TransformDirArray(vec3_t *data, size_t vcount, double matrix[])
|
|
{
|
|
vec3_t t;
|
|
float mag;
|
|
while (vcount --> 0)
|
|
{
|
|
t[0] = matrix[0]*(*data)[0] + matrix[4]*(*data)[1] + matrix[8]*(*data)[2];
|
|
t[1] = matrix[1]*(*data)[0] + matrix[5]*(*data)[1] + matrix[9]*(*data)[2];
|
|
t[2] = matrix[2]*(*data)[0] + matrix[6]*(*data)[1] + matrix[10]*(*data)[2];
|
|
|
|
//scaling is bad for axis.
|
|
mag = DotProduct(t,t);
|
|
if (mag)
|
|
{
|
|
mag = 1/sqrt(mag);
|
|
VectorScale(t, mag, t);
|
|
}
|
|
|
|
VectorCopy(t, (*data));
|
|
data++;
|
|
}
|
|
}
|
|
#ifndef SERVERONLY
|
|
static texid_t GLTF_LoadImage(gltf_t *gltf, json_t *imageid, unsigned int flags)
|
|
{
|
|
size_t size;
|
|
texid_t ret = r_nulltex;
|
|
json_t *image = GLTF_FindJSONID(gltf, "images", imageid, NULL);
|
|
json_t *uri = JSON_FindChild(image, "uri");
|
|
json_t *mimeType = JSON_FindChild(image, "mimeType");
|
|
json_t *bufferViewid = JSON_FindChild(image, "bufferView");
|
|
char uritext[MAX_QPATH];
|
|
char filename[MAX_QPATH];
|
|
void *mem;
|
|
struct gltf_bufferview view;
|
|
|
|
JSON_FlagAsUsed(image, "name");
|
|
|
|
if (gltf->ver <= 1)
|
|
{
|
|
json_t *binary_glTF = JSON_FindChild(image, "extensions.KHR_binary_glTF");
|
|
if (binary_glTF)
|
|
{
|
|
bufferViewid = JSON_FindChild(binary_glTF, "bufferView");
|
|
mimeType = JSON_FindChild(binary_glTF, "mimeType");
|
|
JSON_FlagAsUsed(binary_glTF, "width");
|
|
JSON_FlagAsUsed(binary_glTF, "height");
|
|
uri = NULL;
|
|
}
|
|
}
|
|
|
|
//potentially valid mime types:
|
|
//image/png
|
|
//image/vnd-ms.dds (MSFT_texture_dds)
|
|
(void)mimeType;
|
|
|
|
*uritext = 0;
|
|
if (uri)
|
|
{
|
|
mem = JSON_MallocDataURI(uri, &size);
|
|
if (mem)
|
|
{
|
|
JSON_GetPath(image, false, uritext, sizeof(uritext));
|
|
ret = modfuncs->GetTexture(uritext, NULL, flags, mem, NULL, size, 0, TF_INVALID);
|
|
free(mem);
|
|
}
|
|
else
|
|
{
|
|
JSON_ReadBody(uri, uritext, sizeof(uritext));
|
|
GLTF_RelativePath(gltf->mod->name, uritext, filename, sizeof(filename));
|
|
ret = modfuncs->GetTexture(filename, NULL, flags, NULL, NULL, 0, 0, TF_INVALID);
|
|
}
|
|
}
|
|
else if (bufferViewid)
|
|
{
|
|
if (GLTF_GetBufferViewData(gltf, bufferViewid, &view))
|
|
{
|
|
JSON_GetPath(image, false, uritext, sizeof(uritext));
|
|
ret = modfuncs->GetTexture(uritext, NULL, flags, view.data, NULL, view.length, 0, TF_INVALID);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
static texid_t GLTF_LoadTexture(gltf_t *gltf, json_t *textureid, unsigned int flags)
|
|
{
|
|
json_t *tex = GLTF_FindJSONID(gltf, "textures", textureid, NULL);
|
|
json_t *sampler = GLTF_FindJSONID(gltf, "samplers", JSON_FindChild(tex, "sampler"), NULL);
|
|
|
|
int magFilter = JSON_GetInteger(sampler, "magFilter", 0);
|
|
int minFilter = JSON_GetInteger(sampler, "minFilter", 0);
|
|
int wrapS = JSON_GetInteger(sampler, "wrapS", 10497);
|
|
int wrapT = JSON_GetInteger(sampler, "wrapT", 10497);
|
|
json_t *sourceid;
|
|
|
|
JSON_FlagAsUsed(sampler, "name");
|
|
JSON_FlagAsUsed(sampler, "extensions");
|
|
|
|
switch(magFilter)
|
|
{
|
|
default:
|
|
break;
|
|
case 9728: //NEAREST
|
|
flags |= IF_NOMIPMAP|IF_NEAREST;
|
|
if (minFilter != 9728)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: mixed min/mag filters\n", gltf->mod->name);
|
|
break;
|
|
case 9986: // NEAREST_MIPMAP_LINEAR
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: mixed mag/mip filters\n", gltf->mod->name);
|
|
//fallthrough
|
|
case 9984: // NEAREST_MIPMAP_NEAREST
|
|
flags |= IF_NEAREST;
|
|
if (minFilter != 9728)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: mixed min/mag filters\n", gltf->mod->name);
|
|
break;
|
|
|
|
case 9729: //LINEAR
|
|
flags |= IF_NOMIPMAP|IF_LINEAR;
|
|
if (minFilter != 9729)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: mixed min/mag filters\n", gltf->mod->name);
|
|
break;
|
|
case 9985: // LINEAR_MIPMAP_NEAREST
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: mixed mag/mip filters\n", gltf->mod->name);
|
|
//fallthrough
|
|
case 9987: // LINEAR_MIPMAP_LINEAR
|
|
flags |= IF_LINEAR;
|
|
if (minFilter != 9729)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: mixed min/mag filters\n", gltf->mod->name);
|
|
break;
|
|
}
|
|
if (wrapS == 10497 && wrapT == 10497) //REPEAT
|
|
;
|
|
else if (wrapS == 33071 && wrapT == 33071) //CLAMP_TO_EDGE
|
|
flags |= IF_CLAMP;
|
|
else if (wrapS == 33648 && wrapT == 33648) //MIRRORED_REPEAT
|
|
{
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: MIRRORED_REPEAT wrap mode not supported\n", gltf->mod->name);
|
|
}
|
|
else
|
|
{
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: unsupported/mixed texture wrap modes %i,%i\n", gltf->mod->name, wrapS, wrapT);
|
|
|
|
if (wrapS == 33071 || wrapT == 33071)
|
|
flags |= IF_CLAMP;
|
|
}
|
|
|
|
flags |= IF_NOREPLACE;
|
|
|
|
sourceid = JSON_FindChild(tex, "extensions.MSFT_texture_dds.source"); //load a dds instead, if one is available.
|
|
if (!sourceid)
|
|
sourceid = JSON_FindChild(tex, "source"); //fall back on the normal source
|
|
return GLTF_LoadImage(gltf, sourceid, flags);
|
|
}
|
|
static char *GLTF1_LoadShader(gltf_t *gltf, json_t *shaderid)
|
|
{ //reads a vertex or fragment shader blob
|
|
json_t *shader = GLTF_FindJSONID(gltf, "shaders", shaderid, NULL);
|
|
json_t *uri = JSON_FindChild(shader, "uri");
|
|
char *out = NULL;
|
|
json_t *bufferviewid = JSON_FindChild(shader, "extensions.KHR_binary_glTF.bufferView");
|
|
struct gltf_bufferview view;
|
|
if (bufferviewid && GLTF_GetBufferViewData(gltf, bufferviewid, &view) && view.data && view.length)
|
|
{
|
|
out = malloc(view.length+1);
|
|
memcpy(out, view.data, view.length);
|
|
out[view.length] = 0;
|
|
}
|
|
else
|
|
{
|
|
JSON_FlagAsUsed(shader, "type"); //don't care
|
|
|
|
if (uri)
|
|
{
|
|
size_t length;
|
|
out = JSON_MallocDataURI(uri, &length); //try and decode data schemes...
|
|
if (!out)
|
|
{
|
|
//read a file from disk.
|
|
vfsfile_t *f;
|
|
char uritext[MAX_QPATH];
|
|
char filename[MAX_QPATH];
|
|
JSON_ReadBody(uri, uritext, sizeof(uritext));
|
|
GLTF_RelativePath(gltf->mod->name, uritext, filename, sizeof(filename));
|
|
f = filefuncs->OpenVFS(filename, "rb", FS_GAME);
|
|
if (f)
|
|
{
|
|
length = VFS_GETLEN(f);
|
|
length = min(length, length);
|
|
out = malloc(length+1);
|
|
out[length] = 0;
|
|
VFS_READ(f, out, length);
|
|
VFS_CLOSE(f);
|
|
}
|
|
else
|
|
Con_Printf(CON_WARNING"%s: Unable to read buffer file %s\n", gltf->mod->name, filename);
|
|
}
|
|
}
|
|
}
|
|
|
|
//if it starts with a precision modifier then just strip that out... gl doesn't like gles's precision modifiers and we tend to try to provide our own too, which doesn't help things.
|
|
if (out && !strncmp(out, "precision ", 10))
|
|
{
|
|
char *le = strchr(out, '\n');
|
|
if (le++)
|
|
memmove(out, le, strlen(le)+1);
|
|
}
|
|
return out;
|
|
}
|
|
static qboolean GLTF1_LoadMaterial(gltf_t *gltf, json_t *mat, texnums_t *texnums, char *shadertext, size_t shadertextsize)
|
|
{
|
|
json_t *technique = GLTF_FindJSONID(gltf, "techniques", JSON_FindChild(mat, "technique"), NULL);
|
|
json_t *parameters = JSON_FindChild(technique, "parameters");
|
|
json_t *values = JSON_FindChild(mat, "values");
|
|
json_t *common = JSON_FindChild(mat, "extensions.KHR_materials_common");
|
|
json_t *v;
|
|
json_t *p;
|
|
char header[8192];
|
|
char samplers[8192];
|
|
char attributes[8192];
|
|
char uniforms[8192];
|
|
char *vertshader = NULL;
|
|
char *fragshader = NULL;
|
|
int type;
|
|
char semantic[64];
|
|
int sampidx = 0;
|
|
texid_t tex;
|
|
|
|
if (common)
|
|
{
|
|
json_t *values = JSON_FindChild(common, "values");
|
|
// char techniquebuf[64];
|
|
// const char *technique = JSON_GetString(common, "technique", techniquebuf, sizeof(techniquebuf), "");
|
|
qboolean doubleSided = JSON_GetInteger(common, "doubleSided", false);
|
|
// qboolean transparent = JSON_GetInteger(common, "transparent", false);
|
|
// vec4_t ambient;
|
|
json_t *diffusename = JSON_FindChild(values, "diffuse");
|
|
vec4_t diffusetint = {1,1,1,1};
|
|
json_t *emissionname = JSON_FindChild(values, "emission");
|
|
vec4_t emissiontint = {1,1,1,1};
|
|
json_t *specularname = JSON_FindChild(values, "emission");
|
|
vec4_t speculartint = {1,1,1,1};
|
|
float shininess = JSON_GetFloat(values, "shininess", 0);
|
|
|
|
if (emissionname)
|
|
{
|
|
if (!emissionname->child) //a string, so a texture id
|
|
texnums->fullbright = GLTF_LoadTexture(gltf, emissionname, IF_NOALPHA);
|
|
else
|
|
{ //child nodes means its a vec4.
|
|
emissiontint[0] = JSON_GetIndexedFloat(emissionname, 0, 0);
|
|
emissiontint[1] = JSON_GetIndexedFloat(emissionname, 1, 0);
|
|
emissiontint[2] = JSON_GetIndexedFloat(emissionname, 2, 0);
|
|
emissiontint[3] = JSON_GetIndexedFloat(emissionname, 3, 1);
|
|
|
|
if (emissiontint[0] || emissiontint[1] || emissiontint[2])
|
|
texnums->fullbright = modfuncs->GetTexture("$whiteimage", NULL, IF_NOMIPMAP|IF_NOPICMIP|IF_NEAREST|IF_NOGAMMA, NULL, NULL, 0, 0, TF_INVALID);
|
|
}
|
|
}
|
|
if (diffusename)
|
|
{
|
|
if (!diffusename->child) //a string, so a texture id
|
|
texnums->base = GLTF_LoadTexture(gltf, diffusename, 0);
|
|
else
|
|
{ //child nodes means its a vec4.
|
|
texnums->base = modfuncs->GetTexture("$whiteimage", NULL, IF_NOMIPMAP|IF_NOPICMIP|IF_NEAREST|IF_NOGAMMA, NULL, NULL, 0, 0, TF_INVALID);
|
|
diffusetint[0] = JSON_GetIndexedFloat(diffusename, 0, 0);
|
|
diffusetint[1] = JSON_GetIndexedFloat(diffusename, 1, 0);
|
|
diffusetint[2] = JSON_GetIndexedFloat(diffusename, 2, 0);
|
|
diffusetint[3] = JSON_GetIndexedFloat(diffusename, 3, 1);
|
|
}
|
|
}
|
|
if (specularname)
|
|
{
|
|
if (!specularname->child) //a string, so a texture id
|
|
texnums->specular = GLTF_LoadTexture(gltf, specularname, IF_NOALPHA);
|
|
else
|
|
{ //child nodes means its a vec4.
|
|
texnums->specular = modfuncs->GetTexture("$whiteimage", NULL, IF_NOMIPMAP|IF_NOPICMIP|IF_NEAREST|IF_NOGAMMA, NULL, NULL, 0, 0, TF_INVALID);
|
|
speculartint[0] = JSON_GetIndexedFloat(specularname, 0, 0);
|
|
speculartint[1] = JSON_GetIndexedFloat(specularname, 1, 0);
|
|
speculartint[2] = JSON_GetIndexedFloat(specularname, 2, 0);
|
|
speculartint[3] = JSON_GetIndexedFloat(specularname, 3, 1);
|
|
}
|
|
}
|
|
|
|
Q_snprintf(shadertext, shadertextsize,
|
|
"{\n"
|
|
"%s"//cull
|
|
"program defaultskin#VC%s#FTE_SPECULAR_EXPONENT=%f\n"
|
|
"{\n"
|
|
"map $diffuse\n"
|
|
"%s" //blend
|
|
"%s" //rgbgen
|
|
"}\n"
|
|
"fte_basefactor %f %f %f %f\n"
|
|
"fte_specularfactor %f %f %f %f\n"
|
|
"fte_fullbrightfactor %f %f %f %f\n"
|
|
"}\n",
|
|
doubleSided?"cull disable\n":"",
|
|
"",//alphaCutoffmodifier,
|
|
shininess,
|
|
"",//(alphaMode==1)?"":(alphaMode==2)?"blendfunc blend\n":"",
|
|
"",//vertexcolours?"rgbgen vertex\nalphagen vertex\n":"",
|
|
diffusetint[0],diffusetint[1],diffusetint[2],diffusetint[3],
|
|
speculartint[0],speculartint[1],speculartint[2],speculartint[3],
|
|
emissiontint[0],emissiontint[1],emissiontint[2],emissiontint[3]);
|
|
return true;
|
|
}
|
|
|
|
//mat->values.diffuse tends to be quite common. make an executive descision...
|
|
texnums->base = GLTF_LoadTexture(gltf, JSON_FindChild(values, "diffuse"), 0);
|
|
if (mod_gltf_ignoretechniques->ival)
|
|
{ //mat->values.diffuse tends to be quite common
|
|
return false;
|
|
}
|
|
if (!technique)
|
|
{
|
|
//missing technique is supposed to result in a greyscale model
|
|
Q_snprintf(shadertext, shadertextsize,
|
|
"{\n"
|
|
"program defaultskin\n"
|
|
"diffusemap $whiteimage\n"
|
|
"{\n"
|
|
"map $diffuse\n"
|
|
"rgbgen const 0.5 0.5 0.5\n"
|
|
"alphagen const 1.0\n"
|
|
"}\n"
|
|
"}\n"
|
|
);
|
|
return true;
|
|
}
|
|
|
|
*header = 0;
|
|
*samplers = 0;
|
|
*attributes = 0;
|
|
*uniforms = 0;
|
|
|
|
//this is supposed to be glessl 100. lets try to do our best to get something compatible.
|
|
Q_snprintfcat(header, sizeof(header), "!!ver 100 120\n");
|
|
//and reduce conflicts with fte's normal symbols.
|
|
Q_snprintfcat(header, sizeof(header), "!!explicit\n");
|
|
|
|
v = JSON_FindChild(technique, "uniforms");
|
|
if (v)
|
|
for (v = v->child; v; v = v->sibling)
|
|
{
|
|
enum {
|
|
GLTF_BYTE = 5120,
|
|
GLTF_UNSIGNED_BYTE = 5121,
|
|
GLTF_SHORT = 5122,
|
|
GLTF_UNSIGNED_SHORT = 5123,
|
|
GLTF_INT = 5124,
|
|
GLTF_UNSIGNED_INT = 5125,
|
|
GLTF_FLOAT = 5126,
|
|
GLTF_FLOAT_VEC2 = 35664,
|
|
GLTF_FLOAT_VEC3 = 35665,
|
|
GLTF_FLOAT_VEC4 = 35666,
|
|
GLTF_INT_VEC2 = 35667,
|
|
GLTF_INT_VEC3 = 35668,
|
|
GLTF_INT_VEC4 = 35669,
|
|
GLTF_BOOL = 35670,
|
|
GLTF_BOOL_VEC2 = 35671,
|
|
GLTF_BOOL_VEC3 = 35672,
|
|
GLTF_BOOL_VEC4 = 35673,
|
|
GLTF_FLOAT_MAT2 = 35674,
|
|
GLTF_FLOAT_MAT3 = 35675,
|
|
GLTF_FLOAT_MAT4 = 35676,
|
|
GLTF_SAMPLER_2D = 35678,
|
|
};
|
|
v->used = true;
|
|
p = GLTF_FindJSONIDParent(gltf, parameters, v, NULL);
|
|
|
|
if (1 != JSON_GetInteger(p, "count", 1))
|
|
{
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: Unsupported parameter->count for uniform %s\n", gltf->mod->name, v->name);
|
|
return false;
|
|
}
|
|
if (JSON_GetString(p, "node", semantic, sizeof(semantic), NULL))
|
|
{
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: Unsupported parameter->node for uniform %s\n", gltf->mod->name, v->name);
|
|
return false;
|
|
}
|
|
|
|
if (!JSON_GetString(p, "semantic", semantic, sizeof(semantic), NULL))
|
|
*semantic = 0;
|
|
type = JSON_GetInteger(p, "type", 0);
|
|
|
|
if (!strcasecmp(semantic, "MODEL") && type == GLTF_FLOAT_MAT4)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_model\n", v->name);
|
|
else if (!strcasecmp(semantic, "VIEW") && type == GLTF_FLOAT_MAT4)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_view\n", v->name);
|
|
else if (!strcasecmp(semantic, "PROJECTION") && type == GLTF_FLOAT_MAT4)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_projection\n", v->name);
|
|
else if (!strcasecmp(semantic, "MODELVIEW") && type == GLTF_FLOAT_MAT4)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_modelview\n", v->name);
|
|
else if (!strcasecmp(semantic, "MODELVIEWPROJECTION") && type == GLTF_FLOAT_MAT4)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_modelviewprojection\n", v->name);
|
|
else if (!strcasecmp(semantic, "MODELINVERSE") && type == GLTF_FLOAT_MAT4)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_invmodel\n", v->name);
|
|
else if (!strcasecmp(semantic, "VIEWINVERSE") && type == GLTF_FLOAT_MAT4)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_invviewprojection\n", v->name);
|
|
else if (!strcasecmp(semantic, "PROJECTIONINVERSE") && type == GLTF_FLOAT_MAT4)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_invprojection\n", v->name);
|
|
else if (!strcasecmp(semantic, "MODELVIEWINVERSE") && type == GLTF_FLOAT_MAT4)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_invmodelview\n", v->name);
|
|
else if (!strcasecmp(semantic, "MODELVIEWPROJECTIONINVERSE") && type == GLTF_FLOAT_MAT4)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_invmodelviewprojection\n", v->name);
|
|
else if (!strcasecmp(semantic, "MODELINVERSETRANSPOSE") && type == GLTF_FLOAT_MAT3)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_invmodeltranspose\n", v->name);
|
|
else if (!strcasecmp(semantic, "MODELVIEWINVERSETRANSPOSE") && type == GLTF_FLOAT_MAT3)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_invmodelviewtranspose\n", v->name);
|
|
// else if (!strcasecmp(semantic, "VIEWPORT") && type == GLTF_FLOAT_VEC4)
|
|
// Q_snprintfcat(header, sizeof(header), "!!semantic %s UNSUPPORTED\n", v->name);
|
|
else if (!strcasecmp(semantic, "JOINTMATRIX") && type == GLTF_FLOAT_MAT4)
|
|
Q_snprintfcat(header, sizeof(header), "!!semantic %s m_bones_mat4\n", v->name);
|
|
// else if (!strcasecmp(semantic, "LOCAL") && type == GLTF_FLOAT_MAT4)
|
|
// Q_snprintfcat(header, sizeof(header), "!!semantic %s UNSUPPORTED\n", v->name);
|
|
else if (!strcasecmp(semantic, ""))
|
|
{
|
|
json_t *val = GLTF_FindJSONIDParent(gltf, values, v, NULL);
|
|
switch(type)
|
|
{
|
|
case GLTF_SAMPLER_2D:
|
|
Q_snprintfcat(header, sizeof(header), "!!constt %s %i\n", v->name, sampidx++);
|
|
tex = GLTF_LoadTexture(gltf, val, 0);
|
|
Q_snprintfcat(samplers, sizeof(samplers), "{\nmap %s\n}\n", tex?tex->ident:"$whiteimage");
|
|
break;
|
|
|
|
case GLTF_FLOAT: Q_snprintfcat(header, sizeof(header), "!!const1f %s %f\n", v->name, JSON_GetFloat(val, NULL, 0)); break;
|
|
case GLTF_FLOAT_VEC2: Q_snprintfcat(header, sizeof(header), "!!const2f %s %f %f\n", v->name, JSON_GetIndexedFloat(val, 0, 0), JSON_GetIndexedFloat(val, 1, 0)); break;
|
|
case GLTF_FLOAT_VEC3: Q_snprintfcat(header, sizeof(header), "!!const3f %s %f %f %f\n", v->name, JSON_GetIndexedFloat(val, 0, 0), JSON_GetIndexedFloat(val, 1, 0), JSON_GetIndexedFloat(val, 2, 0)); break;
|
|
case GLTF_FLOAT_VEC4: Q_snprintfcat(header, sizeof(header), "!!const4f %s %f %f %f %f\n", v->name, JSON_GetIndexedFloat(val, 0, 0), JSON_GetIndexedFloat(val, 1, 0), JSON_GetIndexedFloat(val, 2, 0), JSON_GetIndexedFloat(val, 3, 0)); break;
|
|
|
|
case GLTF_BOOL: //glsl's bool/bvecN types can be ininitialised as floats or ints. lets just use ints here.
|
|
case GLTF_BYTE: //FIXME: it is not specified whether these are meant to be normalized or not. are they always float/vecN or int/ivecN? the spec doesn't say.
|
|
case GLTF_SHORT:
|
|
case GLTF_INT: Q_snprintfcat(header, sizeof(header), "!!const1i %s %i\n", v->name, JSON_GetInteger(val, NULL, 0)); break;
|
|
case GLTF_BOOL_VEC2:
|
|
case GLTF_INT_VEC2: Q_snprintfcat(header, sizeof(header), "!!const2i %s %i %i\n", v->name, JSON_GetIndexedInteger(val, 0, 0), JSON_GetIndexedInteger(val, 1, 0)); break;
|
|
case GLTF_BOOL_VEC3:
|
|
case GLTF_INT_VEC3: Q_snprintfcat(header, sizeof(header), "!!const3i %s %i %i %i\n", v->name, JSON_GetIndexedInteger(val, 0, 0), JSON_GetIndexedInteger(val, 1, 0), JSON_GetIndexedInteger(val, 2, 0)); break;
|
|
case GLTF_BOOL_VEC4:
|
|
case GLTF_INT_VEC4: Q_snprintfcat(header, sizeof(header), "!!const4i %s %i %i %i %i\n", v->name, JSON_GetIndexedInteger(val, 0, 0), JSON_GetIndexedInteger(val, 1, 0), JSON_GetIndexedInteger(val, 2, 0), JSON_GetIndexedInteger(val, 3, 0)); break;
|
|
|
|
case GLTF_UNSIGNED_BYTE://FIXME: it is not specified whether these are meant to be normalized or not. are they always float/vecN or int/ivecN? the spec doesn't say.
|
|
case GLTF_UNSIGNED_SHORT:
|
|
case GLTF_UNSIGNED_INT: Q_snprintfcat(header, sizeof(header), "!!const1u %s %f\n", v->name, JSON_GetFloat(val, NULL, 0)); break;
|
|
//curiously no uvecs listed by the spec
|
|
|
|
case GLTF_FLOAT_MAT2: Q_snprintfcat(header, sizeof(header), "!!const2m %s %f %f %f %f\n", v->name, JSON_GetIndexedFloat(val, 0, 0), JSON_GetIndexedFloat(val, 1, 0), JSON_GetIndexedFloat(val, 2, 0), JSON_GetIndexedFloat(val, 3, 0)); break;
|
|
case GLTF_FLOAT_MAT3: Q_snprintfcat(header, sizeof(header), "!!const3m %s %f %f %f %f %f %f %f %f %f\n", v->name, JSON_GetIndexedFloat(val, 0, 0), JSON_GetIndexedFloat(val, 1, 0), JSON_GetIndexedFloat(val, 2, 0), JSON_GetIndexedFloat(val, 3, 0), JSON_GetIndexedFloat(val, 4, 0), JSON_GetIndexedFloat(val, 5, 0), JSON_GetIndexedFloat(val, 6, 0), JSON_GetIndexedFloat(val, 7, 0), JSON_GetIndexedFloat(val, 8, 0)); break;
|
|
case GLTF_FLOAT_MAT4: Q_snprintfcat(header, sizeof(header), "!!const4m %s %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f\n", v->name, JSON_GetIndexedFloat(val, 0, 0), JSON_GetIndexedFloat(val, 1, 0), JSON_GetIndexedFloat(val, 2, 0), JSON_GetIndexedFloat(val, 3, 0), JSON_GetIndexedFloat(val, 4, 0), JSON_GetIndexedFloat(val, 5, 0), JSON_GetIndexedFloat(val, 6, 0), JSON_GetIndexedFloat(val, 7, 0), JSON_GetIndexedFloat(val, 8, 0), JSON_GetIndexedFloat(val, 9, 0), JSON_GetIndexedFloat(val, 10, 0), JSON_GetIndexedFloat(val, 11, 0), JSON_GetIndexedFloat(val, 12, 0), JSON_GetIndexedFloat(val, 13, 0), JSON_GetIndexedFloat(val, 14, 0), JSON_GetIndexedFloat(val, 15, 0)); break;
|
|
|
|
default:
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: Unsupported constant uniform type %i for uniform %s\n", gltf->mod->name, type, v->name);
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: Unknown/Unsupported semantic %s for uniform %s\n", gltf->mod->name, semantic, v->name);
|
|
return false;
|
|
}
|
|
}
|
|
v = JSON_FindChild(technique, "attributes");
|
|
if (v)
|
|
for (v = v->child; v; v = v->sibling)
|
|
{
|
|
v->used = true;
|
|
p = GLTF_FindJSONIDParent(gltf, parameters, v, NULL);
|
|
if (!JSON_GetString(p, "semantic", semantic, sizeof(semantic), NULL))
|
|
*semantic = 0;
|
|
type = JSON_GetInteger(p, "type", 0);
|
|
|
|
if (!strcasecmp(semantic, "POSITION"))
|
|
Q_snprintfcat(attributes, sizeof(attributes), "#define %s fte_v_position\n", v->name);
|
|
else if (!strcasecmp(semantic, "NORMAL"))
|
|
Q_snprintfcat(attributes, sizeof(attributes), "#define %s fte_v_normal\n", v->name);
|
|
else if (!strcasecmp(semantic, "TEXCOORD_0"))
|
|
Q_snprintfcat(attributes, sizeof(attributes), "#define %s fte_v_texcoord\n", v->name);
|
|
else if (!strcasecmp(semantic, "TEXCOORD_1"))
|
|
Q_snprintfcat(attributes, sizeof(attributes), "#define %s fte_v_lmcoord\n", v->name);
|
|
else if (!strcasecmp(semantic, "JOINT"))
|
|
Q_snprintfcat(attributes, sizeof(attributes), "#define %s fte_v_bone\n", v->name);
|
|
else if (!strcasecmp(semantic, "WEIGHT"))
|
|
Q_snprintfcat(attributes, sizeof(attributes), "#define %s fte_v_weight\n", v->name);
|
|
else
|
|
{
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: Unknown semantic %s for attribute %s\n", gltf->mod->name, semantic, v->name);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
p = GLTF_FindJSONID(gltf, "programs", JSON_FindChild(technique, "program"), NULL);
|
|
vertshader = GLTF1_LoadShader(gltf, JSON_FindChild(p, "vertexShader"));
|
|
fragshader = GLTF1_LoadShader(gltf, JSON_FindChild(p, "fragmentShader"));
|
|
|
|
Q_snprintf(shadertext, shadertextsize,
|
|
"{\n"
|
|
"surfaceparm nodlight\n" //o.O
|
|
"surfaceparm noshadows\n" //no surprises please.
|
|
"glslprogram\n"
|
|
"{\n"
|
|
"%s" //header
|
|
"%s" //uniformmaps
|
|
"#ifdef VERTEX_SHADER\n"
|
|
"%s" //attributemaps
|
|
"%s\n" //vertexshader
|
|
"#endif\n"
|
|
"#ifdef FRAGMENT_SHADER\n"
|
|
"%s\n" //fragmentshader
|
|
"#endif\n"
|
|
"}\n"
|
|
"%s" //{map foo} {map}...
|
|
"}\n",
|
|
header,
|
|
uniforms,
|
|
attributes,
|
|
vertshader,
|
|
fragshader,
|
|
samplers
|
|
);
|
|
free(vertshader);
|
|
free(fragshader);
|
|
return true;
|
|
}
|
|
|
|
static void GLTF_LoadMaterial(gltf_t *gltf, json_t *materialid, galiasskin_t *ret, qboolean vertexcolours)
|
|
{
|
|
qboolean doubleSided;
|
|
int alphaMode;
|
|
double alphaCutoff;
|
|
char shader[65536];
|
|
char alphaCutoffmodifier[128];
|
|
quintptr_t materialidx;
|
|
json_t *mat = GLTF_FindJSONID(gltf, "materials", materialid, &materialidx);
|
|
char tmp[64];
|
|
const char *t;
|
|
|
|
json_t *nam, *unlit, *pbrsg, *pbrmr, *blinn;
|
|
|
|
nam = JSON_FindChild(mat, "name");
|
|
unlit = JSON_FindChild(mat, "extensions.KHR_materials_unlit");
|
|
pbrsg = JSON_FindChild(mat, "extensions.KHR_materials_pbrSpecularGlossiness");
|
|
pbrmr = JSON_FindChild(mat, "pbrMetallicRoughness");
|
|
blinn = JSON_FindChild(mat, "extensions.KHR_materials_cmnBlinnPhong");
|
|
|
|
doubleSided = JSON_GetInteger(mat, "doubleSided", false);
|
|
alphaCutoff = JSON_GetFloat(mat, "alphaCutoff", 0.5);
|
|
t = JSON_GetString(mat, "alphaMode", tmp, sizeof(tmp), "OPAQUE");
|
|
if (!strcmp(t, "MASK"))
|
|
alphaMode = 1;
|
|
else if (!strcmp(t, "BLEND"))
|
|
alphaMode = 2;
|
|
else if (!strcmp(t, "OPAQUE"))
|
|
alphaMode = 0;
|
|
else
|
|
{
|
|
alphaMode = 0;
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: unsupported alphaMode: %s\n", gltf->mod->name, t);
|
|
}
|
|
|
|
ret->numframes = 1;
|
|
ret->skinspeed = 0.1;
|
|
ret->frame = plugfuncs->GMalloc(&gltf->mod->memgroup, sizeof(*ret->frame));
|
|
|
|
{
|
|
int skip;
|
|
if (nam)
|
|
JSON_ReadBody(nam, shader, sizeof(shader));
|
|
else if (mat && *mat->name)
|
|
Q_snprintf(shader, sizeof(shader), "%s", mat->name);
|
|
else if (!mat) //explicit invalid material
|
|
Q_snprintf(shader, sizeof(shader), "");
|
|
else
|
|
Q_snprintf(shader, sizeof(shader), "%i", (int)materialidx);
|
|
skip = sizeof(ret->frame->shadername)-32 - strlen(shader);
|
|
if (skip > 0)
|
|
skip = 0;
|
|
if (mod_gltf_privatematerials->ival && !strchr(shader, '/'))
|
|
{
|
|
Q_snprintf(ret->frame->shadername, sizeof(ret->frame->shadername), "%s/%u", gltf->mod->name-skip, (unsigned)materialidx);
|
|
Q_strncatz(ret->frame->shadername, "/", sizeof(ret->frame->shadername));
|
|
}
|
|
else
|
|
*ret->frame->shadername = 0;
|
|
|
|
Q_strncatz(ret->frame->shadername, shader, sizeof(ret->frame->shadername));
|
|
}
|
|
|
|
if (alphaMode == 1)
|
|
Q_snprintf(alphaCutoffmodifier, sizeof(alphaCutoffmodifier), "#ALPHATEST=>%f", alphaCutoff);
|
|
else
|
|
*alphaCutoffmodifier = 0;
|
|
|
|
if (gltf->ver <= 1)
|
|
{ //fixme: break
|
|
if (!GLTF1_LoadMaterial(gltf, mat, &ret->frame->texnums, shader, sizeof(shader)))
|
|
{ //some lame placeholder/fallback.
|
|
Q_snprintf(shader, sizeof(shader),
|
|
"{\n"
|
|
"program defaultskin\n"
|
|
"}\n"
|
|
);
|
|
}
|
|
}
|
|
else if (unlit)
|
|
{ //if this extension was present, then we don't get ANY lighting info.
|
|
json_t *albedo = JSON_FindChild(pbrmr, "baseColorTexture.index"); //.rgba
|
|
ret->frame->texnums.base = GLTF_LoadTexture(gltf, albedo, 0);
|
|
|
|
Q_snprintf(shader, sizeof(shader),
|
|
"{\n"
|
|
"surfaceparm nodlight\n"
|
|
"%s"//cull
|
|
"program default2d%s\n" //fixme: there's no gpu skeletal stuff with this prog
|
|
"{\n"
|
|
"map $diffuse\n"
|
|
"%s" //blend
|
|
"%s" //rgbgen
|
|
"}\n"
|
|
"fte_basefactor %f %f %f %f\n"
|
|
"}\n",
|
|
doubleSided?"cull disable\n":"",
|
|
alphaCutoffmodifier,
|
|
(alphaMode==1)?"":(alphaMode==2)?"blendfunc blend\n":"",
|
|
vertexcolours?"rgbgen vertex\nalphagen vertex\n":"",
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.0", 1),
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.1", 1),
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.2", 1),
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.3", 1)
|
|
);
|
|
}
|
|
else if (blinn)
|
|
{
|
|
Con_DPrintf(CON_WARNING"%s: KHR_materials_cmnBlinnPhong implemented according to draft spec\n", gltf->mod->name);
|
|
|
|
ret->frame->texnums.base = GLTF_LoadTexture(gltf, JSON_FindChild(pbrsg, "diffuseTexture.index"), 0);
|
|
ret->frame->texnums.specular = GLTF_LoadTexture(gltf, JSON_FindChild(pbrsg, "specularGlossinessTexture.index"), 0);
|
|
|
|
//you wouldn't normally want this, but we have separate factors so lack of a texture is technically valid.
|
|
if (!ret->frame->texnums.base)
|
|
ret->frame->texnums.base = modfuncs->GetTexture("$whiteimage", NULL, IF_NOMIPMAP|IF_NOPICMIP|IF_NEAREST|IF_NOGAMMA, NULL, NULL, 0, 0, TF_INVALID);
|
|
if (!ret->frame->texnums.specular)
|
|
ret->frame->texnums.specular = modfuncs->GetTexture("$whiteimage", NULL, IF_NOMIPMAP|IF_NOPICMIP|IF_NEAREST|IF_NOGAMMA, NULL, NULL, 0, 0, TF_INVALID);
|
|
|
|
Q_snprintf(shader, sizeof(shader),
|
|
"{\n"
|
|
"%s"//cull
|
|
"program defaultskin#VC%s\n"
|
|
"{\n"
|
|
"map $diffuse\n"
|
|
"%s" //blend
|
|
"%s" //rgbgen
|
|
"}\n"
|
|
"fte_basefactor %f %f %f %f\n"
|
|
"fte_specularfactor %f %f %f %f\n"
|
|
"fte_fullbrightfactor %f %f %f 1.0\n"
|
|
"}\n",
|
|
doubleSided?"cull disable\n":"",
|
|
alphaCutoffmodifier,
|
|
(alphaMode==1)?"":(alphaMode==2)?"blendfunc blend\n":"",
|
|
vertexcolours?"rgbgen vertex\nalphagen vertex\n":"",
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.0", 1),
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.1", 1),
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.2", 1),
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.3", 1),
|
|
JSON_GetFloat(pbrsg, "specularFactor.0", 1), //FIXME: divide by gl_specular
|
|
JSON_GetFloat(pbrsg, "specularFactor.1", 1),
|
|
JSON_GetFloat(pbrsg, "specularFactor.2", 1),
|
|
JSON_GetFloat(pbrsg, "shininessFactor", 1), //FIXME: divide by gl_specular_power
|
|
JSON_GetFloat(mat, "emissiveFactor.0", 0),
|
|
JSON_GetFloat(mat, "emissiveFactor.1", 0),
|
|
JSON_GetFloat(mat, "emissiveFactor.2", 0)
|
|
);
|
|
}
|
|
else if (pbrsg)
|
|
{ //if this extension was used, then we can use rgb gloss instead of metalness stuff.
|
|
json_t *occ = JSON_FindChild(mat, "occlusionTexture.index"); //.r
|
|
float ior = JSON_GetFloat(mat, "extensions.KHR_materials_ior.ior", 1.5); //supposedly still relevant here
|
|
ret->frame->texnums.base = GLTF_LoadTexture(gltf, JSON_FindChild(pbrsg, "diffuseTexture.index"), 0);
|
|
ret->frame->texnums.specular = GLTF_LoadTexture(gltf, JSON_FindChild(pbrsg, "specularGlossinessTexture.index"), 0);
|
|
if (occ)
|
|
ret->frame->texnums.occlusion = GLTF_LoadTexture(gltf, occ, IF_NOSRGB);
|
|
|
|
Q_snprintf(shader, sizeof(shader),
|
|
"{\n"
|
|
"%s"//cull
|
|
"program defaultskin" "#SG" "#VC" "#IOR=%.02f" "%s"/*occlude*/ "%s"/*alphacutoff*/ "\n"
|
|
"{\n"
|
|
"map $diffuse\n"
|
|
"%s" //blend
|
|
"%s" //rgbgen
|
|
"}\n"
|
|
"fte_basefactor %f %f %f %f\n"
|
|
"fte_specularfactor %f %f %f %f\n"
|
|
"fte_fullbrightfactor %f %f %f 1.0\n"
|
|
"bemode rtlight rtlight_sg\n"
|
|
"}\n",
|
|
doubleSided?"cull disable\n":"",
|
|
ior,
|
|
(occ)?"#OCCLUDE":"",
|
|
alphaCutoffmodifier,
|
|
(alphaMode==1)?"":(alphaMode==2)?"blendfunc blend\n":"",
|
|
vertexcolours?"rgbgen vertex\nalphagen vertex\n":"",
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.0", 1),
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.1", 1),
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.2", 1),
|
|
JSON_GetFloat(pbrsg, "diffuseFactor.3", 1),
|
|
JSON_GetFloat(pbrsg, "specularFactor.0", 1),
|
|
JSON_GetFloat(pbrsg, "specularFactor.1", 1),
|
|
JSON_GetFloat(pbrsg, "specularFactor.2", 1),
|
|
JSON_GetFloat(pbrsg, "glossinessFactor", 1),
|
|
JSON_GetFloat(mat, "emissiveFactor.0", 0),
|
|
JSON_GetFloat(mat, "emissiveFactor.1", 0),
|
|
JSON_GetFloat(mat, "emissiveFactor.2", 0)
|
|
);
|
|
}
|
|
else// if (pbrmr)
|
|
{ //this is the standard lighting model for gltf2
|
|
//'When not specified, all the default values of pbrMetallicRoughness apply'
|
|
json_t *albedo = JSON_FindChild(pbrmr, "baseColorTexture.index"); //.rgba
|
|
json_t *mrt = JSON_FindChild(pbrmr, "metallicRoughnessTexture.index"); //.r = unused, .g = roughness, .b = metalic, .a = unused
|
|
json_t *occ = JSON_FindChild(mat, "occlusionTexture.index"); //.r
|
|
json_t *n;
|
|
char occname[MAX_QPATH];
|
|
char mrtname[MAX_QPATH];
|
|
float ior = JSON_GetFloat(mat, "extensions.KHR_materials_ior.ior", 1.5);
|
|
|
|
if (JSON_GetInteger(pbrmr, "baseColorTexture.texCoord", 0) != 0)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf("%s: Unsupported baseColorTexture texCoord value\n", gltf->mod->name);
|
|
if (JSON_GetInteger(pbrmr, "metallicRoughnessTexture.texCoord", 0) != 0)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf("%s: Unsupported metallicRoughnessTexture texCoord value\n", gltf->mod->name);
|
|
if (JSON_GetInteger(mat, "occlusionTexture.texCoord", 0) != 0)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf("%s: Unsupported occlusionTexture texCoord value\n", gltf->mod->name);
|
|
|
|
//now work around potential lame exporters (yay dds?).
|
|
n = JSON_FindChild(mat, "extensions.MSFT_packing_occlusionRoughnessMetallic.occlusionRoughnessMetallicTexture.index");
|
|
if (n)
|
|
occ = n;
|
|
n = JSON_FindChild(mat, "extensions.MSFT_packing_occlusionRoughnessMetallic.occlusionRoughnessMetallicTexture.index");
|
|
if (n)
|
|
mrt = n;
|
|
|
|
//ideally we use the ORM.r for the occlusion map, but some people just love being annoying.
|
|
JSON_ReadBody(occ, occname, sizeof(occname));
|
|
JSON_ReadBody(mrt, mrtname, sizeof(mrtname));
|
|
if (strcmp(occname,mrtname) && occ)
|
|
ret->frame->texnums.occlusion = GLTF_LoadTexture(gltf, occ, IF_NOSRGB);
|
|
|
|
//note: extensions.MSFT_packing_normalRoughnessMetallic.normalRoughnessMetallicTexture.index gives rg=normalxy, b=roughness, .a=metalic
|
|
//(would still need an ao map, and probably wouldn't work well as bc3 either)
|
|
|
|
if (albedo)
|
|
ret->frame->texnums.base = GLTF_LoadTexture(gltf, albedo, 0);
|
|
if (mrt)
|
|
ret->frame->texnums.specular = GLTF_LoadTexture(gltf, mrt, IF_NOSRGB);
|
|
else //else depend upon specularfactor
|
|
ret->frame->texnums.specular = modfuncs->GetTexture("$whiteimage", NULL, IF_NOMIPMAP|IF_NOPICMIP|IF_NEAREST|IF_NOGAMMA, NULL, NULL, 0, 0, TF_INVALID);
|
|
|
|
Q_snprintf(shader, sizeof(shader),
|
|
"{\n"
|
|
"%s"//cull
|
|
"program defaultskin" "#ORM" "#VC" "#IOR=%.02f" "%s"/*occlude*/ "%s"/*alphatest*/ "\n"
|
|
"{\n"
|
|
"map $diffuse\n"
|
|
"%s" //blend
|
|
"%s" //rgbgen
|
|
"}\n"
|
|
"fte_basefactor %f %f %f %f\n"
|
|
"fte_specularfactor %f %f %f 1.0\n"
|
|
"fte_fullbrightfactor %f %f %f 1.0\n"
|
|
"bemode rtlight rtlight_orm\n"
|
|
"}\n",
|
|
doubleSided?"cull disable\n":"",
|
|
ior,
|
|
(!occ)?"#NOOCCLUDE":(strcmp(occname,mrtname)?"#OCCLUDE":""),
|
|
alphaCutoffmodifier,
|
|
(alphaMode==1)?"":(alphaMode==2)?"blendfunc blend\n":"",
|
|
vertexcolours?"rgbgen vertex\nalphagen vertex\n":"",
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.0", 1),
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.1", 1),
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.2", 1),
|
|
JSON_GetFloat(pbrmr, "baseColorFactor.3", 1),
|
|
JSON_GetFloat(mat, "occlusionTexture.strength", 1),
|
|
JSON_GetFloat(pbrmr, "metallicFactor", 1),
|
|
JSON_GetFloat(pbrmr, "roughnessFactor", 1),
|
|
JSON_GetFloat(mat, "emissiveFactor.0", 0),
|
|
JSON_GetFloat(mat, "emissiveFactor.1", 0),
|
|
JSON_GetFloat(mat, "emissiveFactor.2", 0)
|
|
);
|
|
}
|
|
if (!ret->frame->texnums.bump)
|
|
ret->frame->texnums.bump = GLTF_LoadTexture(gltf, JSON_FindChild(mat, "normalTexture.index"), IF_NOSRGB|IF_TRYBUMP);
|
|
if (!ret->frame->texnums.fullbright)
|
|
ret->frame->texnums.fullbright = GLTF_LoadTexture(gltf, JSON_FindChild(mat, "emissiveTexture.index"), 0);
|
|
|
|
if (!ret->frame->texnums.base)
|
|
ret->frame->texnums.base = modfuncs->GetTexture("$whiteimage", NULL, IF_NOMIPMAP|IF_NOPICMIP|IF_NEAREST|IF_NOGAMMA, NULL, NULL, 0, 0, TF_INVALID);
|
|
|
|
ret->frame->defaultshader = memcpy(plugfuncs->GMalloc(&gltf->mod->memgroup, strlen(shader)+1), shader, strlen(shader)+1);
|
|
|
|
Q_strlcpy(ret->name, ret->frame->shadername, sizeof(ret->name));
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_DRACO
|
|
#define DRACO_API_ONLY
|
|
#include "draco.cpp"
|
|
#endif
|
|
typedef struct {
|
|
gltf_t *gltf;
|
|
json_t *prim;
|
|
json_t *primattrs;
|
|
#ifdef HAVE_DRACO
|
|
json_t *dracoattrs;
|
|
struct ftedracofuncs_s *draco;
|
|
#endif
|
|
} gltf_prim_t;
|
|
static qboolean GLTF_GetAttributeAccessor(gltf_prim_t *state, char *attributename, struct gltf_accessor *out)
|
|
{
|
|
json_t *primaccessor = JSON_FindChild(state->primattrs, attributename);
|
|
#ifdef HAVE_DRACO
|
|
if (state->draco && primaccessor)
|
|
{
|
|
json_t *da = JSON_FindChild(state->dracoattrs, attributename);
|
|
if (da)
|
|
{ //comes from compressed data instead.
|
|
//we're still meant to require some attributes match the original accessors.
|
|
struct ftedracoattr_s *dattr;
|
|
json_t *a, *mins, *maxs;
|
|
unsigned int j, attridx;
|
|
memset(out, 0, sizeof(*out));
|
|
|
|
if (!strcmp(attributename, "NORMAL") || !strcmp(attributename, "TANGENT"))
|
|
return false; //these come out shite. don't use.
|
|
|
|
a = GLTF_FindJSONID(state->gltf, "accessors", primaccessor, NULL);
|
|
if (!a)
|
|
return false;
|
|
j = JSON_GetInteger(da, NULL, -1);
|
|
for (attridx = 0; attridx < state->draco->num_attribs; attridx++)
|
|
if (state->draco->attrib[attridx].uniqueid == j)
|
|
break;
|
|
if (attridx >= state->draco->num_attribs)
|
|
{
|
|
if (state->gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: draco lacks specified uniqueid %i\n", state->gltf->mod->name, j);
|
|
return false;
|
|
}
|
|
|
|
JSON_FlagAsUsed(a, "name");
|
|
|
|
out->bytestride = 0; //
|
|
out->componentType = JSON_GetInteger(a, "componentType", 0);
|
|
out->normalized = JSON_GetInteger(a, "normalized", false);
|
|
out->count = JSON_GetInteger(a, "count", 0);
|
|
if (JSON_Equals(a, "type", "SCALAR"))
|
|
out->type = (1<<8) | 1;
|
|
else if (JSON_Equals(a, "type", "VEC2"))
|
|
out->type = (1<<8) | 2;
|
|
else if (JSON_Equals(a, "type", "VEC3"))
|
|
out->type = (1<<8) | 3;
|
|
else if (JSON_Equals(a, "type", "VEC4"))
|
|
out->type = (1<<8) | 4;
|
|
else if (JSON_Equals(a, "type", "MAT2"))
|
|
out->type = (2<<8) | 2;
|
|
else if (JSON_Equals(a, "type", "MAT3"))
|
|
out->type = (3<<8) | 3;
|
|
else if (JSON_Equals(a, "type", "MAT4"))
|
|
out->type = (4<<8) | 4;
|
|
else
|
|
{
|
|
if (state->gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: glTF2 unsupported type\n", state->gltf->mod->name);
|
|
out->type = 1;
|
|
}
|
|
|
|
if (!out->bytestride)
|
|
{
|
|
out->bytestride = (out->type & 0xff) * (out->type>>8);
|
|
switch(out->componentType)
|
|
{
|
|
default:
|
|
if (state->gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"GLTF_GetAccessor: %s: glTF2 unsupported componentType (%i)\n", state->gltf->mod->name, out->componentType);
|
|
case 5120: //BYTE
|
|
case 5121: //UNSIGNED_BYTE
|
|
break;
|
|
case 5122: //SHORT
|
|
case 5123: //UNSIGNED_SHORT
|
|
out->bytestride *= 2;
|
|
break;
|
|
case 5125: //UNSIGNED_INT
|
|
case 5126: //FLOAT
|
|
out->bytestride *= 4;
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
mins = JSON_FindChild(a, "min");
|
|
maxs = JSON_FindChild(a, "max");
|
|
for (j = 0; j < (out->type>>8)*(out->type&0xff); j++)
|
|
{ //'must' be set in various situations.
|
|
out->mins[j] = JSON_GetIndexedFloat(mins, j, 0);
|
|
out->maxs[j] = JSON_GetIndexedFloat(maxs, j, 0);
|
|
}
|
|
|
|
GLTF_FlagExtras(a);
|
|
|
|
dattr = &state->draco->attrib[attridx];
|
|
|
|
if (out->count < state->draco->num_vertexes)
|
|
out->count = state->draco->num_vertexes; //hack. seems to be needed for one of our test models.
|
|
if (out->count != state->draco->num_vertexes ||
|
|
!out->normalized != !dattr->isnormalised ||
|
|
out->componentType != dattr->type ||
|
|
out->type != ((1<<8)|dattr->components) ||
|
|
out->bytestride != dattr->bytestride)
|
|
{
|
|
if (state->gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"%s: %s (%i) draco/accessor mismatch\n", state->gltf->mod->name, attributename, dattr->usage);
|
|
memset(out, 0, sizeof(*out)); //abort! abort!
|
|
return false;
|
|
}
|
|
|
|
out->data = dattr->ptr;
|
|
out->length = out->bytestride*out->count;
|
|
return true;
|
|
}
|
|
}
|
|
#endif
|
|
return GLTF_GetAccessor(state->gltf, primaccessor, out);
|
|
}
|
|
static void GLTF_GetIndiciesAccessor(gltf_prim_t *state, struct gltf_accessor *out)
|
|
{
|
|
#ifdef HAVE_DRACO
|
|
if (state->draco)
|
|
{
|
|
memset(out->mins, 0, sizeof(out->mins));
|
|
memset(out->maxs, 0, sizeof(out->maxs));
|
|
out->componentType = 5125; //unsigned int
|
|
out->normalized = false;
|
|
out->type = (1<<8) | 1; //'scaler'
|
|
out->bytestride = sizeof(*state->draco->ptr_indexes);
|
|
|
|
out->count = state->draco->num_indexes;
|
|
out->data = state->draco->ptr_indexes;
|
|
out->length = out->bytestride*out->count;
|
|
return;
|
|
}
|
|
#endif
|
|
GLTF_GetAccessor(state->gltf, JSON_FindChild(state->prim, "indices"), out);
|
|
}
|
|
|
|
static const float *QDECL GLTF_AnimateMorphs(const galiasinfo_t *surf, const framestate_t *framestate, float *morphs);
|
|
static qboolean GLTF_ProcessMesh(gltf_t *gltf, json_t *meshid, int basebone, double skinmatrix[])
|
|
{
|
|
model_t *mod = gltf->mod;
|
|
quintptr_t meshidx;
|
|
json_t *mesh = GLTF_FindJSONID(gltf, "meshes", meshid, &meshidx);
|
|
json_t *primnode;
|
|
json_t *meshname = JSON_FindChild(mesh, "name");
|
|
json_t *weights = NULL;
|
|
size_t morphtargets = 0;
|
|
|
|
weights = JSON_FindChild(mesh, "weights");
|
|
GLTF_FlagExtras(mesh);
|
|
|
|
for(primnode = JSON_FindIndexedChild(mesh, "primitives", 0); primnode; primnode = primnode->sibling)
|
|
{
|
|
int mode = JSON_GetInteger(primnode, "mode", 4);
|
|
json_t *attr = JSON_FindChild(primnode, "attributes");
|
|
json_t *targets = JSON_FindChild(primnode, "targets");
|
|
struct gltf_accessor tc_0, tc_1, norm, tang, vpos, col0, idx, sidx, swgt;
|
|
struct
|
|
{
|
|
struct gltf_accessor vpos, norm, tang;
|
|
} *morph = NULL;
|
|
galiasinfo_t *surf;
|
|
size_t i, j;
|
|
index_t maxvert;
|
|
|
|
gltf_prim_t prim = {gltf, primnode, attr};
|
|
|
|
#ifdef HAVE_DRACO
|
|
#define PRIMCLEANUP() do{if (prim.draco) prim.draco->Release(prim.draco); free(morph);}while(0) //frees memory allocations from inside this loop
|
|
json_t *draconode = JSON_FindChild(primnode, "extensions.KHR_draco_mesh_compression");
|
|
if (draconode)
|
|
{ //decompress the ext.bufferview and replace matching primative.attributes[n] with any listed ext.attributes[n] entries, and the indicies
|
|
//accessor's componentType, type, count should match that from draco.
|
|
struct gltf_bufferview bv;
|
|
if (!GLTF_GetBufferViewData(gltf, JSON_FindChild(draconode, "bufferView"), &bv))
|
|
{
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING "%s: KHR_draco_mesh_compression without bufferview\n", gltf->mod->name);
|
|
continue;
|
|
}
|
|
prim.draco = Draco_Decode(bv.data, bv.length);
|
|
if (!prim.draco)
|
|
{
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING "%s: KHR_draco_mesh_compression decompression failure\n", gltf->mod->name); //in case a model tries supplying more. we ought to renormalise the weights in this case.
|
|
continue;
|
|
}
|
|
prim.dracoattrs = JSON_FindChild(draconode, "attributes");
|
|
}
|
|
#else
|
|
#define PRIMCLEANUP() do{free(morph);}while(0)
|
|
#endif
|
|
|
|
primnode->used = true;
|
|
|
|
switch(mode)
|
|
{
|
|
case 4:
|
|
break;
|
|
case 0: //points
|
|
case 1: //lines
|
|
case 2: //line loop
|
|
case 3: //line strip
|
|
case 5: //triangle strip -- FIXME: probably relevant (with degenerates)
|
|
case 6: //triangle fan
|
|
default:
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf("Primitive mode %i not supported\n", mode);
|
|
PRIMCLEANUP();
|
|
continue;
|
|
}
|
|
|
|
i = JSON_GetCount(targets);
|
|
if (i != morphtargets)
|
|
{
|
|
if (morphtargets == 0)
|
|
morphtargets = i;
|
|
else if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING"morphtargets count changed between primitives\n");
|
|
}
|
|
if (morphtargets)
|
|
{
|
|
morph = malloc(sizeof(*morph) * morphtargets);
|
|
for (i = 0; i < morphtargets; i++)
|
|
{
|
|
json_t *target = JSON_GetIndexed(targets, i);
|
|
GLTF_GetAccessor(gltf, JSON_FindChild(target, "POSITION"), &morph[i].vpos);
|
|
GLTF_GetAccessor(gltf, JSON_FindChild(target, "NORMAL"), &morph[i].norm);
|
|
GLTF_GetAccessor(gltf, JSON_FindChild(target, "TANGENT"), &morph[i].tang);
|
|
}
|
|
}
|
|
|
|
GLTF_FlagExtras(primnode);
|
|
|
|
GLTF_GetAttributeAccessor(&prim, "POSITION", &vpos); //float
|
|
if (!vpos.count)
|
|
{
|
|
PRIMCLEANUP();
|
|
continue;
|
|
}
|
|
GLTF_GetAttributeAccessor(&prim, "TEXCOORD_0", &tc_0); //float, ubyte, ushort
|
|
GLTF_GetAttributeAccessor(&prim, "TEXCOORD_1", &tc_1); //float, ubyte, ushort
|
|
GLTF_GetAttributeAccessor(&prim, "NORMAL", &norm); //float
|
|
GLTF_GetAttributeAccessor(&prim, "TANGENT", &tang); //float
|
|
GLTF_GetAttributeAccessor(&prim, "COLOR_0", &col0); //float, ubyte, ushort
|
|
GLTF_GetIndiciesAccessor(&prim, &idx);
|
|
if (gltf->ver <= 1)
|
|
{
|
|
GLTF_GetAttributeAccessor(&prim, "JOINT", &sidx); //ubyte, ushort
|
|
GLTF_GetAttributeAccessor(&prim, "WEIGHT", &swgt); //float, ubyte, ushort
|
|
}
|
|
else
|
|
{ //potentially multiple, each a vec4.
|
|
GLTF_GetAttributeAccessor(&prim, "JOINTS_0", &sidx); //ubyte, ushort
|
|
GLTF_GetAttributeAccessor(&prim, "WEIGHTS_0", &swgt); //float, ubyte, ushort
|
|
}
|
|
|
|
if (JSON_GetInteger(attr, "JOINTS_1", -1) != -1 || JSON_GetInteger(attr, "WEIGHTS_1", -1) != -1)
|
|
if (gltf->warnlimit --> 0)
|
|
Con_Printf(CON_WARNING "%s: only 4 bones supported per vert\n", gltf->mod->name); //in case a model tries supplying more. we ought to renormalise the weights in this case.
|
|
|
|
surf = plugfuncs->GMalloc(&mod->memgroup, sizeof(*surf) + (morphtargets*sizeof(float)));
|
|
|
|
surf->surfaceid = JSON_GetInteger(primnode, "extras.fte.surfaceid", meshidx);
|
|
surf->contents = JSON_GetInteger(primnode, "extras.fte.contents", FTECONTENTS_BODY);
|
|
surf->csurface.flags = JSON_GetInteger(primnode, "extras.fte.surfaceflags", 0);
|
|
surf->geomset = JSON_GetInteger(primnode, "extras.fte.geomset", ~0u);
|
|
surf->geomid = JSON_GetInteger(primnode, "extras.fte.geomid", 0);
|
|
surf->mindist = JSON_GetInteger(primnode, "extras.fte.mindist", 0);
|
|
surf->maxdist = JSON_GetInteger(primnode, "extras.fte.maxdist", 0);
|
|
|
|
surf->shares_bones = gltf->numsurfaces;
|
|
surf->shares_verts = gltf->numsurfaces;
|
|
JSON_ReadBody(meshname, surf->surfacename, sizeof(surf->surfacename));
|
|
|
|
surf->numverts = vpos.count;
|
|
if (idx.data)
|
|
{
|
|
surf->numindexes = idx.count;
|
|
surf->ofs_indexes = plugfuncs->GMalloc(&mod->memgroup, sizeof(*surf->ofs_indexes) * idx.count);
|
|
if (idx.componentType == 5123)
|
|
{ //unsigned shorts
|
|
for (i = 0; i < idx.count; i++)
|
|
surf->ofs_indexes[i] = *(unsigned short *)((char*)idx.data + i*idx.bytestride);
|
|
}
|
|
else if (idx.componentType == 5121)
|
|
{ //unsigned bytes
|
|
for (i = 0; i < idx.count; i++)
|
|
surf->ofs_indexes[i] = *(unsigned char *)((char*)idx.data + i*idx.bytestride);
|
|
}
|
|
else if (idx.componentType == 5125)
|
|
{ //unsigned ints. -- FIXME: catch overflows.
|
|
for (i = 0; i < idx.count; i++)
|
|
surf->ofs_indexes[i] = *(unsigned int *)((char*)idx.data + i*idx.bytestride); //FIXME: bounds check.
|
|
}
|
|
else
|
|
{
|
|
PRIMCLEANUP();
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
surf->numindexes = surf->numverts;
|
|
surf->ofs_indexes = plugfuncs->GMalloc(&mod->memgroup, sizeof(*surf->ofs_indexes) * surf->numverts);
|
|
for (i = 0; i < surf->numverts; i++)
|
|
surf->ofs_indexes[i] = i;
|
|
}
|
|
|
|
//swap winding order. we cull wrongly.
|
|
for (i = 0; i < idx.count; i+=3)
|
|
{
|
|
index_t t = surf->ofs_indexes[i+0];
|
|
surf->ofs_indexes[i+0] = surf->ofs_indexes[i+2];
|
|
surf->ofs_indexes[i+2] = t;
|
|
}
|
|
|
|
for (maxvert = 0, i = 0; i < idx.count; i++)
|
|
if (maxvert < surf->ofs_indexes[i])
|
|
maxvert = surf->ofs_indexes[i];
|
|
if (maxvert >= surf->numverts)
|
|
{
|
|
Con_Printf(CON_WARNING "%s: %s Index list exceeds vertex count range\n", gltf->mod->name, surf->surfacename); //in case a model tries supplying more. we ought to renormalise the weights in this case.
|
|
PRIMCLEANUP();
|
|
continue;
|
|
}
|
|
|
|
surf->AnimateMorphs = GLTF_AnimateMorphs;
|
|
for (i = 0; i < morphtargets; i++)
|
|
((float*)(surf+1))[i] = JSON_GetIndexedFloat(weights, i, 0);
|
|
surf->nummorphs = morphtargets;
|
|
surf->ofs_skel_xyz = plugfuncs->GMalloc(&mod->memgroup, (sizeof(*surf->ofs_skel_xyz)+sizeof(*surf->ofs_skel_norm)+sizeof(*surf->ofs_skel_svect)+sizeof(*surf->ofs_skel_tvect)) * surf->numverts * (1+morphtargets));
|
|
surf->ofs_skel_norm = (vec3_t*)(surf->ofs_skel_xyz+surf->numverts*(1+morphtargets));
|
|
surf->ofs_skel_svect = (vec3_t*)(surf->ofs_skel_norm+surf->numverts*(1+morphtargets));
|
|
surf->ofs_skel_tvect = (vec3_t*)(surf->ofs_skel_svect+surf->numverts*(1+morphtargets));
|
|
|
|
surf->ofs_skel_xyz = GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_skel_xyz[0]), &vpos, surf->ofs_skel_xyz);
|
|
surf->ofs_skel_norm = GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_skel_norm[0]), &norm, surf->ofs_skel_norm); //if no normals, normals should be flat (fragment shader or unwelding the verts...)
|
|
GLTF_AccessorToTangents(gltf, surf->ofs_skel_norm, surf->numverts, &tang, surf->ofs_skel_svect, surf->ofs_skel_tvect);
|
|
|
|
for (i = 0; i < morphtargets; i++)
|
|
{
|
|
size_t offset = (i+1) * surf->numverts;
|
|
/*json_t *tname = JSON_FindIndexedChild(mesh, "extras.targetNames", i);
|
|
if (tname)
|
|
{
|
|
size_t nsize = JSON_ReadBody(tname, NULL, 0)+1;
|
|
surf->morphname[i] = plugfuncs->GMalloc(&mod->memgroup, nsize);
|
|
JSON_ReadBody(tname, surf->morphname[i], nsize);
|
|
}*/
|
|
GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_skel_xyz[0]), &morph[i].vpos, surf->ofs_skel_xyz+offset);
|
|
GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_skel_norm[0]), &morph[i].norm, surf->ofs_skel_norm+offset); //if no normals, normals should be flat (fragment shader or unwelding the verts...)
|
|
GLTF_AccessorToTangents(gltf, surf->ofs_skel_norm+offset, surf->numverts, &morph[i].tang, surf->ofs_skel_svect+offset, surf->ofs_skel_tvect+offset);
|
|
}
|
|
surf->meshrootbone = basebone; //needed for morph anims
|
|
|
|
surf->ofs_st_array = GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_st_array[0]), &tc_0, NULL);
|
|
if (tc_1.data)
|
|
surf->ofs_lmst_array = GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_lmst_array[0]), &tc_1, NULL);
|
|
if (col0.data && col0.componentType == 5121) //UNSIGNED_BYTE
|
|
surf->ofs_rgbaub = GLTF_AccessorToDataUB(gltf, surf->numverts, countof(surf->ofs_rgbaub[0]), &col0);
|
|
else if (col0.data)
|
|
surf->ofs_rgbaf = GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_rgbaf[0]), &col0, NULL);
|
|
/*else
|
|
{
|
|
surf->ofs_rgbaub = plugfuncs->GMalloc(&gltf->mod->memgroup, sizeof(*surf->ofs_rgbaub) * surf->numverts);
|
|
memset(surf->ofs_rgbaub, 0xff, sizeof(*surf->ofs_rgbaub) * surf->numverts);
|
|
}*/
|
|
if (sidx.data && swgt.data)
|
|
{
|
|
surf->ofs_skel_idx = GLTF_AccessorToDataBone(gltf,surf->numverts, &sidx);
|
|
surf->ofs_skel_weight = GLTF_AccessorToDataF(gltf, surf->numverts, countof(surf->ofs_skel_weight[0]), &swgt, NULL);
|
|
|
|
for (i = 0; i < surf->numverts; i++)
|
|
{
|
|
float len = surf->ofs_skel_weight[i][0]+surf->ofs_skel_weight[i][1]+surf->ofs_skel_weight[i][2]+surf->ofs_skel_weight[i][3];
|
|
if (len)
|
|
Vector4Scale(surf->ofs_skel_weight[i], 1/len, surf->ofs_skel_weight[i]);
|
|
else
|
|
Vector4Set(surf->ofs_skel_weight[i], 0.5, 0.5, 0.5, 0.5);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
surf->ofs_skel_idx = plugfuncs->GMalloc(&gltf->mod->memgroup, sizeof(surf->ofs_skel_idx[0]) * surf->numverts);
|
|
surf->ofs_skel_weight = plugfuncs->GMalloc(&gltf->mod->memgroup, sizeof(surf->ofs_skel_weight[0]) * surf->numverts);
|
|
for (i = 0; i < surf->numverts; i++)
|
|
{
|
|
Vector4Set(surf->ofs_skel_idx[i], basebone, 0, 0, 0);
|
|
Vector4Set(surf->ofs_skel_weight[i], 1, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
if (skinmatrix)
|
|
{
|
|
TransformPosArray(surf->ofs_skel_xyz, surf->numverts, skinmatrix);
|
|
if (norm.data)
|
|
TransformDirArray(surf->ofs_skel_norm, surf->numverts, skinmatrix);
|
|
if (tang.data)
|
|
{
|
|
TransformDirArray(surf->ofs_skel_svect, surf->numverts, skinmatrix);
|
|
TransformDirArray(surf->ofs_skel_tvect, surf->numverts, skinmatrix);
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < surf->numverts; i++)
|
|
{
|
|
// VectorScale(surf->ofs_skel_xyz[i], 32, surf->ofs_skel_xyz[i]);
|
|
for (j = 0; j < 3; j++)
|
|
{
|
|
if (mod->maxs[j] < surf->ofs_skel_xyz[i][j])
|
|
mod->maxs[j] = surf->ofs_skel_xyz[i][j];
|
|
if (mod->mins[j] > surf->ofs_skel_xyz[i][j])
|
|
mod->mins[j] = surf->ofs_skel_xyz[i][j];
|
|
}
|
|
}
|
|
|
|
#ifndef SERVERONLY
|
|
{
|
|
json_t *mapping, *var;
|
|
surf->numskins = 1+gltf->variations;
|
|
surf->ofsskins = plugfuncs->GMalloc(&gltf->mod->memgroup, sizeof(*surf->ofsskins)*surf->numskins);
|
|
GLTF_LoadMaterial(gltf, JSON_FindChild(primnode, "material"), surf->ofsskins, surf->ofs_rgbaub||surf->ofs_rgbaf);
|
|
for (i = 0; i < gltf->variations; i++)
|
|
surf->ofsskins[1+i] = surf->ofsskins[0]; //unspecified matches defaults...
|
|
|
|
for (mapping=JSON_FindIndexedChild(primnode, "extensions.KHR_materials_variants.mappings", 0); mapping; mapping = mapping->sibling)
|
|
{
|
|
i = 0;
|
|
for(var = JSON_FindIndexedChild(mapping, "variants", 0); var; var = var->sibling)
|
|
{
|
|
j = 1+JSON_GetUInteger(var, NULL, ~0u);
|
|
if (j < 1 || j >= surf->numskins)
|
|
continue; //not valid.
|
|
if (!i)
|
|
GLTF_LoadMaterial(gltf, JSON_FindChild(mapping, "material"), &surf->ofsskins[j], surf->ofs_rgbaub||surf->ofs_rgbaf);
|
|
else
|
|
surf->ofsskins[j] = surf->ofsskins[i];
|
|
i = j;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (!tang.data)
|
|
{
|
|
modfuncs->AccumulateTextureVectors(surf->ofs_skel_xyz, surf->ofs_st_array, surf->ofs_skel_norm, surf->ofs_skel_svect, surf->ofs_skel_tvect, surf->ofs_indexes, surf->numindexes, !norm.data);
|
|
modfuncs->NormaliseTextureVectors(surf->ofs_skel_norm, surf->ofs_skel_svect, surf->ofs_skel_tvect, surf->numverts, !norm.data);
|
|
}
|
|
|
|
gltf->numsurfaces++;
|
|
surf->nextsurf = mod->meshinfo;
|
|
mod->meshinfo = surf;
|
|
|
|
PRIMCLEANUP();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void Matrix4D_Multiply(const double *a, const double *b, double *out)
|
|
{
|
|
out[0] = a[0] * b[0] + a[4] * b[1] + a[8] * b[2] + a[12] * b[3];
|
|
out[1] = a[1] * b[0] + a[5] * b[1] + a[9] * b[2] + a[13] * b[3];
|
|
out[2] = a[2] * b[0] + a[6] * b[1] + a[10] * b[2] + a[14] * b[3];
|
|
out[3] = a[3] * b[0] + a[7] * b[1] + a[11] * b[2] + a[15] * b[3];
|
|
|
|
out[4] = a[0] * b[4] + a[4] * b[5] + a[8] * b[6] + a[12] * b[7];
|
|
out[5] = a[1] * b[4] + a[5] * b[5] + a[9] * b[6] + a[13] * b[7];
|
|
out[6] = a[2] * b[4] + a[6] * b[5] + a[10] * b[6] + a[14] * b[7];
|
|
out[7] = a[3] * b[4] + a[7] * b[5] + a[11] * b[6] + a[15] * b[7];
|
|
|
|
out[8] = a[0] * b[8] + a[4] * b[9] + a[8] * b[10] + a[12] * b[11];
|
|
out[9] = a[1] * b[8] + a[5] * b[9] + a[9] * b[10] + a[13] * b[11];
|
|
out[10] = a[2] * b[8] + a[6] * b[9] + a[10] * b[10] + a[14] * b[11];
|
|
out[11] = a[3] * b[8] + a[7] * b[9] + a[11] * b[10] + a[15] * b[11];
|
|
|
|
out[12] = a[0] * b[12] + a[4] * b[13] + a[8] * b[14] + a[12] * b[15];
|
|
out[13] = a[1] * b[12] + a[5] * b[13] + a[9] * b[14] + a[13] * b[15];
|
|
out[14] = a[2] * b[12] + a[6] * b[13] + a[10] * b[14] + a[14] * b[15];
|
|
out[15] = a[3] * b[12] + a[7] * b[13] + a[11] * b[14] + a[15] * b[15];
|
|
}
|
|
|
|
static void GenMatrixPosQuat4ScaleDouble(const double pos[3], const double quat[4], const double scale[3], double result[16])
|
|
{
|
|
float xx, xy, xz, xw, yy, yz, yw, zz, zw;
|
|
float x2, y2, z2;
|
|
float s;
|
|
x2 = quat[0] + quat[0];
|
|
y2 = quat[1] + quat[1];
|
|
z2 = quat[2] + quat[2];
|
|
|
|
xx = quat[0] * x2; xy = quat[0] * y2; xz = quat[0] * z2;
|
|
yy = quat[1] * y2; yz = quat[1] * z2; zz = quat[2] * z2;
|
|
xw = quat[3] * x2; yw = quat[3] * y2; zw = quat[3] * z2;
|
|
|
|
s = scale[0];
|
|
result[0*4+0] = s*(1.0f - (yy + zz));
|
|
result[1*4+0] = s*(xy + zw);
|
|
result[2*4+0] = s*(xz - yw);
|
|
result[3*4+0] = 0;
|
|
|
|
s = scale[1];
|
|
result[0*4+1] = s*(xy - zw);
|
|
result[1*4+1] = s*(1.0f - (xx + zz));
|
|
result[2*4+1] = s*(yz + xw);
|
|
result[3*4+1] = 0;
|
|
|
|
s = scale[2];
|
|
result[0*4+2] = s*(xz + yw);
|
|
result[1*4+2] = s*(yz - xw);
|
|
result[2*4+2] = s*(1.0f - (xx + yy));
|
|
result[3*4+2] = 0;
|
|
|
|
result[0*4+3] = pos[0];
|
|
result[1*4+3] = pos[1];
|
|
result[2*4+3] = pos[2];
|
|
result[3*4+3] = 1;
|
|
}
|
|
|
|
static qboolean GLTF_ProcessNode(gltf_t *gltf, json_t *nodeid, double pmatrix[16], int parentidx, qboolean isjoint)
|
|
{
|
|
double skinmatrix[16], *skinmatrixptr=NULL;
|
|
json_t *c;
|
|
json_t *node;
|
|
json_t *t;
|
|
json_t *skin;
|
|
json_t *meshid;
|
|
quintptr_t nodeidx;
|
|
struct gltfbone_s *b;
|
|
node = GLTF_FindJSONID(gltf, "nodes", nodeid, &nodeidx);
|
|
if (nodeidx >= gltf->numbones)
|
|
{
|
|
if (nodeidx < MAX_BONES) //don't spam if its detected elsewhere.
|
|
Con_Printf(CON_WARNING"%s: Invalid node index %i\n", gltf->mod->name, (int)nodeidx);
|
|
return false;
|
|
}
|
|
if (!node)
|
|
{
|
|
Con_Printf(CON_WARNING"%s: Invalid node index %i\n", gltf->mod->name, (int)nodeidx);
|
|
return false;
|
|
}
|
|
|
|
b = &gltf->bones[nodeidx];
|
|
b->parent = parentidx;
|
|
|
|
t = JSON_FindChild(node, "matrix");
|
|
if (t)
|
|
{
|
|
b->rel.rmatrix[0*4+0] = JSON_GetIndexedFloat(t, 0, 1.0);
|
|
b->rel.rmatrix[1*4+0] = JSON_GetIndexedFloat(t, 1, 0.0);
|
|
b->rel.rmatrix[2*4+0] = JSON_GetIndexedFloat(t, 2, 0.0);
|
|
b->rel.rmatrix[3*4+0] = JSON_GetIndexedFloat(t, 3, 0.0);
|
|
b->rel.rmatrix[0*4+1] = JSON_GetIndexedFloat(t, 4, 0.0);
|
|
b->rel.rmatrix[1*4+1] = JSON_GetIndexedFloat(t, 5, 1.0);
|
|
b->rel.rmatrix[2*4+1] = JSON_GetIndexedFloat(t, 6, 0.0);
|
|
b->rel.rmatrix[3*4+1] = JSON_GetIndexedFloat(t, 7, 0.0);
|
|
b->rel.rmatrix[0*4+2] = JSON_GetIndexedFloat(t, 8, 0.0);
|
|
b->rel.rmatrix[1*4+2] = JSON_GetIndexedFloat(t, 9, 0.0);
|
|
b->rel.rmatrix[2*4+2] = JSON_GetIndexedFloat(t, 10,1.0);
|
|
b->rel.rmatrix[3*4+2] = JSON_GetIndexedFloat(t, 11,0.0);
|
|
b->rel.rmatrix[0*4+3] = JSON_GetIndexedFloat(t, 12,0.0);
|
|
b->rel.rmatrix[1*4+3] = JSON_GetIndexedFloat(t, 13,0.0);
|
|
b->rel.rmatrix[2*4+3] = JSON_GetIndexedFloat(t, 14,0.0);
|
|
b->rel.rmatrix[3*4+3] = JSON_GetIndexedFloat(t, 15,1.0);
|
|
|
|
Vector4Set(b->rel.quat, 0,0,0,1);
|
|
VectorSet(b->rel.scale,1,1,1);
|
|
VectorSet(b->rel.trans,0,0,0);
|
|
}
|
|
else
|
|
{
|
|
double rot[4];
|
|
double scale[3];
|
|
double trans[3];
|
|
t = JSON_FindChild(node, "rotation");
|
|
rot[0] = JSON_GetIndexedFloat(t, 0, 0.0);
|
|
rot[1] = JSON_GetIndexedFloat(t, 1, 0.0);
|
|
rot[2] = JSON_GetIndexedFloat(t, 2, 0.0);
|
|
rot[3] = JSON_GetIndexedFloat(t, 3, 1.0);
|
|
t = JSON_FindChild(node, "scale");
|
|
scale[0] = JSON_GetIndexedFloat(t, 0, 1.0);
|
|
scale[1] = JSON_GetIndexedFloat(t, 1, 1.0);
|
|
scale[2] = JSON_GetIndexedFloat(t, 2, 1.0);
|
|
t = JSON_FindChild(node, "translation");
|
|
trans[0] = JSON_GetIndexedFloat(t, 0, 0.0);
|
|
trans[1] = JSON_GetIndexedFloat(t, 1, 0.0);
|
|
trans[2] = JSON_GetIndexedFloat(t, 2, 0.0);
|
|
|
|
Vector4Copy(rot, b->rel.quat);
|
|
VectorCopy(scale, b->rel.scale);
|
|
VectorCopy(trans, b->rel.trans);
|
|
|
|
//T * R * S
|
|
GenMatrixPosQuat4ScaleDouble(trans, rot, scale, b->rel.rmatrix);
|
|
}
|
|
Matrix4D_Multiply(b->rel.rmatrix, pmatrix, b->amatrix);
|
|
|
|
skin = GLTF_FindJSONID(gltf, "skins", JSON_FindChild(node, "skin"), NULL);
|
|
if (skin)
|
|
{
|
|
quintptr_t j;
|
|
json_t *joints;
|
|
struct gltf_accessor inverse;
|
|
float *inversef;
|
|
|
|
if (gltf->ver <= 1)
|
|
joints = JSON_FindChild(skin, "jointNames");
|
|
else
|
|
joints = JSON_FindChild(skin, "joints");
|
|
if (joints)
|
|
joints = joints->child;
|
|
GLTF_GetAccessor(gltf, JSON_FindChild(skin, "inverseBindMatrices"), &inverse);
|
|
inversef = inverse.data;
|
|
if (inverse.componentType != 5126/*FLOAT*/ || inverse.type != ((4<<8) | 4)/*mat4x4*/)
|
|
inverse.count = 0;
|
|
memset(gltf->bonemap, 0, sizeof(*gltf->bonemap)*MAX_BONES); //avoid unexpected surprises...
|
|
for (j = 0; j < MAX_BONES && joints; j++, inversef+=inverse.bytestride/sizeof(float), joints=joints->sibling)
|
|
{
|
|
quintptr_t b;
|
|
joints->used = true;
|
|
if (gltf->ver <= 1)
|
|
{ //urgh
|
|
char jointname[sizeof(gltf->bones[b].jointname)];
|
|
JSON_ReadBody(joints, jointname, sizeof(jointname)); //this is matched to nodes[b].jointName rather than (textual) b, so we can't use our helpers.
|
|
for (b = 0; b < gltf->numbones; b++)
|
|
{
|
|
if (!strcmp(gltf->bones[b].jointname, jointname))
|
|
break;
|
|
}
|
|
if (b == gltf->numbones)
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
b = JSON_GetUInteger(joints, NULL, ~0);
|
|
if (b >= gltf->numbones)
|
|
break;
|
|
}
|
|
gltf->bonemap[j] = b;
|
|
if (j < inverse.count)
|
|
{
|
|
gltf->bones[b].inverse[0] = inversef[0*4+0];
|
|
gltf->bones[b].inverse[1] = inversef[1*4+0];
|
|
gltf->bones[b].inverse[2] = inversef[2*4+0];
|
|
gltf->bones[b].inverse[3] = inversef[3*4+0];
|
|
|
|
gltf->bones[b].inverse[4] = inversef[0*4+1];
|
|
gltf->bones[b].inverse[5] = inversef[1*4+1];
|
|
gltf->bones[b].inverse[6] = inversef[2*4+1];
|
|
gltf->bones[b].inverse[7] = inversef[3*4+1];
|
|
|
|
gltf->bones[b].inverse[8] = inversef[0*4+2];
|
|
gltf->bones[b].inverse[9] = inversef[1*4+2];
|
|
gltf->bones[b].inverse[10]= inversef[2*4+2];
|
|
gltf->bones[b].inverse[11]= inversef[3*4+2];
|
|
|
|
gltf->bones[b].inverse[12]= inversef[0*4+3];
|
|
gltf->bones[b].inverse[13]= inversef[1*4+3];
|
|
gltf->bones[b].inverse[14]= inversef[2*4+3];
|
|
gltf->bones[b].inverse[15]= inversef[3*4+3];
|
|
}
|
|
else
|
|
{
|
|
gltf->bones[b].inverse[0] = 1;
|
|
gltf->bones[b].inverse[1] = 0;
|
|
gltf->bones[b].inverse[2] = 0;
|
|
gltf->bones[b].inverse[3] = 0;
|
|
|
|
gltf->bones[b].inverse[4] = 0;
|
|
gltf->bones[b].inverse[5] = 1;
|
|
gltf->bones[b].inverse[6] = 0;
|
|
gltf->bones[b].inverse[7] = 0;
|
|
|
|
gltf->bones[b].inverse[8] = 0;
|
|
gltf->bones[b].inverse[9] = 0;
|
|
gltf->bones[b].inverse[10]= 1;
|
|
gltf->bones[b].inverse[11]= 0;
|
|
|
|
gltf->bones[b].inverse[12]= 0;
|
|
gltf->bones[b].inverse[13]= 0;
|
|
gltf->bones[b].inverse[14]= 0;
|
|
gltf->bones[b].inverse[15]= 1;
|
|
}
|
|
}
|
|
|
|
// GLTF_ProcessNode(gltf, JSON_FindChild(skin, "skeleton"), identity, nodeidx, true);
|
|
|
|
if (gltf->ver <= 1)
|
|
{
|
|
int i;
|
|
json_t *bdsm = JSON_FindChild(skin, "bindShapeMatrix");
|
|
if (bdsm)
|
|
{
|
|
skinmatrixptr = skinmatrix;
|
|
for (i = 0; i < 16; i++)
|
|
skinmatrix[i] = JSON_GetIndexedFloat(bdsm, i, ((i%5)==0)?1.0:0.0);
|
|
}
|
|
}
|
|
JSON_FlagAsUsed(skin, "name");
|
|
}
|
|
|
|
if (gltf->ver <= 1)
|
|
{ //multiple in gltf1
|
|
meshid = JSON_FindChild(node, "meshes");
|
|
if (meshid)
|
|
for (meshid = meshid->child; meshid; meshid = meshid->sibling)
|
|
GLTF_ProcessMesh(gltf, meshid, nodeidx, skinmatrixptr);
|
|
}
|
|
else
|
|
{ //gltf2 moved to only one.
|
|
meshid = JSON_FindChild(node, "mesh");
|
|
if (meshid)
|
|
GLTF_ProcessMesh(gltf, meshid, nodeidx, skinmatrixptr);
|
|
}
|
|
|
|
for(c = JSON_FindIndexedChild(node, "children", 0); c; c = c->sibling)
|
|
{
|
|
c->used = true;
|
|
GLTF_ProcessNode(gltf, c, b->amatrix, nodeidx, isjoint);
|
|
}
|
|
|
|
b->camera = JSON_GetInteger(node, "camera", -1);
|
|
|
|
JSON_WarnIfChild(node, "weights", &gltf->warnlimit); //default value for morph weight animations
|
|
GLTF_FlagExtras(node);
|
|
|
|
return true;
|
|
}
|
|
|
|
struct gltf_animsampler
|
|
{
|
|
enum {
|
|
AINTERP_LINEAR, //(s)lerp
|
|
AINTERP_STEP, //round down
|
|
AINTERP_CUBICSPLINE, //3 outputs per input, requires at least two inputs. messy.
|
|
} interptype;
|
|
struct gltf_accessor input; //timestamps
|
|
struct gltf_accessor output; //values
|
|
int outputs;
|
|
};
|
|
static void GLTF_Animation_Persist(gltf_t *gltf, struct gltf_accessor *accessor)
|
|
{
|
|
model_t *mod = gltf->mod;
|
|
qbyte *newdata = plugfuncs->GMalloc(&mod->memgroup, accessor->length);
|
|
memcpy(newdata, accessor->data, accessor->length);
|
|
accessor->data = newdata;
|
|
}
|
|
static struct gltf_animsampler GLTF_AnimationSampler(gltf_t *gltf, json_t *samplers, json_t *params, json_t *samplerid, int elems)
|
|
{
|
|
int outsperinput=1;
|
|
struct gltf_animsampler r;
|
|
json_t *sampler = GLTF_FindJSONIDParent(gltf, samplers, samplerid, NULL);
|
|
|
|
char t[32];
|
|
const char *lerptype = JSON_GetString(sampler, "interpolation", t, sizeof(t), "LINEAR");
|
|
if (!strcmp(lerptype, "LINEAR"))
|
|
r.interptype = AINTERP_LINEAR;
|
|
else if (!strcmp(lerptype, "STEP"))
|
|
r.interptype = AINTERP_STEP;
|
|
else if (!strcmp(lerptype, "CUBICSPLINE"))
|
|
{
|
|
outsperinput = 3;
|
|
r.interptype = AINTERP_CUBICSPLINE;
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("Unknown interpolation type %s\n", lerptype);
|
|
r.interptype = AINTERP_LINEAR;
|
|
}
|
|
|
|
if (gltf->ver <= 1)
|
|
{
|
|
GLTF_GetAccessor(gltf, GLTF_FindJSONIDParent(gltf, params, JSON_FindChild(sampler, "input"), NULL), &r.input);
|
|
GLTF_GetAccessor(gltf, GLTF_FindJSONIDParent(gltf, params, JSON_FindChild(sampler, "output"), NULL), &r.output);
|
|
}
|
|
else
|
|
{
|
|
GLTF_GetAccessor(gltf, JSON_FindChild(sampler, "input"), &r.input);
|
|
GLTF_GetAccessor(gltf, JSON_FindChild(sampler, "output"), &r.output);
|
|
}
|
|
|
|
if (!r.input.count)
|
|
r.input.count = 1;
|
|
else
|
|
r.outputs = r.output.count / (r.input.count*outsperinput);
|
|
if (!r.input.data || !r.output.data || r.input.count*outsperinput*r.outputs != r.output.count)
|
|
memset(&r, 0, sizeof(r));
|
|
else
|
|
{
|
|
GLTF_Animation_Persist(gltf, &r.input);
|
|
GLTF_Animation_Persist(gltf, &r.output);
|
|
}
|
|
return r;
|
|
}
|
|
|
|
static float Anim_GetTime(const struct gltf_accessor *in, int index)
|
|
{
|
|
//read the input sampler (to get timestamps)
|
|
switch(in->componentType)
|
|
{
|
|
case 5120: //BYTE
|
|
return max(-1, (*(signed char*)((qbyte*)in->data + in->bytestride*index)) / 127.0);
|
|
case 5121: //UNSIGNED_BYTE
|
|
return (*(unsigned char*)((qbyte*)in->data + in->bytestride*index)) / 255.0;
|
|
case 5122: //SHORT
|
|
return max(-1, (*(signed short*)((qbyte*)in->data + in->bytestride*index)) / 32767.0);
|
|
case 5123: //UNSIGNED_SHORT
|
|
return (*(unsigned short*)((qbyte*)in->data + in->bytestride*index)) / 65535.0;
|
|
case 5125: //UNSIGNED_INT
|
|
return (*(unsigned int*)((qbyte*)in->data + in->bytestride*index)) / (double)~0u;
|
|
case 5126: //FLOAT
|
|
return *(float*)((qbyte*)in->data + in->bytestride*index);
|
|
default:
|
|
Con_Printf("Unsupported input component type %i\n", in->componentType);
|
|
return 0;
|
|
}
|
|
}
|
|
static void Anim_GetVal(const struct gltf_accessor *in, int index, float *result, int elems)
|
|
{
|
|
//read the input sampler (to get timestamps)
|
|
switch(in->componentType)
|
|
{
|
|
case 5120: //BYTE
|
|
while (elems --> 0)
|
|
result[elems] = max(-1, ((signed char*)((qbyte*)in->data + in->bytestride*index))[elems] / 127.0);
|
|
break;
|
|
case 5121: //UNSIGNED_BYTE
|
|
while (elems --> 0)
|
|
result[elems] = ((unsigned char*)((qbyte*)in->data + in->bytestride*index))[elems] / 255.0;
|
|
break;
|
|
case 5122: //SHORT
|
|
while (elems --> 0)
|
|
result[elems] = max(-1, ((signed short*)((qbyte*)in->data + in->bytestride*index))[elems] / 32767.0);
|
|
break;
|
|
case 5123: //UNSIGNED_SHORT
|
|
while (elems --> 0)
|
|
result[elems] = ((unsigned short*)((qbyte*)in->data + in->bytestride*index))[elems] / 65535.0;
|
|
break;
|
|
case 5125: //UNSIGNED_INT
|
|
while (elems --> 0)
|
|
result[elems] = ((unsigned int*)((qbyte*)in->data + in->bytestride*index))[elems] / (double)~0u;
|
|
break;
|
|
case 5126: //FLOAT
|
|
while (elems --> 0)
|
|
result[elems] = ((float*)((qbyte*)in->data + in->bytestride*index))[elems];
|
|
break;
|
|
default:
|
|
Con_Printf("Unsupported output component type %i\n", in->componentType);
|
|
break;
|
|
}
|
|
}
|
|
static void QuaternionSlerp_(const vec4_t p, const vec4_t q, float t, vec4_t qt)
|
|
{
|
|
int i;
|
|
float omega, cosom, sinom, sclp, sclq;
|
|
vec4_t flipped;
|
|
|
|
// decide if one of the quaternions is backwards
|
|
float a = 0;
|
|
float b = 0;
|
|
for (i = 0; i < 4; i++) {
|
|
a += (p[i]-q[i])*(p[i]-q[i]);
|
|
b += (p[i]+q[i])*(p[i]+q[i]);
|
|
}
|
|
if (a > b) {
|
|
for (i = 0; i < 4; i++) {
|
|
flipped[i] = -q[i];
|
|
}
|
|
q = flipped;
|
|
}
|
|
|
|
cosom = p[0]*q[0] + p[1]*q[1] + p[2]*q[2] + p[3]*q[3];
|
|
|
|
if ((1.0 + cosom) > 0.00000001) {
|
|
if ((1.0 - cosom) > 0.00000001) {
|
|
omega = acos( cosom );
|
|
sinom = sin( omega );
|
|
sclp = sin( (1.0 - t)*omega) / sinom;
|
|
sclq = sin( t*omega ) / sinom;
|
|
}
|
|
else {
|
|
sclp = 1.0 - t;
|
|
sclq = t;
|
|
}
|
|
for (i = 0; i < 4; i++) {
|
|
qt[i] = sclp * p[i] + sclq * q[i];
|
|
}
|
|
}
|
|
else {
|
|
qt[0] = -p[1];
|
|
qt[1] = p[0];
|
|
qt[2] = -p[3];
|
|
qt[3] = p[2];
|
|
sclp = sin( (1.0 - t) * 0.5 * M_PI);
|
|
sclq = sin( t * 0.5 * M_PI);
|
|
for (i = 0; i < 4; i++) {
|
|
qt[i] = sclp * p[i] + sclq * qt[i];
|
|
}
|
|
}
|
|
}
|
|
static void LerpAnimData(const struct gltf_animsampler *samp, float time, float *result, int elems, qboolean slerp)
|
|
{
|
|
float t0, t1;
|
|
float w0, w1;
|
|
// float v0[elems], v1[elems];
|
|
float *v0 = alloca(sizeof(*v0)*elems);
|
|
float *v1 = alloca(sizeof(*v1)*elems);
|
|
int f0, f1, c;
|
|
|
|
const struct gltf_accessor *in = &samp->input;
|
|
const struct gltf_accessor *out = &samp->output;
|
|
|
|
t0 = t1 = Anim_GetTime(in, f1=f0=0);
|
|
while (time > t1 && f1 < in->count-1)
|
|
{
|
|
t0 = t1;
|
|
f0 = f1;
|
|
f1++;
|
|
t1 = Anim_GetTime(in, f1);
|
|
}
|
|
|
|
f0 *= samp->outputs;
|
|
f1 *= samp->outputs;
|
|
|
|
if (samp->interptype == AINTERP_CUBICSPLINE)
|
|
{
|
|
float step=t1-t0;
|
|
float t=bound(0, (time-t0)/step, 1);
|
|
float tt=t*t, ttt=tt*t;
|
|
//Hermite spline factors
|
|
float m0 = (2*ttt - 3*tt + 1);
|
|
float mb = (ttt - 2*tt + t)*step;
|
|
float m1 = (-2*ttt + 3*tt);
|
|
float ma = (ttt - tt)*step;
|
|
float a[4], b[4];
|
|
|
|
//get the relevant tangents+sample values
|
|
//<quote>When used with CUBICSPLINE interpolation, tangents (ak, bk) and values (vk) are grouped within keyframes:
|
|
//a1,a2,...an,v1,v2,...vn,b1,b2,...bn</quote>
|
|
//so ignore that and use avb,avb,avb groups...
|
|
Anim_GetVal(out, f1*3+0, a, elems);
|
|
Anim_GetVal(out, f0*3+1, v0, elems);
|
|
Anim_GetVal(out, f1*3+1, v1, elems);
|
|
Anim_GetVal(out, f0*3+2, b, elems);
|
|
|
|
//and compute the spline.
|
|
for (c = 0; c < elems; c++)
|
|
result[c] = m0*v0[c] + mb*b[c] + m1*v1[c] + ma*a[c];
|
|
|
|
//quats must be normalized.
|
|
if (slerp)
|
|
{
|
|
float len = sqrt(DotProduct4(result,result));
|
|
Vector4Scale(result, 1/len, result);
|
|
}
|
|
return;
|
|
}
|
|
else if (time <= t0) //if before the first time, clamp it.
|
|
w1 = 0;
|
|
else if (time >= t1) //if after tha last frame we could find, clamp it to the last.
|
|
w1 = 1;
|
|
else if (samp->interptype == AINTERP_LINEAR)
|
|
w1 = (time-t0)/(t1-t0);
|
|
else //if (samp->interptype == AINTERP_STEP)
|
|
w1 = 0;
|
|
|
|
if (w1 <= 0)
|
|
Anim_GetVal(out, f0, result, elems);
|
|
else if (w1 >= 1)
|
|
Anim_GetVal(out, f1, result, elems);
|
|
else
|
|
{
|
|
Anim_GetVal(out, f0, v0, elems);
|
|
Anim_GetVal(out, f1, v1, elems);
|
|
if (slerp)
|
|
QuaternionSlerp_(v0, v1, w1, result);
|
|
else
|
|
{
|
|
w0 = 1-w1;
|
|
for (c = 0; c < elems; c++)
|
|
result[c] = v0[c]*w0 + w1*v1[c];
|
|
}
|
|
}
|
|
}
|
|
|
|
static void GLTF_RemapBone(gltf_t *gltf, size_t *nextidx, size_t b)
|
|
{ //potentially needs to walk to the root before the child. recursion sucks.
|
|
if (b == -1 || gltf->bonemap[b] >= 0)
|
|
return; //already got remapped
|
|
GLTF_RemapBone(gltf, nextidx, gltf->bones[b].parent);
|
|
gltf->bonemap[b] = (*nextidx)++;
|
|
}
|
|
static void GLTF_RewriteBoneTree(gltf_t *gltf)
|
|
{
|
|
galiasinfo_t *surf;
|
|
size_t j, n;
|
|
struct gltfbone_s *tmpbones;
|
|
|
|
for (j = 0; j < gltf->numbones; j++)
|
|
{
|
|
if (gltf->bones[j].parent >= j)
|
|
break;
|
|
}
|
|
if (j == gltf->numbones)
|
|
{
|
|
for (j = 0; j < gltf->numbones; j++)
|
|
gltf->bonemap[j] = j;
|
|
return; //all are ordered okay
|
|
}
|
|
|
|
for (j = 0; j < gltf->numbones; j++)
|
|
gltf->bonemap[j] = -1;
|
|
for ( ; j < MAX_BONES; j++)
|
|
gltf->bonemap[j] = 0;
|
|
n = 0;
|
|
for (j = 0; j < gltf->numbones; j++)
|
|
GLTF_RemapBone(gltf, &n, j);
|
|
|
|
tmpbones = malloc(sizeof(*tmpbones)*gltf->numbones);
|
|
memcpy(tmpbones, gltf->bones, sizeof(*tmpbones)*gltf->numbones);
|
|
for (j = 0; j < gltf->numbones; j++)
|
|
gltf->bones[gltf->bonemap[j]] = tmpbones[j];
|
|
for (j = 0; j < gltf->numbones; j++)
|
|
if (gltf->bones[j].parent >= 0)
|
|
gltf->bones[j].parent = gltf->bonemap[gltf->bones[j].parent];
|
|
|
|
for(surf = gltf->mod->meshinfo; surf; surf = surf->nextsurf)
|
|
{
|
|
for (j = 0; j < surf->numverts; j++)
|
|
for (n = 0; n < countof(surf->ofs_skel_idx[j]); n++)
|
|
surf->ofs_skel_idx[j][n] = gltf->bonemap[surf->ofs_skel_idx[j][n]];
|
|
}
|
|
}
|
|
|
|
struct galiasanimation_gltf_s
|
|
{ //stored in galiasanimation_t->boneofs
|
|
float duration;
|
|
struct
|
|
{
|
|
struct gltf_animsampler rot,scale,trans,morph;
|
|
} bone[1];
|
|
};
|
|
static const float *QDECL GLTF_AnimateMorphs(const galiasinfo_t *surf, const framestate_t *framestate, float *morphs)
|
|
{
|
|
float *imorphs = alloca(sizeof(*imorphs)*surf->nummorphs), *src;
|
|
size_t influence, m;
|
|
int bone = surf->meshrootbone;
|
|
const struct galiasanimation_gltf_s *a;
|
|
const struct framestateregion_s *fg = &framestate->g[FS_REG];
|
|
memset(morphs, 0, sizeof(morphs[0])*surf->nummorphs);
|
|
for (influence = 0; influence < countof(framestate->g[FS_REG].frame); influence++)
|
|
{
|
|
m = 0;
|
|
if (!fg->lerpweight[influence])
|
|
continue; //mneh, don't care.
|
|
if (surf->ofsanimations && (unsigned int)fg->frame[influence] < (unsigned int)surf->numanimations)
|
|
{
|
|
a = surf->ofsanimations[fg->frame[influence]].boneofs;
|
|
if (a && a->bone[bone].morph.input.count)
|
|
{
|
|
int asz = min(a->bone[bone].morph.outputs, surf->nummorphs);
|
|
double time = fg->frametime[influence];
|
|
if (surf->ofsanimations[fg->frame[influence]].loop && time >= a->duration)
|
|
time = time - a->duration*floor(time/a->duration);
|
|
LerpAnimData(&a->bone[bone].morph, time, imorphs, asz, false);
|
|
for (; m < surf->nummorphs && m < asz; m++)
|
|
morphs[m] += fg->lerpweight[influence] * imorphs[m];
|
|
}
|
|
}
|
|
|
|
src = (float*)(surf+1); //our static morphs are stuck on the end of our surf struct.;
|
|
for (; m < surf->nummorphs; m++)
|
|
morphs[m] += fg->lerpweight[influence]*src[m];
|
|
}
|
|
return morphs;
|
|
}
|
|
static float *QDECL GLTF_AnimateBones(const galiasinfo_t *surf, const galiasanimation_t *anim, float time, float *bonematrix, const struct galiasbone_s *boneinf, int numbones)
|
|
{
|
|
const struct galiasbone_gltf_s *defbone = surf->ctx;
|
|
int j = 0, l;
|
|
const struct galiasanimation_gltf_s *a = anim->boneofs;
|
|
|
|
if (anim->loop && time >= a->duration)
|
|
time = time - a->duration*floor(time/a->duration);
|
|
|
|
for (j = 0; j < numbones; j++, bonematrix+=12)
|
|
{
|
|
float scale[3];
|
|
float rot[4];
|
|
float trans[3];
|
|
//eww, weird inheritance crap.
|
|
if (a->bone[j].rot.input.data || a->bone[j].scale.input.data || a->bone[j].trans.input.data)
|
|
{
|
|
VectorCopy(defbone[j].scale, scale);
|
|
Vector4Copy(defbone[j].quat, rot);
|
|
VectorCopy(defbone[j].trans, trans);
|
|
|
|
if (a->bone[j].rot.input.data)
|
|
LerpAnimData(&a->bone[j].rot, time, rot, 4, true);
|
|
if (a->bone[j].scale.input.data)
|
|
LerpAnimData(&a->bone[j].scale, time, scale, 3, false);
|
|
if (a->bone[j].trans.input.data)
|
|
LerpAnimData(&a->bone[j].trans, time, trans, 3, false);
|
|
//figure out the bone matrix...
|
|
modfuncs->GenMatrixPosQuat4Scale(trans, rot, scale, bonematrix);
|
|
}
|
|
else
|
|
{ //nothing animated, use what we calculated earlier.
|
|
for (l = 0; l < 12; l++)
|
|
bonematrix[l] = defbone[j].rmatrix[l];
|
|
}
|
|
if (surf->ofsbones[j].parent < 0)
|
|
{ //rotate any root bones from gltf to quake's orientation.
|
|
float fnar[12];
|
|
float toquake[12]={0};
|
|
if (mod_gltf_standardorientation->ival)
|
|
toquake[2] = toquake[4] = toquake[9] = mod_gltf_scale->value;
|
|
else
|
|
toquake[0] = toquake[5] = toquake[10] = mod_gltf_scale->value;
|
|
memcpy(fnar, bonematrix, sizeof(fnar));
|
|
modfuncs->ConcatTransforms((void*)toquake, (void*)fnar, (void*)bonematrix);
|
|
}
|
|
}
|
|
return bonematrix - j*12;
|
|
}
|
|
|
|
//okay, so gltf is some weird scene thing.
|
|
//mostly there should be some default scene, so we'll just use that.
|
|
//we do NOT supported nested nodes right now...
|
|
static qboolean GLTF_LoadModel(struct model_s *mod, char *json, size_t jsonsize, void *buffer, size_t buffersize)
|
|
{
|
|
static struct knowngltfextensions_s
|
|
{
|
|
const char *name;
|
|
qboolean supported; //unsupported extensions don't really need to be listed, but they do prevent warnings from unknown-but-used extensions
|
|
qboolean draft; //true when our implementation is probably buggy on account of the spec maybe changing.
|
|
} extensions_v1[] =
|
|
{
|
|
{"KHR_binary_glTF", true, false},
|
|
{"KHR_materials_common", true, false},
|
|
{NULL}
|
|
}, extensions_v2[] =
|
|
{
|
|
{"KHR_materials_pbrSpecularGlossiness", true, false},
|
|
// {"KHR_materials_cmnBlinnPhong", true, true},
|
|
{"KHR_materials_unlit", true, false},
|
|
{"KHR_mesh_quantization", true, false},
|
|
{"MSFT_texture_dds", true, false},
|
|
{"MSFT_packing_occlusionRoughnessMetallic", true, false},
|
|
{"KHR_materials_variants", true, false},
|
|
{"KHR_materials_ior", true, false},
|
|
|
|
#ifdef HAVE_DRACO
|
|
{"KHR_draco_mesh_compression", true, false}, //probably fatal
|
|
#else
|
|
{"KHR_draco_mesh_compression", false, false}, //probably fatal
|
|
#endif
|
|
{"KHR_texture_transform", false, false}, //requires glsl tweaks, per texmap. can't use tcmod if its only on the bumpmap etc.
|
|
{"KHR_materials_sheen", false, false}, //requires glsl tweaks, extra brdf layer in the middle for velvet.
|
|
{"KHR_materials_clearcoat", false, false}, //requires glsl tweaks, extra brdf layer over the top for varnish etc.
|
|
{NULL}
|
|
}, *extensions;
|
|
gltf_t gltf;
|
|
quintptr_t j,k;
|
|
json_t *scene, *n, *anim, *var;
|
|
double rootmatrix[16];
|
|
double gltfver;
|
|
galiasinfo_t *surf;
|
|
galiasbone_t *bone;
|
|
galiasanimation_t *framegroups = NULL;
|
|
unsigned int numframegroups = 0;
|
|
float *baseframe;
|
|
struct galiasbone_gltf_s *gltfbone;
|
|
struct jsonparsectx_s jsparsectx = {json, jsonsize, 0};
|
|
memset(&gltf, 0, sizeof(gltf));
|
|
gltf.bonemap = malloc(sizeof(*gltf.bonemap)*MAX_BONES);
|
|
gltf.bones = malloc(sizeof(*gltf.bones)*MAX_BONES);
|
|
memset(gltf.bones, 0, sizeof(*gltf.bones)*MAX_BONES);
|
|
gltf.r = JSON_ParseNode(NULL, mod->name, NULL, &jsparsectx);
|
|
gltf.mod = mod;
|
|
gltf.buffers[0].data = buffer;
|
|
gltf.buffers[0].length = buffersize;
|
|
gltf.warnlimit = 5;
|
|
|
|
//asset.version must exist, supposedly. so default to something b0rked
|
|
gltfver = JSON_GetFloat(gltf.r, "asset.minVersion", 0.0);
|
|
if (gltfver != 2.0)
|
|
gltfver = JSON_GetFloat(gltf.r, "asset.version", 0.0);
|
|
if (gltfver == 2.0)
|
|
gltf.ver = 2;
|
|
if (gltfver == 1.0) //we load gltf1 models. we don't get the materials right but gltf1 sucks for that anyway.
|
|
gltf.ver = 1;
|
|
if (gltf.ver)
|
|
{
|
|
if (gltf.ver <= 1)
|
|
{
|
|
JSON_FlagAsUsed(gltf.r, "asset.profile");
|
|
JSON_FlagAsUsed(gltf.r, "asset.premultipliedAlpha");
|
|
extensions = extensions_v1;
|
|
}
|
|
else
|
|
extensions = extensions_v2;
|
|
JSON_FlagAsUsed(gltf.r, "asset.copyright");
|
|
JSON_FlagAsUsed(gltf.r, "asset.generator");
|
|
JSON_WarnIfChild(gltf.r, "asset.minVersion", &gltf.warnlimit);
|
|
JSON_WarnIfChild(gltf.r, "asset.extensions", &gltf.warnlimit);
|
|
|
|
for(n = JSON_FindIndexedChild(gltf.r, "extensionsRequired", 0); n; n = n->sibling)
|
|
{
|
|
char extname[256];
|
|
JSON_ReadBody(n, extname, sizeof(extname));
|
|
for (j = 0; extensions[j].name; j++)
|
|
{
|
|
if (!strcmp(extname, extensions[j].name))
|
|
break;
|
|
}
|
|
if (!extensions[j].supported)
|
|
{
|
|
Con_Printf(CON_ERROR "%s: Required gltf%i extension \"%s\" not supported\n", mod->name, gltf.ver, extname);
|
|
goto abort;
|
|
}
|
|
}
|
|
|
|
mod->flags = JSON_GetInteger(gltf.r, "asset.extras.fte.modelflags", 0.0);
|
|
|
|
for(n = JSON_FindIndexedChild(gltf.r, "extensionsUsed", 0); n; n = n->sibling)
|
|
{ //must be a superset of the above.
|
|
char extname[256];
|
|
JSON_ReadBody(n, extname, sizeof(extname));
|
|
for (j = 0; extensions[j].name; j++)
|
|
{
|
|
if (!strcmp(extname, extensions[j].name))
|
|
break;
|
|
}
|
|
if (!extensions[j].supported)
|
|
Con_Printf(CON_WARNING "%s: gltf%i extension \"%s\" not known\n", mod->name, gltf.ver, extname);
|
|
else if (extensions[j].draft)
|
|
Con_Printf(CON_WARNING "%s: gltf%i extension \"%s\" follows draft implementation, and may be non-standard/buggy\n", mod->name, gltf.ver, extname);
|
|
}
|
|
|
|
VectorClear(mod->maxs);
|
|
VectorClear(mod->mins);
|
|
|
|
//we don't really care about cameras.
|
|
JSON_FlagAsUsed(gltf.r, "cameras");
|
|
|
|
scene = GLTF_FindJSONID_First(&gltf, "scenes", JSON_FindChild(gltf.r, "scene"), NULL);
|
|
|
|
memset(&rootmatrix, 0, sizeof(rootmatrix));
|
|
if (mod_gltf_standardorientation->ival) //transform from gltf to quake. mostly only needed for the base pose.
|
|
{
|
|
rootmatrix[2] = rootmatrix[4] = rootmatrix[9] = mod_gltf_scale->value;
|
|
rootmatrix[15] = 1;
|
|
}
|
|
else //identity orientation that violates gltf standards.
|
|
{
|
|
rootmatrix[0] = rootmatrix[5] = rootmatrix[10] = mod_gltf_scale->value;
|
|
rootmatrix[15] = 1;
|
|
}
|
|
|
|
n = JSON_FindChild(gltf.r, "nodes");
|
|
for (j = 0; ; j++)
|
|
{
|
|
if (gltf.ver <= 1)
|
|
n = j?n->sibling:n->child;
|
|
else
|
|
n = JSON_FindIndexedChild(gltf.r, "nodes", j);
|
|
if (!n)
|
|
break;
|
|
if (j == MAX_BONES)
|
|
{
|
|
Con_Printf(CON_WARNING"%s: too many nodes (max %i)\n", mod->name, MAX_BONES);
|
|
break;
|
|
}
|
|
JSON_ReadBody(JSON_FindChild(n, "jointName"), gltf.bones[j].jointname, sizeof(gltf.bones[j].jointname));
|
|
if (!JSON_ReadBody(JSON_FindChild(n, "name"), gltf.bones[j].name, sizeof(gltf.bones[j].name)))
|
|
{
|
|
if (n)
|
|
JSON_GetPath(n, true, gltf.bones[j].name, sizeof(gltf.bones[j].name));
|
|
else
|
|
Q_snprintf(gltf.bones[j].name, sizeof(gltf.bones[j].name), "bone%u", (unsigned)j);
|
|
}
|
|
gltf.bones[j].camera = -1;
|
|
gltf.bones[j].parent = -1;
|
|
gltf.bones[j].amatrix[0] = gltf.bones[j].amatrix[5] = gltf.bones[j].amatrix[10] = gltf.bones[j].amatrix[15] = 1;
|
|
gltf.bones[j].inverse[0] = gltf.bones[j].inverse[5] = gltf.bones[j].inverse[10] = gltf.bones[j].inverse[15] = 1;
|
|
gltf.bones[j].rel.rmatrix[0] = gltf.bones[j].rel.rmatrix[5] = gltf.bones[j].rel.rmatrix[10] = gltf.bones[j].rel.rmatrix[15] = 1;
|
|
}
|
|
gltf.numbones = j;
|
|
|
|
|
|
gltf.variations = 0;
|
|
for (var = JSON_FindIndexedChild(gltf.r, "extensions.KHR_materials_variants.variants", 0); var; var = var->sibling)
|
|
gltf.variations++;
|
|
|
|
JSON_FlagAsUsed(scene, "name");
|
|
GLTF_FlagExtras(scene);
|
|
for (j = 0; ; j++)
|
|
{
|
|
n = JSON_FindIndexedChild(scene, "nodes", j);
|
|
if (!n)
|
|
break;
|
|
n->used = true;
|
|
// if (!
|
|
GLTF_ProcessNode(&gltf, n, rootmatrix, -1, false);
|
|
// break;
|
|
}
|
|
|
|
GLTF_RewriteBoneTree(&gltf);
|
|
|
|
gltfbone = plugfuncs->GMalloc(&mod->memgroup, sizeof(*gltfbone)*gltf.numbones);
|
|
bone = plugfuncs->GMalloc(&mod->memgroup, sizeof(*bone)*gltf.numbones);
|
|
baseframe = plugfuncs->GMalloc(&mod->memgroup, sizeof(float)*12*gltf.numbones);
|
|
for (j = 0; j < gltf.numbones; j++)
|
|
{
|
|
Q_strlcpy(bone[j].name, gltf.bones[j].name, sizeof(bone[j].name));
|
|
bone[j].parent = gltf.bones[j].parent;
|
|
|
|
if (gltf.bones[j].camera >= 0 && !mod->camerabone)
|
|
mod->camerabone = j+1;
|
|
|
|
for(k = 0; k < 12; k++)
|
|
{
|
|
baseframe[j*12+k] = gltf.bones[j].amatrix[k];
|
|
bone[j].inverse[k] = gltf.bones[j].inverse[k];
|
|
}
|
|
gltfbone[j] = gltf.bones[j].rel;
|
|
}
|
|
|
|
anim = JSON_FindChild(gltf.r, "animations");
|
|
if (anim)
|
|
for(anim = anim->child; anim; anim = anim->sibling)
|
|
numframegroups++;
|
|
if (numframegroups)
|
|
{
|
|
struct galiasanimation_gltf_s **mergeanims = NULL;
|
|
if (mod_gltf_fixbuggyanims->ival)
|
|
{
|
|
mergeanims = alloca(sizeof(*mergeanims)*gltf.numbones);
|
|
memset(mergeanims, 0, sizeof(mergeanims)*gltf.numbones);
|
|
}
|
|
framegroups = plugfuncs->GMalloc(&mod->memgroup, sizeof(*framegroups)*numframegroups);
|
|
anim = JSON_FindChild(gltf.r, "animations")->child;
|
|
for (k = 0; k < numframegroups; k++, anim = anim->sibling)
|
|
{
|
|
galiasanimation_t *fg = &framegroups[k];
|
|
json_t *chan;
|
|
json_t *samps = JSON_FindChild(anim, "samplers");
|
|
json_t *params = gltf.ver<=1?JSON_FindChild(anim, "parameters"):0; //gltf1
|
|
float maxtime = 0;
|
|
unsigned maxposes = 0;
|
|
struct galiasanimation_gltf_s *a = plugfuncs->GMalloc(&mod->memgroup, sizeof(*a)+sizeof(a->bone[0])*(gltf.numbones-1));
|
|
anim->used = true;
|
|
|
|
if (!JSON_ReadBody(JSON_FindChild(anim, "name"), fg->name, sizeof(fg->name)))
|
|
{
|
|
if (gltf.ver <= 1)
|
|
Q_snprintf(fg->name, sizeof(fg->name), "%s", anim->name);
|
|
else if (anim)
|
|
JSON_GetPath(anim, true, fg->name, sizeof(fg->name));
|
|
else
|
|
Q_snprintf(fg->name, sizeof(fg->name), "anim%u", (unsigned int)k);
|
|
}
|
|
fg->loop = !!mod_gltf_loop->ival;
|
|
fg->skeltype = SKEL_RELATIVE;
|
|
fg->action = -1;
|
|
fg->actionweight = 0;
|
|
for(chan = JSON_FindIndexedChild(anim, "channels", 0); chan; chan = chan->sibling)
|
|
{
|
|
struct gltf_animsampler s;
|
|
json_t *targ = JSON_FindChild(chan, "target");
|
|
json_t *samplerid = JSON_FindChild(chan, "sampler");
|
|
qintptr_t bone;
|
|
json_t *path = JSON_FindChild(targ, "path");
|
|
chan->used = true;
|
|
|
|
if (gltf.ver <= 1)
|
|
GLTF_FindJSONID(&gltf, "nodes", JSON_FindChild(targ, "id"), (quintptr_t*)&bone);
|
|
else
|
|
{
|
|
bone = JSON_GetInteger(targ, "node", -2);
|
|
if (bone == -2)
|
|
continue; //'When node isn't defined, channel should be ignored'
|
|
}
|
|
if (bone < 0 || bone >= gltf.numbones)
|
|
{
|
|
if (gltf.warnlimit --> 0)
|
|
Con_Printf("%s: invalid node index %i\n", mod->name, (int)bone);
|
|
continue; //error...
|
|
}
|
|
bone = gltf.bonemap[bone];
|
|
if (mergeanims)
|
|
{
|
|
if (mergeanims[bone] && mergeanims[bone] != a)
|
|
mergeanims = NULL; //was some other animation... which means two animations are fighting over the same joint. which means we don't need to use this hack! yay!
|
|
else
|
|
mergeanims[bone] = a;
|
|
}
|
|
s = GLTF_AnimationSampler(&gltf, samps, params, samplerid, 4);
|
|
if (!s.input.maxs[0] && s.input.count)
|
|
s.input.maxs[0] = Anim_GetTime(&s.input, s.input.count-1);
|
|
maxtime = max(maxtime, s.input.maxs[0]);
|
|
maxposes = max(maxposes, s.input.count);
|
|
if (JSON_Equals(path, NULL, "rotation") && s.outputs==1)
|
|
a->bone[bone].rot = s;
|
|
else if (JSON_Equals(path, NULL, "scale") && s.outputs==1)
|
|
a->bone[bone].scale = s;
|
|
else if (JSON_Equals(path, NULL, "translation") && s.outputs==1)
|
|
a->bone[bone].trans = s;
|
|
else if (JSON_Equals(path, NULL, "weights") && s.outputs>=1)
|
|
a->bone[bone].morph = s;
|
|
else
|
|
{
|
|
if (gltf.warnlimit --> 0)
|
|
{
|
|
char buf[64];
|
|
JSON_ReadBody(path, buf, sizeof(buf));
|
|
Con_Printf("%s: unknown animation data - %s\n", mod->name, buf);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!maxtime)
|
|
maxtime = 1.0/30; //some stuff doesn't like 0-length animations. divisions by 0 are not nice.
|
|
a->duration = maxtime;
|
|
//calc average framerate
|
|
fg->numposes = maxposes;
|
|
if (maxtime&&fg->numposes>1)
|
|
fg->rate = (fg->numposes-1)/maxtime; //fix up the rate so we hit the exact end of the animation (so it doesn't have to be quite so exact).
|
|
else
|
|
fg->rate = 60;
|
|
|
|
fg->skeltype = SKEL_RELATIVE;
|
|
fg->GetRawBones = GLTF_AnimateBones;
|
|
fg->boneofs = a;
|
|
}
|
|
|
|
if (mergeanims)
|
|
{ //if we got this far then no two animations referenced the same bone.
|
|
//this is a common issue with various sample models, I'm going to call it an exporter bug, and work around it by merging them into a single animation.
|
|
for (k = 1; k < numframegroups && framegroups[k].rate == framegroups[0].rate && framegroups[k].numposes == framegroups[0].numposes; k++)
|
|
;
|
|
if (k == numframegroups)
|
|
{ //yup, all have the same duration+posecount. lets call it a valid fix.
|
|
struct galiasanimation_gltf_s *merged = framegroups[0].boneofs;
|
|
Q_snprintf(framegroups->name, sizeof(framegroups->name), "allbones");
|
|
numframegroups = 1;
|
|
for (k = 0; k < gltf.numbones; k++)
|
|
{
|
|
if (mergeanims[k])
|
|
merged->bone[k] = mergeanims[k]->bone[k]; //copy over that bone.
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for(surf = mod->meshinfo; surf; surf = surf->nextsurf)
|
|
{
|
|
surf->shares_bones = 0;
|
|
surf->numbones = gltf.numbones;
|
|
surf->ofsbones = bone;
|
|
surf->ctx = gltfbone;
|
|
surf->baseframeofs = baseframe;
|
|
surf->ofsanimations = framegroups;
|
|
surf->numanimations = numframegroups;
|
|
surf->contents = FTECONTENTS_BODY;
|
|
surf->csurface.flags = 0;
|
|
surf->geomset = ~0; //invalid set = always visible. FIXME: set this according to scene numbers?
|
|
surf->geomid = 0;
|
|
|
|
#ifndef SERVERONLY
|
|
if (surf->numskins>1)
|
|
{
|
|
int i;
|
|
Q_snprintf(surf->ofsskins[0].name, sizeof(surf->ofsskins[0].name), "Default");
|
|
for (i = 1; i < surf->numskins; i++)
|
|
JSON_GetString(JSON_FindIndexedChild(gltf.r, "extensions.KHR_materials_variants.variants", i-1), "name", surf->ofsskins[i].name, sizeof(surf->ofsskins[i].name), surf->ofsskins[i].name);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
VectorScale(mod->mins, mod_gltf_scale->value, mod->mins);
|
|
VectorScale(mod->maxs, mod_gltf_scale->value, mod->maxs);
|
|
|
|
if (!mod->meshinfo && numframegroups>0)
|
|
Con_Printf("%s: Doesn't contain any meshes...\n", mod->name);
|
|
else if (!mod_gltf_loop->ival)
|
|
{ //gltf doesn't specify if things loop or not.
|
|
//our lerping is between previous+next frames, we don't actually handle wrapping here, and our 'numframes' is entirely arbitrary.
|
|
//if the last frame and first frame are identical then its safe to say that it MAY loop, otherwise there'll be a judder when trying to do so.
|
|
//and if it does seem to loop okay, don't hold that last frame for an extra 1/fps when the repeats starts, just go snap straight to the first frame.
|
|
float *first = malloc(sizeof(*first)*12*gltf.numbones*2);
|
|
float *last = first+12*gltf.numbones;
|
|
galiasanimation_t *fg;
|
|
struct galiasanimation_gltf_s *a;
|
|
surf = mod->meshinfo;
|
|
for (k = 0; k < numframegroups; k++)
|
|
{
|
|
fg = &framegroups[k];
|
|
a = fg->boneofs;
|
|
|
|
fg->GetRawBones(surf, fg, 0, first, NULL, gltf.numbones);
|
|
fg->GetRawBones(surf, fg, a->duration, last, NULL, gltf.numbones); //should fall on an exact frame.
|
|
for (j = 0; j < 12*gltf.numbones; j++)
|
|
if (first[j] != last[j])
|
|
break;
|
|
if (j == 12*gltf.numbones)
|
|
{
|
|
fg->loop = true;
|
|
fg->numposes--;
|
|
}
|
|
}
|
|
free(first);
|
|
}
|
|
JSON_WarnUnused(gltf.r, &gltf.warnlimit);
|
|
}
|
|
else
|
|
Con_Printf("%s: unsupported gltf version (%.2f)\n", mod->name, gltfver);
|
|
abort:
|
|
JSON_Destroy(gltf.r);
|
|
free(gltf.bones);
|
|
free(gltf.bonemap);
|
|
|
|
mod->type = mod_alias;
|
|
return !!mod->meshinfo;
|
|
}
|
|
qboolean QDECL Mod_LoadGLTFModel (struct model_s *mod, void *buffer, size_t fsize)
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{
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//just straight json.
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return GLTF_LoadModel(mod, buffer, fsize, NULL, 0);
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}
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//glb files are some binary header, a lump with json data, and optionally a lump with binary data
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qboolean QDECL Mod_LoadGLBModel (struct model_s *mod, void *buffer, size_t fsize)
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{
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unsigned char *header = buffer;
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unsigned int magic = header[0]|(header[1]<<8)|(header[2]<<16)|(header[3]<<24); //gltf
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unsigned int version = header[4]|(header[5]<<8)|(header[6]<<16)|(header[7]<<24); //2
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unsigned int length = header[8]|(header[9]<<8)|(header[10]<<16)|(header[11]<<24); //fsize
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unsigned int jsonlen = header[12]|(header[13]<<8)|(header[14]<<16)|(header[15]<<24);
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unsigned int jsontype = header[16]|(header[17]<<8)|(header[18]<<16)|(header[19]<<24);
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char *json = (char*)(header+20);
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if (fsize < 28)
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return false;
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if (magic != (('F'<<24)+('T'<<16)+('l'<<8)+'g'))
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return false;
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if (fsize < length)
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return false; //allow padding on the end, but not truncation
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if (version == 1)
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{
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unsigned int binlen = (length-20) - jsonlen;
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unsigned char *bin = header+20+jsonlen;
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if (jsonlen&3)
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return false; //exporter is expected to pad with spaces.
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if (jsontype != 0) //'JSON'
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return false;
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if (length != 20+jsonlen+binlen)
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return false;
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return GLTF_LoadModel(mod, json, jsonlen, bin, binlen);
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}
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else if (version == 2)
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{
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unsigned int binlen = header[20+jsonlen]|(header[21+jsonlen]<<8)|(header[22+jsonlen]<<16)|(header[23+jsonlen]<<24);
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unsigned int bintype = header[24+jsonlen]|(header[25+jsonlen]<<8)|(header[26+jsonlen]<<16)|(header[27+jsonlen]<<24);
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unsigned char *bin = header+28+jsonlen;
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if (jsontype != 0x4E4F534A) //'JSON'
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return false;
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if (length != 28+jsonlen+binlen)
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return false;
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if (bintype != 0x004E4942) //'BIN\0'
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return false;
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return GLTF_LoadModel(mod, json, jsonlen, bin, binlen);
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}
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return false;
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}
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qboolean Plug_GLTF_Init(void)
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{
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filefuncs = plugfuncs->GetEngineInterface(plugfsfuncs_name, sizeof(*filefuncs));
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modfuncs = plugfuncs->GetEngineInterface(plugmodfuncs_name, sizeof(*modfuncs));
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if (modfuncs && modfuncs->version != MODPLUGFUNCS_VERSION)
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modfuncs = NULL;
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mod_gltf_scale = cvarfuncs->GetNVFDG("mod_gltf_scale", "30", CVAR_RENDERERLATCH, "This defines the number of units per metre, in order to correctly load standard-scale gltf models.", "GLTF Models");
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mod_gltf_fixbuggyanims = cvarfuncs->GetNVFDG("mod_gltf_fixbuggyanims", "1", CVAR_RENDERERLATCH, "Work around buggy exporters by merging animations that affect only a single bone.", "GLTF Models");
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#ifdef IQMTOOL
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mod_gltf_loop = cvarfuncs->GetNVFDG("mod_gltf_loop", "0", CVAR_RENDERERLATCH, "This forces all gltf models to loop, instead of only when the last frame matches the first.", "GLTF Models");
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mod_gltf_privatematerials = cvarfuncs->GetNVFDG("mod_gltf_privatematerials", "0", CVAR_RENDERERLATCH, "Add the model path to material names, to isolate them between different models.", "GLTF Models");
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#else
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mod_gltf_loop = cvarfuncs->GetNVFDG("mod_gltf_loop", "1", CVAR_RENDERERLATCH, "This forces all gltf models to loop, instead of only when the last frame matches the first.", "GLTF Models");
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mod_gltf_privatematerials = cvarfuncs->GetNVFDG("mod_gltf_privatematerials", "1", CVAR_RENDERERLATCH, "Add the model path to material names, to isolate them between different models.", "GLTF Models");
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#endif
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mod_gltf_ignoretechniques = cvarfuncs->GetNVFDG("mod_gltf_ignoretechniques", "1", CVAR_RENDERERLATCH, "Ignore the GLTF-1 model-specific glsl. This is enabled by default because it just doesn't work very well.", "GLTF Models");
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mod_gltf_standardorientation = cvarfuncs->GetNVFDG("mod_gltf_standardorientation", "1", CVAR_RENDERERLATCH, "Transform GLTF files from standard y-up to Quake's z-up orientation. Set to 0 to violate the GLTF specification.", "GLTF Models");
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if (modfuncs && filefuncs)
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{
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modfuncs->RegisterModelFormatText("glTF models (glTF)", ".gltf", Mod_LoadGLTFModel);
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modfuncs->RegisterModelFormatMagic("glTF models (glb)", "glTF",4, Mod_LoadGLBModel);
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return true;
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}
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return false;
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}
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#endif
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