Commit graph

102 commits

Author SHA1 Message Date
Spoike
61e4aa96b3 removed separate trigger/solid links.
some q3 fixes.
q2 will autosave on map changes, like q2 normally does.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3839 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-29 18:39:11 +00:00
Lance
950f914180 More GCC warnings gone (32 & 64bit)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3806 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-02 05:16:44 +00:00
Spoike
d5ab16befc heightmap semi-functional again, but still useless.
A few bugs fixed.
Slightly better compatibility with DP.
Added breakpoint_csqc command to set breakpoints in csqc to better debug csprogs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3793 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-20 04:10:46 +00:00
Spoike
22bb395305 hexen2 client effects now go via the particle system, if they're supported at all. Added 'h2part' description to provide this.
Fixed svc_setangles and sv_bigcoords.
Model code is now responsible for transforming traces instead of it being generic. This fixes rotating things getting stuck in players in hexen2.
The renderer now generates a list of surfaces to draw. Backend now performs rotations/scaling per entity. This fixes sorting order, at least when not using realtime lights.
Hidden items in the hexen2 inventory that you do not have.
Added colourmapping for hexen2.
Should be easier to click on menu items for hexen2.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3602 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-28 17:14:38 +00:00
Spoike
2cad75bc69 Attempting to fix/rework splitscreen.
Removed the impulse2/+forward2 etc commands.
Added +p2, -p2, p2 commands as a prefixed command instead. don't use + or - on them (so '+p2 forward' to move player 2 forward), this permits a simple generic way to send commands to a single player from an input device.
rawinput mice will submit commands/movements based upon idx%maxsplits, they will correctly submit mouse clicks, which will be mapped through the +p2/+p3 commands as appropriate, so each mouse is purely for a single player.
Fixed player model visibility in splitscreen mode.
Ignoring allow_splitscreen for the local player, cl_splitscreen is technically now the only enabler (though you will need to configure rawinput or binds).
Added support for { texturename prefixes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3582 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-14 00:15:07 +00:00
Spoike
fd16657900 Hexen2 fixes, compile fix, and splitscreen fixes although you won't see other players yet - I know why but its not an easy fix, and I don't want to break other things any more than I have to (R_ShouldDraw+external models).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-12 09:04:05 +00:00
Spoike
ce07219448 Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
Spoike
244c08ad04 Attempted to add support for divVerent's varlen protocol extension info. This is more silencing warnings than anything else.
Also tweeked video code to remove 6 dead sw-only functions.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3556 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-18 08:42:59 +00:00
Spoike
0b1e3020d3 Trying to kill a few warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3542 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 10:53:13 +00:00
Spoike
1e1084bed7 Changes merged from trunk. Also additional extensive changes. Q3 portals work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3541 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 02:22:39 +00:00
Spoike
589ef03c05 FTE, now with added C support - no longer treating enums as regular ints.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3509 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-06 01:25:04 +00:00
Lance
a40e271c44 Spike's "sendflags" bugfix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3504 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-21 03:28:52 +00:00
Spoike
1f34680832 Random hacks, ODE works in csqc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3464 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-17 00:15:44 +00:00
Spoike
9eabcdcd56 Lots of misc changes in an attempt to reduce ODE jitter, and make it work a little better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:20:17 +00:00
Spoike
e6d1ae1a8f more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
gl_rsurf.c has been split into gl specific and generic code - the d3d renderer can now draw the world.
ifdef removed the old server-side mvd playback which had been disabled all this time anyway.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3426 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 13:29:15 +00:00
Spoike
66b78c0b11 Work In Progress branch.
In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
Spoike
92b1572092 Removed some unused bss.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3393 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:40:15 +00:00
Spoike
5a9e576796 Fixed an old id bug. Slow moving objects will now always delta properly, instead of sticking.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:14:10 +00:00
Spoike
a80214290d Oh noes! Everything is broken!
Rewrote much of the console code. Should be no obvious differences.
Nearly all conchar parsing goes via a single function. Still some left in the dedicated server code.
Added the ability to parse utf-8 text, disabled by default.
Added the ability to input unicode chars using whatever keymap the user has set up in windows (not enabled by default).
Reworked vbo stuff to be a little more versatile.
Added toggle console command.
Added freetype2 support (not compiled by default).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-05 18:45:53 +00:00
Spoike
ca7a6224a4 Fixed flickering entities bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3230 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-28 19:57:09 +00:00
Spoike
f2cce499f6 Multiple minor cleanups. Chunks of dead code removed.
Added com_parseutf8.
Z_EXT_VWEAP is supposedly supported serverside, but not clientside. It is not advertised, and not used, yet.
Fixed csqc mouse issues in linux, supposedly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3226 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-21 17:45:33 +00:00
Spoike
5f1a9d8cbf added cprint console command.
fixed nq client loading-screen persisting bug
fixed nq clients getting flooded by packets.
fixed nq clients not receiving any entities
removed a bit of redundant code in pmove
fteqcc: merged array function calls with real function calls, fixing return values in the process.
vid_preservegamma now defaults to off. windows sucks.
tweeked the prototype FTE_CSQC_SKELETONOBJECTS a bit. still not official nor advertised.
added a little bit more functionality to halflife support
csqc got some pmove tweeks. this is how I want it to work. nothing has been changed that is really incompatible with darkplaces in this commit.
added markers around some ext_csqc_1 features.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3178 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-19 00:50:42 +00:00
Spoike
b763b5594d My monthly commit. I wonder what I broke.
Contains some stuff to get twig working a little better.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-03 01:52:30 +00:00
Spoike
4e5e28b1ee Fixes the phantom grenades in twig.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 06:46:21 +00:00
Spoike
5b978f4ab7 Fixed a recent stupid bug (thanks krimzon)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-11 00:18:47 +00:00
Spoike
bab14ec1af Fixed ftesv's PEXT_MODELDBL support. It'll work in ezquake again now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3078 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:05:14 +00:00
Spoike
bf53bd5577 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-29 16:15:04 +00:00
Spoike
6fb100e8b5 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3071 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-28 20:34:51 +00:00
Spoike
dce284811e Minor update...
Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
Mark Olsen
704fb438c9 Another SNAFU fixed. This should be the end of superbloated entity updates.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3031 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-09-10 13:11:46 +00:00
Mark Olsen
0159d7a211 Spike, you suck. Always diff before commit :/. Delta updates are there for a reason.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3030 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-09-10 08:56:03 +00:00
Spoike
519983dee2 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5 2008-06-01 22:06:22 +00:00
Spoike
654eabc4c2 Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2977 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:23:43 +00:00
Mark Olsen
306a02204b Workaround for broken bot angles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-14 00:54:29 +00:00
Spoike
dc3e0d5872 Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2633 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-02 19:55:17 +00:00
Spoike
75ea97a08f Added sv_cullplayers_trace and sv_cullentities_trace
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2621 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-30 18:55:44 +00:00
Spoike
7b4f6508b9 A few changes, I hope it makes people very happy
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2555 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-27 21:24:31 +00:00
Spoike
dcec305bd9 Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-20 00:02:54 +00:00
Spoike
36f35cff78 added gl_texturemode2d
fixed an nq network message corruption bug with large reliables.
CSQC is supported on the server with the DP7 protocol
sv_listen_qw can be switched off leaving sv_listen_dp enabled in order to force DP to connect with a specific protocol. This needs to be improved, but works well enough for what it was added for.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-10 05:14:38 +00:00
Spoike
d6b8c50b14 Fixes the red glows issue in hexen2. I would do it the other way, but H2 depends on entities for sounds (and qw requires entities for origins).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2414 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-10-18 23:33:18 +00:00
Spoike
d76ae63551 Fixes the recent prediction bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2395 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-09-26 22:54:27 +00:00
TimeServ
084c095dc7 fix frame lerp again, dynamically allocate client baselines (should save about 2MB of memory on typical servers), bounds check baselines (stops invalid svc_spawnbaseline from crashing), small DP extension fix, fix demo baselines
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2365 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-07-24 04:24:41 +00:00
TimeServ
cb447fa3f7 protocol fixes for bot clients
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2339 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-07-02 04:27:56 +00:00
TimeServ
21c9394dec EF_ADDITIVE should work under QW protocol for NQ mods
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-19 21:56:42 +00:00
Spoike
4090b9985a Should fix the cl_nopext 1 issue where entity effects do not appear on powerups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-04 18:57:00 +00:00
Spoike
b5b74f2529 Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2134 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-23 19:22:12 +00:00
TimeServ
3b73a69432 fix colormod reads for network deltas
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2094 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 06:23:52 +00:00
Spoike
38c36360f6 Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-27 00:42:25 +00:00
Spoike
0bd1517522 Fixed a few warning messages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1972 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-17 19:54:47 +00:00
TimeServ
d245b06c91 got rid of some anonymous unions
fixed a few msvc2005 complaints


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-17 02:51:59 +00:00