Spoike
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7a5b5d220b
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Cleaned up. Part way through zym models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@523 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-23 01:23:45 +00:00 |
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Spoike
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ac284a1b94
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Adding a few tiny optimisations and playdemo working on qwd files again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@470 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-18 17:55:04 +00:00 |
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Spoike
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a0bf669e3e
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fixes for the new backend.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@418 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-11-13 17:31:04 +00:00 |
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Spoike
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dbf313157a
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ATI drivers properly support SetDeviceGammaRamp, so now so do we.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@330 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-14 12:31:29 +00:00 |
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Spoike
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3e75ffd266
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People don't like bright green ... :(
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@318 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-13 06:33:10 +00:00 |
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Spoike
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0f1a14e0a9
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trace prints. (ignore me)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@313 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-07 13:13:15 +00:00 |
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Spoike
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d89c1944ff
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fixing gl_2dscale bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@287 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 09:46:00 +00:00 |
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Spoike
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6f52211bb2
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fixing gamma ramps and stuff... god I hate windows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@277 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-01 02:19:17 +00:00 |
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Spoike
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fbda24bd34
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trying to fix the whole gl_2dscale stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@270 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-30 22:47:02 +00:00 |
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Spoike
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98f3a782f7
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Does this make you happy alex? does it? will you just leave me in peace? please?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@254 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-27 06:33:25 +00:00 |
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Spoike
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af8b141be8
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*** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@248 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-26 03:34:26 +00:00 |
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Spoike
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018e0cc849
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so gl_2dscale takes effect if the user manually resizes the window with the mouse cursor. Kinda funky.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@245 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-24 04:42:10 +00:00 |
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Spoike
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9c59fafc3e
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lots of changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-20 23:25:38 +00:00 |
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Spoike
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9c94742305
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Some GCC compiler warnings fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@204 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-13 04:16:52 +00:00 |
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Spoike
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30605d11b7
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D3D support should set the video mode via D3D rather than windows - this allows proper support for various duel-driver systems. (where we wouldn't know which screen was which anyway)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@69 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-08-27 00:51:25 +00:00 |
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Spoike
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8aa0eee611
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Initial checkin of OpenGL renderer
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-08-22 22:29:09 +00:00 |
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