Commit Graph

833 Commits

Author SHA1 Message Date
Spoike 7a1ee42b80 fixed some warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@795 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:28:09 +00:00
Spoike 42bcf8b637 rcon bugfix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@794 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:27:30 +00:00
Spoike ca3f6d69a6 fixme: make all calls go through this new function.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@793 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:26:54 +00:00
Spoike 17e9ea55a7 removed a warning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@792 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:26:29 +00:00
Spoike 890bc1f637 chunked downloads are in
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@791 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:25:35 +00:00
Spoike 8e8d12ac19 added a chunked downloads pext.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@790 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:24:30 +00:00
Spoike 0f3b5f4b33 First version of chunked downloads.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@789 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:24:05 +00:00
Spoike ac072a4ed6 Fixed commandline arguments.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@788 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:23:31 +00:00
Spoike 11a9c23c2b First version of csqc code. It's still very limited.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@787 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:21:25 +00:00
Spoike 4341984aa6 Fixed rcon crash, fixed extreemly slow download speed (drate was bad).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@786 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 00:59:48 +00:00
Spoike 61a0b39953 ability to close specific plugins
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@785 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 20:50:45 +00:00
Spoike 999e637bc1 Hmm, can't have variably increased plugin function names if the cmd code uses pointers to the function names. This'll help emulated stuff work better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@784 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 20:50:02 +00:00
Spoike cd85374a3a Added some new plugin function stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@783 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:46:40 +00:00
Spoike fb69253127 AddCommand is more informative now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@782 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:39:12 +00:00
Spoike ccf7e8bfe6 Fractional sensativities are more regular.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@781 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:38:38 +00:00
Spoike a307237cff Plugins are initialised earlier, which means that all the console commands work in configs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@780 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:37:11 +00:00
Spoike 94e1cf50ea Downloads should be working again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@779 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 23:33:00 +00:00
Spoike 78e798722b Fixed application of crosshairalpha, it's now all applied properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@778 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 17:59:57 +00:00
KrimZon a94c12c738 OpenGL Shader Object Waterwarp tidied up a bit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@777 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 17:59:29 +00:00
Spoike 0ea0ebecba Fixed default crosshairalpha
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@776 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 17:59:15 +00:00
Spoike 80b9437e05 Revamped console, added walljumping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@775 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:50:37 +00:00
Spoike c2988990c2 I committed too much last time, so here goes for a big commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:29:20 +00:00
Spoike 9d24482f9a Well that was useless at 320
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@773 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 15:20:33 +00:00
Spoike 79dac32f14 Fixed some small bugs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@772 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 15:19:40 +00:00
Spoike decefcb1ab KrimZon's water warp code works a bit better with this instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@771 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 15:18:02 +00:00
KrimZon 75c31d7223 Post Processing to do waterwarp in hardware when glslang is available
Fixed a typo creating shaders in the wrong way


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@770 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-12 22:32:09 +00:00
KrimZon 71ecb90233 Post Processing to do waterwarp in hardware when glslang is available
Currently has some kind of bug causing a program link error with no message.

gl_rmain.c
added post processing code, for waterwarp

gl_draw.c
glquake.h
initialises a texture number for use in post processing

gl_vidcommon.c
added function pointer for qglCopyTexImage2D
and its intialisation

glquake.h
put Cl before Co in the defines of gl* to qgl*

gl_rmain.c
glquake.h
gl_vidcommon.c
added a function in gl_rmain.c to init the shaders for post processing, and called it from GL_CheckExtensions


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@769 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-12 22:15:50 +00:00
Spoike b192d3a175 SDL works a bit better now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-12 08:38:31 +00:00
Spoike 0ce5b03f32 It prevents a crash, but it's not fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@767 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:20:12 +00:00
Spoike 8a8240eeac Erm... Yeah, make sure it's kept accuratly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@766 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:19:27 +00:00
Spoike 666dc1efbe Shifted the palette change around.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:18:28 +00:00
Spoike 90e7206cb1 SW should support q2 models
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@764 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:17:50 +00:00
Spoike 071a7cefe1 Changed gl->qgl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@763 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:16:44 +00:00
Spoike 48de667b3f that flush shouldn't be needed, and a small spot of "Changed gl->qgl".
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@762 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:14:10 +00:00
Spoike 0b4df80600 deluxmap support added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@761 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:10:11 +00:00
Spoike f7ed8da8ef Changed gl->qgl. Preliminary csqc work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@760 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:07:50 +00:00
Spoike d8ef0b5c2e Added mesh generation (currently as well as poly creation) Changed gl->qgl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@759 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:06:40 +00:00
Spoike 90d183cb14 Added GL only GetPalette. Changed gl->qgl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@758 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:04:42 +00:00
Spoike 8b543d0d66 Changed gl->qgl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@757 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:03:56 +00:00
Spoike 5530ac045f Added shader path for the r_drawflats. Changed gl->qgl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@756 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:01:24 +00:00
Spoike 88424fd924 changed gl -> qgl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@755 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:59:56 +00:00
Spoike 32f4b79893 Added support for deluxmaps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@754 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:54:59 +00:00
Spoike 9528e73c96 Converted gl -> qgl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@753 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:54:22 +00:00
Spoike 478d42c441 Removed some obsolette comments.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@752 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:51:40 +00:00
Spoike 7673f3d17a This fixes lightmapped non-warping water on q2 bsps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@751 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:49:15 +00:00
Spoike 4effcb8172 stuffcmd was changed
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:47:31 +00:00
Spoike 756ab19471 Better handling of user defined cvars.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@749 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:46:54 +00:00
Spoike a859377ded command line arguments are more reliable because of this.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@748 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:46:11 +00:00
Spoike 36606e1216 Q2-alike +set handling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@747 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:45:03 +00:00
Spoike 2500f221c4 Tweeked config handling lots. It's much more friendly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@746 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:44:12 +00:00
Spoike 517ba202a3 Those downloading messages were annoying me.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@745 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:41:46 +00:00
Spoike 4bf238f9ae Q2 has a button flag ANYBUTTON which actually occurs when any user presses any button at all. Which is pretty horrible really, as going to console ends intermission for all other users. :( We only set the flag if attack or jump is pressed. You can use +button8 for just anybutton still, if it's a problem in some way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@744 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:41:01 +00:00
Spoike 5f2aa993de Needed casts. The pmove code on the server got it's own usercmd, so the clients pmove code needs to incorporate casts appropriatly also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@743 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:38:41 +00:00
Spoike 9f7ca44459 Added notarget and fly commands (and a cast for q2 gamecode's usercmds)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:36:13 +00:00
Spoike 340acfd808 Fixed a map name bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@741 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:34:59 +00:00
Spoike 63685e264b That's more stable now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@740 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:34:25 +00:00
Spoike d30d52c8fa Q2 game code needs a very specific structure.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@739 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:33:58 +00:00
Spoike a1d1f34fe3 Urm, yeah, that's probably better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@738 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:32:32 +00:00
Spoike e4213157a9 Fixed a bug which was causing a Q2 game error when failing to open the level cache for writing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:31:38 +00:00
Spoike 933de315ea Removed the old forms of the specular fragment program.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@736 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:13:54 +00:00
Spoike 6b17c2f8c3 Run without gamedata (server list works at least)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:12:46 +00:00
Spoike 94da52bb17 It now runs without any gamedata.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@734 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:11:33 +00:00
Spoike defad00c26 r_fullbrightSkins added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:10:52 +00:00
Spoike 4ca2ea89f9 That just makes more sence.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@732 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:10:32 +00:00
Spoike aa039d563d Don't autodownload palette/colormap afterall.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@731 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:08:47 +00:00
Spoike 444d40db67 Added support for loading an alternate sort of sort of tga
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@730 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:07:55 +00:00
Spoike d28993bd60 Making FTE run without any gamedata.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@729 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:06:55 +00:00
Spoike 2df5251e89 Stole lh's font, for use without gamedata.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:02:25 +00:00
Spoike b9df04076c tweeked execution of default configs to be more conservative, made bskins work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:01:19 +00:00
Spoike 4ec4d1f38d Made it so that the user may specify skin colors instead of skin names.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@726 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:00:20 +00:00
Spoike 988a3a2cda fbskins is meant to be a float
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@725 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 07:58:50 +00:00
Spoike eef16df03f Fixed the messagemode colour bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@724 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 07:58:11 +00:00
KrimZon 4b60b739f7 Added GL_ARB_shader_objects extension code in glsupp.h
Added init of the used functions to GL_CheckExtensions and some functions for the simplifying api to gl_vidcommon.c
Added the function declarations and other defines for that interface to glquake.h


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 23:34:42 +00:00
TimeServ 8b17508ae4 better solution
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@722 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 19:48:26 +00:00
TimeServ eede8928f3 removed Auto: Changed resolution
particles/beams should clear correctly on r_part


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@721 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 19:19:51 +00:00
Spoike 2768319718 fixed mouse not active after vid_restart.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@720 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 12:01:48 +00:00
Spoike 585dc4db55 don't crash if they gave us a dodgy model (md3s... hmm)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@719 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 10:58:18 +00:00
Spoike b6d8192406 Added some warnings to try and catch people doing silly things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@718 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:22:31 +00:00
Spoike dd7934c7db Spotted that // wasn't being treated as a comment on frame macros. Thanks Urre.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@717 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:22:03 +00:00
Spoike 79c1f23370 Cleans up better on a runaway loop error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@716 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:18:03 +00:00
Spoike 6cc587e8e8 Make sure colour 7 is used if the server said an empty lightstyle.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@715 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:16:52 +00:00
Spoike b3ac55613b bung
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@714 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:07:47 +00:00
Spoike 5a6c27d500 mingw detection is a little better now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@713 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:06:46 +00:00
Spoike 5374343d1d compiles a bit more often.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:05:34 +00:00
Spoike 73aa56a830 Wall jumping... and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:04:42 +00:00
Spoike ab3644ddf4 Give is more fun on dedicated servers now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@710 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:01:03 +00:00
Spoike d36eac6baf walkmove(0,0) is a solidity test. Test properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@709 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:58:19 +00:00
Spoike 302c83ddb3 Bye bye warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@708 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:54:24 +00:00
Spoike bd3c4d6b1e Added some new file finding console commands.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:49:23 +00:00
Spoike a9f3e56240 Now the sbar is able to draw decorated player names properly in various places.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@706 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:31:57 +00:00
Spoike be2e848258 Fixed colouring.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@705 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:27:50 +00:00
Spoike a928045725 ^s and ^r stack based console masks added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@704 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:26:49 +00:00
Spoike 1509862b09 Make chat colours come out the same as for TF teams. It's a bit friendlier this way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@703 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:20:13 +00:00
Spoike a400572be9 Removed some obsolete nq lerping code and gl particle rendering. both are cleaner and were already disabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@702 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:18:59 +00:00
Spoike 4d770559c8 Does that make you happy?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@701 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 00:02:05 +00:00
Spoike b0a54a31c4 Fix for some bugs noticed with ints.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@700 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-30 12:47:43 +00:00
Spoike 2c17e2ca4d Skin forcing is now supported (and i've made some other teamplay fixes too)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:24:21 +00:00
Spoike 925edaf345 Hmm. Looks like that function wasn't used.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@698 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:22:49 +00:00
Spoike b49714565c Added some extra validation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@697 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:22:09 +00:00
Spoike 3e9ce35b49 Fixing colour forcing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@696 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:20:42 +00:00