Commit graph

1462 commits

Author SHA1 Message Date
Spoike
13d8d0fbdf Fix non-gl builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-28 15:23:25 +00:00
Spoike
e244436641 Fix a couple of silly bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6050 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-28 07:10:03 +00:00
Spoike
4e172f3507 Optimise rtlights slightly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6049 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-28 07:09:54 +00:00
Spoike
c73b9774da Mute an annoying warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6047 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-27 04:29:49 +00:00
Spoike
da46f65679 Fix misc rerelease issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6042 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-24 06:06:05 +00:00
TimeServ
904fa4ce64 pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6041 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 22:14:34 +00:00
Spoike
ca03eba000 Try to parse the rerelease's various _shadowlight keys, needs 'r_editlights_reload bsp' still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6039 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:37:30 +00:00
Spoike
c2d3d3a41b Fix up translations stuff with the rereleased version of quake.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6038 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:37:21 +00:00
Spoike
d0d2c31f38 Fix other stuff after quake64 bsp support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6033 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:36:32 +00:00
TimeServ
ee1a93d01b preliminary quake 64 remastered bsp support (mipmaps currently busted), reduce missing anims in bsp to warning (needed for q64)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6031 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-21 18:16:13 +00:00
Spoike
cbec2d0660 Two minor fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6024 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-19 06:02:10 +00:00
Spoike
e83cfe3bb0 Misc q2 fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6022 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-19 06:01:52 +00:00
Spoike
6f86bf0118 Strip .crh support. Noone ever used it, and -wrbrushes is superior anyway and actually has toolchain support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6018 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-14 04:04:01 +00:00
Spoike
b76d139a58 Show relight times, cos why not. Fix hdr pre-relight levels.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6014 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-09 23:06:23 +00:00
Spoike
fb239abaf7 Try to fix windows builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6009 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-05 16:49:25 +00:00
Spoike
52ab543bd7 Misc small bugfixes and tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6005 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:04 +00:00
Spoike
221d4032af FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6001 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:31 +00:00
Spoike
9c9a540635 Fix xrandr-related crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5999 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:17:04 +00:00
Spoike
87245a290a Fix up SDL build to enable our multithread stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5996 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-25 22:55:17 +00:00
Eukara
1f75d2bc9e Added new builtins: gp_rumble(), gp_rumbletriggers(), gp_setledcolor(),
gp_settriggerfx(). More improvements to touchpad sensor code, analog
stick tweaks... mostly beneficial to the SDL2 backend


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5994 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-25 16:12:24 +00:00
Spoike
e2b88fafc8 Fix stupid bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5991 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-23 19:11:38 +00:00
Spoike
90aae69db3 Try to make things a little more stable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5983 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-19 22:47:29 +00:00
Spoike
5154c86611 Fix softwarebanding forgetting textures on map changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5980 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-18 12:13:01 +00:00
Spoike
52b7a441e3 Some small fixups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-18 01:28:34 +00:00
Spoike
0e6a0b789e Misc minor fixups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5973 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:11:15 +00:00
Spoike
55dbce5a3b Arg completion for the 'sky' command, as requested by Bal... though he did ask it for QSS instead...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:10:30 +00:00
Spoike
89a1be8e8c Fix some warning messages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5962 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:09:39 +00:00
Eukara
a6b33d25f2 Fix a crash/oversight with CSQCs getlight() and fix GLQ3_LightGrid from
using a global that may not even be set. 


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5957 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 16:32:59 +00:00
Spoike
07365c6428 update built-in shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5956 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 11:14:31 +00:00
Spoike
af661232e3 Support for equirectangular sky images. Because skybox orientations are generally too hard to get right. Urgh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5955 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 00:12:35 +00:00
Spoike
139b916e46 Make scenecache less... flickery.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5953 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-06 00:12:20 +00:00
Spoike
fbdee5f149 Fix issue with r_keepimages 0.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5947 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-04 03:58:19 +00:00
Spoike
3409df483e Try to resolve some of the things RennyC complained about.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5938 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 21:05:45 +00:00
Spoike
93253a026a My realignment logic wasn't actually realigning the bsp data...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5936 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 15:43:18 +00:00
Spoike
853d1ef330 Try to fix recent errors about incomplete attachments.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5930 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:40 +00:00
Spoike
2338e5b505 Add a cvar to restore buggy dlight range behaviours, requested by Orl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5928 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:29 +00:00
Spoike
8c0646159f Try to make the vulkan renderer more robust on nvidia.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:16:11 +00:00
Spoike
c71a4f8587 Enable scenecache by default, lets see who complains.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5923 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-01 01:15:59 +00:00
Spoike
5c585b0e6e Prod r_temporalscenecache a bit to make it more tolerant of those inefficient shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5918 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:53 +00:00
Spoike
2363b05216 If texture names can have map-specific prefixes, shaders must also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5912 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-22 14:40:53 +00:00
Spoike
27831f7265 Fix some misc issues that noone else is likely to notice.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5911 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 19:13:33 +00:00
Spoike
b34618507a Try to reduce memory usage.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:06 +00:00
Spoike
ca482a4f49 Some keys were not getting mapped to quake keycodes in X11.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5899 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:45:26 +00:00
Spoike
aa4cfe91b9 Fix oriented sprites - quake draws them backwards.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:14 +00:00
Spoike
1057453158 Fix softwarebanding. Fix problem with map textures with a leading #.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5890 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:45 +00:00
Eukara
9194f5cddf Fix rendering of turb surfaces on HLBSP
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5886 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-18 20:37:57 +00:00
Spoike
868f13cb29 Fix for FTE_CONFIG=wastes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-02 15:29:56 +00:00
Spoike
c035801161 Add support for maps/foo.bsp.xz too, for better compression.
Seeking within files inside zips is now slightly more efficient.
Fix issue with servers decompressing .gz before download...

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-02 15:29:44 +00:00
Spoike
d85cdd4c50 my map package tweak was defective. whoops. try again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5880 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 10:56:08 +00:00
Spoike
1979150076 Preliminary attempt at loading zips concatenated onto the end of bsp files, instead of having servers load 5000+ different pk3s up front.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5876 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-28 07:07:48 +00:00