Spoike
6455e98327
This should fix the pentacles. Though it might break non-mission-pack monsters/maps.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3595 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-18 21:59:06 +00:00
Spoike
83ec5e427f
Things should compile again now.
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Reverted clipping change, its not stable enough.
Optimised player prediction/tracing.
Framerates are a little more competitive now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3549 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-13 09:49:38 +00:00
Spoike
e7ec40d0c8
Trying to fix some leaks.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3547 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-12 22:46:37 +00:00
Spoike
1e1084bed7
Changes merged from trunk. Also additional extensive changes. Q3 portals work.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3541 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 02:22:39 +00:00
Spoike
9eabcdcd56
Lots of misc changes in an attempt to reduce ODE jitter, and make it work a little better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:20:17 +00:00
Spoike
66b78c0b11
Work In Progress branch.
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In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
Spoike
546734610c
Attempting to fix what I broke.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 08:13:07 +00:00
Spoike
fb190d430c
Improved the clipped decal algorithm. Less fragments now. Also added support for q3bsp clipped decals.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3388 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:33:54 +00:00
Spoike
9ad2588aed
Might as well optimise it while its still present.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:13:12 +00:00
Spoike
b5ac90d523
More stuff broken.
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Added control over texture coords on particles. Switched them to batch based on common render state. Less state changes there now.
Inverted sorting, to aid depth culling.
fullbrights use vbos too now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 20:56:09 +00:00
Spoike
06b20185b5
cmd efpslist now shows incoming/outgoing packet rates per client, too (expressed in bytes per second - same as rates).
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Semi-colon can now be bound properly in the menus.
Fixed a bug with one of my more recent commits.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3229 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-23 21:49:44 +00:00
Spoike
f2cce499f6
Multiple minor cleanups. Chunks of dead code removed.
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Added com_parseutf8.
Z_EXT_VWEAP is supposedly supported serverside, but not clientside. It is not advertised, and not used, yet.
Fixed csqc mouse issues in linux, supposedly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3226 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-21 17:45:33 +00:00
Spoike
b763b5594d
My monthly commit. I wonder what I broke.
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Contains some stuff to get twig working a little better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-03 01:52:30 +00:00
Spoike
654eabc4c2
Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2977 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:23:43 +00:00
TimeServ
637633af80
vector op cleanups, added pr_droptofloorunits, sets how many units droptofloor QuakeC call will drop, defaults to "" which drops up to 256 units (Quake default)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-29 04:50:24 +00:00
Spoike
d27d3c5b6d
Less warnings (none at the gcc-default warning level)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2046 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-04 20:43:48 +00:00
Spoike
0ad239ca6a
Fixed all warnings in MDebug.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1948 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 14:51:36 +00:00
Spoike
c609f340f9
Fixed my two bugs with undefined externs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1909 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-29 00:50:13 +00:00
Spoike
fdb5cf3aff
Fixed mvd playback as correctly as I can think how.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-28 19:04:13 +00:00
Spoike
293cacfca4
Fixed an assumption where all lit q1bsp models are cl.worldmodel - we use currentmodel instead.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1491 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-16 04:03:13 +00:00
Spoike
347311db8c
q3 fixes and misilaneous minor changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 22:52:46 +00:00
Spoike
79022ea924
Don't generate absurd decal fragments.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-07 01:05:27 +00:00
Spoike
1130dea569
Rewrote a few bsp tracing stuff (primarily for heightmap things).
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Q3 client and server support is in.
heightmaps are in.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
Spoike
50a59ff11f
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
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A couple of minor bugs fixed too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike
dfd8e1aaed
Redesigned sound code for greater modularity.
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Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
c2930803d4
hopefully, everything will work that little bit better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
Mark Olsen
55fba7d181
Removed unused #include "glquake.h"
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 17:59:56 +00:00
Spoike
e348dc30a2
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike
d7bb31a516
Some changes. QC execution has been tweeked a little. It needs further work still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
06207797f9
No SV_Error in client only builds please
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@856 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 20:19:01 +00:00
Spoike
f1ebcd115c
Fixed the unresolved Host_Error external.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@577 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 16:47:58 +00:00
Spoike
854f5340c1
server can be configured out, rtlights are a bit more responcible.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
a67a6355d2
Initial checkin
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-21 01:25:48 +00:00