TimeServ
d1a489d83f
don't do cl_netfps stuff twice in sendcmd
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3014 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-22 11:30:16 +00:00
TimeServ
01d05dc3b6
forgot #ifdef Q2CLIENT around q2 stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3008 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-12 20:49:42 +00:00
TimeServ
3a7d339c38
new cvar cl_sparemsec (you shouldn't have to mess with this really), modified the sendcmd logic so cl_netfps works better and remote connections are a bit more efficient
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3007 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-12 20:47:13 +00:00
Spoike
654eabc4c2
Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2977 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:23:43 +00:00
Molgrum
004ffebb66
Patch from Spike to toggle impulse-queueing. Only Hexn 2 would require this to be 1.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-22 17:00:05 +00:00
Molgrum
28a7f7165e
More consistent archiving.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2858 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-15 19:24:28 +00:00
Spoike
776faf1bc4
Added initial support for eztv extensions. This is the bulk of the changes. Downloading isn't implemented yet though. Also fixed some demo playback sbar stats, and fixed NQ demo playback.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2852 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-09 00:52:31 +00:00
Spoike
8a63e785b8
Added some anti-cheat measures, still needs lots of work.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2610 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-23 21:25:18 +00:00
Spoike
5fc1d3fdea
Added bugs relating to scr_scoreboard_* cvars, broken indepphysics, and generally screwed up
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2547 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-23 18:52:11 +00:00
Spoike
dcec305bd9
Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-20 00:02:54 +00:00
Spoike
b95f1f3c76
Fixed Molgrum's speed cheat.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2504 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-26 00:39:03 +00:00
Spoike
1f9484f93d
One d3d renderer.
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Wonder how much this breaks.
Place your bets now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-25 22:16:29 +00:00
Spoike
9ed683614a
Mostly software renderer fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-03-28 13:27:35 +00:00
Spoike
35c93f1f60
Some Q3 fixes some plugin improvements so qvms can actually function correctly, and a couple of minor things.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2469 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-02-23 00:21:33 +00:00
Spoike
edbe5bc600
A funky cvar that makes qtv menus nicer to use.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2455 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-01-06 09:37:33 +00:00
Spoike
acf93f1548
qtv changes allow you to spectate annother spectator. FTE changes fix independant physics stuff a bit, and fix AVI recording a little also.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2440 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-11-03 15:53:04 +00:00
Spoike
42c43d960f
mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-09-17 00:59:22 +00:00
TimeServ
44f3d3361c
limit pitch/yaw fpd flags
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2352 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-07-17 17:33:35 +00:00
TimeServ
637633af80
vector op cleanups, added pr_droptofloorunits, sets how many units droptofloor QuakeC call will drop, defaults to "" which drops up to 256 units (Quake default)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-29 04:50:24 +00:00
TimeServ
b720455bb8
fix without Q2CLIENT/NQPROT build, software renderer with plugins fix, misc fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-28 21:56:04 +00:00
TimeServ
640524e990
some input cleanup, restarts should work a bit better
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-10 22:12:20 +00:00
TimeServ
8e65ba98d5
minor fixes, change name and sys_linebuffer to callbacks
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 02:53:36 +00:00
TimeServ
f57808caf0
warning cleanup
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-16 03:55:55 +00:00
Spoike
22b43705d9
Fixes FTE's NQ client (remember to set cl_nolerp 0)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-06 22:14:29 +00:00
Spoike
e78a6c43d5
packetloss/netgraph fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2147 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-02 23:25:03 +00:00
Spoike
2046931e26
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 01:41:09 +00:00
Spoike
5e5b4c9bf2
Trying to make our NQ client more robust.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1998 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-22 23:36:55 +00:00
TimeServ
f3a67176f4
fix warning
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-21 09:19:56 +00:00
TimeServ
20b13f2b0d
added an in_restart (I'm sure it breaks somewhere...)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1977 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-20 22:33:30 +00:00
Spoike
6430b9b214
added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
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Also added trace_endcontents and trace_surfaceflags.
File system (still too selectivly) reads gz files.
Fixed a buffer overflow in the http client.
Made server downloads decompress zipped files to a temporary file. This should make it download them faster.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 02:09:43 +00:00
Spoike
e3cb464de9
Some bugs fixed. I wonder what I've broken.
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Oh yeah, hud scoreboard stuff works now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-21 00:06:49 +00:00
Spoike
503eff6421
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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I'm not sure if this will break anything. It shouldn't do, but it might.
Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c
There are a couple of other changes too.
http/ftp stuff is currently disabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 03:07:33 +00:00
Spoike
339d478659
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
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Well, plugins should be able to read/write files through the engine. audio decoding plugin interface is in (might be changed later).
TCPConnect is in.
msg_filter and scr_centersbar.
some recording fixes too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 01:20:53 +00:00
TimeServ
7fde604d13
warning fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1432 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-05 02:44:40 +00:00
Spoike
f7425dd4d7
Fixed smartjump issues with csqc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1393 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-28 23:40:33 +00:00
TimeServ
ad3f2c26ac
warning fixes
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log_* cvars (readable translation, cycling, custom dir/file, developer, etc)
cl_standardmsg (like cl_standardchat, colors names in standard net messages, defaults to 0 to annoy people)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-26 08:07:26 +00:00
Spoike
f447bd2feb
quake3 runs at an uncapped framerate.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 02:06:16 +00:00
Spoike
83a2f3aa06
Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Spoike
5dce02d558
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
Spoike
7903310326
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
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Lots of cool stuff.
r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Mark Olsen
46c05df0ea
allways -> always.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:33:27 +00:00
Spoike
dfd8e1aaed
Redesigned sound code for greater modularity.
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Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
4b006a8412
Fixed the MVD crash bugs, and added mvd splitscreen support (cl_splitscreen).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 04:40:16 +00:00
Spoike
c2930803d4
hopefully, everything will work that little bit better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
Spoike
997fa0d532
fixed independant physics to not crash when disconnected. Also found a way to make FTE more reliable on crap servers.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1063 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 10:36:26 +00:00
Spoike
1534fee1ae
Small fixes. Compiles in mingw and allows fte clients to connect without confusing them.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 05:41:07 +00:00
Spoike
95948b35ec
Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
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cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
077fb0d98a
q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
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q2 server should work.
added support for addative (and things) blends from menu.dat
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Spoike
4a0c02b685
Hopefully, the server will now run on 64bit archetectures.
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Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.
Linux makefile needs work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike
e348dc30a2
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00