Spoike
751e3df851
Added colourise command. 'colourise playername top.bot skin' where top/bot can be xf00 for red, xf00000 for slightly less red, off to disable forcing (for that part, eg: x0f0.off to force only top), or a regular number between 0 and 14 for regular skin colour ranges. Will not persist through configs. If .bot is not present, top is used for bot. Only works on team members.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3000 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-05 07:45:34 +00:00
Molgrum
6e1e9a6438
Typo.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2997 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-04 19:02:54 +00:00
Spoike
519983dee2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 22:06:22 +00:00
Spoike
654eabc4c2
Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2977 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:23:43 +00:00
Molgrum
9bc87fc9ab
Use tp_name cvars where possible.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2744 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-14 18:38:44 +00:00
Spoike
bdebba9bfa
Allowed plugins a way to get location info from the engine
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 10:46:26 +00:00
Molgrum
415ec86dc9
Replaced "banned by ruleset" with " " when reporting player counts.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2667 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 18:09:12 +00:00
Spoike
8a63e785b8
Added some anti-cheat measures, still needs lots of work.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2610 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-23 21:25:18 +00:00
Spoike
5fc1d3fdea
Added bugs relating to scr_scoreboard_* cvars, broken indepphysics, and generally screwed up
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2547 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-23 18:52:11 +00:00
TimeServ
50c00fb7bc
add cl_gunx/cl_guny/cl_gunz, remove r_viewmodelsize until I implement it correctly, misc cleanup
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-17 23:01:06 +00:00
TimeServ
75648fd2ff
fix warnings, add cvar flag to force renderer callback on vid_restart, switched a few cvars from modified checking to callback usage
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2192 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-12 00:17:02 +00:00
Spoike
d15dc50739
Get rid of the mapname macro, which ironically fixes $mapname.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2186 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-10 01:12:33 +00:00
Spoike
6b8fac1fa4
Fixes deathmatch/map caching for loc files (still needs 'deathmatch' set to load locs automagically).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2164 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-05 21:52:22 +00:00
Spoike
aeea639fc2
Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 03:12:10 +00:00
Spoike
d27d3c5b6d
Less warnings (none at the gcc-default warning level)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2046 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-04 20:43:48 +00:00
Spoike
38c36360f6
Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-27 00:42:25 +00:00
Spoike
6430b9b214
added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
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Also added trace_endcontents and trace_surfaceflags.
File system (still too selectivly) reads gz files.
Fixed a buffer overflow in the http client.
Made server downloads decompress zipped files to a temporary file. This should make it download them faster.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 02:09:43 +00:00
Spoike
f0feb82b90
rjlan wanted mingl to compile again, and moodles reported a demorecording bug.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1862 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-13 06:27:18 +00:00
Spoike
da9536edf5
Say command now works on +setrenderer sv servers.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1836 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-10 18:50:06 +00:00
TimeServ
a8889d8f24
THIS COMMIT MOST LIKELY BREAKS THINGS.
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changed conchars from 16-bit to 32-bit
added support for RGBI fg and bg colors
better support for ^8/^9 text codes
fix to echoish menu sounds
added plugin stuff for centerprints/server messages/chat messages, not finalized (?)
GL/SW color character functions improved (although neither handle transparent characters, and SW needs improvement with the palette remapping)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-01 09:01:15 +00:00
Spoike
503eff6421
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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I'm not sure if this will break anything. It shouldn't do, but it might.
Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c
There are a couple of other changes too.
http/ftp stuff is currently disabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 03:07:33 +00:00
Spoike
339d478659
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
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Well, plugins should be able to read/write files through the engine. audio decoding plugin interface is in (might be changed later).
TCPConnect is in.
msg_filter and scr_centersbar.
some recording fixes too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 01:20:53 +00:00
TimeServ
c916e40299
use player.team instead of infokey team
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use player.name instead of infokey name
add weak per team hash for cl_standardchat/cl_standardmsg for cl.teamplay
use obtained freq for SDL
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1552 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-01 23:25:15 +00:00
TimeServ
5764597646
small fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1461 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-10 02:18:11 +00:00
Spoike
8ca97dc86b
Getting rid of the version number, now using build numbers only.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1418 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-04 21:08:06 +00:00
TimeServ
ad3f2c26ac
warning fixes
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log_* cvars (readable translation, cycling, custom dir/file, developer, etc)
cl_standardmsg (like cl_standardchat, colors names in standard net messages, defaults to 0 to annoy people)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-26 08:07:26 +00:00
TimeServ
b7318bfaf4
warning fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1350 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-21 01:21:35 +00:00
Spoike
9d64ee3e51
Added $chealth macro, as origionally asked for by up2nogood..
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:11:56 +00:00
TimeServ
a6bee2bc12
text parsing fixes
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increased emit rate for explosionsprite
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 08:10:06 +00:00
TimeServ
a49ca96a5a
cl_parsewhitetext (rid#1239249)
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non-standard text messages should be much better for use
server voting fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-07 14:55:25 +00:00
TimeServ
5d486ee23d
msg_trigger buffer fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-05 00:08:12 +00:00
Spoike
50a59ff11f
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
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A couple of minor bugs fixed too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike
f1ea7c0c06
Q2 works, models are depth sorted (the same time as particles).
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some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Spoike
dfd8e1aaed
Redesigned sound code for greater modularity.
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Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
3aeebf7a82
Fixed [ 1215000 ] Qizmo User Input Prompt bug
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Removed an extra space, which was confusing qizmo.
Was actually a Qizmo bug with poor parsing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 04:11:48 +00:00
Spoike
c2930803d4
hopefully, everything will work that little bit better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
Spoike
e348dc30a2
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike
db7e43b79e
Fix some warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@981 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-27 09:10:03 +00:00
Spoike
a9d9293fc1
Changed spikeset.
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Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
545b457f02
Trying to improve portability.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 21:09:29 +00:00
Spoike
f43b221896
Stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
d7bb31a516
Some changes. QC execution has been tweeked a little. It needs further work still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
5926f9f4cf
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
Spoike
67950ee8ac
couple of effect changes to do with q2.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:14:07 +00:00
Spoike
9ae7e2621d
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
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Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
cb487034e9
csqc is now working in some ways. Hash tables use renamed functions, and a few other changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@871 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-09 19:32:09 +00:00
Spoike
95eafd7427
some bugfixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
e23e1a8e1b
So you don't need to use the skins command after changing either enemyskin or teamskin
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@823 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:47:53 +00:00
Spoike
c2988990c2
I committed too much last time, so here goes for a big commit.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:29:20 +00:00
Spoike
2c17e2ca4d
Skin forcing is now supported (and i've made some other teamplay fixes too)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:24:21 +00:00
Spoike
5c7b6b809f
minor fixes to get the non-merged version to build properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 09:10:39 +00:00
Spoike
4b0395e079
Lots of stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
0322bdd338
mvd playback works properly now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
809bc88707
support for /me
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:02:19 +00:00
Spoike
0f6b5d1eef
allow the minimal gl to compile
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@376 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 23:05:19 +00:00
Spoike
4f36d50f60
Few bug fixes and some q3 compatable shaders.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
ea5c476ced
I need to commit more often...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
103cf9b7b0
couple of fixes there...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@260 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:25:55 +00:00
Spoike
af8b141be8
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@248 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-26 03:34:26 +00:00
Spoike
f25bf204a9
small bug fix, part way through adding plugin stuff for menu support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@247 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-26 00:30:42 +00:00
Spoike
9c59fafc3e
lots of changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
8184225473
Initial Checkin
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00