Molgrum
0b046e2f5e
s/possabilities/possibilities, sv_displaypossabilities has changed name.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-08 12:56:17 +00:00
Spoike
0a682a76d6
Resolved conflicts with macosx header files
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 19:28:27 +00:00
Spoike
1f9484f93d
One d3d renderer.
...
Wonder how much this breaks.
Place your bets now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-25 22:16:29 +00:00
TimeServ
2b946b97f4
fix graphic error with 8-bit images and gl_blend2d, don't Sys_Error loading textures when out of scrap space
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2327 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-15 21:40:54 +00:00
TimeServ
6eac4b965b
gl_texture_anisotropic_filtering is now a cvar with archive flag set
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2312 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-04 02:25:10 +00:00
TimeServ
a10f1f22a6
cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-02 17:42:36 +00:00
Spoike
aeea639fc2
Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 03:12:10 +00:00
Spoike
0fe03c7b25
blooming stuff. I hope I got enough of the bugs out.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2042 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-03 03:31:19 +00:00
Lance
dc53b0aae4
I spelt anisotropic wrong
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1877 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-16 06:20:43 +00:00
Lance
96c5dd71ec
Anisotropic Filtering
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1654 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-01 11:22:20 +00:00
Spoike
348a1024be
Now compiles and works fine in linux.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 23:40:55 +00:00
Spoike
922a876cd4
bigfoot's code doesn't compile very well in windows. Heh.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1052 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-23 05:32:55 +00:00
Mark Olsen
16d52bd692
Multitexturing is now enabled even if you haven't got glMultiTexCoord3fARB.
...
Added glDrawRangeElements "emulation" using glDrawElements for systems without
glDrawRangeElements.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1044 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-21 01:33:58 +00:00
Mark Olsen
decafeddd3
Fixed clearing of qglClientActiveTextureARB if multitexturing couldn't be enabled.
...
Moved printf to tell the user that multitexturing is enabled to make it really only say
that if it was. Before it would say so even if the addresses of the MT functions
couldn't be found.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1042 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-20 12:48:06 +00:00
Spoike
e348dc30a2
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike
545b457f02
Trying to improve portability.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 21:09:29 +00:00
Spoike
b8eca23cfb
*** empty log message ***
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00
Spoike
f43b221896
Stuff
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
9ae7e2621d
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
...
Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
51da6d3abf
Fixed some warnings and stuph.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
f1ae971486
Disabled GL_SGIS_generate_mipmaps. ATI driver bugs (on other peoples cards).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@816 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 21:10:24 +00:00
KrimZon
71ecb90233
Post Processing to do waterwarp in hardware when glslang is available
...
Currently has some kind of bug causing a program link error with no message.
gl_rmain.c
added post processing code, for waterwarp
gl_draw.c
glquake.h
initialises a texture number for use in post processing
gl_vidcommon.c
added function pointer for qglCopyTexImage2D
and its intialisation
glquake.h
put Cl before Co in the defines of gl* to qgl*
gl_rmain.c
glquake.h
gl_vidcommon.c
added a function in gl_rmain.c to init the shaders for post processing, and called it from GL_CheckExtensions
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@769 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-12 22:15:50 +00:00
Spoike
071a7cefe1
Changed gl->qgl.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@763 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:16:44 +00:00
KrimZon
4b60b739f7
Added GL_ARB_shader_objects extension code in glsupp.h
...
Added init of the used functions to GL_CheckExtensions and some functions for the simplifying api to gl_vidcommon.c
Added the function declarations and other defines for that interface to glquake.h
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 23:34:42 +00:00
Spoike
9db52890b2
Added profiling code, added schematics, drawflat, and stuff
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@654 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:53:30 +00:00
Spoike
0202601875
glPolygonOffset added.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@632 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-11 16:45:38 +00:00
Spoike
ec3169941f
Minor code cleanup
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@607 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:44:29 +00:00
Spoike
7a5b5d220b
Cleaned up. Part way through zym models.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@523 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:23:45 +00:00
Spoike
76b15ade25
Added support for GL_EXT_compiled_vertex_array
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@382 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-28 07:07:44 +00:00
Spoike
6f84b3c3f3
Adding scissor support.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@367 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 14:55:41 +00:00
Spoike
4f36d50f60
Few bug fixes and some q3 compatable shaders.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
4d528922fd
plugins
...
capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike
ea5c476ced
I need to commit more often...
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
af8b141be8
*** empty log message ***
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@248 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-26 03:34:26 +00:00
Spoike
c0c2130978
Adding stuff like specular highlights - required changes to texture loading to prevent gamma adjustments on all textures.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 03:20:04 +00:00
Spoike
b0fb7f242c
Err... How'd that get there?
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@68 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-27 00:49:50 +00:00
Spoike
8aa0eee611
Initial checkin of OpenGL renderer
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-22 22:29:09 +00:00