Shpoike
603eb89ca2
We flood-fill model skins for compat with vanilla glquake. Turns out glquake had a bug that causes it to only floodfill skin 0, rather than all (non-group) skins, and our behaviour was making hexen2 compat noticably worse.
2023-08-12 13:59:55 +01:00
Shpoike
e292e1bbfb
Attempt to do a better job at internationaliation.
2023-08-12 13:59:55 +01:00
Shpoike
997af19495
Add support for eukara's freehl updates.
2023-08-12 13:59:55 +01:00
Shpoike
ff80b3bd59
Rework maplist command so mod maps are displayed last instead of first (so nearer the input line instead of the order the engine searches them).
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Also .bsp vs .bsp.gz etc maps are now ordered consistently too.
Modifiers like maps/foo#bar.ent are now shown separately in the listing too.
Hide maps that are shadowed by a higher-priority gamedir (so no dupes).
Closes https://github.com/fte-team/fteqw/issues/171
2023-08-12 13:59:55 +01:00
Shpoike
6b69fe0378
Be more agressive about ignoring vid_restart inside configs saved by dodgy engines.
2023-08-12 13:59:54 +01:00
Shpoike
0509f7c83c
Tweaks for the flatpak builds.
2023-08-12 13:59:54 +01:00
f317282571
Quake II: read the skin, effects, renderfx, and solidsize fields as unsigned shorts ( #200 )
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* Quake II: read the skin, effects, renderfx, and solidsize fields as unsigned shorts.
* Add missing header definition for int MSG_ReadUShort();
* Rename MSG_ReadUShort() to MSG_ReadUInt16() as per @Shpoike's wishes
* solidsize needs to be read in via MSG_ReadSize16 because it does protocol conversions (@Shpoike)
* Q2UFRAME16 and Q2USOUND should be read unsigned as well, as it matches the internal data within FTE (@Shpoike)
2023-07-26 12:12:21 -07:00
Fix
a024a82b89
Remove NPFTE preprocessor stuff
2023-07-09 20:41:24 +02:00
Fix
8adffcecfa
remove NPQTV-specific defines
2023-07-09 20:27:30 +02:00
fhomolka
6d83a3218a
Remove NaCl code ( #190 )
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* Remove the nacl dir
* Remove nacl from ifdef checks shared with other platforms
* Remove nacl from build bash scripts
* More removal of nacl from bash scripts
* Remove nacl-specific code from the engine
* More removal of nacl-specific code from the engine
* remove nacl-specific code from the Quake 3 plugin
* Remove nacl from readme (also seems to have force LF line endings)
* Remove nacl mention from browser.txt
* Remove nacl from Makefile
* Remove nacl from dotnet2005 solution file (lol)
* Correcting an endif, this did not end nacl
* Clarification for NaCL no longer needed
* Left small todo for myself
* Partially undo f44daef091bcc5917b0ddb2cbe41ebdd9738f770
the if preproc checking for `_DEBUG` was incorrectly removed
2023-07-01 15:20:13 -07:00
f4044af503
Fix compilation of the 'nocompat' build config.
2023-06-23 15:06:54 -07:00
2fbf78579d
Fix WinNT server builds by not using snprintf and updating FS_FixupFileCase.
2023-06-23 14:32:20 -07:00
Shpoike
75c6527893
csaddon can now create/edit patches.
2023-04-17 03:58:21 +01:00
Shpoike
d37b8d07ff
Try fixing te_gunshot with nq protocols.
2023-04-17 03:58:21 +01:00
Shpoike
5082928f36
Try to reduce warning spam.
2023-04-17 03:58:21 +01:00
Shpoike
eaf59671a4
Messing around with flatpak.
2023-04-17 03:58:21 +01:00
Shpoike
1ce399e969
Fix up some obscure builds.
2023-04-17 03:58:21 +01:00
Shpoike
cae062b142
Make updates menu searchable, make qi plugin a little more friendly.
2023-04-17 03:58:21 +01:00
Shpoike
226c1cf6b4
Fix recent console click quirks.
2023-04-17 03:58:21 +01:00
Shpoike
505061a8d2
Add deflate64 support, cos why not.
2023-04-17 03:58:21 +01:00
Shpoike
6f61af8ee9
Cvar description tweaks.
2023-04-17 03:58:21 +01:00
Shpoike
527233154c
Clients can now request the master to initiate an WebRTC/ICE connection with 'sv_public 1' servers. This is primarily for the browser port. Servers now report their srflx address via the status command (with fp, ready for secure copy+paste).
2023-04-17 03:58:21 +01:00
Shpoike
727aaec80c
Fix console expansion when execing macros, to expand on line execution rather than the entire macro contents.
2023-04-17 03:58:21 +01:00
Shpoike
95d25558ef
Move broker address to a cvar, so users can actually change it.
2023-04-17 03:58:21 +01:00
Shpoike
02a8a4fb76
Prevent our sctp implementation from corrupting its inbound messages.
2023-04-17 03:58:20 +01:00
Shpoike
2c8c9b615f
Fix some bugs.
2023-04-17 03:58:20 +01:00
Shpoike
f2d54f30d8
Update DTLS stuff, fixing certificate pinning bugs.
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We should now support dtls1.2 under win10 (otherwise win7+8 is still stuck with 1.0).
SSQC can now query client certificate info via infokey - *cert_sha1 or *cert_dn
Server addresses can be postfixed with eg ip:port?fp=BASE64 to provide a fingerprint to verify the server without depending on cert authorities.
2023-04-17 03:58:20 +01:00
Shpoike
a5232cfecd
Allow manifests to provide signatures for packages. Restart the menus when a package with a menu.dat is enabled.
2023-04-17 03:58:20 +01:00
Shpoike
c5f837d468
Rework some hashfunc_t stuff.
2023-04-17 03:58:20 +01:00
Shpoike
7caee8b453
Improve command arg completion.
2023-04-17 03:58:20 +01:00
Shpoike
22533dfab8
Fix up some minor portability issues.
2023-04-17 03:58:20 +01:00
Shpoike
a70c84a2bc
When models include two sets of texture coords, let the glsl actually access them.
2023-04-17 03:58:20 +01:00
Shpoike
d97fd1bfc9
Fix '+set tls_provider foo' not working properly. Fixes https://github.com/fte-team/fteqw/issues/162
2023-04-17 03:58:20 +01:00
Shpoike
990066dea1
Add pm_bunnyfriction cvar to better mimic nq player physics with predictable QW physics.
2023-04-17 03:58:20 +01:00
Shpoike
f54b9b8459
Fix up the web build's text+touch input a little. Make its webrtc cvars more consistent with desktop builds.
2023-04-17 03:58:20 +01:00
Shpoike
5786b43a7d
Fix q3 when going into controls menu.
2023-04-17 03:58:20 +01:00
Shpoike
854fb60db8
Revert "Quake II: Set allow_skybox to 1 by default, as many maps (notable those in Mission Pack 2) use sky volumes to light the scenery within playable space."
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This reverts commit ebbc6c0930
.
2023-04-17 03:58:19 +01:00
177f09c21e
Enable -halflife launch option, tweak paths a little.
2023-04-16 18:34:39 -07:00
ebbc6c0930
Quake II: Set allow_skybox to 1 by default, as many maps (notable those in Mission Pack 2) use sky volumes to light the scenery within playable space.
2023-01-15 15:04:18 -08:00
Spoike
e257a9e231
Try to be a bit more verbose about why webrtc might be failing.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6340 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:15:12 +00:00
Spoike
fcbfc90892
Make our mini http server report timestamps better, so wget's timestamping is happy.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6338 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:57 +00:00
Spoike
b2df9b2b30
Try to avoid sigpipe errors from tcp connections.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6337 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:49 +00:00
Spoike
fb4531ea6c
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6335 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:38 +00:00
Spoike
d4d84aec9d
Show at least one address for each socket we're listening on, even if its loopback, instead of nothing at all.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:26 +00:00
Spoike
1fb00b3721
Avoid the use of RETURN_CSTRING for cvar string values that might get cached by qc beyond the engine freeing the implied memory (crashes were reported by pjt/newby).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:46 +00:00
Spoike
503162aefe
Add file uri support, requires a '-allowfileurl' commandline argument.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:39 +00:00
Spoike
9c47966653
Add -unsafefopen commandline argument to allow disabling the qc fopen sandboxing (like the original frik_file spec).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:26 +00:00
Spoike
2383c618ee
Fix up some SDL issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:12 +00:00
Spoike
6307ae1303
add base64encode and base64decode builtins. Allow the second arg of registercommand builtin to specify a description for that command.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6314 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:04 +00:00
Spoike
3be61ca1bc
Make sure the rerelease's models can do colourmapping properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:40 +00:00