Shpoike
76cbc3c019
Make use of fontconfig where detected by cmake, to avoid having to make sense of the system's font directory mess.
2023-08-12 13:59:54 +01:00
Shpoike
0509f7c83c
Tweaks for the flatpak builds.
2023-08-12 13:59:54 +01:00
fhomolka
3adec5d0a5
Add a fix for the clash between bboxes and polygons ( #197 )
2023-08-03 12:19:15 -07:00
25f1915fbf
Add more descriptions for CVARs ( #201 )
...
* Add more descriptions for CVARs
* Fixed a small typo
* Another small typo
* Added the suggestions from @Shpoike and @eukara along with a little more cleanup
2023-07-29 17:04:47 -07:00
5f389d7fbc
Assign a pvs sample to our particle system handled sprites. So r_ignoreentpvs being 0 will no longer break with them.
2023-07-26 14:51:40 -07:00
030249f713
Workaround for the OGG decoding issue. 5159a80
was bad for ogg vorbis… ( #206 )
...
* Workaround for the OGG decoding issue. 5159a80
was bad for ogg vorbis decoding. It was never ideal to begin with, but it's better than rendering the game unplayable.
* Concentrated patch, courtesy of Spike so we can still mark sounds as nopurge
2023-07-26 12:12:55 -07:00
f317282571
Quake II: read the skin, effects, renderfx, and solidsize fields as unsigned shorts ( #200 )
...
* Quake II: read the skin, effects, renderfx, and solidsize fields as unsigned shorts.
* Add missing header definition for int MSG_ReadUShort();
* Rename MSG_ReadUShort() to MSG_ReadUInt16() as per @Shpoike's wishes
* solidsize needs to be read in via MSG_ReadSize16 because it does protocol conversions (@Shpoike)
* Q2UFRAME16 and Q2USOUND should be read unsigned as well, as it matches the internal data within FTE (@Shpoike)
2023-07-26 12:12:21 -07:00
65dccaf2db
Fix #170 by force-updating the sound channel so that AL can get the memo.
2023-07-24 13:29:06 -07:00
a0854ccaaf
Merge branch 'rip_npapi' of github.com:fhomolka/fteqw into fhomolka-rip_npapi
2023-07-14 18:44:20 -07:00
fhomolka
97d650b8b3
Q1: Force unsetting the spectator when the player starts a singleplayer game ( #198 )
...
Fixes #142
2023-07-14 18:38:06 -07:00
512290f933
Remove Visual Studio project files, old libs folder (DirectX SDKs), and gas2masm ( #194 )
...
* Remove all outdated Visual Studio project files
* remove gas assembler, I doubt we need this 20 years later
* Remove final visual studio junk, this time for NPAPI
Forgot to mention previous commits also removed "libs/dxsdk*" and fixes #193
* Removed libs as requested by @eukara and @Shpoike
2023-07-10 17:10:54 -07:00
fhomolka
71fb7da526
Make BBox shader sort additive. This makes them work with RTLights ( #196 )
...
Fix given by @Shpoike
2023-07-10 14:26:52 -07:00
Fix
378c8f581d
Remove .project and .cproject file. They can be generated by CMake
2023-07-10 09:39:01 +02:00
Fix
a609094554
remove NPFTE stuff from build solutions and Makefile
2023-07-09 20:44:14 +02:00
Fix
a024a82b89
Remove NPFTE preprocessor stuff
2023-07-09 20:41:24 +02:00
Fix
8adffcecfa
remove NPQTV-specific defines
2023-07-09 20:27:30 +02:00
Fix
d58ff9615e
Removed more NPAPI-specific files
2023-07-09 20:26:01 +02:00
Fix
6a45573658
remove NPAPI stuff from build
2023-07-09 20:25:38 +02:00
Fix
ebd84b01d4
Remove dedicated NPFTE files
2023-07-09 20:20:54 +02:00
Fix
a85ebbf808
Remove _most_ npqtv references and files
2023-07-09 20:20:34 +02:00
Fix
8c94a2c782
Remove the NPFTE dir
2023-07-09 20:12:51 +02:00
Fix
6d85201cff
Remove the NPAPI lib dir
2023-07-09 20:07:07 +02:00
d293a2021a
SDL2: Only check for SDL_CONTROLLERTOUCHPAD* and SDL_CONTROLLERSENSORUPDATE updates on versions greater than or equal 2.0.14
2023-07-05 09:55:33 -07:00
fhomolka
6d83a3218a
Remove NaCl code ( #190 )
...
* Remove the nacl dir
* Remove nacl from ifdef checks shared with other platforms
* Remove nacl from build bash scripts
* More removal of nacl from bash scripts
* Remove nacl-specific code from the engine
* More removal of nacl-specific code from the engine
* remove nacl-specific code from the Quake 3 plugin
* Remove nacl from readme (also seems to have force LF line endings)
* Remove nacl mention from browser.txt
* Remove nacl from Makefile
* Remove nacl from dotnet2005 solution file (lol)
* Correcting an endif, this did not end nacl
* Clarification for NaCL no longer needed
* Left small todo for myself
* Partially undo f44daef091bcc5917b0ddb2cbe41ebdd9738f770
the if preproc checking for `_DEBUG` was incorrectly removed
2023-07-01 15:20:13 -07:00
7f8b827cb8
r_showbboxes should be a cheat in multiplayer, this fixes #9 ( #192 )
2023-06-28 22:05:55 -07:00
6692afa55b
Fix #165 by not ignoring the track specified in the NQ demo header
2023-06-24 18:03:48 -07:00
a05c722cbd
Fix #154 by calling fixangles after loading a save
2023-06-24 16:20:01 -07:00
e20ee6c854
Add check to only use the re-release menu font when a mod is not actively overriding it
2023-06-24 15:03:28 -07:00
aa8fcb0296
Recognize HTTP response codes 201 and 202 as success (thanks hemebond)
2023-06-24 14:17:15 -07:00
d57dd2fb3a
Server browser crash fix.
2023-06-23 21:14:51 -07:00
f4044af503
Fix compilation of the 'nocompat' build config.
2023-06-23 15:06:54 -07:00
2fbf78579d
Fix WinNT server builds by not using snprintf and updating FS_FixupFileCase.
2023-06-23 14:32:20 -07:00
erysdren
8482809f18
Fix compilation on Haiku OS ( #183 )
...
* add haiku defines in q_platform.h and sys_sdl.c
* linuxisms in sys_sdl.c and sv_sys_unix.c
* more linuxisms in sv_sys_unix.c
2023-06-11 23:14:36 -07:00
73a71a2ce1
Merge branch 'master' into joyfix
2023-04-16 23:17:35 -07:00
Shpoike
96dd67b3d0
Include audio mixer timings in r_speeds 2.
2023-04-17 03:58:21 +01:00
Shpoike
75c6527893
csaddon can now create/edit patches.
2023-04-17 03:58:21 +01:00
Shpoike
7b3096bbf5
Fix __int64 bitnot bug.
2023-04-17 03:58:21 +01:00
Shpoike
0a565b1186
Make cl_shownet 3 a bit more verbose.
2023-04-17 03:58:21 +01:00
Shpoike
2b17f90b28
Fix some issues with csprogs embedded inside mvd files.
2023-04-17 03:58:21 +01:00
Shpoike
d37b8d07ff
Try fixing te_gunshot with nq protocols.
2023-04-17 03:58:21 +01:00
Shpoike
5082928f36
Try to reduce warning spam.
2023-04-17 03:58:21 +01:00
Shpoike
695b979af9
vulkan renderer was crashing without the q3 plugin loaded.
2023-04-17 03:58:21 +01:00
Shpoike
e81b140614
work around qssm's proquake stuff.
2023-04-17 03:58:21 +01:00
Shpoike
eaf59671a4
Messing around with flatpak.
2023-04-17 03:58:21 +01:00
Shpoike
73bb9969a1
Fix emulated support of hexen2's CState syntax.
2023-04-17 03:58:21 +01:00
Shpoike
1ce399e969
Fix up some obscure builds.
2023-04-17 03:58:21 +01:00
Shpoike
8c8a4eaf0e
Fix vid_reload+purecsqc killing the csqc.
2023-04-17 03:58:21 +01:00
Shpoike
cae062b142
Make updates menu searchable, make qi plugin a little more friendly.
2023-04-17 03:58:21 +01:00
Shpoike
226c1cf6b4
Fix recent console click quirks.
2023-04-17 03:58:21 +01:00
Shpoike
505061a8d2
Add deflate64 support, cos why not.
2023-04-17 03:58:21 +01:00
Shpoike
84035c8ae2
This seems more correct...
2023-04-17 03:58:21 +01:00
Shpoike
6f61af8ee9
Cvar description tweaks.
2023-04-17 03:58:21 +01:00
Shpoike
5ed4012a9b
Fix OOM with obviously corrupt miptex lumps (eg: jvoxdm1.bsp).
2023-04-17 03:58:21 +01:00
Shpoike
527233154c
Clients can now request the master to initiate an WebRTC/ICE connection with 'sv_public 1' servers. This is primarily for the browser port. Servers now report their srflx address via the status command (with fp, ready for secure copy+paste).
2023-04-17 03:58:21 +01:00
Shpoike
92be91f416
Prevent the user from selecting demoness when running base hexen2 to prevent a crash. Fixed visible menu markup too.
2023-04-17 03:58:21 +01:00
Shpoike
727aaec80c
Fix console expansion when execing macros, to expand on line execution rather than the entire macro contents.
2023-04-17 03:58:21 +01:00
Shpoike
95d25558ef
Move broker address to a cvar, so users can actually change it.
2023-04-17 03:58:21 +01:00
Shpoike
02a8a4fb76
Prevent our sctp implementation from corrupting its inbound messages.
2023-04-17 03:58:20 +01:00
Shpoike
2c8c9b615f
Fix some bugs.
2023-04-17 03:58:20 +01:00
Shpoike
832ee6beef
Prevent skyboxes from getting disabled on vid_reloads.
2023-04-17 03:58:20 +01:00
Shpoike
e104d6cf58
Try to fix purecsqc map loading issues.
2023-04-17 03:58:20 +01:00
Shpoike
f2d54f30d8
Update DTLS stuff, fixing certificate pinning bugs.
...
We should now support dtls1.2 under win10 (otherwise win7+8 is still stuck with 1.0).
SSQC can now query client certificate info via infokey - *cert_sha1 or *cert_dn
Server addresses can be postfixed with eg ip:port?fp=BASE64 to provide a fingerprint to verify the server without depending on cert authorities.
2023-04-17 03:58:20 +01:00
Shpoike
4d06516fb2
Keep menu cursors central to the item they're trying to indicate.
2023-04-17 03:58:20 +01:00
Shpoike
a5232cfecd
Allow manifests to provide signatures for packages. Restart the menus when a package with a menu.dat is enabled.
2023-04-17 03:58:20 +01:00
Shpoike
c5f837d468
Rework some hashfunc_t stuff.
2023-04-17 03:58:20 +01:00
Shpoike
1fe478dfa1
Add basic support for ktx's 'mapname#modifier' ent stuff.
2023-04-17 03:58:20 +01:00
Shpoike
774fb93721
Work around some BS issue.
2023-04-17 03:58:20 +01:00
Shpoike
7caee8b453
Improve command arg completion.
2023-04-17 03:58:20 +01:00
Shpoike
e8fb813b4b
Add sv_nqplayerphysics 2 setting, so both old+new qw protocols get the same prediction-disable hints.
2023-04-17 03:58:20 +01:00
Shpoike
22533dfab8
Fix up some minor portability issues.
2023-04-17 03:58:20 +01:00
Shpoike
91e0ec1f2b
Show afk status on the scoreboard. Add some colours to the scoreboard to grade people's pings.
2023-04-17 03:58:20 +01:00
Shpoike
0d2a0c615a
Eukara expressed an interest in loading fonts without any antialiasing.
2023-04-17 03:58:20 +01:00
Shpoike
73f9cddcdf
Quick and dirty fix for broken 6dof/spiderpig cheats.
2023-04-17 03:58:20 +01:00
Shpoike
a70c84a2bc
When models include two sets of texture coords, let the glsl actually access them.
2023-04-17 03:58:20 +01:00
Shpoike
d97fd1bfc9
Fix '+set tls_provider foo' not working properly. Fixes https://github.com/fte-team/fteqw/issues/162
2023-04-17 03:58:20 +01:00
Shpoike
f8962b6c47
Rework where connection_started is set to make sure its always set. Fixes https://github.com/fte-team/fteqw/issues/164
2023-04-17 03:58:20 +01:00
Shpoike
990066dea1
Add pm_bunnyfriction cvar to better mimic nq player physics with predictable QW physics.
2023-04-17 03:58:20 +01:00
Shpoike
45df6806c2
Load bumpmaps even if its just specular effects that are going to benefit.
2023-04-17 03:58:20 +01:00
Shpoike
354fbb2a85
Make blob shadows respond to gamecode a bit more naturally.
2023-04-17 03:58:20 +01:00
Shpoike
f54b9b8459
Fix up the web build's text+touch input a little. Make its webrtc cvars more consistent with desktop builds.
2023-04-17 03:58:20 +01:00
Shpoike
2d9ec83c20
Fix some build targets, fix csqc's setpause builtin.
2023-04-17 03:58:20 +01:00
Shpoike
540de79103
Fix vulkan crash on map end.
2023-04-17 03:58:20 +01:00
Shpoike
d9a334c694
Add halfrate shading to the vulkan renderer, where supported by headers+drivers. Fonts are exempt.
2023-04-17 03:58:20 +01:00
Shpoike
5786b43a7d
Fix q3 when going into controls menu.
2023-04-17 03:58:20 +01:00
Shpoike
6a419833a8
Fix excessive reported gpu usage.
2023-04-17 03:58:20 +01:00
Shpoike
cba1a2a942
Update some third party library versions.
2023-04-17 03:58:20 +01:00
Shpoike
b095266070
Fix cmake-on-mac build errors.
2023-04-17 03:58:20 +01:00
Shpoike
07032bc216
Fix multiplayer menu breaking pak file names.
2023-04-17 03:58:20 +01:00
Shpoike
89ef66642e
Fix mid-room skies in q2.
2023-04-17 03:58:19 +01:00
Shpoike
854fb60db8
Revert "Quake II: Set allow_skybox to 1 by default, as many maps (notable those in Mission Pack 2) use sky volumes to light the scenery within playable space."
...
This reverts commit ebbc6c0930
.
2023-04-17 03:58:19 +01:00
177f09c21e
Enable -halflife launch option, tweak paths a little.
2023-04-16 18:34:39 -07:00
92229e769e
qclib: add sanity check for mixed usage of nonvirtual and virtual as it's currently unsupported.
2023-02-02 11:07:09 -08:00
Leo L. Schwab
1fda671b9a
Joystick support fixes.
...
I did this because I wanted to fly around maps using a Spaceball
4000FLX, or any other 6DOF controller. These fixes help it work.
Various fixes to joystick support:
- joyaxiscallback() used strtol() to check to see if the supplied
string was an integer, then didn't assign the parsed integer to
the cvar.
- Wrong multiplier for left/turnleft values.
- Delete `axismap[]` from J_JoystickAxis(). It was causing problems,
and smells like it was trying to do what the cvars
joyadvaxis[xyzruv] are doing now.
- Fix compiler error by adding case statements for:
SDL_SENSOR_ACCEL_L
SDL_SENSOR_ACCEL_R
SDL_SENSOR_GYRO_L
SDL_SENSOR_GYRO_R
New cvar: "joyonly".
"Joystick" axes are typically return-to-center affairs; their deflection
values are therefore reported as -MAX - MAX, with zero in the center.
"Game controllers" are similar, but also often have analog left and
right "triggers" which are reported as 0 - MAX, with zero at one end
(fully released to fully depressed).
Unfortunately, SDL will try its darndest to make a joystick look like a
"game controller." It does this by reinterpreting certain of the axes
to report the range 0 - MAX, as if they were triggers. This is not a
thing to do with 6DOF controllers, where all axes are return-to-center.
While it may be remotely possible to put together an SDL2 controller
mapping that reports -MAX - MAX on all axes, for me it was simpler to
hack on FTEQW.
Coupled with that is FTEQW's giving preference to "game controllers,"
i.e. if SDL_IsGameController() returns true, FTEQW will treat it as one.
"joyonly" is a boolean cvar. If true, FTE will ignore "game
controllers" and treat everything as a joystick. The default is false.
"joyonly" must be set at startup to be effective, when the controllers
are being enumerated by SDL.
2023-01-19 23:17:25 -08:00
ebbc6c0930
Quake II: Set allow_skybox to 1 by default, as many maps (notable those in Mission Pack 2) use sky volumes to light the scenery within playable space.
2023-01-15 15:04:18 -08:00
3adafe9326
Makefile: Bump ZLIBVER to 1.2.13.
2023-01-15 15:01:08 -08:00
Spoike
48576a59dc
A bit of a code cleanup, change a couple of prints.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6343 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:15:31 +00:00
Spoike
86453332af
Auto value for sv_demo_write_csqc now writes the csprogs into mvds, to hopefully reduce playback issues. the lazy record commands should be favouring .mvd.gz at least.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6342 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:15:23 +00:00
Spoike
c7e9f8631c
Try to support DP mods a bit better.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6341 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:15:18 +00:00
Spoike
e257a9e231
Try to be a bit more verbose about why webrtc might be failing.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6340 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:15:12 +00:00
Spoike
fcbfc90892
Make our mini http server report timestamps better, so wget's timestamping is happy.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6338 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:57 +00:00
Spoike
b2df9b2b30
Try to avoid sigpipe errors from tcp connections.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6337 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:49 +00:00
Spoike
62622491f0
Make sure bad q2 layout strings won't go out of bounds. Add dev2 prints for bad layout string commands (there's probably lots of bad q2 mods out there, hence not dev1/unconditional).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6336 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:44 +00:00
Spoike
fb4531ea6c
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6335 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:38 +00:00
Spoike
d4d84aec9d
Show at least one address for each socket we're listening on, even if its loopback, instead of nothing at all.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:26 +00:00
Spoike
bc842ee28b
Make sure freecs etc do heartbeats despite not giving a poop about nq/dp.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:15 +00:00
Spoike
a003674c01
Fix vulkan renderer's rt spotlights (both shadows and spinning).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6332 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:09 +00:00
Spoike
c1bc6bbe23
Start game menu's map option is now a combo instead of a text field, to save on typing.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6331 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:01 +00:00
Spoike
1ae6b239e8
If multiple updates come from inside the same .zip url, extract each one of them from a single download instead of downloading the exact same zip multiple times. This is mostly for DP mods that expect to need to download everything upfront.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6330 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:55 +00:00
Spoike
4dc4dd33e7
Our Q2 code is a little fragile. Give it its assumptions to avoid hideousness.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6329 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:50 +00:00
Spoike
1765f15059
Alt+tab was randomly registering as tab presses - explicitly ignore tab at the start of the input line so we don't end up with walls of console completion suggestions.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:45 +00:00
Spoike
3369344387
Handle recursive redirects better, don't silently truncate redirects.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6327 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:39 +00:00
Spoike
268b28a25d
Fix up the penalty system. stealth mutes are now actually stealthed properly, user bans no longer confuse removeip. Added stealthmute command for convienience.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6326 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:33 +00:00
Spoike
fb9f8c9cd8
Fixups for crashes triggered by xonotic, probably some other mods too.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6325 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:28 +00:00
Spoike
6abd0f75bf
ezquake clients were all being treated as version 0, instead of our version-dependant workarounds disabling when ezquake bugs got fixed.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:22 +00:00
Spoike
c769e6fa01
Fix Q2 saved-game crash.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:17 +00:00
Spoike
ed63b7435e
Make class parsing more c++-like, fix some issues with uninitialised variables not getting detected properly.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6322 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:12 +00:00
Spoike
6700dfd289
Fix _bump texture loading.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6321 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:05 +00:00
Spoike
407c4eca8b
Rework gamepad menu bindings, should be more intuitive now.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:59 +00:00
Spoike
1fb00b3721
Avoid the use of RETURN_CSTRING for cvar string values that might get cached by qc beyond the engine freeing the implied memory (crashes were reported by pjt/newby).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:46 +00:00
Spoike
503162aefe
Add file uri support, requires a '-allowfileurl' commandline argument.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:39 +00:00
Spoike
cdcb3c3950
Add rogue's teamplay modes to the menu.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6317 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:31 +00:00
Spoike
9c47966653
Add -unsafefopen commandline argument to allow disabling the qc fopen sandboxing (like the original frik_file spec).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:26 +00:00
Spoike
2383c618ee
Fix up some SDL issues.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:12 +00:00
Spoike
6307ae1303
add base64encode and base64decode builtins. Allow the second arg of registercommand builtin to specify a description for that command.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6314 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:04 +00:00
Spoike
c5d19c46ba
Fix partial fakeshaft not always appearing.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6313 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:57 +00:00
Spoike
aa789965bf
Fix cl_maxfps's periodic fast-frame bug. Reduce latency in singleplayer.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6312 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:50 +00:00
Spoike
cac4c91778
Be more verbose in the case of hardware errors, in case OMC has that issue again.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6311 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:45 +00:00
Spoike
3be61ca1bc
Make sure the rerelease's models can do colourmapping properly.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:40 +00:00
Spoike
df6b651eeb
Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6309 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:34 +00:00
Spoike
3a6f22d05c
Make sure runstandardplayerphysics builtin properly initialises everything it needs.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6308 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:23 +00:00
Spoike
2e84a3b96a
Fix up some docs.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6307 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:17 +00:00
Spoike
16c8e521ef
Protocol compat with the Rerelease Update 4, at the expense of earlier versions.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6306 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-08-19 13:30:16 +00:00
Spoike
279474a019
Fix a skins issue on nq servers after changing maps.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6305 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-08-19 13:29:55 +00:00
Spoike
c2f7a7b2d0
Fix some issues from last commit.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-08-19 13:29:27 +00:00
Spoike
f8af9b18eb
Fix up fteqcc's typedefs.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6303 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-08-08 22:45:19 +00:00
Spoike
a0f2ffda90
Try to fix up some ICE quirks.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-08-07 23:49:33 +00:00
Spoike
cbb18429f1
Work around a gcc optimisation bug.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6301 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:18:11 +00:00
Spoike
89fde9c5e4
Some more ICE polish.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:18:05 +00:00
Spoike
5182692590
Slightly smoother framerates on shib8.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:58 +00:00
Spoike
6941032cc7
Add r_showbatches command to debug builds. Shows a list of all draw calls for the next video frame.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:52 +00:00
Spoike
4fc23b4f4d
Make the frametime graph a bit more pretty.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:45 +00:00
Spoike
e7a8e6b7f3
Our ICE implementation now uses mdns to avoid hairpin issues on lans, for more robustness.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:38 +00:00
Spoike
9abf7b74b3
Try to clean up our pext handshake code a smidge.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:33 +00:00
Spoike
62e8bb5774
Prevent FTE servers from getting mistreated as NQ servers, this should restore the 'observe' option.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:27 +00:00
Spoike
ce8155f8a1
Only default to sv_listen_nq when running q1.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:16 +00:00
Spoike
5d0dd2ef8f
Make sure infokey(ent,"protocol") reports something unique for qex-protocol clients.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:11 +00:00
Spoike
de644a5384
Add fence stuff to q2bsp, for Kingpin support.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6291 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:05 +00:00
Spoike
77f5f7adc1
Fix a gl buffer handle leak.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:59 +00:00
Spoike
4fce9e090d
Fix up vrinputs frame times.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:54 +00:00
Spoike
7e49962039
Fix up replacement texture names for sprite framegroups to better comply with what might be called a standard.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:48 +00:00
Spoike
52cede2e9f
Fix possible out-of-bounds access (reported by qqshka).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:42 +00:00
Spoike
217a49c08d
Commit 6276 was bad (reproted by qqshka).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6286 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:37 +00:00
Spoike
3f85c9793c
Add TURN support to our ICE implementation, along with a few fixups. Must be configured with 'net_ice_servers turn:foo?user=foo?auth=bar'. space-separated list, can also accept additional 'stun:' servers.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:31 +00:00
Spoike
91ea3ed518
Change 'player minlight' rules from the singular player.mdl to any entity with a player's colourmap. This is to fix ktx's vwplayer.mdl not responding like players should. This may also slightly affect TF's sentries and telepads and stuff.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:20 +00:00
Eukara
03440263e2
Merge PR from GitHub: FRAMEGROUPS: add ability to specify explicit poses instead of the range. Thank you qqshka!
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-20 01:08:51 +00:00
Spoike
8705adfb86
Revision 6270 was bad.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6282 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-30 04:12:24 +00:00
Spoike
c4b043d39f
Fix some missing ambient sounds on large bloated maps/mods (this really should have been fixed years ago).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-29 07:20:24 +00:00
Eukara
4afdb54861
Roll back some wastes config changes, as we now have addentity_light...
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-27 19:22:49 +00:00
Eukara
ad03c1f6a6
Add missing check for QUAKESTATS being defined in pr_cmds.qc
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-27 18:28:43 +00:00
Spoike
304079e1dc
Add a variation of the addentity builtin, for explicit light levels.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-26 08:08:50 +00:00
Spoike
81ab9277ac
Make the various build config defines a little more robust.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-26 08:08:43 +00:00
Spoike
dae4ad6ed6
Fix up internal client/spec counters so servers don't incorrectly enter idle modes.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-26 08:08:36 +00:00
Eukara
d3276ec658
Update wastes config.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-23 18:08:31 +00:00
Spoike
d8364a4cc2
Clean up the q3 plugin a little.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-20 07:16:16 +00:00
Spoike
d41ca13562
Fix fixes.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-20 04:54:54 +00:00
Spoike
9371b7ca14
Be slightly more verbose on tcp failures.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6272 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:18:30 +00:00
Spoike
758f47ffc3
Fix ezhud images not loading.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:18:23 +00:00
Spoike
c715171416
Fix some qcc bugs with large structs (reported by qqshka).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:18:14 +00:00
Spoike
06038d496e
First weapon wheel implementation.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:18:08 +00:00
Spoike
8faf8a7e96
Fix up our support for _Bool.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:18:00 +00:00
Spoike
d7454f4f78
Add DP_SV_SHUTDOWN, for qqshka.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:17:54 +00:00
Spoike
1068a62d75
Add vid_baseheight and vid_minsize cvars for TCs unhappy with vid_conheight to put in their default.cfg, instead of them feeling a need to force user settings.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6266 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:17:48 +00:00
Spoike
c39c4d0255
Make sure getmodelindex/modelnameforindex and sound equivelents are available in both ssqc and csqc.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6265 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:17:41 +00:00
Spoike
ce01181d88
wither reported that findkeysforcommandex wasn't present in menuqc. Fix that.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6264 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:17:35 +00:00
Spoike
89c37774ae
basementApe reported segfaults in the audio init logic.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6263 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:17:29 +00:00
Eukara
f1c714a187
Stub INS_KeyToLocalName for SDL so we can build SDL2 again and ship a build out today.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6262 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-10 17:52:56 +00:00
Eukara
fab14e046f
Fix a typo and therefore make a crash with QC server lists disappear
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-10 17:10:51 +00:00
Spoike
6bd79c8ff8
.ktx 2darray textures were being written incorrectly.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6260 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-06 02:20:55 +00:00
Spoike
eb95a933de
qqshka: seems like allow_download_particles and allow_download_logs cvars are not registered :E
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6259 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-06 02:20:49 +00:00
Spoike
2b440a186d
Simplify QW network deltas. By just trusting the server instead of second-guessing it, we should get something more robust (at least for demo playback).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-02 06:08:21 +00:00
Spoike
33665b8d92
Use the correct function for plugins.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6257 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 18:00:45 +00:00
Spoike
f59283aa56
Try to work around an nvidia issue.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 18:00:37 +00:00
Spoike
4fc371c7b4
compiler warning fix.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6255 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 18:00:30 +00:00
Spoike
a84fa2e534
Fix warning message.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6254 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 18:00:22 +00:00
Spoike
5743de1167
Make fteqcc handle dupe typedefs better (primarily to fix autoproto).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6253 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 18:00:09 +00:00
Spoike
bfdc0b59bd
'qqshka: btw, static actually helped' with hotkeys not working.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:59:57 +00:00
Spoike
12cdfc197f
Make sure that either f_playmapend or f_specmapend work when f_mapend does, for people that want more specific behaviours. spec is ALWAYS used for demo playback too.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6251 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:59:51 +00:00
Spoike
130d758077
Prevent IQM loader from crashing on bad models.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6250 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:59:45 +00:00
Spoike
74e9015f9d
Modelviewer should cope with more bones now.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6249 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:59:39 +00:00
Spoike
368e094dcd
Make sure areaportals get reset properly on map changes.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6248 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:59:33 +00:00
Spoike
0f8d07b8e8
Add lerptime protocol extension. Still WIP, don't record to demos.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6247 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:59:26 +00:00
Spoike
255ce795a0
Fix up some KTX issues (mostly bot related).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6246 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:59:17 +00:00
Spoike
f996ff5fc8
Fix up some .wal palette issues when running q2 bsps in q1 gamedirs.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:59:08 +00:00
Spoike
08aedd4b5b
Mouse4 now acts as a back button in our menus. Binds menu should now report system key names instead of guessed names (better non-qwerty support).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:59:01 +00:00
Spoike
c45b0e5cf8
Fix up statically linking the ODE plugin into the engine (eukara wanted me to fix this up).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6243 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:58:53 +00:00
Spoike
4d8015d9cf
Update QE compat a bit.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6242 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:58:45 +00:00
Spoike
3ea2f04d90
Allow for better encoding of guarenteed-unsigned values.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:58:39 +00:00
Spoike
ef74bc83a0
Make it a smidge easier for server admins to run community maps.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6240 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:58:33 +00:00
Spoike
e0f3c35414
Improve robustness with weird build configs.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6239 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:58:27 +00:00
Spoike
9824304aa5
Make sure model fields are 0-filled, to avoid issues with models that are reloaded (eg when the user replaces them with a different type of model/etc.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6238 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:58:21 +00:00