tcpconnect fixes
lots of hexen2 fixes fixed clipped decals again, still not using any... fixed zips over 2g rewrote bloom to use glsl. should be slightly more usable now. lots more hexen2 fixes git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3957 fc73d0e0-1445-4013-8a0c-d673dee63da5
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91 changed files with 4584 additions and 1270 deletions
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@ -73,6 +73,7 @@ void ClearBounds (vec3_t mins, vec3_t maxs);
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#define GLclampd GLclampf
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#define GLdouble GLfloat
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#define GL_CLAMP GL_CLAMP_TO_EDGE
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#define GL_NONE 0
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#define GL_FILL (Sys_Error("GL_FILL was used"),0)
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#define GL_QUADS (Sys_Error("GL_QUADS was used"),0)
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@ -153,6 +154,7 @@ qboolean GL_CheckExtension(char *extname);
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typedef struct {
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float glversion;
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int maxglslversion;
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qboolean nofixedfunc;
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qboolean gles;
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qboolean tex_env_combine;
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@ -332,7 +334,7 @@ void FTE_DEPRECATED R_IBrokeTheArrays(void);
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//
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#ifdef GLQUAKE
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texid_tf GL_LoadPicTexture (qpic_t *pic);
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void GL_Set2D (void);
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void GL_Set2D (qboolean flipped);
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#endif
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//
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@ -832,7 +834,7 @@ extern FTEPFNGLUNIFORM1IARBPROC qglUniform1iARB;
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extern FTEPFNGLUNIFORM1FARBPROC qglUniform1fARB;
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//glslang helper api
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GLhandleARB GLSlang_CreateProgram(char *name, int ver, char **precompilerconstants, char *vert, char *frag);
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GLhandleARB GLSlang_CreateProgram(char *name, int ver, char **precompilerconstants, char *vert, char *frag, qboolean silent);
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GLint GLSlang_GetUniformLocation (int prog, char *name);
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void GL_SelectProgram(int program);
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#define GLSlang_UseProgram(prog) GL_SelectProgram(prog)
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