tcpconnect fixes
lots of hexen2 fixes fixed clipped decals again, still not using any... fixed zips over 2g rewrote bloom to use glsl. should be slightly more usable now. lots more hexen2 fixes git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3957 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
5651e77c30
commit
fb214142a3
91 changed files with 4584 additions and 1270 deletions
|
@ -312,12 +312,13 @@ cvar_t r_shadow_bumpscale_bumpmap = SCVAR ("r_shadow_bumpscale_bumpmap", "10"
|
|||
|
||||
cvar_t r_glsl_offsetmapping = CVARF ("r_glsl_offsetmapping", "0", CVAR_ARCHIVE);
|
||||
cvar_t r_glsl_offsetmapping_scale = CVAR ("r_glsl_offsetmapping_scale", "0.04");
|
||||
cvar_t r_glsl_offsetmapping_reliefmapping = CVARF("r_glsl_offsetmapping_reliefmapping", "1", CVAR_RENDERERLATCH);
|
||||
|
||||
cvar_t r_shadow_realtime_world = SCVARF ("r_shadow_realtime_world", "0", CVAR_ARCHIVE);
|
||||
cvar_t r_shadow_realtime_world_shadows = SCVARF ("r_shadow_realtime_world_shadows", "1", CVAR_ARCHIVE);
|
||||
cvar_t r_shadow_realtime_dlight = SCVARF ("r_shadow_realtime_dlight", "1", CVAR_ARCHIVE);
|
||||
cvar_t r_shadow_realtime_dlight_shadows = SCVARF ("r_shadow_realtime_dlight_shadows", "1", CVAR_ARCHIVE);
|
||||
cvar_t r_shadow_realtime_world_lightmaps = SCVARF ("r_shadow_realtime_world_lightmaps", "0.8", 0);
|
||||
cvar_t r_shadow_realtime_world_lightmaps = SCVARF ("r_shadow_realtime_world_lightmaps", "0", 0);
|
||||
|
||||
cvar_t r_vertexdlights = SCVAR ("r_vertexdlights", "0");
|
||||
|
||||
|
@ -386,6 +387,7 @@ void GLRenderer_Init(void)
|
|||
Cvar_Register (&r_deluxemapping, GRAPHICALNICETIES);
|
||||
Cvar_Register (&r_glsl_offsetmapping, GRAPHICALNICETIES);
|
||||
Cvar_Register (&r_glsl_offsetmapping_scale, GRAPHICALNICETIES);
|
||||
Cvar_Register (&r_glsl_offsetmapping_reliefmapping, GRAPHICALNICETIES);
|
||||
|
||||
Cvar_Register (&gl_contrast, GLRENDEREROPTIONS);
|
||||
#ifdef R_XFLIP
|
||||
|
@ -965,6 +967,8 @@ qboolean R_ApplyRenderer_Load (rendererstate_t *newr)
|
|||
if (host_basepal)
|
||||
BZ_Free(host_basepal);
|
||||
host_basepal = (qbyte *)FS_LoadMallocFile ("gfx/palette.lmp");
|
||||
if (!host_basepal)
|
||||
host_basepal = (qbyte *)FS_LoadMallocFile ("wad/playpal");
|
||||
if (!host_basepal)
|
||||
{
|
||||
qbyte *pcx=NULL;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue