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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1827 fc73d0e0-1445-4013-8a0c-d673dee63da5
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3 changed files with 12 additions and 9 deletions
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@ -420,11 +420,11 @@ void() monster_hell_knight =
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setmodel (self, "progs/hknight.mdl");
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setsize (self, '-16 -16 -24', '16 16 40');
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self.health = 250;
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self.armor = 12;
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self.armortype = 0.1;
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self.helmet = 2;
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self.corporation = 3;
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self.health = 125;
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self.islot3 = 10; //hell-knight armor
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self.armortype = 0.30;
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self.helmet = 1;
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self.team = 3;
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self.classname = "monster";
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self.netname = "reaver";
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self.th_stand = hknight_stand1;
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@ -27,6 +27,9 @@ soldier.qc
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demon.qc
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boss.qc
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knight.qc
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hknight.qc
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shalrath.qc
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shambler.qc
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wizard.qc
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dog.qc
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ogre.qc
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@ -177,7 +177,7 @@ void() ShalMissileTouch =
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if (other.classname == "monster_zombie")
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T_Damage (other, self, self, 110);
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T_RadiusDamage (self, self.owner, 40, world);
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T_RadiusDamage (self, self.owner, 40, world, "vore");
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sound (self, CHAN_WEAPON, "weapons/r_exp3.wav", 1, ATTN_NORM);
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WriteByte (MSG_BROADCAST, SVC_TEMPENTITY);
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@ -214,9 +214,9 @@ void() monster_shalrath =
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setmodel (self, "progs/shalrath.mdl");
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setsize (self, VEC_HULL2_MIN, VEC_HULL2_MAX);
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self.health = 800;
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self.corporation = 3;
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self.armor = 9;
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self.armortype = 0.2;
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self.team = 3;
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self.islot3 = 11; //vore armor
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self.armortype = 0.1;
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self.helmet = 1;
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self.classname = "monster";
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self.netname = "experiment";
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