Fix build issue with bullet plugin.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5555 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2019-10-01 22:19:09 +00:00
parent df3fca5bc0
commit f3a779639c
3 changed files with 7 additions and 6 deletions

View file

@ -1665,16 +1665,17 @@ typedef struct
char *stringdata;
};
} pf_hashentry_t;
#define FIRSTTABLE 1
static pf_hashtab_t *pf_hashtab;
static size_t pf_hash_maxtables;
static pf_hashtab_t pf_peristanthashtab; //persists over map changes.
//static pf_hashtab_t pf_reverthashtab; //pf_peristanthashtab as it was at map start, for map restarts.
static pf_hashtab_t *PF_hash_findtab(pubprogfuncs_t *prinst, int idx)
{
idx -= 1;
idx -= FIRSTTABLE;
if (idx >= 0 && (unsigned)idx < pf_hash_maxtables && pf_hashtab[idx].prinst)
return &pf_hashtab[idx];
else if (idx == -1)
else if (idx == 0-FIRSTTABLE)
{
if (!pf_peristanthashtab.tab.numbuckets)
{
@ -1898,7 +1899,7 @@ void QCBUILTIN PF_hash_createtab (pubprogfuncs_t *prinst, struct globalvars_s *p
pf_hashtab[i].prinst = prinst;
pf_hashtab[i].bucketmem = Z_Malloc(Hash_BytesForBuckets(numbuckets));
Hash_InitTable(&pf_hashtab[i].tab, numbuckets, pf_hashtab[i].bucketmem);
G_FLOAT(OFS_RETURN) = i + 1;
G_FLOAT(OFS_RETURN) = i + FIRSTTABLE;
}
void pf_hash_savegame(void) //write the persistant table to a saved game.