Try to fix fteplug stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3623 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 3 additions and 3 deletions
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@ -419,7 +419,6 @@ SERVER_OBJS = \
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sv_rankin.o \
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sv_rankin.o \
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sv_chat.o \
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sv_chat.o \
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sv_demo.o \
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sv_demo.o \
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world.o \
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net_preparse.o \
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net_preparse.o \
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savegame.o \
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savegame.o \
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svq2_ents.o \
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svq2_ents.o \
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@ -468,6 +467,7 @@ COMMON_OBJS = $(COMMON_ASM_OBJS) \
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gl_q2bsp.o \
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gl_q2bsp.o \
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glmod_doom.o \
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glmod_doom.o \
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q3common.o \
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q3common.o \
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world.o \
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pmove.o \
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pmove.o \
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pmovetst.o \
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pmovetst.o \
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iwebiface.o \
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iwebiface.o \
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@ -612,9 +612,9 @@ endif
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GLCL_DIR=glcl_mgw
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GLCL_DIR=glcl_mgw
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ifeq ($(USEASM),true)
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ifeq ($(USEASM),true)
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NPQTVCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) fs_win32.o gl_vidnt.o snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o sys_dosa.o npplug.o sys_npqtv.o ../../ftequake/npapi.def
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NPQTVCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) fs_win32.o gl_vidnt.o snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o sys_dosa.o npplug.o sys_npqtv.o sys_plugfte.o ../../ftequake/npapi.def
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else
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else
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NPQTVCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) fs_win32.o gl_vidnt.o snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o npplug.o sys_npqtv.o ../../ftequake/npapi.def
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NPQTVCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) fs_win32.o gl_vidnt.o snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o npplug.o sys_npqtv.o sys_plugfte.o ../../ftequake/npapi.def
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endif
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endif
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NPQTV_DLL_NAME=../npqtv.dll
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NPQTV_DLL_NAME=../npqtv.dll
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NPQTVCL_DLL_NAME=../npqtvcl.dll
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NPQTVCL_DLL_NAME=../npqtvcl.dll
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