saneified dynamic light colour values.
added preliminary support for some rtlight cubemaps. no longer using tmpfile in win32 - its too unreliable. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3942 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
54358b62b2
commit
f32a88f684
24 changed files with 458 additions and 467 deletions
|
@ -579,7 +579,7 @@ void VQ3_RenderView(const q3refdef_t *ref)
|
|||
if (r_torch.ival)
|
||||
{
|
||||
dlight_t *dl;
|
||||
dl = CL_NewDlightRGB(0, ref->vieworg, 300, r_torch.ival, 0.05, 0.05, 0.02);
|
||||
dl = CL_NewDlight(0, ref->vieworg, 300, r_torch.ival, 0.5, 0.5, 0.2);
|
||||
dl->flags |= LFLAG_SHADOWMAP|LFLAG_FLASHBLEND;
|
||||
dl->fov = 60;
|
||||
VectorCopy(ref->viewaxis[0], dl->axis[0]);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue