small bug fix, part way through adding plugin stuff for menu support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@247 fc73d0e0-1445-4013-8a0c-d673dee63da5
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8 changed files with 123 additions and 26 deletions
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@ -824,14 +824,14 @@ void R_InitParticles (void)
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pt_gunshot = AllocateParticleType("te_gunshot");
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pt_lavasplash = AllocateParticleType("te_lavasplash");
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pt_teleportsplash = AllocateParticleType("te_teleportsplash");
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rt_blastertrail = AllocateParticleType("te_blastertrail");
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rt_blastertrail = AllocateParticleType("t_blastertrail");
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pt_blasterparticles = AllocateParticleType("te_blasterparticles");
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pt_wizspike = AllocateParticleType("te_wizspike");
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pt_knightspike = AllocateParticleType("te_knightspike");
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pt_spike = AllocateParticleType("te_spike");
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pt_superspike = AllocateParticleType("te_superspike");
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rt_railtrail = AllocateParticleType("te_railtrail");
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rt_bubbletrail = AllocateParticleType("te_bubbletrail");
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rt_railtrail = AllocateParticleType("t_railtrail");
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rt_bubbletrail = AllocateParticleType("t_bubbletrail");
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rt_rocket = AllocateParticleType("t_rocket");
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pt_superbullet = AllocateParticleType("te_superbullet");
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