I'm tweeking pmove.c for the luls.
fixed 8859-1 for non-english hexen2 tweeking my deltaing. cl_demospeed bugs fixed. fixed things being seen through skys. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3990 fc73d0e0-1445-4013-8a0c-d673dee63da5
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29 changed files with 481 additions and 326 deletions
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@ -281,14 +281,13 @@ void IN_Move (float *movements, int pnum)
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}
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else
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{
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cl.viewangles[pnum][YAW] -= m_yaw.value * mouse_x;
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cl.viewanglechange[pnum][YAW] -= m_yaw.value * mouse_x;
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}
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if (in_mlook.state[pnum] & 1)
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V_StopPitchDrift (pnum);
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if ( (in_mlook.state[pnum] & 1) && !(in_strafe.state[pnum] & 1)) {
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cl.viewangles[pnum][PITCH] += m_pitch.value * mouse_y;
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CL_ClampPitch(pnum);
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cl.viewanglechange[pnum][PITCH] += m_pitch.value * mouse_y;
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} else {
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if (movements)
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{
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