Anisotropic Texture Filtering

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1653 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Lance 2005-12-01 11:20:19 +00:00
parent 4fa99b476c
commit eae50d7bf6

View file

@ -551,13 +551,4 @@ typedef void (APIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
#endif #endif
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_EXT_texture_filter_anisotropic 1
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#endif
#endif #endif