Expanded the limits to match what mvdsv/ezquake allow/expect.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2805 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 6 additions and 6 deletions
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@ -1,19 +1,19 @@
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//limitations of the protocol
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#define MAX_SERVERINFO_STRING 1024 //standard quake has 512 here.
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#define MAX_USERINFO 192
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#define MAX_SERVERINFO_STRING 1024 //standard quakeworld has 512 here.
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#define MAX_USERINFO 1024 //standard quakeworld has 192 here.
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#define MAX_CLIENTS 32
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#define MAX_LIST 256
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#define MAX_MODELS MAX_LIST
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#define MAX_SOUNDS MAX_LIST
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#define MAX_ENTITIES 512
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#define MAX_STATICSOUNDS 64
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#define MAX_STATICSOUNDS 256
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#define MAX_STATICENTITIES 128
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#define MAX_LIGHTSTYLES 64
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#define MAX_PROXY_INBUFFER 4096
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#define MAX_PROXY_BUFFER (1<<17) //must be power-of-two
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#define MAX_PROXY_INBUFFER 4096 //max bytes from a downstream proxy.
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#define MAX_PROXY_BUFFER (1<<17) //must be power-of-two (buffer sizes for downstream, both sv/cl)
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#define PREFERED_PROXY_BUFFER 4096 //the ammount of data we try to leave in our input buffer (must be large enough to contain any single mvd frame)
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#define ENTS_PER_FRAME 64 //max number of entities per frame (OUCH!).
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@ -56,7 +56,7 @@
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//limits
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#define NQ_PACKETS_PER_SECOND 20
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#define MAX_MSGLEN 8000 //the biggest we can possibly allow
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#define MAX_MSGLEN 8192 //the biggest datagram size we allow
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#define MAX_NQMSGLEN 8000 //nq has large reliable packets for the connection data
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#define MAX_QWMSGLEN 1450 //qw is fully split into individual packets
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#define MAX_NQDATAGRAM 1024 //nq datagrams are only 1k
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