Minor update...

Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2008-11-09 22:29:28 +00:00
parent bf8eed727e
commit dce284811e
145 changed files with 49415 additions and 18759 deletions

View file

@ -190,6 +190,16 @@ int OV_DecodeSome(sfx_t *s, int minlength)
bytesread = p_ov_read(&dec->vf, dec->mediatemprecode, decodesize, bigendianp, 2, 1, &current_section);
if (bytesread <= 0)
{
if (bytesread != 0) //0==eof
{
Con_Printf("ogg decoding failed\n");
return 1;
}
return 0;
}
SND_ResampleStream(dec->mediatemprecode,
dec->srcspeed,
2,