centerprints with links now show cursors.

q2 temp entity tweaks. still more work to be done.
support sRGB (mostly)properly in gl+vk+d3d9+d3d11.
vulkan tweaks - multisample works under certain conditions. additional other changes to comply... cvars to enable some other device extensions.
removed r_viewleaf. now using clusters for q1 too.
improved compat with quakespasm's sky command.
Added vid_winthread cvar, to handle window messages on a separate thread. When set this allows the game to keep redrawing when the user is resizing the window etc.
Finally added renderers option to menusys.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5130 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2017-07-28 01:49:25 +00:00
parent d66db9930d
commit db2c378fa0
67 changed files with 6083 additions and 2281 deletions

View file

@ -543,7 +543,7 @@ static void IPLog_Identify_f(void)
else
Con_Printf("%s: not connected, nor raw address\n", Cmd_Argv(0));
}
static qboolean IPLog_Dump(const char *fname)
static int IPLog_Dump(const char *fname)
{
size_t i;
vfsfile_t *f;
@ -551,6 +551,9 @@ static qboolean IPLog_Dump(const char *fname)
if (!*fname)
fname = "iplog.txt";
if (!iplog_num && !COM_FCheckExists(fname))
return 2; //no entries, nothing to overwrite
f = FS_OpenVFS(fname, "wb", FS_PUBBASEGAMEONLY);
if (!f)
return false;
@ -590,11 +593,18 @@ static void IPLog_Dump_f(void)
if (FS_NativePath(fname, FS_GAMEONLY, native, sizeof(native)))
Q_strncpyz(native, fname, sizeof(native));
IPLog_Merge_File(fname); //merge from the existing file, so that we're hopefully more robust if multiple processes are poking the same file.
if (!IPLog_Dump(fname))
Con_Printf("unable to write %s\n", fname);
else
switch (IPLog_Dump(fname))
{
case 0:
Con_Printf("unable to write %s\n", fname);
break;
default:
case 1:
Con_Printf("wrote %s\n", native);
break;
case 2:
Con_Printf("nothing to write\n");
break;
}
}
static void IPLog_Merge_f(void)