centerprints with links now show cursors.

q2 temp entity tweaks. still more work to be done.
support sRGB (mostly)properly in gl+vk+d3d9+d3d11.
vulkan tweaks - multisample works under certain conditions. additional other changes to comply... cvars to enable some other device extensions.
removed r_viewleaf. now using clusters for q1 too.
improved compat with quakespasm's sky command.
Added vid_winthread cvar, to handle window messages on a separate thread. When set this allows the game to keep redrawing when the user is resizing the window etc.
Finally added renderers option to menusys.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5130 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2017-07-28 01:49:25 +00:00
parent d66db9930d
commit db2c378fa0
67 changed files with 6083 additions and 2281 deletions

View file

@ -242,6 +242,11 @@ int WAV_InitCard (soundcardinfo_t *sc, int cardnum)
if (sc->sn.speed > 48000) // limit waveout to 48000 until that buffer issue gets solved
sc->sn.speed = 48000;
if (sc->sn.samplebits > 16)
sc->sn.samplebits = 16;
else
sc->sn.samplebits = 8;
memset (&format, 0, sizeof(format));
format.wFormatTag = WAVE_FORMAT_PCM;
format.nChannels = sc->sn.numchannels;