Add rogue's teamplay modes to the menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6317 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 11 additions and 1 deletions
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@ -643,6 +643,16 @@ void M_Menu_GameOptions_f (void)
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"no team fire (qw-only)", //like 1, except you still hurt yourself.
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NULL
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};
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static const char *teamplayoptions_rogue[] = {
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"off", //no teams at all
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"no self+team fire", //don't hurt same-team (with bugs in coop)
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"friendly fire", //scoreboard shows teams, gamecode doesn't care
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"tag",
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"Capture The Flag",
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"One Flag CTF",
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"Three Team CTF",
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NULL
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};
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static const char *skilloptions[] = {
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"Easy",
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"Medium",
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@ -732,7 +742,7 @@ void M_Menu_GameOptions_f (void)
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info->numplayers = MC_AddCombo (menu, 64, 160, y, "Max players", (const char **)numplayeroptions, players);y+=8;
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info->deathmatch = MC_AddCombo (menu, 64, 160, y, "Deathmatch", (const char **)deathmatchoptions, deathmatch.value);y+=8;
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info->teamplay = MC_AddCombo (menu, 64, 160, y, "Teamplay", (const char **)teamplayoptions, teamplay.value);y+=8;
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info->teamplay = MC_AddCombo (menu, 64, 160, y, "Teamplay", (!strcasecmp(FS_GetGamedir(true), "rogue")?(const char **)teamplayoptions_rogue:(const char **)teamplayoptions), teamplay.value);y+=8;
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info->skill = MC_AddCombo (menu, 64, 160, y, "Skill", (const char **)skilloptions, skill.value);y+=8;
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info->rundedicated = MC_AddCheckBox(menu, 64, 160, y, "dedicated", NULL, 0);y+=8;
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y+=8;
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