use player.team instead of infokey team

use player.name instead of infokey name
add weak per team hash for cl_standardchat/cl_standardmsg for cl.teamplay
use obtained freq for SDL


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1552 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
TimeServ 2005-11-01 23:25:15 +00:00
parent e3db3df028
commit c916e40299
4 changed files with 53 additions and 42 deletions

View file

@ -97,7 +97,7 @@ Con_Printf("SDL AUDIO INITING\n");
return false;
}
sc->sn.numchannels = obtained.channels;
sc->sn.speed = desired.freq;
sc->sn.speed = obtained.freq;
sc->sn.samplebits = 16;
sc->sn.samples = SOUND_BUFFER_SIZE;
sc->sn.buffer = malloc(SOUND_BUFFER_SIZE*sc->sn.samplebits/8);