implement status command for nq clients that expect something to be printed. IP addresses are withheld.
fix stats issue. support menuqc-based loading screens. fixed 2d render-to-texture issues. (finally) throttle 'connection lost or aborted' messages. report the ip address too, because we can. begun work on nq-style player ip-logging. ip addresses are collected now, but there's still no actual database code yet. rewrote engine auto-update. now part of the updates menu instead of system-specific special-case code. Still requires a system function to actually invoke the updated engine however. added sdl audio capture support (requires sdl 2.0.5). treat q_version like f_version etc. respond to both. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5046 fc73d0e0-1445-4013-8a0c-d673dee63da5
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../libs/speex,..\client,../libs/freetype2/include,../common,../server,../gl,../sw,../qclib,../libs,../libs/dxsdk7/include"
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PreprocessorDefinitions="_DEBUG;GLQUAKE;VKQUAKE;WIN32;_WINDOWS;BOTLIB_STATIC;USE_MSVCRT_DEBUG"
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PreprocessorDefinitions="_DEBUG;GLQUAKE;VKQUAKE;WIN32;_WINDOWS;BOTLIB_STATIC;USE_MSVCRT_DEBUG;DYNAMIC_SDL"
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BasicRuntimeChecks="3"
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SmallerTypeCheck="true"
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RuntimeLibrary="1"
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