implement status command for nq clients that expect something to be printed. IP addresses are withheld.

fix stats issue.
support menuqc-based loading screens.
fixed 2d render-to-texture issues.
(finally) throttle 'connection lost or aborted' messages. report the ip address too, because we can.
begun work on nq-style player ip-logging. ip addresses are collected now, but there's still no actual database code yet.
rewrote engine auto-update. now part of the updates menu instead of system-specific special-case code. Still requires a system function to actually invoke the updated engine however.
added sdl audio capture support (requires sdl 2.0.5).
treat q_version like f_version etc. respond to both.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5046 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2017-01-24 10:27:39 +00:00
parent 9055d674eb
commit c68cbfec24
36 changed files with 855 additions and 631 deletions

View file

@ -1134,7 +1134,7 @@ static BOOL CALLBACK dsound_capture_enumerate_ds(LPGUID lpGuid, LPCSTR lpcstrDes
StringFromGUID2(lpGuid, mssuck, sizeof(mssuck)/sizeof(mssuck[0]));
wcstombs(guidbuf, mssuck, sizeof(guidbuf));
callback(SDRVNAME, guidbuf, lpcstrDescription);
callback(SDRVNAME, guidbuf, va("DS: %s", lpcstrDescription));
return TRUE;
}