implement status command for nq clients that expect something to be printed. IP addresses are withheld.
fix stats issue. support menuqc-based loading screens. fixed 2d render-to-texture issues. (finally) throttle 'connection lost or aborted' messages. report the ip address too, because we can. begun work on nq-style player ip-logging. ip addresses are collected now, but there's still no actual database code yet. rewrote engine auto-update. now part of the updates menu instead of system-specific special-case code. Still requires a system function to actually invoke the updated engine however. added sdl audio capture support (requires sdl 2.0.5). treat q_version like f_version etc. respond to both. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5046 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
9055d674eb
commit
c68cbfec24
36 changed files with 855 additions and 631 deletions
|
@ -1134,7 +1134,7 @@ static BOOL CALLBACK dsound_capture_enumerate_ds(LPGUID lpGuid, LPCSTR lpcstrDes
|
|||
|
||||
StringFromGUID2(lpGuid, mssuck, sizeof(mssuck)/sizeof(mssuck[0]));
|
||||
wcstombs(guidbuf, mssuck, sizeof(guidbuf));
|
||||
callback(SDRVNAME, guidbuf, lpcstrDescription);
|
||||
callback(SDRVNAME, guidbuf, va("DS: %s", lpcstrDescription));
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue