fix to sw character drawing (should speed SW up)
gl_blend2d (hackish cvar to get 2d blending, should work?) fixes to pluginless compile few other small changes git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1202 fc73d0e0-1445-4013-8a0c-d673dee63da5
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10 changed files with 49 additions and 70 deletions
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@ -24,7 +24,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define MAXCONCOLOURS 8
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typedef struct {
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float r, g, b;
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int pal;
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int rgbmask;
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} consolecolours_t;
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extern consolecolours_t consolecolours[MAXCONCOLOURS];
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