fix to sw character drawing (should speed SW up)

gl_blend2d (hackish cvar to get 2d blending, should work?)
fixes to pluginless compile
few other small changes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1202 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
TimeServ 2005-08-06 07:18:29 +00:00
parent a3c6317802
commit c30d79eb31
10 changed files with 49 additions and 70 deletions

View file

@ -3712,7 +3712,7 @@ void CLQ2_ParseServerMessage (void)
if (i == PRINT_CHAT)
{
S_LocalSound ("misc/talk.wav");
con_ormask = 0x8000;
con_ormask = CON_2NDCHARSETTEXT;
if (CL_ParseChat(s))
{
CL_ParsePrint(s, i);