hopefully, everything will work that little bit better.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2005-06-04 04:20:20 +00:00
parent 87b0e0aa80
commit c2930803d4
44 changed files with 498 additions and 505 deletions

View file

@ -289,7 +289,8 @@ typedef struct
CP_UNKNOWN,
CP_QUAKEWORLD,
CP_NETQUAKE,
CP_QUAKE2
CP_QUAKE2,
CP_QUAKE3
} protocol;
qboolean resendinfo;
@ -452,8 +453,8 @@ typedef struct
// is rendering at. allways <= realtime
float gametime;
float gametimemark;
float oldgametime; //used as the old time to lerp cl.time from.
//if it's 0, cl.time will casually increase.
float oldgametime; //used as the old time to lerp cl.time from.
float oldgametimemark; //if it's 0, cl.time will casually increase.
vec3_t simorg[MAX_SPLITS];
vec3_t simvel[MAX_SPLITS];