Permission to kill the glass-shader hack.
It would have been cvar'd, but we figured it'd be a waste of LOC. Handle this in the game-logic instead. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5663 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -381,8 +381,6 @@ qbyte *W_ConvertWAD3Texture(miptex_t *tex, size_t lumpsize, int *width, int *hei
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if (tex->name[0] == '{')
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alpha = 1;
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else if (!strncmp(tex->name, "window", 6) || !strncmp(tex->name, "glass", 5))
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alpha = 2;
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if (tex->width > 0x10000 || tex->height > 0x10000)
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return NULL;
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