Permission to kill the glass-shader hack.

It would have been cvar'd, but we figured it'd be a waste of LOC.
Handle this in the game-logic instead.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5663 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Eukara 2020-03-29 18:37:10 +00:00
parent cd21e68e3b
commit b8a81d1868
3 changed files with 2 additions and 22 deletions

View file

@ -381,8 +381,6 @@ qbyte *W_ConvertWAD3Texture(miptex_t *tex, size_t lumpsize, int *width, int *hei
if (tex->name[0] == '{')
alpha = 1;
else if (!strncmp(tex->name, "window", 6) || !strncmp(tex->name, "glass", 5))
alpha = 2;
if (tex->width > 0x10000 || tex->height > 0x10000)
return NULL;