Fix some compile issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5432 fc73d0e0-1445-4013-8a0c-d673dee63da5
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3 changed files with 6 additions and 2 deletions
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@ -2901,13 +2901,14 @@ static void Shaderpass_ClampMap (parsestate_t *ps, char **ptr)
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static void Shaderpass_VideoMap (parsestate_t *ps, char **ptr)
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{
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shader_t *shader = ps->s;
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shaderpass_t *pass = ps->pass;
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char *token = Shader_ParseSensString (ptr);
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#ifndef HAVE_MEDIA_DECODER
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(void)token;
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#else
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shader_t *shader = ps->s;
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shaderpass_t *pass = ps->pass;
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if (pass->cin)
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Z_Free (pass->cin);
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