Fixed so that D3D/Merged builds again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2718 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -2,7 +2,7 @@
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#if defined(D3DQUAKE) || defined(RGLQUAKE) || defined(SERVERONLY)
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#if defined(D3DQUAKE) || defined(RGLQUAKE) || defined(SERVERONLY)
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#ifdef D3DQUAKE
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#ifdef D3DQUAKE
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//#include "d3dquake.h"
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#include "d3dquake.h"
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#endif
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#endif
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#ifdef RGLQUAKE
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#ifdef RGLQUAKE
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#include "glquake.h"
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#include "glquake.h"
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