update native-menu things.

attempt to deal with misaligned bsp models.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5258 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2018-06-02 08:55:57 +00:00
parent b1b5fcf4fb
commit ac471dd03e
42 changed files with 581 additions and 227 deletions

View file

@ -45,6 +45,7 @@ extern cvar_t sv_csqcdebug;
extern cvar_t sv_csqc_progname;
extern cvar_t sv_calcphs;
extern cvar_t sv_playerslots, maxclients, maxspectators;
extern cvar_t sv_nqplayerphysics; //auto setting needs updating on map changes
/*
================
@ -1155,6 +1156,7 @@ void SV_SpawnServer (const char *server, const char *startspot, qboolean noents,
SV_UpdateMaxPlayers(0);
}
svs.gametype = newgametype;
Cvar_ForceCallback(&sv_nqplayerphysics);
sv.models[1] = sv.world.worldmodel;
#ifdef VM_Q1