update native-menu things.
attempt to deal with misaligned bsp models. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5258 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
b1b5fcf4fb
commit
ac471dd03e
42 changed files with 581 additions and 227 deletions
|
@ -45,6 +45,7 @@ extern cvar_t sv_csqcdebug;
|
|||
extern cvar_t sv_csqc_progname;
|
||||
extern cvar_t sv_calcphs;
|
||||
extern cvar_t sv_playerslots, maxclients, maxspectators;
|
||||
extern cvar_t sv_nqplayerphysics; //auto setting needs updating on map changes
|
||||
|
||||
/*
|
||||
================
|
||||
|
@ -1155,6 +1156,7 @@ void SV_SpawnServer (const char *server, const char *startspot, qboolean noents,
|
|||
SV_UpdateMaxPlayers(0);
|
||||
}
|
||||
svs.gametype = newgametype;
|
||||
Cvar_ForceCallback(&sv_nqplayerphysics);
|
||||
|
||||
sv.models[1] = sv.world.worldmodel;
|
||||
#ifdef VM_Q1
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue